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    1. Eight questions for anyone who has developed a game (especially with Unity's Engine)

      (I already wrote this once, but my phone didn't like it and randomly deleted the whole thing... ◕∩◕ ) I've been wanting to develop some games for a while now, and I have an overarching theme idea...

      (I already wrote this once, but my phone didn't like it and randomly deleted the whole thing... ◕∩◕ )


      I've been wanting to develop some games for a while now, and I have an overarching theme idea in mind. I couldn't decide on top down pixelated game or 3D style, because it's more of a visual story kind of game, where you explore, build a base (or several), meet and talk to NPCs, learn the story, etc. I want a lot of detail but I only have (minimal) experience with pixelated games. So naturally, 3D sounds better for a higher detailed, and maybe stylized environment.

      I don't know much at all about code ( for example, I had to look up how to format this post). I don't even know what languages there are other than Java. I make resourcepacks for Minecraft, but that's minimal coding for the .mcmeta file. I do also make fabric mods for it, but I use MCreator for those, which I'm sure is like training wheels for coding.

      I have the skills for graphics for both characters/environments and GUI/HUD elements. I have an idea for my story, and a few ideas for characters. What I know I don't have is experience in balancing things like economies, rpg skills, fighting, and weapons/armor and their upgrades. But I'm not really planning on implementing those, at least not right now. (The economy would be first if I did)

      I recently saw a video on youtube showcasing Unity Engine's nanite environments, and basically, I want in on that. They're gorgeous.

      The Questions

      So my 8 questions are, on a scale of one to ten (ten being basically impossible for one single person to do), how difficult would it be to make these elements in a singleplayer, 3D game for someone without experience (like me):

      1. Sky, ground, objects (like trees, flowers, rocks, etc) and other environment visuals' 3D models for exploration? I need to be able to walk on it, and maybe hit things like trees for lumber.

      2. Base building and gathering the materials to build? This comes with the inventory issue as well (looking at you, Minecraft), which I'm still trying to figure out how I want to do this.

      3. Crafting said gathered materials for building elements and items to gift to NPCs? This will need GUI and workbench, most likely.

      4. Collectibles? Think koroks from BoTW or the museum artifacts in Stardew Valley. I'd like for the player to be able to display these only in/on a shelf/table/glass case inside their base(s).

      5. NPCs with many hours worth of randomized dialogue interaction, gifts to and from NPCs, as well as a few friendship levels and unlockable interactions/gifts?

      6. What would the time frame look like for me to learn Unity's Engine for these elements, or is there a better engine I should be aware of?

      7. What materials might you guess that I'd need to spend money on to make this game? I already have: a Mac, the Adobe Suite, a drawing tablet, all the time in the world, and ideas. Would I need a license for anything?

      8. What have I overlooked? 3D modeling (and not just blocky models in blockbench) is a skill I realized I'd need to learn just as I was writing this post.

      The reason I'm asking so many questions is because I can't tell if trying this will be worth my time or not, and if I could afford to hire someone for parts of it, if need be. I have ADHD, so I'm wondering if this is just the "new shiny thing" that has caught my eye (probably is). I don't want to dive into a major learning session and project development if it ultimately won't go anywhere because it's too hard for my smooth brain.

      Then again, I see some games (what I would consider low quality) that I'm like, "man, I could've done that, that looks so simple and easy!" So basically I have no idea whether I'm near the peak of Mt Stupid on the Dunning-Kreuger graph, or if I'm past it and somewhere in the valley.


      Any advice is greatly appreciated.

      Also, feel free to talk to me like I'm a dumb 5 year old.

      6 votes
    2. What are some good books to learn how the International Space Station works?

      There are many interesting videos about the ISS on YouTube, but I have a hard time committing video content to memory, and it is also difficult for me to create a mental picture of how things work...

      There are many interesting videos about the ISS on YouTube, but I have a hard time committing video content to memory, and it is also difficult for me to create a mental picture of how things work in that format.

      So, what are some good books (or maybe long-form articles) about the ISS that can help me understand it both functionally and spatially? Essentially, where everything is, what everything is for, and also how all the procedures actually work. I'm looking for both accessible introductions for the general public and more technical literature (although I am not in STEM, so something meant specifically for engineers might be too much for me).

      The purpose of the request is research for something I am writing. I intend it to be (kinda hard) science fiction, so I wanna be able to comfortably visualize and refer to all the spaces and moving parts with knowledge. I do wanna learn some jargon and what it's for, but I'm not building a space station in my garage :P

      It takes place in current times.

      I'm not against learning more about the history of the ISS, but my focus is really on how it is organized, what every part is meant to accomplish, and how the operations and procedures actually take place there. Including all the rules, methods, and inner works involving human beings, both in relation to the ISS and themselves.

      6 votes
    3. What have you been watching / reading this week? (Anime/Manga)

      What have you been watching and reading this week? You don't need to give us a whole essay if you don't want to, but please write something! Feel free to talk about something you saw that was...

      What have you been watching and reading this week? You don't need to give us a whole essay if you don't want to, but please write something! Feel free to talk about something you saw that was cool, something that was bad, ask for recommendations, or anything else you can think of.

      If you want to, feel free to find the thing you're talking about and link to its pages on Anilist, MAL, or any other database you use!

      5 votes
    4. A romantic retrospective

      I'm 23 years old. I live a life of luxury—as far as a child is concerned, at least: free to do as I wish, see whom I wish, eat what I wish; play and dance with little material worry. In truth I am...

      I'm 23 years old. I live a life of luxury—as far as a child is concerned, at least: free to do as I wish, see whom I wish, eat what I wish; play and dance with little material worry. In truth I am rather serious, far from carefree, and not landed or established, but I have designed my life for ease. As I said: a child's dream.

      I seem to feel myself slipping. I have regrets now. Several. I believe I have eroded my ethos, my morality; whether consciously or not, I am not exactly sure. I think I am losing something of myself but I don't know what or how. It is as if every day I forget who I am and transform, an atom at a time, into a man I once specifically sought not to become: someone careless, distant, and self-centered.

      An outside observer would say that I have had a generally profitable and worthwhile year, and I can't dispute that. However, I think I am spiritually lost, or emotionally lost, and certainly romantically lost, though I have never not been romantically lost. I'm writing now because I am ill, literally and physically but mostly interpersonally, and I have failed to make an appearance in my social circles for the better part of a month, excepting for a few disasters. I do have a professional counselor, but we haven't spoken in weeks. I've reached the point where I've lost both motivation and literal energy to do even the simplest exercise, I cannot cook anything beyond the absolute bare minimum, I feel my work has suffered, I have been almost bedridden for several days, my purpose seems unclear. I am very lovely when I have visitors, but it has strained me recently, and unfortunately I will have more very soon. I am as lovely as I can be when I must leave my home. I will also have to reappear socially in less than a day, which I am dreading.

      I can only really talk about my emotions if I lay them out in anecdotes, real experiences but their form taking whatever mood I am in, so here are a few. What do I do here?


      In the summer I was whisked to a faraway place, somewhere I had never been. Greener, quieter, hillier, more remote. By the sea; a place with history, but not mine. I was a guest, well-honored, and I found the fine gentlemen and ladies of the court—as it were—to take great interest in me. Flattered, complimented, pampered, invited, smiled upon, oh! So young in this society of elders, so lauded, so respected: I was golden, awash in warmth and welcome, though ego also. I smiled back, I laughed courteously, I bowed politely and nodded, I danced when it was suitable, and I dined and drank respectably.

      Many friends though I had, none were there; though some there were those I knew, none were friends; a rare few came close, still they were strangers yet. But ha! My reputation preceded me! A young man I had met once, my equal (and, now, as I know, my greater), learning of my arrival, took it upon himself to show me the ropes of the ship and keep me in good company of her officers and crew, especially those as young as me. We chatted of fine things, snickered of less fine things; we drank very much, we toiled in our work at court; and, oh, I had made a dear friend. A gentleman truly; gentle indeed, kind, thoughtful; soft-spoken, a voice calming and delightful, a presence safe and trustworthy. An angel of this land I strayed into, though he reserved that term for another (he, too, is an angel). Surely I would have survived without his guidance, but he made it worthwhile.

      One eve in society I espied a young woman about my age. She too was a guest, well-honored, and found that all the fine gentlemen and ladies of the court were pleased with her. But how could this be? I had been introduced to everyone in the palace. I knew of my contemporaries, their kingdoms and lands, their titles and pedigree and accolades! Who was this woman, unknown but clearly so skillful? I watched as she entertained the whole attendance, laser-focused, dexterous and determined. I was in awe.

      Hair almost black as night with perfectly rounded brows; smiling always, brightly expressive: a face so beautiful you could not contain yourself. She dressed quaintly but boldly, observing tradition but disregarding convention. Upon her bronze cheeks there lay the most intense dimples I had ever seen. O Father in Heaven! A gift to me! She was uncommonly striking, and not just because she was a stranger. I was surprised; I restrained my infatuation. I must speak to her, I thought. I would like another friend.

      • I, nobly: "You were wonderful tonight. I enjoyed watching you before the court."
      • She, politely: "I enjoyed watching you as well."

      We stood in the earshot of her appointed guides, and within that of mine, and so we knew to keep our spark civil. For now.

      Time passed and we continued to meet, always visible, always on good behavior. She was from my home country, a beacon in this foreign land, metropolitan in taste like me but rather a country girl at heart. She was older than me, by several years, but I was unbothered. One evening, my dear friend the young man proposed an airing throughout the gardens and toward the new wharf, where there were no fishermen (long gone) but still many things of note. His suggestion was amenable to our whole party, all of whom were eager to feel the salt air and, in the case of moi et ma chère, speak beyond the confines of the court, where we would be free.

      • I, intimately: "You might find yourself welcome in my quarters after our reprieve."
      • She, dutifully: "Kind sir, that I might, but we have matters to attend to, no? We are here, well-honored, for a purpose."
      • I, reassuringly: "Of course, ma chère, we are obliged. But after your performance, after my speech, there is a haven. Our time here comes to an end soon and watchful eyes will look away."
      • She, demurely: "If so you say, mon cher. I must see to my education, you know, and my career; it is this world, this court. You can escape petty politics by your good manners, your network, your renown; but I cannot draw on such repute. You come here on wide recommendation and accomplishment, I on determination and fortune."

      My friend the young man said later to me: "What of ta chère, my friend? What is she to you, and you to her? Your time dwindles." I said to him, "I have hope. What of yours, dear friend? Your angel; he awaits your beckon as well." We talked as good friends do, and in our brotherhood found solidarity in the nature of our respective romances. I was empowered, and he too, for our lives were brighter when we had such unerring and unassailable friendship.

      On the evening before our departure she came to our soirée, which had grown half-private beyond our cohort to include those members of society we deemed engaging, and any who stumbled across us. Across the room she placed herself, our eyes locking every now and then, not too often as to be noticed by others, though I'm sure my friend the young man observed all. Silently transmitting suggestive looks, open-ended messages, we grew more restless, until an excuse was made for her to depart. Some minutes later, oh, by coincidence, I must as well. Ta!

      It was all I had hoped and more. This woman was unbelievably attractive in character and feature. We had a chemistry I had rarely seen. She confided in me beforehand her reluctance because I was young. But she was young too! I thought her my peer. It's not like this was new to me. She had found me the object of her desires this whole season, obsessed just as I had, but on her better judgment refrained just as I had from exhibiting too much outward favoritism. I assured her that I wanted her and only her in this moment; she reiterated the same. She had been withholding an intense physical attraction. She wanted me and only me in this moment; she was ravenous, all but insatiable, full of life and love, and wanted me to control her. We were a pair; it was exhilarating, ecstatic, exhausting; dynamic and visceral and incredible. She was very gratified by the end, I too. But then it was over and we returned to our home castles.

      Not many weeks after our goodbye, we had occasion to say hello again, fleetingly and unexpectedly. It was just as before: she was so beautiful; we were enraptured. I bought us a room and we slept together: she gave me a gift. I was touched and felt ashamed that I had not thought to bring her one. I resolved to purchase an equal trinket for her, a fine necklace to match her earrings. I have since obtained her gift.

      But what did I find myself doing? Nothing. Very little contact; incapable of making my true feelings known, I have made little effort to connect. She was from my home country, yes, but it is a large place, and we could not possibly see each other except when nature or fortune brings us near. At least that is what I have told myself. Is that true? Either way, now I think it is too late. Just days ago I reached out, hoping that we could arrange a visit, but I had done few favors for myself. Though apparently excited to talk to me, she found reason for this to be impossible. I am no fool. If she had wanted it to happen, she knew that I would go to great lengths; and she could too. After our flings I think she sees me as just that: a fling. I worry that I can no longer give her my gift, the necklace, which was not just a trinket but a thank-you and an object of remembrance. But it seems that I am the one left now with remembrance, or at least with the object; two such objects and not one. Soon I fear she will forget me, and perhaps I will forget her, piece by piece until there is nothing left but a wisp of a memory. That would pain me.


      In the springtime I had taken to a western retreat, a cabin in a woodland far from my home, by a small lake. I was with others, in society of a kind, but with much privacy.

      I met someone there, unexpectedly. She dressed in complicated colors and dyed her hair; her demeanor a startling departure from the personalities I had expected here. She was interesting to me. I could not classify her; but she seemed to know my friends. First I overheard, then we talked: she had been a performer, a teacher, smart and industrious, but here was a learner. So was I. She knew her cocktails and wines and liquors and obscure beers, her philosophy, her history, and all the great works. I admitted a certain attraction to her unusual mannerisms; her unabashed, refreshing brusqueness, her contentedness with whom she was as a human being; that she was simply unlike any person I had known, and different from me as well. Yet despite that difference I felt that we could commune. She was older—I could not tell exactly by how much from her person, though it was significant, and from her preferred company I guessed ten or fifteen years. (I did not dare to ask.) One night we looked out at the stars, at the water, and made a connection. We brought it back to the sanctuary of the interior and from then on were linked.

      She revealed very soon after in passing that she was autistic. The way she said it suggested she thought I already knew. That possibility had not even entered my mind. I am generally not unobservant. This was a surprise. I almost didn't believe her. I thought, "How? Why consider such things, use such categories? You are just the way you are. I don't care." But I did not say that. I said, "Oh."

