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    1. RPG Maker and learning game design

      I have been making a game with Rpg maker MZ in my free time. It is a slow process, but it is coming along. With no background or experience with coding, I had attempted to jump into Unity a while...

      I have been making a game with Rpg maker MZ in my free time. It is a slow process, but it is coming along. With no background or experience with coding, I had attempted to jump into Unity a while ago, but quickly became overwhelmed and gave up. Rpg Maker has felt like a great onboarding for learning game design. The simplicity of making events, adding in sprites, sound effects, dialog and anything else you want is amazing. I've gone from googling how to do the simplest of things, and now have a full town with npcs, a dungeon with puzzles and a few quests, and usually able to figure out any problems on my own. It feels like my own little world. I even have a small discord that I post updates to and get suggestions/comments from friends and family.

      I think when I am done with this demo, I may give Unity another shot. I feel like I have a much better understanding of how to think when designing a game. I know Unity is a much bigger step, but I feel like I can at least see the staircase now.

      So I guess my question for you is, what other programs have been instrumental to your game design journey? Have you used Rpg Maker and what are your thoughts on it?

      16 votes
    2. Which apps do you use for your mental health and wellbeing, if any?

      I have lost my r/finch community, and am feeling curious to see if there are any folks here who also find apps can be helpful for their mental health. I struggle with anxiety and am processing a...

      I have lost my r/finch community, and am feeling curious to see if there are any folks here who also find apps can be helpful for their mental health.

      I struggle with anxiety and am processing a lot of grief, and may or may not have ADHD (I am in the process of getting tested, but it takes a while). My experiences with therapy are a bit mixed, so I am currently going down the route of trying to DIY my wellness a little. Starting simple with things like, sleep more, try to focus on drinking enough, go out in nature, switching off podcasts and phones and reading more. It's actually helped me, bit by bit.

      One of my 'tools' is an app called finch, a virtual pet that encourages you to set goals, check in how you are feeling, journal, do mindful breathing and such. I tried many things and this app is the one that stuck and actually works.

      Just wanted to ask, do any others here use wellness apps? And have they worked for you? Which do you recommend?

      Just to be clear, I mean apps that work as a stand alone solution, rather than apps like 'better help' which ultimately just connect you to a therapist. Although Better Help has its uses too!

      30 votes
    3. Home weather stations - what's the weather like where you are?

      I've been idly browsing for a home weather station for a while, hoping to contribute to the local sensor network for a region that's got lots of microclimate variation. I saw this one from Seeed...

      I've been idly browsing for a home weather station for a while, hoping to contribute to the local sensor network for a region that's got lots of microclimate variation. I saw this one from Seeed Studio today, and was hoping for some reviews and advice. Seeed Studio devices are known for open source software, and I wouldn't mind playing with writing a tie-in for sprinkler system automation so we're not irrigating when it's about to rain. It wouldn't be situated so far from the house that we'd need to use the LoRaWAN feature, though.

      Concurrently, we just had an inch of rain dropped on our house in the space of 15 minutes, with winds that were taking down tree branches. The weather report says "light rain", weather stations a mile away continue to indicate that everything is bone dry with quiet air. This rainstorm breaks a nearly month-long drought. I'm finding it nerve-wracking that climate change makes it impossible to use past local weather as a predictor of what to expect for gardening, home maintenance, and outdoor activities, and local weather reports are so inaccurate. So that's (hopefully) where the weather station might come into play.

      That being said, any chat about your local conditions and reporting from your station is welcome.

      21 votes
    4. How are you reacting to the current climate in the product design and UX space?

      I have been a product designer and experience architect since before “UX” even meant anything. I’ve never wanted for work, and I’ve always been confident in my skills as a leader both on the...

      I have been a product designer and experience architect since before “UX” even meant anything.

      I’ve never wanted for work, and I’ve always been confident in my skills as a leader both on the product and business strategy side.

      But especially recently, I’ve started to feel some tremors I’ve never felt before:

      1. A massive amount of young talent has flooded the industry via UX programs and boot camps - and much of them are quite talented!
      2. Layoffs have further upped the available workers
      3. AI and Automation have made good designers even more efficient, and even inexperienced designers can now move at the speed of light.

