ASCII art and permadeath: The history of roguelike games
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@mart3ll: My Mozilla Design Journey ________________ Alright folks, this thread will travel through 141Gb of design files from 2006-2020. Some of the early work will be cringe-worthy, but hopefully this will show how a designer's skills progress over time. Let's get started!
I was having a conversation with a friend today about the economics of art and the potential cost of purchasing an idea. It got me thinking, what are some other things relatively cheap to create but expensive to purchase?