      Next I saw her, she had expectations. I did not expect anything, at least not romantically, though not for any fault of hers. Not intending to bother anyone in particular, I sought out the romances I desired and accepted the ones I found agreeable, and at the moment we ran into each other, ours was not one of them. I failed, completely and utterly, to communicate my transient and impermanent and superficial nature; my intentions with another woman or more than one. Not only this, but it was obvious; I was not being subtle, for I was drunk on the affection of a particularly sharp woman whom I respected, or I was literally drunk. It was a stark and awkward difference from our interactions before. I was aware of this the whole time but somehow did not detect, or did not care (I am not sure: as I say, I am losing myself) that a boundary had been crossed. One day, as we stood in a field by the mountains, she became very emotional, not contemptuous but upset and extremely critical for reasons I had not anticipated (being so caught up in my own endeavors) but immediately recognized and understood. For an hour, maybe two hours, perhaps more, she explained to me how she was not mad but disappointed, how communication in relationships should work; interrogated me on my behavior and my tendencies; and reminded me what begets trauma. I felt that I was being lectured.

      If I am being uncharitable with my phrasing, I ought to reiterate: I deserved a dressing-down. But I did apologize, several times, and I did mean it, resolving to do better, to not seek out such complications among my friends, and to graciously rebuff hopes of complications from others. But I have since failed to do even that; I have only managed to entrap myself in further relationships, further emotional turmoil, and it has all been my fault.


      I cannot describe this anecdote. It's not painful (well, not to me), it's just so hopelessly strange, absurd, surreal, ridiculous, narcissistic, and maybe even misogynistic that I can't explain the details. It involves three separate women whom I admire very much and who are also undeniably beautiful, and a lot more emotions than I was prepared for. My role was cartoonishly hedonistic, and I would typically consider it out of character, but after some of what has happened this year... is it out of character anymore? Or am I a different person now?


      I don't even know what I'm asking. I just seem to fall into relationship and relationship, none of them ever serious; in some cases I really do try to take it seriously, then it doesn't work out, and I become disillusioned and give up on love again. It's worse in the case (and there are many) that I am the one left behind, rather than it being a truly mutual feeling. I will always respect the wishes of my partner, but wow, does being dumped, ignored, or de-prioritized ever reinforce my tendency toward superficial flings. Where I'm at right now, it just seems so hopeless to consider these things. I am still functional—this is not a cloud of depression that prevents me from cleaning my home or going to work—but the broader reason for cultivating and maintaining relationships has begun to disintegrate.

      I see the obvious hypocrisy in wishing for commitment and refusing to provide it myself. As I say, I am slowly turning into a person I despise. This is not supposed to be a whiny thread, and I am not bitter about not getting something I "deserve" (for I deserve nothing), but I am sad that despite all the great fun I can have for a couple days, or even a couple weeks, I cannot create a meaningful lasting romance. What I regret the most is not that things do not work for me, but that I leave a wake of destruction for others as I sail across the water. Every time I engage with someone, they seem to acquire some of my problems, and that makes me feel terrible.

      17 votes
    5. What have you been watching / reading this week? (Anime/Manga)

      What have you been watching and reading this week? You don't need to give us a whole essay if you don't want to, but please write something! Feel free to talk about something you saw that was...

      What have you been watching and reading this week? You don't need to give us a whole essay if you don't want to, but please write something! Feel free to talk about something you saw that was cool, something that was bad, ask for recommendations, or anything else you can think of.

      If you want to, feel free to find the thing you're talking about and link to its pages on Anilist, MAL, or any other database you use!

      8 votes
    6. What have you been watching / reading this week? (Anime/Manga)

      What have you been watching and reading this week? You don't need to give us a whole essay if you don't want to, but please write something! Feel free to talk about something you saw that was...

      What have you been watching and reading this week? You don't need to give us a whole essay if you don't want to, but please write something! Feel free to talk about something you saw that was cool, something that was bad, ask for recommendations, or anything else you can think of.

      If you want to, feel free to find the thing you're talking about and link to its pages on Anilist, MAL, or any other database you use!

      11 votes
    7. T minus Zero, or releasing a game on Steam

      Well, a few minutes ago I finally pushed the button, the game is released. So I wanted to write a short write up of some things that I had to do to release the game. I won't really talk about...

      Well, a few minutes ago I finally pushed the button, the game is released. So I wanted to write a short write up of some things that I had to do to release the game. I won't really talk about making the game itself too much, more about the part of actually releasing the game, if you are interested in more of that you can see my posts from Timasomo (1, 2, 3, 4, showcase).

      Steam

      I have already created many games in the past, I've been making games for more than 5 years, but always as a hobbyist. So I never experienced releasing a game on a platform like Steam. I have to say working with Steam and Steamworks is very pleasant and streamlined, but it is still much more complex than for example releasing a game on itch.io, which is what I did before for all my other games. I'll try to summarize how the process looks like.

      First, before you can even get on Steam, you have to register, fill out a ton of paperwork, wait some time for it to be manually approved. Afterwards, you have to pay the 100 dollars for Steam Direct. At this point you finally get a Steam app id, which you can use to start integrating Steam features into your game. For example, having achievements, Steam cloud integration (so the saves get synced between devices), leaderboards and potentially more, especially if you are making a multiplayer game. To make my game I am using Godot, and I found a C# library called Facepunch.Steamworks which made this all quite easy, I'd definitely recommend it if you are using Unity or Godot with C# and want to release your game on Steam.

      Before releasing a game on Steam you also have to finish everything on a gigantic checklist, including things like: uploading 10 various header, capsule and other images which are used on the store page and Steam library. An icon for the game. What are the minimum requirements required to run the game, whether the game has adult content, whether it supports controllers, how much the game will cost, screenshots, a trailer, there are just so many things to do! And when you complete parts of this checklist you have to have your game go through manual reviews. Each review could take about 3 days to get done. I failed one review first so I had to resubmit it too and wait again. Let me tell you, if you plan to release a game on Steam, reserve at least a month to do it, and start going through the reviews as soon as possible -- actually I think there even is a minimum of a month before you can release the game from the day you get an app id.

      Trailer

      Creating a good trailer is super hard. I am not a video creator/editor at all, but luckily I at least own a solid program for creating videos -- Vegas 14 pro, that I got for super cheap in some Humble bundle about 8 or something years ago, so I at least had a good start there. I ended up with not that complex of a project and Vegas still kept crashing when rendering, so I am not sure if I'd recommend it though.

      The hardest thing for a trailer is deciding what to put in it for me. I know that a trailer should be super short, should showcase how the gameplay looks, what are the features and so on, but when I got to actually making it, it was still super hard to decide what to put there. How do I even start? I watched a ton of other indie game trailers to get some inspiration and that also didn't help that much. There are some trailers which are really just gameplay, some trailers which are actually just incredible with editing I could never do as a pleb... So I started with something that I know a bit more. I created a very short music track, and decided that I will just edit the trailer to fit the music.

      The music track basically splits the trailer into 4/5 very short sections:

      • Basic gameplay, how the game looks when you start playing it
      • Explaining the roguelite part of the game, selecting spells and items
      • More complex gameplay, how some combinations of spells and items can look later in a run
      • List of features
      • Special bonus ending section showing a "Legendary" spell, which should show how insane spells can get, followed by the logo of the game

      I think the trailer ended up being not too bad, but I still had some feedback that it isn't flashy enough. And it's true, but I am not really sure how to improve it easily. When watching the Vampire Survivors trailer for example I can see that they did a much better job: it's so much more dynamic, the music really pumps you up, it's overall better edited, it has cool transitions, camera movement and so on.

      End

      Releasing a game on Steam was a great experience. I learned so much! I basically made this game over weekends and evenings, since I also have a job. To try maintain my productivity I tried to do at least some work on the game every single day. I have to say that towards the end I started losing some steam (haha), some days scrambling to do at least something late in the evening before I went to sleep. But, if at least someone plays the game I think I want to keep updating it more, I still do really like the game!

      Thanks for reading! Feel free to ask me anything about the game, or the game dev process, or about anything basically haha.

      Here's the Steam store page, the game costs 5 dollars, I'd love it if you checked it out. If you want to play the game but can't afford it PM me and I'll send you a key for the game (at least once I get the keys I requested -- did you know that Steam has to approve the creation of keys manually? Edit: the keys are now ready)
      https://store.steampowered.com/app/2682910/The_Spellswapper/

      45 votes
    8. What have you been watching / reading this week? (Anime/Manga)

      What have you been watching and reading this week? You don't need to give us a whole essay if you don't want to, but please write something! Feel free to talk about something you saw that was...

      What have you been watching and reading this week? You don't need to give us a whole essay if you don't want to, but please write something! Feel free to talk about something you saw that was cool, something that was bad, ask for recommendations, or anything else you can think of.

      If you want to, feel free to find the thing you're talking about and link to its pages on Anilist, MAL, or any other database you use!

      7 votes
    9. Tildes' 2023 Backlog Burner: Week 3 Discussion

      Three weeks in! Update your bingo cards and tell us about what you played! Q: I missed the beginning of this event. Can I still join? A: Of course! It's open all month. Topic etiquette: It is fine...

      Three weeks in! Update your bingo cards and tell us about what you played!

      Q: I missed the beginning of this event. Can I still join?
      A: Of course! It's open all month.


      Topic etiquette:

      • It is fine to make multiple top-level posts throughout the week if you play multiple games.

      • It is fine to respond to yourself with updates if you're continuing a single game and walk to talk more about it as you go.

      • If you are playing Backlog Bingo, feel free to make a top-level post with your card that you edit as you go, while making new posts underneath that to talk about the games as you play them.

      Gameplay guidelines:

      • Goals for this event (if any) are entirely individual and self-determined.

      • You do NOT need to finish games unless you want to. The point is to try out games and have fun, not force ourselves to play things we're not interested in.


      Backlog Bingo

      Thanks to the amazing efforts of our very own @Wes, we are debuting Backlog Bingo! This is a completely optional way to participate in the month.

      You can generate a unique Backlog Bingo card from a collection of 73 different categories. Choose the ones you want in your batch, and then use Wes's custom-made online tool to automatically create your own individualized bingo card.

      Wes's tool automatically assembles the markdown for your table, so it will paste beautifully into comments here on Tildes. For example:

      Bingo Card Example
      Bingo!
      Not super popular (e.g. <50 user reviews on Metacritic) Is one of the oldest games you own Arcade game Has DLC You own on physical media
      You have to tinker in order to get it running You got from a bundle You wanted to play it when you were younger but never did Owned for more than five years Has cute, feel-good vibes
      Co-op game or campaign From now-defunct dev studio Has a non-human player character Owned for more than one year
      Not found on any distribution service You can save/pet/care for animals Begins with one of your initials You paid full price for it Solo-dev project
      Has an animal player character From a series you have played Has number somewhere in the title Owned for more than three years Came out more than 5 years ago

      Play games throughout the month to check off categories in the Bingo card. The ★ in the middle of every card is a free space -- there are no requirements for that square and any game you play fits there!

      The most basic win condition is five-in-a-row, but, if you're feeling really wild, you might go for a win pattern that's a little more involved. Your choice!

      Here's an example of someone "winning" the card above:

      Winning Bingo Card
      Bingo!
      Not super popular (e.g. <50 user reviews on Metacritic) Is one of the oldest games you own
      Terminal Velocity (1995)
      Arcade game Has DLC You own on physical media
      You have to tinker in order to get it running You got from a bundle
      World of Goo
      You wanted to play it when you were younger but never did Owned for more than five years Has cute, feel-good vibes
      Co-op game or campaign From now-defunct dev studio
      Blur
      Has a non-human player character Owned for more than one year
      Not found on any distribution service You can save/pet/care for animals
      Super Metroid
      Begins with one of your initials You paid full price for it Solo-dev project
      Has an animal player character From a series you have played
      Rise of the Tomb Raider
      Has number somewhere in the title Owned for more than three years Came out more than 5 years ago

      Bingo Golfing (thanks @Wes and @aphoenix!) is also an option: trying to clear a pattern by counting multiple categories for a single game, thus “winning” with as few games as possible.

      Step 3 of Wes's tool includes instructions for checking off games, which has to be done manually. If you need an in-thread guide, you can use the following example below:

      Filling in a Square

      This markdown:

      ||
      |:-:|
      | ✅ ~~Struckthrough Example Category~~ <br> **Bolded Game Title** |
      

      Gives this completed square: (ignore the header row that markdown requires for its tables)

      Struckthrough Example Category
      Bolded Game Title

      If you can't figure out how to check off categories or you break the Markdown for your table, feel free to ask for help in the comments or PM me and I can help you out!


      FAQs

      What is this?

      Your "backlog" is all those games you've been meaning to play or get around to, but never have yet. This event is an attempt to get us to collectively dig into that treasure trove of experiences!

      How do I participate?

      Choose a game (or several) from your backlog and play it/them. Then tell us about your experiences in the discussion thread for the week! If you're not sure what you might write, take a look at our 2022 or 2020 events to get an idea.

      Do I need to finish the games I play?

      Nope! Not at all. There aren't really any requirements for the event so much as this is an incentive to get us to play games we've been avoiding starting up, for whatever reason. Play as much or as little as you like of a given game. Try out dozens for ten minutes each or dive into one for 40 hours. There's no wrong way to participate!

      What's the timeline?

      I will post an update thread weekly, each Wednesday, all through November. At the end of the month, I think it would be neat to tally how many collective games we all removed from our backlogs, as well as what the best finds were from our collective digging into our libraries. I expect we'll turn up some good hidden gems, as well as interesting insights.

      Do I need to sign up?

      You don't have to do anything to officially join or participate in the event other than post in these threads! Participate in whatever way works for you.

      But November has `Big Name Release` coming out. Why *this* month when people will be focused on that new game?

      I'm doing the best that I can! A "problem" with 2023 is that it has been an absolutely stacked year for gaming releases. There simply hasn't been a "slow" month. With limited time left, I figured November was at least better than December. Think of this as an opportunity to cut down on your backlog before all the end-of-the-year sales hit.

      10 votes
    10. What have you been watching / reading this week? (Anime/Manga)

      What have you been watching and reading this week? You don't need to give us a whole essay if you don't want to, but please write something! Feel free to talk about something you saw that was...

      What have you been watching and reading this week? You don't need to give us a whole essay if you don't want to, but please write something! Feel free to talk about something you saw that was cool, something that was bad, ask for recommendations, or anything else you can think of.

      If you want to, feel free to find the thing you're talking about and link to its pages on Anilist, MAL, or any other database you use!

      10 votes
    11. They defied the hate

      His wife is murdered in the Bataclan terror attack in 2015. Shortly after, Johannes Baus meets Floriane Bernaudat, who's fiancé was also killed there. They become a couple, and have to learn what...

      His wife is murdered in the Bataclan terror attack in 2015. Shortly after, Johannes Baus meets Floriane Bernaudat,
      who's fiancé was also killed there. They become a couple, and have to learn what it means to love another.

      Written by Katharina Render, last updated Nov. 18th, 2023. Published in the "Christ & World" section of DIE ZEIT.