      I also have some personal situations at play:

      1. I took the last few years to launch and grow my own product business - scaling that eventually to an exit. So I’ve been out of the “product designer” game a bit - as I’ve been immersed in everything that comes with being a founder and startup growth.
      2. I now have a family - I can’t grind as hard as I used to.

      All this gives me some qualms about the ability to find work in the future.

      With an industry now flooded in talent, and AI that commodifies and democratizes UI design - making it easier than ever to spit out good design - is there job security for product designers the next few years?

      What does that look like? How will pay be affected? Where will the opportunity be?

      14 votes
    5. How can an operations manager break into tech?

      I'm a few years out of college and just landed my first "career" job last fall as an operations manager at a non-tech company. I enjoy the work and am learning a lot, but the work/life balance...

      I'm a few years out of college and just landed my first "career" job last fall as an operations manager at a non-tech company. I enjoy the work and am learning a lot, but the work/life balance leaves a bit to be desired with very limited PTO days. My girlfriend and I want to move to the Denver area about a year from now and I want to try to get a job in the tech industry doing operations or project management.

      Have any of you been in my position before? What kind of jobs can someone with about 2 years of operations management experience find to get them on the project manager track at a tech company?

      7 votes
    6. What are we in the golden age of?

      What areas of human activity are currently experiencing a time of great advancement or a remarkable surge in quality? This is a call for positivity, if possible please refrain from irony or...

      What areas of human activity are currently experiencing a time of great advancement or a remarkable surge in quality?

      This is a call for positivity, if possible please refrain from irony or backhanded pessimism such as "We are in the golden age of assholes" or something.

      Thanks ;)

      73 votes
    7. Let's talk retro tech

      Reject modernity, return to analog Let's talk retro tech, or anything of the sort! What projects or hobbies are you currently working on? Are you leaning towards a crisp hi-fi sound for your...

      Reject modernity, return to analog

      Let's talk retro tech, or anything of the sort! What projects or hobbies are you currently working on? Are you leaning towards a crisp hi-fi sound for your turn-table (yo), or just browsing eBay for old broken tech you know you don't need? Is this submission just a cry for help, because I've found myself browsing old Bose Wave systems from days gone by?

      I have a box full of old Gameboy motherboards I need to do something with (the current plan is to gift my close friends their own modded Gameboy, because seriously why can't I hold all these Gameboy motherboards). Then there's my AIWA Walkman that needs a new belt, but I've never cracked one of those open before, so we'll see. Then there's this Gameboy Camera mod that is keeping me up at night.

      What about you fine folks? I thought about posting this to ~tech, but I thought ~hobbies was just as relevant, since this isn't exactly leading edge stuff (though it may be in the retro tech space!)

      53 votes
    8. AI music videos repository - an Ignore Me thread

      This will be a place that I use to gather all the cool AI music videos I can find. Everyone are welcome to join! To limit the scope somewhat, only videos where the visual is AI generated are...

      This will be a place that I use to gather all the cool AI music videos I can find. Everyone are welcome to join!

      To limit the scope somewhat, only videos where the visual is AI generated are included (so AI generated music isn't necessarily included). Please also keep each video in a separate comment so they can be voted on individually. Maybe by the end we will have a kind of Tildes best-of list.

      Feel free to talk about each video in their replies or talk about general stuff here. This will be a work-in-progress so stuff may be a bit all over the place. Let me know if you have any suggestion.

      This thread will likely be very spammy so please use the IGNORE button. On the other hand, if you think you may want to contribute some of your own finds in future dates, you can also 'Bookmark' (Fun fact: you can use both at the same time).

      13 votes
    9. Desktop Fabrication-What are your favorite lasers, 3d printers and more?

      I've got a K40 laser engraver that I've had a lot of fun getting up and running with K40 whisperer on a Raspberry pi, and lately I've been thinking about getting a cheap 3d printer. Does anyone...

      I've got a K40 laser engraver that I've had a lot of fun getting up and running with K40 whisperer on a Raspberry pi, and lately I've been thinking about getting a cheap 3d printer. Does anyone have an entry level 3d printer they like and want to recommend? What kinds of projects do you like to make? Anybody have a desktop cnc or other fun toys? Let's hear about 'em.