      Translated by @Grzmot


      When the breaking news from Israel on October 7th pop up on Johannes Baus' phone, he instantly remembers the moment when he was lying on the floor of the Paris music club Bataclan. Islamist attackers shot into the crowd of people, killing 90 attendees, his wife among them. He felt "incredibly cynical morderous energy" in the room, on the 13th of November, 2015, he tells today.

      He can feel this murderous lust today, through his smartphone, when the algorithm puts the Hamas hunt for people into his timeline. Videos of young women and men, who like him then, just wanted to dance, murdered, raped, or kidnapped. Johannes Baus defends himself against this hate. The hate of the terrorists now, and even his own. Under no circumstance must he give in to the hate. Get up and live instead! But how are you supposed to do that, when one of the in total 130 victims in the Paris terror attacks in the Bataclane, the Stade de France, bars and restaurants, was the one for him?

      In the past four years as a reporter I've talked multiple times with Johannes Baus and visited him in Paris. When we last video-chatted, I asked the lawyer, who's found his home in the french capital; how does one believe in the good of people, when you were forced to live through the most vile thing that people can do to another? When a stranger, because of his upside-down view of religion extinguishes the love of your life? When he makes jokes with his accomplices during the murdering? When you have to bury your wife in her wedding dress, which she wore five months earlier? I wanted to understand: How does hope work?

      Two months after the terror of Paris, in January of 2016, hope stands in front of Johannes Baus. She is wearing the same hat like his late wife Maud, and knows like no other, what he has been through. She has lived through the same thing. Floriane Bernaudat, then 27, lost her fiancé Renaud in Bataclan. He was 29. The first bullet hit him in the back, the second entered his groin and exited at his jaw. It was five AM when he died, alone in the hospital, while Floriane Bernaudat was driven to the police with other survivors and a relative of hers called every hospital in the area. When
      the relative was finally told, that there is a patient who fits the description, he was already dead. Twelve years they were together. Almost half their lives. Two weeks before the attacks, she had chosen her wedding dress.

      And suddenly, there is this stranger, who in a Facebook group for mourners, comments on her post about Renaud: "Your message has touched me deeply, I lost my wife in Bataclan. If you want to meet..."

      The so-called Islamic State quickly admitted responsibility publicly, and celebrated the killing of innocents as a "holy raid" against the "crusading France". Almost 700 people were wounded by the terrorists. Floriane Bernaudat and Johannes Baus did not suffer any bodily injuries. But the wounds, that the barbaric murder of their loved ones cut into their souls were so deep, that neither of them imagined, the lawyer nor the headmistress of a private university, they would ever heal. How could they keep on living? The day they first meet, they talk about these thoughts. Till the owner of the restaurant closes for the night, that's how they both describe it.

      From a surface perspective, a romance begins to blossom here, how only Hollywood could tell it. It would maybe even be too cliché for the authors of TV soap opera scripts. Too much does this story rely on the "all ends well" trope. It's because it's not true. Not quite. Their love does not grow quick and strong, they are not made for one another. The backdrop of their tale is no idyllic Cornwall, but a Paris, where violence and murders still happen.

      Guilt, jealousy, trauma

      It's no innocent love between the two, like you could see it on the pictures of the two with their earlier partners. Of photoshoots in tranquil forests and colourful sunglasses on vacations. Floriane Bernaudat and Johannes Baus didn't make their love easy. There was guilt. Jealousy. Secret dreams of their dead partners. Lingering trauma. The fear of being the second choice. At some point they looked at each other and honestly asked: What keeps us together? Are we two sinking survivors who just want to drown together, or do we want something more?

      The something more is now five and two years old and doesn't know or understand, what brought their parents together. The first daughter the two survivors called Bérénice. A name of ancient Greek origin, which means: The one who brings victory. The second they called Madeline, "The Illustrious".

      When the terorrists storm into the concert of the Eagles of Death Metal, Baus and his wife Maud are standing close to the entry. The tickets were a surprise for them. The 37 year old Maud honestly wasn't in the mood, didn't know the band and was tired from work. In the subway still, she was unsure if she wanted to attend. But when she's there, she really likes it, is how Baus tells me. A happy grooving together. Until they hear the bangs. Like fireworks.

      Screaming people run into their direction. He searches for her hand and doesn't find it. He jumps behind the bar and in a break of the shooting, runs out through the backdoor into the open air. Later the police tells him, where they found Maud, who was shot in the heart by the terrorists: Supposedly, she was next to him behind the bar. When you ask Baus to go through it by the minute, he remembers many details, for example a fan which he found and "armed" himself with, until he realised just how stupid that is against an assault rifle. To this day the idea of Maud being right next to him does not fit into his head. His memory of her blanks the moment they run and his hand doesn't reach hers. He believes that
      his brain is protecting him from the thought that he could have left his wife behind.

      That Madeline and Bérénice "the victory-bringer" were born, is a victory over the doubts. The choice to give in to hope, despite everything. Hope for a world, where the girls will live well. A second yes to life, and the opposite of what drove the terrorists of Paris, who sought their salvation in the next life and some of which blew themselves up.

      One of the main culprits of the attacks was later caught in Belgium: Salah Abdeslam, 34, convincted to life in prison. Baus and Bernaudat didn't really follow the court case. They didn't want to give the individual any more attention. It's important that the judiciary is doing its job, they say, but at the same time they understand that the case isn't going to give them any satisfaction. A warmer idea to them is the thought that "our story inspires someone or gives them hope, especially to someone who is afraid of terrorism or the general tragedy of life. That would be wounderful. But it would be even better, if a potential suicide-attacker, who is in danger of seeing a nihilistic act of self-destruction as the best alternative to life, became inspired to see the positives of life and take small steps in a good direction."

      This point of view is the result of a long process of therapy and intense work with the human condition. It's an attempt to escape the role of a victim which society attributes them with. Johannes Baus doesn't want to be damned to mourn forever. His thoughts are shared by the journalist Antoine Leiris, who put a similar impulse to paper after the attacks. His wife also died in the Bataclan club. The journalist wrote, addressed to the perpetrators: "I will not give you the gift of hating you. Even when it is what you want. To answer your hate with rage would mean to give in to the same ignorance that made you who you are."

      "Make it stop"

      Floriane Bernaudat likes this perspective, she tells today. If she liked it back then, when she was hiding in the little space between ceilings, which she climbed to from the wardrobe? The biting glass wool which was supposed to isolate the space, but didn't protect her from hearing the execution shots below her in the hall? When she was one of the last survivors to leave the building, and the policemen told her to look up into the air and not down at the corpses? At Renaud's funeral, when she hated the musical arangement, which her late husband would not have liked?

      Both find it difficult to give general advice, for example to the survivors in the middle east. Part of the fact is, they explain, they wouldn't know where they would be without each other. At the same time they agree that love by itself is not the answer. But their example shows, that even close to the wounds on their soul, new moments of happiness can grow. Though they point out, it would be a lie to say that it is easy to remain humane after having witnessed so much inhumanity. Just recently a Algerian colleague of Bernaudat's told her that it's beautiful, that she is able to treat him as a Muslim exactly the same how she treats everyone else. There are many people in France, and not just there, who after the terror of 2015 cannot tell the difference between members of a religious group and islamist fanatics.

      They want to teach their daughters that. Of course they should also know, that the "first loves of their parents" existed. But now it's too early. For everyone. That's how Baus and Bernaudat think of it. That's why there are no pictures of Maud or Renaud in the little house in the Paris suburbs, into which the family moved four years ago. But what remains still, is the close connection of the parents to their dead partners. The children have four grandmothers and four grandfathers. Sometimes, Floriane says, she feels like Maud and Renaud guided her and Johannes together from
      the afterlife. "They are in our hearts, and our hearts told us, what is right".

      In October 2017, almost two years after the attacks, Johannes Baus and Floriane Bernaudat marry. At the wedding, they announce that they are expecting their first child Bérénice. Bernaudat wears a dress which is very different to her first wedding dress. The best man of the wedding, Mehdi, was Baus' best man at his first wedding too. "Maud gave me a part of her gentle soul", believes Johannes Baus. Floriane got a little tattoo of a fox on her arm. In French, "renard" means fox, which almost sounds like Renaud, who is now forever under her skin.

      She still sees that last image of him in front of her eyes. How he's dancing happily on the Bataclan stage and waves at her, wanting her to come closer. Floriane is standing a little bit away. She's tired and needs a short break, and it's hot on stage. Then the attacks happen, and pure chaos bhreaks out. Shots, screams, blood everywhere. A man, hit, falls on top of Floriane and begs for help. When Floriane sees the shooters reload, she crawls out from under the injured man and runs to an exit. With approximately fifteen others, one of them a mother with a young son, she ends up in the wardrobe for the musicians. A man takes her hand, "I don't want to die!" Someone manages to punch a hole into the ceiling. Bernaudat climbs into it, crawls over electric cable and fibreglass wool, until she can't anymore. She hears phones ring and shortly after shots ringing. She doesn't dare calling Renaud, but writes a message, "I'm in the ceiling, where are you?"

      Johannes Baus sits next to Floriane Bernaudat on the couch. The kids are colouring in princesses. He caresses her arm, the arm with the fox tattoo on it. They talk about the Hamas attacks once more. And to the question, what gives hope in the pitch black. During therapy, the myth of the phoenix rising from the ashes played a big role repeatedly. To gain strength even when facing complete destruction. Maybe that's what it's about, says Bernaudat.

      Johannes Baus finds his words in songs, which he composes. Music has always given him much. The bass of his songs plays Matt McJunkins, 40, the ex-bass player of the American band Eagles of Death Metal, who were standing on stage on the 13th of November 2015. McJunkins hid with others, in part injured ones, in the room behind the stage and survived there. Baus asked him some time ago, if he wanted to teach him. Now they make music together.

      In the song Chaos Rebuild Baus writes in English how it feels when the world falls apart. When all security is lost and you are thrown into chaos. What do you do then? Then, the song goes on, it's your duty to build a new world. In the chorus of the song, Baus gives us a picture of his new world:

      Make it good

      Make it just

      Make it clean

      Make it gentle

      Make it stop

      12 votes
    12. Tildes’ 2023 Backlog Burner: Week 2 Discussion

      Two weeks down! Update your bingo cards and tell us about what you played! Q: I missed the beginning of this event. Can I still join? A: Of course! It's open all month. Topic etiquette: It is fine...

      Two weeks down! Update your bingo cards and tell us about what you played!

      Q: I missed the beginning of this event. Can I still join?
      A: Of course! It's open all month.


      Topic etiquette:

      • It is fine to make multiple top-level posts throughout the week if you play multiple games.

      • It is fine to respond to yourself with updates if you're continuing a single game and walk to talk more about it as you go.

      • If you are playing Backlog Bingo, feel free to make a top-level post with your card that you edit as you go, while making new posts underneath that to talk about the games as you play them.

      Gameplay guidelines:

      • Goals for this event (if any) are entirely individual and self-determined.

      • You do NOT need to finish games unless you want to. The point is to try out games and have fun, not force ourselves to play things we're not interested in.


      Backlog Bingo

      Thanks to the amazing efforts of our very own @Wes, we are debuting Backlog Bingo! This is a completely optional way to participate in the month.

      You can generate a unique Backlog Bingo card from a collection of 73 different categories. Choose the ones you want in your batch, and then use Wes's custom-made online tool to automatically create your own individualized bingo card.

      Wes's tool automatically assembles the markdown for your table, so it will paste beautifully into comments here on Tildes. For example:

      Bingo Card Example
      Bingo!
      Not super popular (e.g. <50 user reviews on Metacritic) Is one of the oldest games you own Arcade game Has DLC You own on physical media
      You have to tinker in order to get it running You got from a bundle You wanted to play it when you were younger but never did Owned for more than five years Has cute, feel-good vibes
      Co-op game or campaign From now-defunct dev studio Has a non-human player character Owned for more than one year
      Not found on any distribution service You can save/pet/care for animals Begins with one of your initials You paid full price for it Solo-dev project
      Has an animal player character From a series you have played Has number somewhere in the title Owned for more than three years Came out more than 5 years ago

      Play games throughout the month to check off categories in the Bingo card. The ★ in the middle of every card is a free space -- there are no requirements for that square and any game you play fits there!

      The most basic win condition is five-in-a-row, but, if you're feeling really wild, you might go for a win pattern that's a little more involved. Your choice!

      Here's an example of someone "winning" the card above:

      Winning Bingo Card
      Bingo!
      Not super popular (e.g. <50 user reviews on Metacritic) Is one of the oldest games you own
      Terminal Velocity (1995)
      Arcade game Has DLC You own on physical media
      You have to tinker in order to get it running You got from a bundle
      World of Goo
      You wanted to play it when you were younger but never did Owned for more than five years Has cute, feel-good vibes
      Co-op game or campaign From now-defunct dev studio
      Blur
      Has a non-human player character Owned for more than one year
      Not found on any distribution service You can save/pet/care for animals
      Super Metroid
      Begins with one of your initials You paid full price for it Solo-dev project
      Has an animal player character From a series you have played
      Rise of the Tomb Raider
      Has number somewhere in the title Owned for more than three years Came out more than 5 years ago

      Bingo Golfing (thanks @Wes and @aphoenix!) is also an option: trying to clear a pattern by counting multiple categories for a single game, thus “winning” with as few games as possible.

      Step 3 of Wes's tool includes instructions for checking off games, which has to be done manually. If you need an in-thread guide, you can use the following example below:

      Filling in a Square

      This markdown:

      ||
      |:-:|
      | ✅ ~~Struckthrough Example Category~~ <br> **Bolded Game Title** |
      

      Gives this completed square: (ignore the header row that markdown requires for its tables)

      Struckthrough Example Category
      Bolded Game Title

      If you can't figure out how to check off categories or you break the Markdown for your table, feel free to ask for help in the comments or PM me and I can help you out!


      FAQs

      What is this?

      Your "backlog" is all those games you've been meaning to play or get around to, but never have yet. This event is an attempt to get us to collectively dig into that treasure trove of experiences!

      How do I participate?

      Choose a game (or several) from your backlog and play it/them. Then tell us about your experiences in the discussion thread for the week! If you're not sure what you might write, take a look at our 2022 or 2020 events to get an idea.

      Do I need to finish the games I play?

      Nope! Not at all. There aren't really any requirements for the event so much as this is an incentive to get us to play games we've been avoiding starting up, for whatever reason. Play as much or as little as you like of a given game. Try out dozens for ten minutes each or dive into one for 40 hours. There's no wrong way to participate!

      What's the timeline?

      I will post an update thread weekly, each Wednesday, all through November. At the end of the month, I think it would be neat to tally how many collective games we all removed from our backlogs, as well as what the best finds were from our collective digging into our libraries. I expect we'll turn up some good hidden gems, as well as interesting insights.

      Do I need to sign up?

      You don't have to do anything to officially join or participate in the event other than post in these threads! Participate in whatever way works for you.

      But November has `Big Name Release` coming out. Why *this* month when people will be focused on that new game?

      I'm doing the best that I can! A "problem" with 2023 is that it has been an absolutely stacked year for gaming releases. There simply hasn't been a "slow" month. With limited time left, I figured November was at least better than December. Think of this as an opportunity to cut down on your backlog before all the end-of-the-year sales hit.

      13 votes
    13. What have you been watching / reading this week? (Anime/Manga)

      What have you been watching and reading this week? You don't need to give us a whole essay if you don't want to, but please write something! Feel free to talk about something you saw that was...

      What have you been watching and reading this week? You don't need to give us a whole essay if you don't want to, but please write something! Feel free to talk about something you saw that was cool, something that was bad, ask for recommendations, or anything else you can think of.

      If you want to, feel free to find the thing you're talking about and link to its pages on Anilist, MAL, or any other database you use!

      9 votes
    14. Tildes' 2023 Backlog Burner: Week 1 Discussion

      Week 1 is done. Update your bingo cards and tell us about what you played! Q: I missed the beginning of this event. Can I still join? A: Of course! It's open all month. Topic etiquette: It is fine...

      Week 1 is done. Update your bingo cards and tell us about what you played!

      Q: I missed the beginning of this event. Can I still join?
      A: Of course! It's open all month.


      Topic etiquette:

      • It is fine to make multiple top-level posts throughout the week if you play multiple games.

      • It is fine to respond to yourself with updates if you're continuing a single game and walk to talk more about it as you go.

      • If you are playing Backlog Bingo, feel free to make a top-level post with your card that you edit as you go, while making new posts underneath that to talk about the games as you play them.

      Gameplay guidelines:

      • Goals for this event (if any) are entirely individual and self-determined.

      • You do NOT need to finish games unless you want to. The point is to try out games and have fun, not force ourselves to play things we're not interested in.


      Backlog Bingo

      Thanks to the amazing efforts of our very own @Wes, we are debuting Backlog Bingo! This is a completely optional way to participate in the month.

      You can generate a unique Backlog Bingo card from a collection of 73 different categories. Choose the ones you want in your batch, and then use Wes's custom-made online tool to automatically create your own individualized bingo card.

      Wes's tool automatically assembles the markdown for your table, so it will paste beautifully into comments here on Tildes. For example:

      Bingo Card Example
      Bingo!
      Not super popular (e.g. <50 user reviews on Metacritic) Is one of the oldest games you own Arcade game Has DLC You own on physical media
      You have to tinker in order to get it running You got from a bundle You wanted to play it when you were younger but never did Owned for more than five years Has cute, feel-good vibes
      Co-op game or campaign From now-defunct dev studio Has a non-human player character Owned for more than one year
      Not found on any distribution service You can save/pet/care for animals Begins with one of your initials You paid full price for it Solo-dev project
      Has an animal player character From a series you have played Has number somewhere in the title Owned for more than three years Came out more than 5 years ago

      Play games throughout the month to check off categories in the Bingo card. The ★ in the middle of every card is a free space -- there are no requirements for that square and any game you play fits there!

      The most basic win condition is five-in-a-row, but, if you're feeling really wild, you might go for a win pattern that's a little more involved. Your choice!

      Here's an example of someone "winning" the card above:

      Winning Bingo Card
      Bingo!
      Not super popular (e.g. <50 user reviews on Metacritic) Is one of the oldest games you own
      Terminal Velocity (1995)
      Arcade game Has DLC You own on physical media
      You have to tinker in order to get it running You got from a bundle
      World of Goo
      You wanted to play it when you were younger but never did Owned for more than five years Has cute, feel-good vibes
      Co-op game or campaign From now-defunct dev studio
      Blur
      Has a non-human player character Owned for more than one year
      Not found on any distribution service You can save/pet/care for animals
      Super Metroid
      Begins with one of your initials You paid full price for it Solo-dev project
      Has an animal player character From a series you have played
      Rise of the Tomb Raider
      Has number somewhere in the title Owned for more than three years Came out more than 5 years ago

      Bingo Golfing (thanks @Wes and @aphoenix!) is also an option: trying to clear a pattern by counting multiple categories for a single game, thus “winning” with as few games as possible.

      Step 3 of Wes's tool includes instructions for checking off games, which has to be done manually. If you need an in-thread guide, you can use the following example below:

      Filling in a Square

      This markdown:

      ||
      |:-:|
      | ✅ ~~Struckthrough Example Category~~ <br> **Bolded Game Title** |
      

      Gives this completed square: (ignore the header row that markdown requires for its tables)

      Struckthrough Example Category
      Bolded Game Title

      If you can't figure out how to check off categories or you break the Markdown for your table, feel free to ask for help in the comments or PM me and I can help you out!


      FAQs

      What is this?

      Your "backlog" is all those games you've been meaning to play or get around to, but never have yet. This event is an attempt to get us to collectively dig into that treasure trove of experiences!

      How do I participate?

      Choose a game (or several) from your backlog and play it/them. Then tell us about your experiences in the discussion thread for the week! If you're not sure what you might write, take a look at our 2022 or 2020 events to get an idea.

      Do I need to finish the games I play?

      Nope! Not at all. There aren't really any requirements for the event so much as this is an incentive to get us to play games we've been avoiding starting up, for whatever reason. Play as much or as little as you like of a given game. Try out dozens for ten minutes each or dive into one for 40 hours. There's no wrong way to participate!

      What's the timeline?

      I will post an update thread weekly, each Wednesday, all through November. At the end of the month, I think it would be neat to tally how many collective games we all removed from our backlogs, as well as what the best finds were from our collective digging into our libraries. I expect we'll turn up some good hidden gems, as well as interesting insights.

      Do I need to sign up?

      You don't have to do anything to officially join or participate in the event other than post in these threads! Participate in whatever way works for you.

      But November has `Big Name Release` coming out. Why *this* month when people will be focused on that new game?

      I'm doing the best that I can! A "problem" with 2023 is that it has been an absolutely stacked year for gaming releases. There simply hasn't been a "slow" month. With limited time left, I figured November was at least better than December. Think of this as an opportunity to cut down on your backlog before all the end-of-the-year sales hit.

      15 votes
    15. What have you been watching / reading this week? (Anime/Manga)

      What have you been watching and reading this week? You don't need to give us a whole essay if you don't want to, but please write something! Feel free to talk about something you saw that was...

      What have you been watching and reading this week? You don't need to give us a whole essay if you don't want to, but please write something! Feel free to talk about something you saw that was cool, something that was bad, ask for recommendations, or anything else you can think of.

      If you want to, feel free to find the thing you're talking about and link to its pages on Anilist, MAL, or any other database you use!

      7 votes
    16. Tildes' 2023 Backlog Burner: The blaze has ignited!

      The event has officially begun! Let's Burn through these backlogs! Use this thread to post about the games that you play. Thread etiquette: It is fine to make multiple top-level posts throughout...

      The event has officially begun! Let's Burn through these backlogs!


      Use this thread to post about the games that you play.

      Thread etiquette:

      • It is fine to make multiple top-level posts throughout the week if you play multiple games.

      • It is fine to respond to yourself with updates if you're continuing a single game and walk to talk more about it as you go.

      • If you are playing Backlog Bingo, feel free to make a top-level post with your card that you edit as you go, while making new posts underneath that to talk about the games as you play them.

      Gameplay guidelines:

      • Goals for this event (if any) are entirely individual and self-determined.

      • You do NOT need to finish games unless you want to. The point is to try out games and have fun, not force ourselves to play things we're not interested in.


      Backlog Bingo

      Thanks to the amazing efforts of our very own @Wes, we are debuting Backlog Bingo! This is a completely optional way to participate in the month.

      You can generate a unique Backlog Bingo card from a collection of 73 different categories. Choose the ones you want in your batch, and then use Wes's custom-made online tool to automatically create your own individualized bingo card.

      Wes's tool automatically assembles the markdown for your table, so it will paste beautifully into comments here on Tildes. For example:

      Bingo Card Example
      Bingo!
      Not super popular (e.g. <50 user reviews on Metacritic) Is one of the oldest games you own Arcade game Has DLC You own on physical media
      You have to tinker in order to get it running You got from a bundle You wanted to play it when you were younger but never did Owned for more than five years Has cute, feel-good vibes
      Co-op game or campaign From now-defunct dev studio Has a non-human player character Owned for more than one year
      Not found on any distribution service You can save/pet/care for animals Begins with one of your initials You paid full price for it Solo-dev project
      Has an animal player character From a series you have played Has number somewhere in the title Owned for more than three years Came out more than 5 years ago

      Play games throughout the month to check off categories in the Bingo card. The ★ in the middle of every card is a free space -- there are no requirements for that square and any game you play fits there!

      The most basic win condition is five-in-a-row, but, if you're feeling really wild, you might go for a win pattern that's a little more involved. Your choice!

      Here's an example of someone "winning" the card above:

      Winning Bingo Card
      Bingo!
      Not super popular (e.g. <50 user reviews on Metacritic) Is one of the oldest games you own
      Terminal Velocity (1995)
      Arcade game Has DLC You own on physical media
      You have to tinker in order to get it running You got from a bundle
      World of Goo
      You wanted to play it when you were younger but never did Owned for more than five years Has cute, feel-good vibes
      Co-op game or campaign From now-defunct dev studio
      Blur
      Has a non-human player character Owned for more than one year
      Not found on any distribution service You can save/pet/care for animals
      Super Metroid
      Begins with one of your initials You paid full price for it Solo-dev project
      Has an animal player character From a series you have played
      Rise of the Tomb Raider
      Has number somewhere in the title Owned for more than three years Came out more than 5 years ago

      Bingo Golfing (thanks @Wes and @aphoenix!) is also an option: trying to clear a pattern by counting multiple categories for a single game, thus “winning” with as few games as possible.

      Step 3 of Wes's tool includes instructions for checking off games, which has to be done manually. If you need an in-thread guide, you can use the following example below:

      Filling in a Square

      This markdown:

      ||
      |:-:|
      | ✅ ~~Struckthrough Example Category~~ <br> **Bolded Game Title** |
      

      Gives this completed square: (ignore the header row that markdown requires for its tables)

      Struckthrough Example Category
      Bolded Game Title

      If you can't figure out how to check off categories or you break the Markdown for your table, feel free to ask for help in the comments or PM me and I can help you out!


      FAQs

      What is this?

      Your "backlog" is all those games you've been meaning to play or get around to, but never have yet. This event is an attempt to get us to collectively dig into that treasure trove of experiences!

      How do I participate?

      Choose a game (or several) from your backlog and play it/them. Then tell us about your experiences in the discussion thread for the week! If you're not sure what you might write, take a look at our 2022 or 2020 events to get an idea.

      Do I need to finish the games I play?

      Nope! Not at all. There aren't really any requirements for the event so much as this is an incentive to get us to play games we've been avoiding starting up, for whatever reason. Play as much or as little as you like of a given game. Try out dozens for ten minutes each or dive into one for 40 hours. There's no wrong way to participate!

      What's the timeline?

      I will post an update thread weekly, each Wednesday, all through November. At the end of the month, I think it would be neat to tally how many collective games we all removed from our backlogs, as well as what the best finds were from our collective digging into our libraries. I expect we'll turn up some good hidden gems, as well as interesting insights.

      Do I need to sign up?

      You don't have to do anything to officially join or participate in the event other than post in these threads! Participate in whatever way works for you.

      But November has `Big Name Release` coming out. Why *this* month when people will be focused on that new game?

      I'm doing the best that I can! A "problem" with 2023 is that it has been an absolutely stacked year for gaming releases. There simply hasn't been a "slow" month. With limited time left, I figured November was at least better than December. Think of this as an opportunity to cut down on your backlog before all the end-of-the-year sales hit.

      43 votes
    17. What have you been watching / reading this week? (Anime/Manga)

      What have you been watching and reading this week? You don't need to give us a whole essay if you don't want to, but please write something! Feel free to talk about something you saw that was...

      What have you been watching and reading this week? You don't need to give us a whole essay if you don't want to, but please write something! Feel free to talk about something you saw that was cool, something that was bad, ask for recommendations, or anything else you can think of.

      If you want to, feel free to find the thing you're talking about and link to its pages on Anilist, MAL, or any other database you use!

      15 votes
    18. Announcing the Tildes Backlog Burner event for 2023: Shrink your unplayed games list this November!

      What is this? Your "backlog" is all those games you've been meaning to play or get around to, but never have yet. This event is an attempt to get us to collectively dig into that treasure trove of...

      What is this?

      Your "backlog" is all those games you've been meaning to play or get around to, but never have yet. This event is an attempt to get us to collectively dig into that treasure trove of experiences!

      How do I participate?

      Choose a game (or several) from your backlog and play it/them. Then tell us about your experiences in the discussion thread for the week! If you're not sure what you might write, take a look at our 2022 or 2020 events to get an idea.

      Do I need to finish the games I play?

      Nope! Not at all. There aren't really any requirements for the event so much as this is an incentive to get us to play games we've been avoiding starting up, for whatever reason. Play as much or as little as you like of a given game. Try out dozens for ten minutes each or dive into one for 40 hours. There's no wrong way to participate!

      What's the timeline?

      I will post an update thread weekly, each Wednesday, all through November. At the end of the month, I think it would be neat to tally how many collective games we all removed from our backlogs, as well as what the best finds were from our collective digging into our libraries. I expect we'll turn up some good hidden gems, as well as interesting insights.

      Do I need to sign up?

      You don't have to do anything to officially join or participate in the event other than post in these threads! Participate in whatever way works for you. Also, because this is ongoing, it is okay to make more than one top-level post if you're updating the thread with new information.

      Do I need to wait until November to get started?

      Technically yes, but I won't police it. The first official discussion thread will go up on Wednesday the 1st, but feel free to kick things off here if you're wanting to pre-game the month!

      But November has Big Name Release coming out. Why this month when people will be focused on that new game?

      I'm doing the best that I can! A "problem" with 2023 is that it has been an absolutely stacked year for gaming releases. There simply hasn't been a "slow" month. With limited time left, I figured November was at least better than December. Think of this as an opportunity to cut down on your backlog before all the end-of-the-year sales hit.

      What if I have trouble deciding what to play?

      You're in luck! I'll be debuting a Backlog Bingo Card card system when the event starts. It'll hopefully help people cut through the difficulty of choosing and make decision-making easier for those of who are cursed with both big backlogs and unhealthy doses of analysis paralysis.

      Let's burn through these backlogs!

      39 votes
    19. Would anyone be interested on a reading/reviewing exchange recurring thread?

      For anyone who is writing fiction, it can be difficult to find suitable readers who are willing to provide extensive notes on their work, especially when writing anything over 300 words. Generally...