      13 votes
    10. Nozick, the Fediverse, and the internet in general

      Intro This will be something of a long and theoretical post, but I'm interested in others' opinions on this - and a quick google search of Robert Nozick and Fediverse turned up literally nothing,...

      Intro

      This will be something of a long and theoretical post, but I'm interested in others' opinions on this - and a quick google search of Robert Nozick and Fediverse turned up literally nothing, so I'm thinking that this is a new connection. The recent news about Beehaw defederating from other instances, and the wider discussions about how federation might or might not work reminded me of Robert Nozick's Anarchy, State, and Utopia (1974), which I imagine anyone who's formally studied philosophy will have come across. The main point of this book is to make the case for the libertarian minimal state, with the overall thesis in the preface being:

      Our main conclusions about the state are that a minimal state, limited to the narrow functions of protection against force, theft, fraud, enforcement of contracts, and so on, is justified; that any more extensive state will violate persons' rights not to be forced to do certain things, and is unjustified; and that the minimal state is inspiring as well as right. (p. ix)

      The book, while influential and important, is I think deeply flawed, and there's some general agreement about this in the philosophy departments I've been involved with. (Same with many of Nozick’s general opinions.) Unfortunately, the parts of the book that tend to be taught are the first two, and in particular the Wilt Chamberlain argument (pp. 160-2) in which he argues that unequal distribution of wealth and goods is fine as long as the unequal distributions were caused by a history of mutual freely consenting exchanges.

      I say 'unfortunately' because– while the first two sections and the Chamberlain argument are definitely important and influential– Part III, Utopia, is the strongest. I'm not a libertarian, but it's a novel, well-structured, and interesting argument for the minimal state, based in part on possible-world semantics, and I think it looks a lot like what the Fediverse is going for, which is why I'm interested in the crossover.

      The Possible-World Model

      Nozick begins by defining Utopia and identifying its main issues:

      The totality of conditions we would wish to impose on societies which are (preeminently) to qualify as utopias, taken jointly, are inconsistent... The best of all possible worlds for me will not be that for you. The world, of all those I can imagine, which I would most prefer to live in, will not be precisely the one you would choose. Utopia, though, must be, in some restricted sense, the best for all of us; the best world imaginable, for each of us. In what sense can this be? (pp. 297-8)

      He then sets up this perhaps rather convoluted idea, based on the concept of imagining possible worlds. The core idea is this: that in any possible world you can imagine, it must include that all other rational agents in that world will also be able to imagine other possible worlds, and that (if they prefer) they can then move to those possible worlds.

      The question then moves to: is it possible for this to be stable? Because Nozick is interested in whether utopia as traditionally explored by utopian theorists and authors (and note that to an extent he’s subtextually talking to socialist utopians throughout) is possible, the key question is whether worlds will keep being created over and over, with people moving over and over, or whether there'll ever be a world where everyone in that world chooses to stay. And stable worlds must then:

      [satisfy] one very desirable description... namely, none of the inhabitants of the world can imagine an alternative world they would rather live in, which (they believe) would continue to exist if all of its rational inhabitants had the same rights of imagining and emigrating. (p. 299, his emphasis)

      This is, given that people are able to move to worlds they imagine (which Nozick calls 'associations' - as opposed to 'east-berlins' in which inhabitants are unable to move to other worlds).

      He puts this also in set theory terms (quoted just below), and then points out an equivalency of members of S choosing to form an association of their own, vs. members of S refusing entry to those members of A who are not also members of S.

      if A is a set of persons in a stable association then there is no proper subset S of A [note from me: 'proper subset' means it's a part of the whole but not equal to it. So {1, 3} is a proper subset of {1, 3, 5}, but {1, 3, 5}, although a subset of itself, is not a proper subset of itself] such that each member of S is better off in an association consisting only of members of S, than he is in A. For, if there were such a subset S, its members would secede from A, establishing their own association. (p. 300)

      There is then a fairly lengthy section expanding on this, caveating it, and also doing some more in-depth logic/set theory, which I'll skip over as it's not as relevant (and this is already getting long). It's pages 301-6 if anyone's interested in reading, though. Page 307 onwards is where Nozick begins analysing how this model laid out above could be seen in the real world.