      For anyone who is writing fiction, it can be difficult to find suitable readers who are willing to provide extensive notes on their work, especially when writing anything over 300 words. Generally speaking, the longer the story, the harder it is to get notes on it.

      One of the most successful subreddits for fiction criticism is /r/DestructiveReaders/. That sub has a series of rules and recommendations for its functioning, but, to summarize, you are only allowed to request feedback on a story if you have previously provided quality feedback to a story of equal or larger length than yours.

      Each critique you make gives one "credit" that you use to receive a critique on something of your own.

      It's a great idea and, by and large, it works.

      The issues of /r/DestructiveReaders/ are, essentially, the issues of Reddit as a whole, as a consequence of the existence of downvotes. Members can take the notion of "quality critique" to an extreme, going way above what the rules actually require. They may require something overly lengthy, or something that appeases a subjective criteria. Some may even downvote the "competition" so their own posts stand out.

      That can lead to some unfair, frustrating experiences the mods can do little to prevent.


      In this post, I am proposing that we create a series of recurring posts that function in many ways similarly to /r/DestructiveReaders/, but in a way that is more flexible and adapted to the needs and peculiarities of the Tildes community.

      The posts could be either monthly or created when the previous got too long.

      I would maintain the "credit" system, but I would use a notion of "effort" which takes everything into account, including the length of the review, but other criteria we can come up with as a group. We could possibly have a scheme in which the authors themselves would say how useful that review was. Sometimes, three paragraphs can be useful, and I would like us to have a way to ascertain this.

      I wouldn't have any powers to remove anything, so the whole thing would be in the honor system. Essentially, I would be merely suggesting behavior, and, if someone decides to simply not follow the rules, I won't even try to admonish or shame anyone.

      I would track credits and submissions on the body of the post itself. At least in the beginning, I could serve as the sole organizer, but anyone else who wishes to contribute will be welcome.

      And, oh: we could be open for non-fiction as well. That could mean biography, history, or even technical writing. But I'm not sure how to incorporate everything into that idea.

      What does everyone think?

      37 votes
    20. What have you been watching / reading this week? (Anime/Manga)

      What have you been watching and reading this week? You don't need to give us a whole essay if you don't want to, but please write something! Feel free to talk about something you saw that was...

      What have you been watching and reading this week? You don't need to give us a whole essay if you don't want to, but please write something! Feel free to talk about something you saw that was cool, something that was bad, ask for recommendations, or anything else you can think of.

      If you want to, feel free to find the thing you're talking about and link to its pages on Anilist, MAL, or any other database you use!

      10 votes
    21. Beam of light in the sky

      I wrote this story yesterday. I translated to English with the help of Google Translate and added my own revisions and fixes. Beam of light in the sky Last night I saw a beam of purple light in...

      I wrote this story yesterday. I translated to English with the help of Google Translate and added my own revisions and fixes.

      Beam of light in the sky

      Last night I saw a beam of purple light in the sky. It was a giant, vibrant thing, like something done with a brush. There was no one with me at the time, but if it had been, they might not have even seen them. It was like that space between two blinks of the eye. Like film photography. Nothing in this world flies like that, and it wasn't like it flew either, it was more like a stone thrown from afar, falling in the distance in a perfect parabola. It fell without a sound, and the earth trembled beneath my feet. When dawn came I went to the beach where I saw the beam of light fall. The tide was coming in but had not yet erased the large circle of burnt sand. I turned on the television waiting for the news, and also looked on the internet. Anything.

      The days passed, and, as the memory mixed with other things that were happening, it became more and more distant.

      Perhaps there are many inexplicable facts out there about which sensible people think it best to remain silent. My grandfather painted crosses on the doors of his house to ward off werewolves. In the past, some people had statues in their living rooms to ward off hauntings.

      We pretend we live in this world here, but the beyond is always out there pressing on the walls of reason. The word is a lamp — it clarifies what is in reach while it reveals and accentuates the darkness that cannot be reached.

      Only rarely does what we see on the vigil have the truth of a dream or nightmare. The remaining events are like shallow pencil lines, or they do not penetrate the brain.

      I still remember the beam of light in the sky. Even if it haunted me, I could never forget it. It was a little secret that made me special. Taking the subway, buying bread, or walking around the neighborhood, I was more than a man. I was a man with a mystery.

      ***

      There was a tall, thin guy in the middle of the carriage. He had a backpack over his shoulder, arms splayed at the waist. Only us both on the train. During the thirty-minute journey, He maintained balance without using his hands. When I looked at his feet, I noticed that they were floating half an inch off the ground. I felt watched and looked up. He smiled at me. His eyes were milky white, without divisions. A white ball looking towards me.

      ***

      Team meeting at work. Someone commented about the party the previous weekend. Of course, I wasn't invited, and if I was invited, I wouldn't go. There's something very artificial about the way normal people move. Hundreds of muscles to say "Good morning", pull up a chair, display agreeableness, and perform belonging. All the time performing what they already are, lying so that others believe what they already know to be true. It's not enough to be good, you also need to dramatize your own goodness. And they are, in fact, good.

      Because they're good, they invite me to the party next week (I'm not going), because they're good, they ask my opinion on all important topics (I don't care), and, because they're good, they'll never say there's no place in that group for a nasty, ugly, stupid guy like me.

      I remain in the transition space.

      But none of that matters. I am special, and I have an unbreakable, inherent, ontological value. Something that none of them had ever dared to know or conceive.

      ***

      The more books I buy, the less books I read. I cook some rice without anything, open a can of beans someone talks to me on television (fortunately I don't need to respond). I don't own a mirror. The goal is not pleasure, but rather to distract myself from any deep, real, or revelatory thoughts. I don't want to find out anything about myself -- I already know I'm a piece of shit, and that's enough for me. Sometimes I masturbate and I always regret it. I sleep quickly, so terrifying thoughts can't reach me. I always have nightmares, and then completely forget about them. If I don't remember, did it happen? Past me deserved it, present wants nothing more than for him to go fuck himself.

      ***

      I have a recurring nightmare. Like a sheet of paper, my body folds. And folds. And folds. Infinite times. Until I exist in the space of a millimeter, which, in turn, folds as well. Now I am an atom and continue to shrink. I am a quark, a Higgs boson, a proton, a neutron, an electron, a neutrino, and finally, a massless particle. Nothing. However, my incorporeal consciousness, against the laws of physics, still exists, and slowly slips into a black abyss, reflecting, in recursive despair, on the sadness of its own end.

      ***

      I had to change the gallon of water in the office. That's not my job, but someone asked me once and I thought it would be better to keep doing it than talk to a human being. I don't drink water. If I can hydrate at the same time as I kill myself, why make two trips? There's a minibar full of Coca-Cola under my desk.

      ***

      The secretary drank three liters of water without breathing. When she noticed me, she looked back, moved her face robotically toward me, and smiled at me with white eyes.

      ***

      I didn't expect my psychologist to believe that I saw the beam of light in the sky. If the poet creates worlds, science destroys them. The delusional paranoid, the prophet of the non-existent, the depressive, and his pain, all need to be medicated, tamed, and boxed. The cure for insanity also kills terrifying, exciting, and poignant delusions, bleeding into reality with its pulsating, quixotic beauty.

      But what if I was right? What if what I saw also passed through my corneas? How many patients are just healthy people reacting appropriately to the inscrutable? And if logic says they exist, why not me?

      ***

      When I left the house a man ran up to me, held my arm tightly, and whispered in my ear with a breath of vodka: "Don't drink the water".

      He had a glassy stare, focused on a point in the distance, or maybe some hallucination that was very present to him. He spent a second like that, to emphasize the point, looking in my direction but clearly not seeing me. And he drove away between the cars, his soot skin melting into the asphalt.

      ***

      I tried to buy a soda, but the vending machines, kiosks, and snack bars were selling water. Exclusively. The subway station was crowded and silent — these adjectives never go together in this city. No one elbowed, cursed, or complained to get on the train. The groups followed as a block, with constant speed, as if governed by the same principle and identical motivation. There was beauty in their movements, which resembled more the constant flow of homogeneous fluid than the inherently human chaotic traffic.

      ***

      I didn't change the gallon of water that day. I opened my Coca-Cola and watched. Nobody called me to the team meeting. When I approached, they closed the shutters. I stuck my ear to the door. Total silence. I knocked on the door. After a long wait, someone opened it enough to poke their face out. -

      "Yes?"
      "I still work here."

      I defiantly took a sip of my Coke.

      "Ah... yes... you don't drink water, do you?"
      "No."
      "Oh."

      He seemed to be relaying a distant signal. Cleared his throat.

      "Maybe you should do that."

      ***

      I texted my psychologist. He told me that in these situations it is important to drink lots of water.

      ***

      The transition was slow and orderly. The city was taken over by a horde of calm people, and even in the subway, there was an unearthly silence. Apparently, they kept going to their jobs every day, repeating a simplified and useless version of their host's everyday movements like lobotomized automatons incapable of strong emotion. I can't say who was the theater for. Perhaps there was, in their consciousness, a remnant of what they once were, which they needed to attend to in some way to maintain them in that state.

      On TV, on all channels, non-stop advertisements. "Water is life", "Drink water, join us!", "In this heat, nothing better than a can of water!". Every now and then someone would run outside, looking around like in a horror movie. It's been a while since I've seen anyone.

      ***

      The calm of the Others is unnerving. When I go out on the street they don't chase me, approach me, or show any hostility. They're just there, and because they're there, they make me want to kill them.

      The sea wave is not hurt by my punches.

      There are always a dozen of them planted at the entrance to my building. They never react. But sometimes they talk.
      "You look thirsty"
      "Today is a beautiful day to drink water."
      "Did you know that the human body is sixty percent water?"

      A six-year-old boy turns to me. He wears pants and suspenders, like a child of the 1940s.

      "Why don't you love us?"

      Even though he's just a puppet, it's hard to ignore the kid's endearing appearance.

      They want to convince through emotions, and maybe one day they will.

      "Ask that to the boy who lived inside you."

      "We are Peter, and Peter is us. Don't you understand? Before he was fragile, now he is eternal..."

      I didn't wait for the end. They were making too much sense. I smashed his head with a paving stone.

      A fat, hairy man without a shirt continued without wasting any time, in the same ethereal monotone. He didn't bother to disguise his milky, inhuman eyes.

      "You are one, and you wish to always be one. For you, it is not possible to be without subtracting, and the existence of the Other in you is the dissolution of everything you value most. If there is a face in God, it looks at you. There is nothing that we are not, and everything in the cosmos pulses with us."

      ***

      It's just a matter of time, and they have more than me.

      Sitting at the kitchen table with my last three cans of Coca-Cola, there was no alternative. The glass of water in front of me.

      I drank the water.

      I remembered when I cried in a movie theater, and the sensation of not being touched.

      My fears, memories, traumas, weaknesses, and talents.

      The edges of desire and a love that is lacking.

      A scream without an answer, a cry without comfort.

      A crazy, immense, unruly passion.

      My identity, my gender, my name. The edges of my body.

      Dissolving gently...

      Sweetly welcomed into everything.

      How sad to be no longer, because I long for my pain.

      I am meaningful. I am meaning.

      No more hunger without food, no desire without fulfillment.

      My pain consoles others as the pain of others consoles me.

      There is nothing in me, I am nothing, everything in me registers and erases.

      Lost in translation, I die.

      Pretext of conscience.

      Massless particle.

      Nothing.

      I am no longer one.

      There is nothing that we are not, and everything in the cosmos pulses with us.

      11 votes
    22. What have you been watching / reading this week? (Anime/Manga)

      What have you been watching and reading this week? You don't need to give us a whole essay if you don't want to, but please write something! Feel free to talk about something you saw that was...

      What have you been watching and reading this week? You don't need to give us a whole essay if you don't want to, but please write something! Feel free to talk about something you saw that was cool, something that was bad, ask for recommendations, or anything else you can think of.

      If you want to, feel free to find the thing you're talking about and link to its pages on Anilist, MAL, or any other database you use!

      9 votes
    23. How do you keep your life organized?

      I'm interested to hear your methods, tools, and philosophies. Do you write meticulous to-do lists? Pen-n-paper, or a favourite app? Rigorous habit building? Whatever it is you do that keeps your...

      I'm interested to hear your methods, tools, and philosophies. Do you write meticulous to-do lists? Pen-n-paper, or a favourite app? Rigorous habit building?

      Whatever it is you do that keeps your life in check and gets you to do things on time, I'd love to hear it.

      21 votes
    24. What do you like about your job?

      We all have things we hate about our jobs — for many of us it’s the actual job itself — but I’m interested in hearing about the things that you actually like. They can be big, satisfying things...

      We all have things we hate about our jobs — for many of us it’s the actual job itself — but I’m interested in hearing about the things that you actually like.

      They can be big, satisfying things (like the fulfillment of completing a big project) or they can be tiny little insignificant joys (like writing your to-do list with a really smooth pen).

      Let us know what you genuinely like about your work.

      38 votes
    25. What have you been watching / reading this week? (Anime/Manga)

      What have you been watching and reading this week? You don't need to give us a whole essay if you don't want to, but please write something! Feel free to talk about something you saw that was...

      What have you been watching and reading this week? You don't need to give us a whole essay if you don't want to, but please write something! Feel free to talk about something you saw that was cool, something that was bad, ask for recommendations, or anything else you can think of.

      If you want to, feel free to find the thing you're talking about and link to its pages on Anilist, MAL, or any other database you use!

      5 votes
    26. What have you been watching / reading this week? (Anime/Manga)

      What have you been watching and reading this week? You don't need to give us a whole essay if you don't want to, but please write something! Feel free to talk about something you saw that was...

      What have you been watching and reading this week? You don't need to give us a whole essay if you don't want to, but please write something! Feel free to talk about something you saw that was cool, something that was bad, ask for recommendations, or anything else you can think of.

      If you want to, feel free to find the thing you're talking about and link to its pages on Anilist, MAL, or any other database you use!

      7 votes
    27. On creating time for Timasomo

      Apologies if posting before October is truly upon us is frowned upon, it's been a while and I don't recall the etiquette! This post is going to be a bit of a brain-dump about how I've gone about...

      Apologies if posting before October is truly upon us is frowned upon, it's been a while and I don't recall the etiquette! This post is going to be a bit of a brain-dump about how I've gone about allocating my time towards Timasomo 2023. It might come across as a bit self-indulgent, which is not intentional. I think talking about processes is valuable, and hopefully others who are figuring out what they want to do for this year and how to find the time for it may find some inspiration as well.

      In my comment on the announcement thread, I mentioned that I don't have a huge amount of time in October that I'll be able to dedicate to the project I'm planning to work on. I decided that I do actually want to get it done, and it'll be a good exercise in working to a deadline and not being too much of a perfectionist.

      So I needed to figure out how to allocate my limited time towards the creative process in such a way that I should (hopefully) be done by 31st October. During my masters degree, we were gently guided towards breaking down each of the component tasks of writing the dissertation and creating a gant chart for the project, allocating the time we thought we'd need towards the project. I decided to do something similar for this project as well. It's a useful skill to be able to take a large project and break it down into individual tasks, and being able to estimate how long each chunk will take is helpful as well.

      My project is to arrange, record, and film video of me playing a metal version of Reel Around the Sun, the opening tune from Riverdance. It's been an idea rattling around my brain for ages, and I think it should be doable in the time. I'm intimately familiar with the tune already, which helps massively. So that means that there are 4 overall stages of the project:

      • Arranging
      • Recording
      • Filming
      • Release

      Arguably the Release stage is implied, but I felt it was good to have some time set aside for the actual process of putting the tune out into the world, and posting here for the showcase once it's done. I broke down each of those main stages into smaller portions, typically per instrument:

      • Arranging
        • Guitars
        • Drums
        • Bass
        • Keys/other

      And so on for each of the first 3 stages, with a few extra bits thrown in for better coverage (mixing and mastering under Recording, for example).

      The next stage was to put the month of October onto a gant chart and to start putting things onto it. I split each day into two parts to better capture days where I can put time in during the afternoon but not the evening, and vice versa, and started blocking out the slots that I absolutely cannot fit anything into. Due to my work being fully remote I have left most daytime slots for workdays unblocked, since I can sometimes fit non-work related stuff into the day or my lunch break. I anticipate this being considerably easier for certain stages over others.

      Here's the more or less finished chart. Grey is dead time, and the palest colours are to indicate where I will need to make time during work or other activities to get the task done. You'll note that there are some where I haven't got a more solid colour, meaning that I am going to have to steal time from work to get those bits done. Where those exist, I have tried to be more generous with myself, giving at least two opportunities for completion. Where I have the less pale colour is time that I can definitely put into the project, so I have gone to my calendar and actually blocked out the time so I don't book anything else in.

      Braindump complete! I now have a rough schedule in my calendar and in my mind that I can run with for my Timasomo project. Of course none of it is rigid, it's a guide, not a requirement. Many aspects will naturally take more or less time than I have estimated, but having the structure there has helped me to realise that I can actually make this work. Bring on October!

      15 votes
    28. Why am I becoming a teacher?

      First of all, this is a lot about me and myself and I'm sorry it's a bit self-centered; it's been bouncing around my head and I want to get it out somewhere. Please let me know if this isn't...

      First of all, this is a lot about me and myself and I'm sorry it's a bit self-centered; it's been bouncing around my head and I want to get it out somewhere. Please let me know if this isn't appropriate here.

      Secondly, teachers or those in training to become one: I want to hear your thoughts on this question.

      Why am I becoming a teacher?

      I've been finding that I'm asking this question of myself a lot lately. My goal is and always has been the same for years: I want to teach, I feel good teaching, I feel I have a purpose and that purpose has been what's driven me forward when I wanted to give up. Truly though - why do I want to be a teacher?

      I could do the same style of work in other settings. I could become a tutor, self-employed or otherwise, and assist students in a specific capacity. I could be a YouTuber, creating video essays on self-researched subjects of passion. I could be a writer, bringing the same content through literature to a wholly different audience. In all of these, there is the potential to make more money, reach a wider audience, and leave a more indelible impact upon the world.

      So, why am I becoming a teacher?

      15 years ago, I dropped out of college, suffering depression. I wasn't the only one depressed; aside from the millions of others reeling from mental health issues, the economy was entering a recession in 2008. I was a NEET - jobless, out of school, and seemingly stuck. My family (read: my dad, stepmom, and sisters) had abandoned me - they had other matters to worry about than their wayward son - and I was fortunate my mother whom I'd dissociated from years before reached out to me. With her help, I got back on my feet, moved across the country, and began looking for work with slight hope. I volunteered one day to read at the school she worked at, and the teacher in the room went to the admins and demanded I be hired on the spot. I was.

      Thus began a journey of discovery. I was good at something, and I felt good about doing it. I felt something to replace my depression and self doubt: worthiness.

      Over the years, I honed my craft and continued sporadically attending school - when I could afford it - in order to become able to lead my own classroom in our private school/daycare. That was 7 years ago, and I've been teaching prek (4-5 year olds) since then. I'm able to teach reading, writing, mathematics, chess, life lessons, history, biology, astronomy, geology, entomology... the list goes on and on. I have a passion for learning, and for sharing that learning.

      Is that why I am becoming a teacher?

      The biggest obstacle to achieving my ultimate dream - teaching in public schools - was always the degree. I had dropped out of college twice - in 2008 and again in 2013 - before finally completing an Associates degree in 2016. I felt that, financially, getting my bachelor's would never happen. Massive student loan debt (private debt north of $30k) and low wages in childcare meant I wasn't getting anywhere. Life changes though, and the stars aligned - the private debt was written off, I got out of defaulting on my federal loans, and just in time to qualify for a state program to get me in school again and have a full ride scholarship. It was happening!

      Now we live in a post-pandemic world... Do I still want to become a teacher?

      At first, attitudes were siding with teachers. There was sympathy for their struggles and worries, the low pay and high barrier to entry. That quickly changed, as it did for medical workers and others in the pandemic world. Teachers struggle more now than they have before. Fewer resources, more troubled students that desperately need help, more resistance from parents and communities trying to prove that teachers and schools aren't necessary in the way they have been, and more burnout and shortages across the nation.

      I see all this and yet I press on. Why?

      The thing is, I'm not sure. My resolve is strong and I've been persistent and diligent in my schooling. I've worked too long and hard to give up this opportunity. Why do I still want to teach, though? Why not find an administrative job with potentially more pay and better work environment? Why not leave education altogether and use my skills elsewhere?

      It comes back to what drove me forward in the first place: purpose. I feel in direct connection with the future by doing what I do. I feel like in some miniscule, imperceptible, but meaningful way, I can help create a better world tomorrow by doing what I do today. It gives my life meaning, and nobody and nothing can take that from me. I've changed hundreds, potentially thousands, of lives already. Students return years later to tell how much I meant to them - these are students I had known at ages 4 and 5 who still remember me a decade later!

      So, why am I becoming a teacher?

      Because someone has to do it, and that someone might as well be me. I enjoy my work, I enjoy the ups and downs, I enjoy the struggles and challenges and overcoming them, I enjoy making difficult topics understandable to young minds, I enjoy what I do even when I hate it. To me, that's love.

      With good luck and a positive outlook, I'll be graduating with a degree in Early Childhood Education next September. It may not be prestigious, it may not make me a lot of money, but it will allow me to continue on the path I've set myself. Thanks for reading.

      26 votes
    29. Starfield and the problem of scale

      Minor Starfield lore spoiler's ahead Originally written for /r/games, but the last discussion thread of Starfield in that place saw many user who said they personally like the game downvoted and...

      Minor Starfield lore spoiler's ahead

      Originally written for /r/games, but the last discussion thread of Starfield in that place saw many user who said they personally like the game downvoted and replied to by mentally-questionable individuals that said not-so-nice things.

      As I pass 170 hours in Bethesda newest, hottest, controversial game. I am happy because it is just as fun as I had hoped it to be.
      Yet as I explore the cities it has to offer there is always a small detail that I keep failing to ignore (whenever I'm not busy thinking of new ship designs that is).

      200,000 units are ready with a million more on the way

      So say the slender being that has been tasked with creating an army to defend a galactic spanning government of countless worlds. At this point Montgomery, Zhukov, MacArthur, Jodl, or any-other-WW2-command-figure-of-your-choosing are rolling on the ground clapping each other's backs laughing their socks off. Because 1.2 million is an absolutely puny and pathetic number of troops for a galactic war.
      I'm no Star Wars deep lore fan, I understand that fans and later authors has since tried to 'fix it' by making the Clone War more that just the clones. And yet those 1.2M clones was all there was when episode 2 released to theatres.
      Most Sci-fi writings has similar a problem with scaling to their subject. It is not news. It even has a tv tropes page (the page is more about distances, but it's in the same ballpark).

      Quest for the Peoplefield

      So where does Starfield go wrong in this? The ships are puny. The wars and the numbers stated are puny.
      Certainty more ways than one, but the one that I wish to focus on is this: where the hell are all the people?
      A brief summary of the lore. Humanity has invented FTL and has seemingly solved all energy problems. They had to evacuate Earth, but this was successful and so the starfield should be absolutely teeming with tens of billions of human souls spreading to all corners of the galaxy and its many already habitable worlds.
      And yet, Starfield feels so barren. I see no grand interstellar civilizations. Only dirt huts on a hill surrounded by walls that support barely a thousand people. Yet this dirt hill is supposed to be a capital or an interstellar superpower. Heck, they are even scared shitless of their own fauna.
      The opposites capital is no dirt hill, yet still smaller than a modern earth country town.
      And it's not like the main population centers are just outside player-accessible areas. All the NPCs ever talk about are Akila, New Atlantis, and Neon. These tiny puny cities.
      It doesn't feel like the evacuation of Earth was a success. It feels like it was a catastrophe, and all that remains are scattered remnants playing civilization.

      And yet... The Starfield is actually lively, just not where it should be. There is a scale imbalance, because spread across nearly every world in the settled systems are countless research stations, outposts, deserted or populated, you name it.
      Yes, those procedually-generated buildings that spawn nearly everywhere you land in the settled systems.
      Where did these come from? Surely the UC couldn't have built them. Manning just the ones that I have come across in my playthrough would empty New Atlantis 10 times over!

      Bethesda built their open-world game style upon Fallout and Elder Scrolls. For both it makes sense that the worlds are sparely populated. One being post-apocalyptic wasteland, and the other a medieval society.
      But now they have built something in a completely different realm. But they way in which Bethesda built the scale at which the game is presented remains the same.
      So why did they go with this approach? I don't know. Maybe they just like making "small" worlds and didn't want to fit the new universe. Maybe the idea of 'climbing any mountain you can see' is a very hard rule and they didn't want to limit player movement in metropolises, that would undoubtedly be unfeasible to make fully traversable.

      But lets pretend they actually tried. And perhaps it can be done without really changing how the game is designed or played.

      So you can do it better huh?

      A Microsoft executive plays the game as it's nearing launch. He feels there is something missing with the scale of the Starfield universe.
      So he does the only rational thing he can think of and storms into the street and picks the first rando he can find, puts the Bethesda crown upon his head, and orders him to fix Starfield's problem of scale.
      The exec is later found to be mentally ill and fired, but it does not matter for I am now king of Bethesda and my words are design directives.

      Tell, don't show

      The simple solution that requires no real work but some change in lore. New Atlantis is no longer a capital, just a administrative and diplomatic outpost. Akila is now just a small border city. The real population centers are now on entirely different worlds. Inaccessible to the player.
      Why can't players go there? Well it shouldn't take much suspension of disbelief to acknowledge that governments might not want any random idiot, in a flying hunk of metal capable of tearing space-time at it seams, to go anywhere near their main population centers without considerable control.
      NPCs should no longer talk of sprawling New Atlantis, Neon, or Akila, but rather these other places that you can see on the map but are not allowed to go to.

      Show enough

      The population planets are now accessible, but restricted in where you can land freely. On the map it should show big cities. And just like how you cannot land in water, you can neither land anywhere in cities or its surroundings.
      Just like with New Atlantis and Akila, you can land at a designated spot. The difference is when you look into the horizon, because rather than a procedurally generated landscape you will instead see a sprawling metropolis that tells you "Yes here! Here are all the people!".
      The other change would be that, unlike the landscape, if you try to go beyond the player-area of the city you will hit a wall. But that is a sacrifice I am willing to make.
      New Atlantis and Akila can stay, but like the other solution they would change status.


      All in all the scale issue is no big problem and the game is fine as it is. This was just something that has been on mind for some time and I wanted to put it to writing. So do you agree that Starfield has a scale problem? If yes, how would you fix it? Or maybe I missed some crucial info-dump and the entire premise of this writing is wrong?

      39 votes
    30. What have you been watching / reading this month? (Anime/Manga)

      What have you been watching and reading this month? You don't need to give us a whole essay if you don't want to, but please write something! Feel free to talk about something you saw that was...

      What have you been watching and reading this month? You don't need to give us a whole essay if you don't want to, but please write something! Feel free to talk about something you saw that was cool, something that was bad, ask for recommendations, or anything else you can think of.

      If you want to, feel free to find the thing you're talking about and link to its pages on Anilist, MAL, or any other database you use!

      13 votes
    31. I want to use a desk, but I can't get myself to stop using my bed due to a complex tangle of issues (autism, chronic pain, etc.). What should I do?

      Author's note: I'm mostly typing this up for myself as a writing exercise to sum up my situation, so that I can present it to a doctor one day if I can find one who will listen. It's a long read,...

      Author's note: I'm mostly typing this up for myself as a writing exercise to sum up my situation, so that I can present it to a doctor one day if I can find one who will listen. It's a long read, and I don't expect anyone to seriously read it? But, if you happen to make it through and have any advice, or recommendations for specialists I could seek out, I would really appreciate that.

      I work remotely as an open source maintainer for a university research lab, so I spend a lot of time at my computer. Throughout my adult life, I've found that I work best when sitting in my bed with my laptop. Yet, I figure sitting in my bed isn't the best for my body, so I've tried hard over the years to make a desk setup that's as accommodating as possible:

      • I have a big corner desk with lots of tabletop space and overhead cabinets.
      • I've set up cozy under-cabinet 2700K LED strip lightning.
      • I've decorated the space with nice sentimental things.
      • I've got a foot-warmer under the desk (since I have chronic ice-cold feet for reasons I don't yet understand).
      • I own a (secondhand) Steelcase Leap v1 that I've meticulously adjusted to my body, making sure all of the heights and distances are within typical ergonomic recommendations.
      • I have an ergonomic keyboard with a sliding under-desk tray
      • I've gotten dual monitors, with one being a modern 1024*1280 monitor to avoid whiplash from an extra-wide double-1080p monitor setup.

      Despite all of the above, every time I go to use my setup, I feel a big sense of revulsion and a big urge to just curl up in bed with my laptop.