      The Real World

      Obviously, the above possible-worlds model is very idealised, and there are several limitations in the real world. Nozick lays out the following four:

      1. In the model, we can imagine infinite possible people to associate with (although we cannot have an infinite number of people in an association); in the real world there are firstly not infinite people and secondly we can't create them. So even if I can imagine the perfect association for me, it might not exist; same with a community I might want to join.
      2. In the model, the only ways associations interfere with each other is by drawing away its members - in the real world, communities impinge on each other in all kinds of ways.
      3. Information costs - it takes effort to find out about other communities in the real world; in the model it's instantaneous and easy.
      4. In the real world, some communities don't let their members know about, or move to, other communities.

      It’s worth noting here that Nozick was writing in 1974, before the advent of the internet (and to a lesser extent, globalisation in general), so point 3 is less of an issue here. Particularly regarding moving and travel costs, which are vastly, vastly, reduced online. In fact, I think these issues are all reduced on the internet, which is relevant when it comes to the potential for implementation. I say more about this at the end of this post, and it’s one of the main things I’m interested in hearing opinions about.

      Nozick, now, is interested in the implementation (or influence) of the possible-world model in the real world, and his key point ends up being this:

      The idea that there is one best composite answer to all of these questions, one best society for everyone to live in, seems to me to be an incredible one. (And the idea that, if there is one, we now know enough to describe it is even more incredible.) (p. 311, his emphasis)

      The ‘questions’ he refers to are questions of values, of activities, of interests. Security or adventure? Luxury or austerity? Private property? Religion? The fact, Nozick thinks, that utopian authors attempt to imagine a utopian society demonstrates a blindness to the heterogeneity of human nature. Which is demonstrated by the fact that they all have their own visions of utopia, and the fact that the inhabitants of their visions all lead different lives.

      The conclusion Nozick draws is that there is no sense in having one type of community in a utopia - rather, that “Utopia is a framework for utopias” (p. 312, my emphasis because it’s the most important point here). We should be aiming for a kind of “meta-utopia”, and this is where the real-world limitations flagged above come into play. The meta-utopia is necessary precisely because of these real-world limitations. What does this look like?

      [T]he environment in which utopian experiments may be tried out; the environment in which people are free to do their own thing; the environment which must, to a great extent, be realized first if more particular utopian visions are to be realised stably. (p.312)

      Nozick thinks this conclusion can arise from a few forms of arguments. One is, that people are different, and so thinking there’s any ‘best’ world for everyone is foolish. That’s what’s happening when he states that there’s no composite answer to the questions of how best to live/structure society. But what if there is a society that’s the best society for everyone? Nozick reckons that that still leads to this meta-utopia. His reasoning for this involves what he calls “design devices” and “filter devices”.

      Design devices basically attempt to structure an ideal society from the ground up, with a bunch of people discussing what the best society is, constructing a model for this society, and then implementing it.

      Nozick basically thinks that this is a non-starter. I think this analogy puts his ideas well:

      It is helpful to imagine cavemen sitting together to think up what, for all time, will be the best possible society and then setting out to institute it. Do none of the reasons that make you smile at this apply to us? (pp. 313-4)

      EDIT: I want to note that I mean that this analogy puts his ideas well. I share the scepticism of design devices, while simultaneously thinking that many societies denoted as 'primitive' tap into important and valuable aspects of human communities which 'modern' societies dismiss.

      The complexity of the human condition is also a large part of his reasoning here why design devices don’t work. So, the alternative is filter devices, which “involve a process which eliminates (filters out) many from a large set of alternatives” (p. 314). This is desirable for a few reasons:

      1. It requires less knowledge than design devices. Filtering processes don’t need to know precisely what an end-product looks like; they can just have some ideas about what they don’t want and begin with that.
      2. The filtering process naturally improves with time. When you have a filter for new candidates, then those candidates are, on average, of better quality (however that’s defined in this particular community), so the filtering process now has better material to work with.
      3. New material creates novel ideas, which would not be accessible with a design process (Nozick doesn’t outright state this, but I think it’s clear that he thinks it).