      I've spent a lot of time thinking about why I react this way, and I attribute it to a whole bunch of underlying factors:

      1. I'm autistic+anxious (ASD/GAD diagnoses), and I was previously diagnosed with ADHD, too.
      2. I struggle a lot with pain/physical discomfort:
        • One of my brain quirks is that I have big sensory sensitivities surrounding my body. I'm hyperaware of any uncomfortable sensations in my body, and pain/discomfort can completely derail my ability to focus and be present in the moment. For example, if I eat too much and feel overfull, the sensation of my stomach pressing against my other internal organs drives me crazy, to the point where I can hardly even watch a show or listen to music. The same goes for when I'm constipated or have an upset stomach. When I get like this, it's like I can't feel any emotions. The discomfort/pain are the only physical sensations I can take in, because they crowd everything else out. I can't feel warmth or happiness or fullness in my heart. All I feel is discomfort.
        • My anxiety results in a near-constant state of tension. I'm often very aware of the booming of my heartbeat, or tightness in my chest. I fall into a negative feedback loop, as it makes it very difficult to relax, which further triggers anxiety and tension. (Side note: Beta blockers are the most effective anti-anxiety medications I've ever been prescribed for exactly this reason. They target the physical sensations, and helped me feel an overall sense of calm. I haven't been prescribed them in 7+ years, though, because every new GP/psych I visit automatically discounts them as off-label/not-first-line approaches, even though I've had direct success with them when other approaches have failed. I wish doctors would listen to me. Would weed help?)
        • When I get anxious/depressed, I find that my posture suffers a lot. My body sort of curls in on itself, as though it were attempting the fetal position. It takes an exceedingly difficult amount of effort to preserve good posture the more fatigued I get. But, in such a state, I don't have the spoons to exert this effort -- it gets harder and harder until I inevitably curl up in bed.
        • Wouldn't you know it, I have chronic pain, too. Multiple times a week, it manifests as this combo of upper-back/shoulder/neck/sinus/behind-the-eyes pain. It typically happens only on one side of my body (though which side it happens on is not consistent). The sinus pain is curious, too: I regularly have a "cold nose" (similar to my cold feet), and breathing in feels icy and sharp, with a tingle like I'm about to sneeze. I find myself reflexively picking or prodding at my nose just to distract from the painful sensations. I often cover my nose with my shirt so that I can breathe in my warm, moist, exhaled breath. It doesn't really warm up my nose, but it provides some in the moment relief.
        • You can imagine what this chronic pain does to my ability to feel emotions or focus on tasks... I rely a LOT on Aleve. ;;
        • I'm also sensitive to temperature: I really dislike being too cold or too hot. I often change clothes multiple times a day, from shirts to sweaters and back + shorts to sweatpants and back, because I'm constantly adjusting my temperature.
        • I also am particular about pressure and textures on my skin. I don't really like having my skin exposed? I like big comfy sweaters and a specific kind of sweatpants that Uniqlo used to sell. I also really adore this specific duvet I got from IKEA, because it's big and fluffy and weighty. It's like a semi-weighted blanket without being so densely concentrated (I have a glass bead weighted blanket I hardly use because of how icky it feels).
        • Because of all of this, my ideal state of being is one where my body just kind of... disappears from my consciousness? I strongly wish I could exist without being aware of my physical form, because I'd say at least 90% of my waking hours I'm feeling some form of discomfort or another, and thus 90% of the time any happiness is blocked by the discomfort.
      3. As far as working on a computer, I find that I'm most productive when I can sink into a state of hyperfocus/flow and attack a task for hours at a time in a single sitting. I'll lose track of time, come out of the state wondering where the day went, yet be insanely productive during that period.
        • Naturally, this goes against conventional advice for computer-based WFH, since in this state I don't take stretching breaks, don't adjust my posture, don't rest my eyes, etc. But, I find forced breaks tend to rip me out of my focus, and it takes a lot of self-regulation/spoons to get back on track after a break.
        • Despite the terrible ergonomics of hyperfocus, it counterintuitively acts as a needed respite from the pain/discomfort. Being hyperfocused is one of the only states that supersedes the sensory sensitivity I have. I'll often be so focused that I don't notice the state my body is in, which is pretty much my ideal! (Side note: Because of this dynamic, I often lean on rhythm video games as a respite for pain, too. They're easy for me to hyperfocus on, which makes passing the time a lot more bearable for me when I'm in pain.)
      4. And, the environment most conducive for sparking a state of hyperfocus is my bed, rather than a desk.
        • Even with all my adjustments, my desk feels very finicky and dynamic. The chair rolls, the keyboard tray slides, the chair back reclines, my foot warmer slides around. Rarely do I feel anchored, and rarely does everything feel "just right". I can't really find a "locked in" position for hyperfocus, as my body is always interacting with its environment via subtle little tics and adjustments.
        • I also find that sitting at a desk leaves me feeling rather exposed? Even with clothes on, I just... don't have enough weight on my legs to feel fully comfortable.
        • When I do try to sit at a desk, I may be somewhat comfortable at first, but as time goes on I get more and more uncomfortable. Maybe a tricky task temporarily spikes my anxiety, which causes tension and pain, which makes me focus on the pain, which makes it harder to think clearly about the task at hand, which makes me more anxious, which begins to affect my posture, which makes it harder to properly sit in my ergonomic chair. I'll fidget and shift, and start to lean on one arm. It often escalates to the point where it feels like torture to hold my own body up, because I feel like a ragdoll in my chair.
        • My bed, by comparison, doesn't ask any effort of me at all. I'm fully enveloped by the mattress and my pillows, so if I end up in "ragdoll anxiety/depression" mode, I'm supported in exactly the same way I would be if I was in "full spoons" mode. I also get the comfort of my duvet, with fluffy warmth and weight on every part of my body, and very little of me being exposed.
        • This means that I can somewhat ignore my body when I'm in my bed. Even if I'm in pain, even if I'm anxious, I don't really have to... DO anything about it? I don't have to physically move my body in a specific way in order to keep hacking away at a task. The pain will still be there, but the hyperfocus state can win out, and I can work away while feeling like my laptop is an extension of my body.

      Surely this isn't good for me, right? Surely I should be attacking the root of the problem so that I don't devolve into a ragdoll mess of pain every time I try and use a desk? Surely lying in bed for hours at a time isn't good for my body, right? But, with this multi-layered set of factors, with many of them being inherent anxious/autistic traits, I don't know how to create an environment that's any better for me than my bed is.

      What do?

      24 votes
    32. Would folks here be interested in an album of the week/album listening club?

      I've run similar weekly discussions in the past elsewhere to varying degrees of success. I've been really happy with how Fresh Album Fridays has been going so far, so thought there might be some...

      I've run similar weekly discussions in the past elsewhere to varying degrees of success. I've been really happy with how Fresh Album Fridays has been going so far, so thought there might be some interest in centering discussion around one certain album each week.

      There's a few ways of doing this that come to mind - if anyone has any other suggestions let me know

      • It's entirely random from the top 2k-10k albums on RYM. You tend to get a very interesting spread of albums this way.

      • In the past I've done a 'time travel' version where each week is a year ahead from the last, with each album being chosen randomly from that year's top 20 or so albums. It's a fun novelty, but decades can get a little samey for 10 weeks.

      • Albums are user nominated, hopefully with a write up from that user. I'm least keen on this idea - I like how random albums keep things on an even playing field. A personal touch is nice, but requires some organization and consistent interest (might end up being the same few people).

      Also there's timing the discussion. There's a couple options I can think of

      • Each week the new album is declared, and the thread remains the place to discuss that album until the next album is posted.

      • A new discussion thread is created a week after the album is declared, while also declaring next week's album. This gives people time to hear the next album, and acts as a reminder for anyone behind, but maybe sours any chance for immediate impressions - folks might feel less inclined to write their thoughts a week after hearing something.

      Eager to hear any and all thoughts.

      35 votes
    33. Starfield - Thoughts on the main quest?

      I just finished the Starfield main quest! Everything else will be in the Spoilerbox text but if you haven't, consider yourself warned! I would try and go through the main quest as much as you can...

      I just finished the Starfield main quest! Everything else will be in the Spoilerbox text but if you haven't, consider yourself warned! I would try and go through the main quest as much as you can and maybe a couple of temples before you finish the main story if you havent.

      Starfield spoilers! What does everyone think about the Unity idea and the way it's integrated in New Game Plus? I loveeee the multiverse explaination and the little things they changed in New Game Plus, I imagine it'll be different every "loop". While I kinda wish you didn't lose everything, it was amazing to respawn in a new Starborn ship.

      I do feel bad for the people who invested a lot in base building though! I kinda wish they had a better solution for that, honestly I can see how it'd be discouraging to go through new game plus again. I kinda wish they could somehow make it a bit more clear that you'll lose everything and to not invest too much in the playthrough.

      At the same time, I really do love the way the game makes me feel on a meta level. I'm usually a hoarder in these types of games, getting all that I can and dumping it all somewhere, but once I realized that nothing matters I found myself kinda letting go of that notion and just enjoying the game. I'm used to Bethesda jank so I just enjoyed it haha.

      Overall probably some of the smarter writing Bethesda put out, and I'm really excited to see the rest of my loops!

      12 votes
    34. What are the best resources for finding work in today's climate?

      I've been a professional in the IT sector for the past 25 years, and during that time I've gone through several different methods of finding my next gig. Back when I started out, the internet was...

      I've been a professional in the IT sector for the past 25 years, and during that time I've gone through several different methods of finding my next gig. Back when I started out, the internet was still a relatively new thing, so I got my first few positions by answering ads in the local newspaper (remember those?)

      Two years ago, I decided to try my hand at writing novels, and while that has been quite fulfilling personally, it hasn't yet started to pay any bills so I've had to keep my IT skills sharp and hold down a standard job to pay the bills.

      Now though, I find that I'm looking a lot harder at the companies and people I work for, and I'd like to be able to shop around a bit more for a position at a place that is more in line with me as a person.

      To that end, I'm wondering what methods are more commonplace now for finding employment, as opposed to my standard, which is pretty much indeed and the occasional linkedin find. Which methods have you had the most success with?

      22 votes
    35. Neurodivergence and grief

      So, this won't be like the usual posts on Tildes. This will be on the long side and rambly, so I apologize for that in advance. Maybe this would fit better on a blog, but I don't have one so I'll...

      So, this won't be like the usual posts on Tildes. This will be on the long side and rambly, so I apologize for that in advance. Maybe this would fit better on a blog, but I don't have one so I'll post here instead. But while this post is definitely meant to be cathartic for me, I think maybe this will help some people too. Especially those who haven't experienced a super close or sudden loss yet.

      I want to talk about neurodivergence and grief.

      To start, I'm a 28-year-old woman. Higher end of the autism spectrum (diagnosed with Asperger's, though that term is out of favor now) and ADHD, and my parents managed to get me diagnosed by first grade. I've always known I perceived the world a bit differently from others, and this is further impacted by the fact I'm a writer. I often say one strange silver lining to being a writer is that everything is experience for writing. I've always been able to "detach" myself from reality pretty easily and view it from an almost outsider's point of view. Not full-blown disassociation, but I can step back more easily than most and start analyzing myself and others' actions. That definitely came into play here.

      Two weeks ago on Wednesday, August 23, my dad died at the age of 68. Heart attack while golfing, stemming from a lifelong heart defect (structural issue, discovered when he had a heart attack at the age of 17). He had no other health issues, he went to regular checkups every six months or so and his heart checked out as fine as it could at the last one. There was zero warning, he was in perfect health that morning and everything was totally fine and normal up until the attack. The autopsy confirmed there were no external factors like the heat at play, just his heart suddenly giving out.

      Just, one minute he was fine, and then less than 24 hours later my mom and I were sitting in a funeral home talking about packages and then to the cemetery to buy grave plots. It's the definition of a sudden death.

      They say that everyone grieves differently, but I've been aware for a while that my grief is different from others. Until now, my experience with loss has been limited to three grandparents and pets. No aunts or uncles died during my lifetime, no cousins, no friends barring a former classmate who I didn't know too well but who committed suicide. With my grandparents, I definitely noticed I reacted differently. For example, I ended up checking out caskets during my grandmother's wake and talking to the workers about things like cremation jewelry. I still feel a bit bad for my dad who patiently followed me in there during his mother's wake. With my maternal grandfather, I remember thinking about a book I gave my grandmother while at their house, and I'm pretty sure I mentioned it to my cousins. Keep in mind, this would be like two hours tops since he died.

      So, yeah. I've been aware for a while that my reactions to death and grief thus far aren't really "typical". I sometimes felt a bit guilty with how easily I felt okay after my grandparents died while seeing everyone around me nearly break. And more than that, I've been concerned about how I might react to other deaths. Particularly my parents.

      So what I'm saying is that my dad was my first brush with super close and sudden loss.

      So, now that you have the facts, I'll just start explaining my experiences with grief.

      The Initial Reaction

      My very first reaction: shock. Not even numbness, just shock.

      My mom came home, and said she had bad news. I immediately thought it must be my grandmother, who's currently 97 and whose health has been on a steady decline. Instead, she told me my dad had a heart attack at the golf course (oh my gosh, is he okay?) and was pronounced dead at the hospital. For the first time in my life, I found myself asking if it was a dream and genuinely wishing it was. I hugged my mom and whispered "please be a dream", just like I often read and wrote in emotional scenes, and I meant it.

      Almost right after she said that, the garage door opened and my first thought was that it was my dad, but instead it was my aunt.

      That's around when my "writer-brain" kicked in. I looked at her and said "(Aunt), Dad's..." I couldn't finish the sentence—or maybe it wasn't a matter of could not but did not, because my writer-brain pulled upon all the similar scenes I'd read and written. My aunt pulled me in for a hug, followed by my two uncles, and I cried into their shoulders. I repeated this when my dad's brothers and their wives showed up, and pretty much everyone else who visited in the coming days.

      Writer-brain led me to making a couple of docs on my phone: the first titled "Feelings of Grief", the second titled "Dad". "Feelings of Grief" was a bullet-point list of observations of my feelings and reactions. My arms felt heavy and kind of numb. Lifting my phone could be hard, every time I'd set it down or lower my arms in general my arms would just flop down to my side. I'd randomly start to cry and tear up. My chest hurt a bit. I felt empty. It was stronger when alone, maybe because I could distract myself with other people. Noted later in the evening that my arms were still kinda limp, and I didn't have many photos of dad on my phone, and please please PLEASE let mom's phone be synced to the cloud and the photos she had still there.

      One interesting note I left: it wasn't the same hollow feeling as the former classmate who committed suicide. Writer-brain had kicked in similarly back then. I remember noting to myself how my jaw just naturally fell open of its own accord, I even closed it and it automatically went slack. When our vice principal first mentioned he'd died, my first thought was "oh no, it must be a car accident". But when he revealed it was suicide, it was a gut punch and the feeling was just... hollow. I reaffirmed this the next day while talking to my mom that there's a difference between "hollow" and "empty", not one I can put into words, but a difference nonetheless.

      The second document on my phone, "Dad", started on Wednesday night as an obituary. When my grandfather died, my dad had told me how sad he always found those short obituaries, so I knew we'd have a long one. I'm a writer, so it felt natural that I start on it to take some of the burden off mom. The next day, I read it to mom and we ended up using it with minimal changes.