      Moreover, one single filtering process will be insufficient. Nozick describes it thus:

      [P]eople try out living in various communities, and they leave or slightly modify the ones they don’t like… Some communities will be abandoned, others will struggle along, others will split, others will flourish, gain members, and be duplicated elsewhere. Each community must win and hold the voluntary adherence of its members. No pattern is imposed on everyone, and the result will be one pattern if and only if everyone voluntarily chooses to live in accordance with that pattern of community. (p. 316, his emphasis)

      Some advantages he lists to this: given that the filtering process is largely constituted by people leaving communities they don’t like, this will cause communities which people want to live in; mechanical processes are limited “given our inability to formulate explicitly principles which adequately handle, in advance, all of the complex, multifarious situations which arise” (p. 317) - this one is very, very similar to many recent discussions I’ve seen about moderation and the ‘don’t be an arsehole’ clause.

      So what does all this lead to? Basically, that the utopian framework should be one that is informational. Whichever framework provides the best means for finding out about various communities, is the one that should be adopted– first, because that is what best facilitates the filtering process, and second, because it best mitigates the real-world issues laid out at the beginning of this section.

      Conclusion

      Ok, so, that’s the bulk of what I wanted to put down. The rest of Utopia focuses very much on the physical world - it’s well worth a read. (NB I’m using ‘physical world’ rather than ‘real world’ or ‘actual world’ (which Nozick uses) because the internet is part of the real world. As opposed to the ideal world, which one example of is the possible-worlds model laid out above.)

      I was initially going to offer my own thoughts about how this connects to the Fediverse and the internet in general, but just the sharing of Nozick’s framework has gotten long enough that I think I’ll leave it there. Part of my motivation for sharing this is that, although I’m very much not a libertarian, this is imo one of the strongest defences of the minimal state; in addition to this, I’m much more sympathetic for a kind of meta-libertarianism when it comes to spaces like the internet, especially if they function to facilitate filtering processes.

      That said, I still have worries about the way this can be, and is, implemented. There’s been a lot of discussion on Beehaw defederating from lemmy.world and sh.itjust.works, and although I personally don’t see a problem with it, I can understand why people are annoyed. I wonder if this is a consequence of people thinking they’re existing in the meta-utopia, when in fact they’re existing in an instance of it. I also don’t want to label the Fediverse as the meta-utopia, although I do get the sense that that’s what they’re aiming to become.

      Nozick has a relevant section on the Beehaw thing, actually, and I’m just going to quote it because I’ve just about reached my energy limit for explaining/elucidating philosophy lol. Feel free to skip it, it’s a side-note to this post and not a main point.

      A person will swallow the imperfections of a package P (which may be a protective arrangement, a consumer good, a community) that is desirable on the whole rather than purchase a different package (a completely different package, or P with some changes), when no more desirable attainable different package is worth to him its greater costs over P, including the costs of inducing enough others to participate in making the alternative package. One assumes that the cost calculation for nations is such as to permit internal opting out. But this is not the whole story for two reasons. First, it may be feasible in individual communities also to arrange internal opting out at little administrative cost… yet this needn’t always be done. Second, nations differ from other packages in that the individual himself isn’t to bear the administrative costs of opting out of some otherwise compulsory provision. The other people must pay for finely designing their compulsory arrangements so that they don’t apply to those who wish to opt out. (p. 321-2)

      Another reason why I’m interested in opening up this discussion, is that I’ve experienced almost no discussion on this section of Nozick’s work in my experience of academic philosophy. The other two sections– and particularly Wilt Chamberlain– are talked to death, but Utopia has relatively little engagement. On one hand, I get this - a large part of philosophical education is understanding the history of ideas, and Utopia is comparatively uninfluential. You need to know Wilt Chamberlain if you’re entering academic philosophy; you don’t need to know all this. On the other hand, it’s a shame, because I think it’s the strongest part of Nozick’s work.

      I also think that it’s somewhat more relevant to the internet than it is to the physical world. Not because of the legitimacy of its ideals, but purely because of the relative ease of implementation. The four issues mentioned above are really reduced in online spaces.

      1. We still don’t have infinite people, but the variety of people we can interact with is potentially wider. Potentially. The issues with lack of– or exodus of– minorities, which I’ve seen discussions about on Tildes while searching past posts, is an important one here. I’m not necessarily referring specifically to Tildes here - I’m too new to the site to really have a good sense of the community. But just like in the real-world, I can’t conjure up people and create my own version of Tildes which includes all the people here currently and also all the other people I’d like to see.
      2. Communities on the internet obviously interfere with each other, just like physical-world communities. This isn’t that reduced, perhaps only in terms of stakes. Physical-world community interference can cause wars, financial boycotts, etc. Maybe doxxing or the like is analogous? Regardless, it’s reduced although not eliminated in severity, as far as I can see.
      3. The difference in information costs should be immediately obvious. It’s much easier for someone to try out Tildes, than it is for someone to try out France.
      4. Relatedly, internet communities don’t have the same power as physical communities to limit information, although there are definitely still issues here, especially with an increasingly-corporatised internet. On the other hand, the internet itself does work in breaking down these barriers in the physical world, at least in terms of information (not in ease of moving countries). At least, there’s usually no real financial costs to hopping platforms.

      Guess I’m leaving it here? Maybe all I’ve accomplished is sharing some cool philosophy– at least, I think it’s cool.

      The page numbers all reference Anarchy, State, and Utopia - I don’t know if I’m allowed to link PDFs here, but suffice to say it’s the first one that shows up.

      This Stanford Encyclopaedia of Philosophy page also includes some useful context, and a bit of discussion on the Utopia section - although, again, relatively brief. Nevertheless a great source.

      20 votes
    11. Recommendations for music players for macOS

      Hi everyone! I've been using Vox for about a year now to listen to music and while there are some good qualities to it, I'm honestly fed up with the lack of volume normalisation and having to...

      Hi everyone!

      I've been using Vox for about a year now to listen to music and while there are some good qualities to it, I'm honestly fed up with the lack of volume normalisation and having to constantly adjust my volume manually (There's heaps years old of threads on their forums requesting or complaining about this). So here I am looking for a replacement and was wondering if anyone has a setup that I could copy. Here are the requirements that I have:

      • I can stream my own music library of high quality music (FLAC format).
      • It provides volume normalisation.
      • I can set my whole library to shuffle.
      • Native macOS client.

      I've been doing some looking around and so far the most likely solution will be for me to set up a Gonic server at home and use Strawberry Music Player on my laptop. A close second contender was Youtube music but they don't provide a native client and I currently use a combination of keyboard shortcuts and applescripts to manage playback (I found media keys insufficient but that's a topic for another post).

      I am currently paying a subscription fee for Vox so I don't mind if I have to pay for the new player, I'd prefer a service like that for ease of use rather than rolling out my own.

      Update
      For posterity I'm posting what I ended up doing. I tried Roon and while it looked and felt amazing, the ability for streaming out of home is very limited, it's intended to stream within a local network. It appears you can only do remote streaming to a mobile device and requires a custom port to be forwarded, I wanted to put this behind a reverse proxy but was not able to do that (Seems it's not supported).
      I did not try Plexamp, after all the work I did to get Gonic set up properly it felt like I was doing too much work myself to pay for a solution. Ideally I wanted something that would "just work" even if it wasn't free but no solution did that. If I had access to a free trial I would have probably tested it as well.
      I already had Gonic working within my home network going into this but setup of it is still trivial. The bulk of the work came in setting a dynamic DNS set up, and a reverse proxy (NPM) inside my network to provide HTTPS support with Letsencrypt certificates for Gonic (It's only HTTP). I spend too much time trying to have a secure setup (Crowdsec + Cloudflare) but after ditching that, I'm still happy with it and looking at logs it does not appear there's any significant risk to my network (I'm also using a geoip block to outright block requests from some countries).
      As far as clients go, I settled with Strawberry. Tried the following:

      • Sonixd: It had limited hotkey functionality and doesn't seem to be actively developed anymore.
      • Submariner: Did not work.
      • Clementine: Current version crashes on launch, rc version complaints about wrong credentials when connecting to the server.
      7 votes
    12. Unreal Engine 5 usage

      Hi Everyone! First post on Tildes. I'm excited to have been invited to give it a shot! I was wondering if anyone here is using Unreal Engine 5 for any project their working on? It could be game...

      Hi Everyone!

      First post on Tildes. I'm excited to have been invited to give it a shot!

      I was wondering if anyone here is using Unreal Engine 5 for any project their working on? It could be game design, virtual production, architecture, automotive or you name it!

      I'm currently testing out numerous areas of Unreal Engine 5 for virtual production.

      Thanks!!

      9 votes