      What I didn't tell her was that the rest of the document was basically me journaling. I don't journal, but I know writing helps me process things and organize thoughts, so I just wrote. Starting with the words "Dad, I love you." I wrote out all my thoughts, a letter he'd never get to read. I wrote about checking the Ring camera and it automatically pulling up the video of him getting the paper with the dog that morning. I made my bed and cried, put away dishes and cried, couldn't finish folding the laundry because I realized some of it was his. At that point it clicked in my head that the format was poem-like, and I wrote lines with questions that could fit a poem structure. I'm not even a poet, I've always preferred prose, but that's where my brain went.

      And I also wrote about how I knew I'd be okay, because I already knew my grief was different. And how awful that made me feel. How I felt guilty that I wasn't there when mom was downstairs. She got the call while doing laundry, and I think I came downstairs right after she left. She went there alone, my uncle meeting her at the hospital, and had to wait until the doctor came out, while I was at home totally oblivious to the fact the most important man in my life was gone.

      So, I never saw my dad in the hospital. Never saw how awful he looked after the attempts to revive him, only saw him on Monday at his calling when he'd been cleaned up. Both docs had me wondering if maybe the fact I hadn't seen him let my brain detach more, let me distance myself from his absence and the situation, and if seeing him on Monday would be when it really felt real.

      Day 3 and Onwards: Weirdly Okay

      On Friday, Day 3 after my dad died, everything felt... weirdly normal.

      I think on Thursday, my brain was already starting to push me out of heavy-grief mode. Every time I hugged people on Wednesday I'd automatically cry, but I think towards the end of Thursday that reaction was dwindling. I think on Friday itself, it stopped entirely. I'd hug people but tears wouldn't automatically spring like the previous two days. I could even already tell, "Oh, I'm gonna get kinda tired of all these hugs, aren't I?" On Thursday I randomly cried a couple times, had to run upstairs to hug my mom as it crashed into me once again, but that didn't happen as much on Friday.

      I'd already joked about "literal Covid flashbacks", because I got Covid this year and my primary symptom was an eternally runny nose. I went through at least one tissue box on my own and by the end my nose was just sore from blowing and wiping it so much, so I joked my brain didn't want a repeat of that soreness.

      Inwardly though, I was reflecting on my previous experiences with grief. I knew I'd enter an "okay" state sooner than others, but I didn't expect it to happen so fast after my dad died. I still felt sad, but I wasn't randomly crying anymore. I live at home, never moved out and even attended a commuter college, we've always been an incredibly close family, so his death should be more... I guess devastating? Heart-breaking? It felt bizarre to me, to already feel like I was edging back towards okay.

      My theory: it's an evolutionary trait promoted in neurodivergence, to ensure that at least one member of the "pack" won't be vulnerable. Make sure someone can be functional enough to identify potential threats and such, maybe go out for supplies. I mentioned this theory to a few people in the coming days. My mom said it was almost like a superpower when I explained it.

      And as the child in the situation, it sucks. I don't have the experience or knowledge to do all these arrangements. All the financial stuff is on my mom since she has the accounts, she knows who to inform and could estimate how many people to expect, she had all the contacts who could help arrange and set up a reception at our house, etc. And even besides that, as the child in the situation, it wasn't exactly "my place" to do a bunch of that stuff. I couldn't directly help with anything but the obituary, provide tech support for getting the photos for the calling, and providing emotional support.

      So, yeah. That sucked for me because I knew I felt much better than mom did, but couldn't really do much to ease her burden. So it felt like I was largely leaving her on her own to navigate the funeral process. We had my aunts and some of her friends present to help, including some who'd experienced similar abrupt loss and could help guide and advise her, but there's still a lot of stuff she needed to do herself. She didn't have much time to really process it on her own because she was just so busy, I don't think she really got a chance to relax until Wednesday after everything was over. So for most of the process, I was much more cognizant of my mom's grief than my own.

      And I was honestly quite open with this. I didn't flaunt that I was weirdly okay, but people would ask how I was feeling and I'd be honest: "I think my neurodivergent brain is helping." By Sunday, I was still weirdly okay. The calling was the next day. I helped mom submit the pictures to the funeral home's website. We had a small horde of friends and aunts help move stuff to the backyard to prepare for the post-funeral reception at our house on Tuesday. We got through the day, and picked out dresses to wear.

      The Calling

      At the calling on Monday, I got to see my dad for the first and last time.

      My mom originally wanted a closed-casket calling, but agreed to open-casket because we knew some people needed it. Including my uncle, who'd been present at the hospital and who my mom described as even worse off than her.

      It turns out, my mom needed it too, more than she realized.

      My dad had an autopsy for a few reasons. I kind of expected one given his heart defect, but there was also the fact it was an incredibly hot day and he hit his head when he fell, so the coroner wanted to confirm what exactly the cause was. And as I said near the start, it was just his heart. As far as I'm aware, he most likely died instantly from the heart attack itself, but they tried to revive him for a while before calling his death, maybe half an hour. The doctor at the hospital said he'd tried everything he could to bring him back. Surgery, intubation, etc.

      To sum it up, he didn't look too good in the hospital. When I expressed regret I hadn't been with mom, she said she was glad I hadn't been there. I still wonder if that might have helped me get "okay" so quickly, since I didn't have the traumatic memory. He died away from home, so there's no traumatic memories associated with his body in our house. My first and only time seeing him post-mortem was at the funeral home, after he'd been cleaned up and dressed.

      My dad in the casket looked peaceful. I don't know if I'd say he looked like he was sleeping, but he looked so much better than I had feared. At one of the last funerals I attended, I felt like their body hadn't looked like them (and my mom also felt that way when I mentioned it to her later), so I'd worried that might happen here. It was a relief that dad still looked like dad. Later, one of the morticians commented about the nasty bruise on his head from the fall, and I know that bruises can be particularly stark on corpses, so. Big kudos to the mortician. I think seeing him like that, instead of her last memory being at the hospital, was a big help to my mom.

      Mom and I hugged in front of him and cried. We talked to dad a bit, and then people poured in. Relatives first, and then friends started coming, both friends of my dad and my mom. My mom is a social butterfly and has a MASSIVE social network in the local branch of her industry, to the point there's an actual joke about "Six degrees of separation from (Mom)", so there were a LOT of visitors just to support her. So my mom was in her element talking to people, while I floated around a bit talking to people I knew, hanging out with my cousins, helping introduce one of my dad's friends to other specific people he wanted to meet, etc.

      I myself had four friends visit during the calling. And this is what inspired me to make this post.

      Neurodivergence and Grief

      One of my friends also abruptly lost her dad a few years ago. It's been a while so I can't remember the exact cause, but I think he'd died of a heart attack too. And like me, she's also neurodivergent. So of everyone I know, she's the one person who could relate to me the most.

      So naturally, I told her about how I felt weirdly okay. I'd mentioned to others about how my neurodivergent brain seemed to be helping, mentioned my theory about it being an evolutionary advantage, but I went into more detail with her. I opened up a bit more than I did with everyone else, because I knew she'd gone through the same loss.

      And she'd had the same thing happen.

      I won't try to summarize everything we talked about. Some of it is personal and I reached some internal conclusions about her own experience she might not want me to share, but one thing that stuck out was that she told me not to let others act as if I was grieving wrong. She assured me that everyone grieves in their own way, and while everyone says that, hearing it from someone who went through the same experience as me just gave it so much more weight.

      I'd been aware my reactions to loss would be different since my grandparents died. I've had years to think on it, and by the calling I already accepted that it was a quirk of my brain. It didn't mean something was "wrong" with me, that I didn't love my dad any less. It's just my brain being kinda weird and helping me adapt faster. I'd once read a theory years ago that autistic people don't struggle with feeling emotions at all, they struggle with feeling too much, and their brains get overloaded and just shut down the emotion. I don't know how true that is, but at times like this, I think that might be true.

      But despite knowing and accepting this, hearing that I wasn't alone, that it wasn't just my brain and someone else had experienced this weird "okay-ness", helped more than I expected.

      And that's why I'm writing this.

      Neurodivergent brains don't process things the same as "normal" people. Anyone who's ND knows that, and every person's experiences with it is different. Even if you, the person reading this right now, also have ADHD and autism, you probably don't have a "writer-brain" analyzing events and your own emotions for writing reference the way I do. I got lucky to be born to two amazing, loving parents who never made me feel like I was wrong or broken for my differences, and to help me adapt to the world instead of trying to suppress those. They helped me accept it as part of myself.

      But while I've always known and accepted this, it doesn't change the fact that knowing others feel the same way can be a relief. Confirming that it's not just you, that there are others—it can mean so much.

      It's why I proudly identify myself as asexual to people I meet, to help educate others that it's a thing that exists and they're not broken. It's why I was so ecstatic to learn immersive and maladaptive daydreaming are things, to discover that my lifelong game of pretend isn't just some quirk of my autism and ADHD but something thousands of other people do, including full-grown adults. It's why people find pride and comfort in having labels at all, why even diagnoses can be a reason to celebrate: just being able to know you're not alone.

      I got lucky with my parents, who have loved and supported me throughout my whole life. I don't even like referring to ADHD and autism as disabilities, because to me, they're just different forms of cognition. Nothing to be ashamed of, they're just a part of who I am. I've spent years thinking and reflecting over myself, and managed to understand the core pieces of myself as a person fairly early on. And I'm happy to say I like who I am.

      Unfortunately, my story isn't nearly as common as I'd like though. Many neurodivergent people grow up thinking something is inherently wrong with them, either due to not knowing about their conditions, or because their own families tell them as much. Far too many people think they're awful people, stupid because of learning disabilities, or even just broken. Our "normal meters" are off by default compared to neurotypical people, and if you don't know why, it can really bother you.

      This strange okay-ness and quick recovery from grief seems like one of those things that would haunt people, lead to all sorts of guilt for not feeling grief strongly enough when you "should". The words "everyone grieves differently" feels like a kind of hollow platitude in the face of those feelings. It's one of those sayings that everyone spouts, like "time heals all wounds", but there's a huge difference between saying something and experiencing it. It's just one of those things that people say, regardless of experience with it. Especially when it's "normal" people saying it.

      So, take it from me now, someone who's neurodivergent and has just experienced close and sudden loss: You might feel okay sooner than you expect, and that's perfectly fine. It's just our brains being weird, and it says nothing about how we feel about the person we lost.

      Maybe the circumstances of the death will make it easier or harder for you to adjust. Maybe it will hit you harder when you're alone. Maybe you'll find comfort in surprising details. Or maybe it will hit you in bits and pieces, in the smaller things you notice as time passes.

      There are so many ways you can react. It really is true that everyone grieves differently. No matter how you react though, it doesn't automatically mean you're a bad person or don't miss them enough. It just means your brain processes things differently, and might be trying to shield you from the full brunt of the pain.

      And besides, even if you feel like you’re recovering too quickly, I think there’s a good chance you feel that loss more strongly than you actually realize.

      Nighttime Talks with Dad

      The last time I saw my dad was Tuesday, August 22, before he went to bed.

      I don’t remember our exact final conversation. We had a nightly ritual though where we’d either try to get our dog Zoey on the porch, or step out there ourselves. Zoey hates people hugging and kissing. For some reason at nighttime, just standing near each other can set her off. Every night when dad would come upstairs from the basement, the second one of us spoke, she’d start barking because she knew that was a precursor to physical contact. (Also, yes, this DID make the initial hug-fest after the news broke a bit frustrating since she barked constantly.) I like to say that she’s brought our family closer together than ever, and she hates it. Dad would go out of his way to give extra hugs and kisses just to set her off, laughing while she’d go crazy. Usually we’d try to get her on the porch so she couldn’t jump up on us while barking, but even after letting her back in he’d still sometimes give an extra hug and kiss just to mess with her.

      If she wouldn’t go on the porch, we’d just go out there ourselves. And in more recent months, we’d step outside on the deck to look at the night sky. Dad would usually go out there in the summer before going to bed, so I just started joining him. I think the only constellation either of us can identify is the Big Dipper, but it was still nice to look at the stars and moon.

      On Tuesday, August 22, we went outside as part of that ritual.

      The next night before going to bed, I stepped outside to talk to dad again.

      And I’ve done that most nights since then.

      I just step outside and talk to him. I don’t know if he can hear me. I’m not particularly religious and honestly terrified of the unknown eternity that is the afterlife, and I told him that. But I want to believe he can. I tried talking to him from the porch one night, but it felt wrong so I stepped outside to do it. So maybe it’s just psychological and in my head, or maybe it actually means something.

      And when I do, I usually end up crying a bit.

      That’s one thing I’ve noticed: while I stopped randomly crying throughout the day by like Friday or Saturday, I still cry at night when I talk to him. I think that little note I made on night one that I might feel the grief more strongly when I was alone was right. I’ve even said as much out loud, just asked, “Dang it, why do I only do this at night?” It’s the kind of time where I’d want to hug someone like mom, but by that point she’s in bed.

      I’ve probably weirded out Zoey with the near-nightly hugs after these talks. I doubt she understands dad is gone for good, and I don’t think she fully gets we’re sad. That dog lives in her own world and isn’t the brightest. At least she’s finally made the connection that water helps with thirst (no, I’m not joking. We genuinely questioned if she realizes water helps with thirst, and now that she’s drinking regularly we’re pretty sure the answer was “no”).

      Right now, I think during the day I can function fine. I think I am mostly fine already, wrong as that feels. I know that it will be the little things I’ll miss the most. Like him making my bed every day, or being able to suggest watching a show, or messing with the dog together, or coming home from visiting friends to see him and mom slow-dancing in the living room.

      But at night, when I step outside to talk to dad... Well, I think that’s when I allow myself to really process it. To process his absence on a subconscious level that I just can’t do consciously. Maybe it’s because it’s too much to process, like that theory about autism I mentioned earlier. I don’t know.

      One thing I do know: everything still feels surreal.

      My mom and I went to my cousins’ lake house over the weekend. We had already planned to go before, and last Wednesday my mom said “Screw it, let’s go up anyway.” We needed the change of scenery and time to decompress after the funeral. She later said it’s basically us avoiding the situation for just a little longer, and I think she was right about that. Being away from the house made it a little easier to act as if it was just a normal vacation, almost like a "girls' trip".

      I didn’t talk to dad while up there, maybe due to avoidance, or maybe due to my brain suddenly deciding it doesn’t like being surrounded by water in the dark. It was never an issue on previous visits. Last time we were up there, dad and I sat on the dock staring up at the stars and just being in awe. We’ve been reminiscing about it all summer long. I planned to talk to him, but the first night on the dock I turned off the flashlight on my phone and my brain basically went “nopenopenope, water everywhere verybad runrunrun get to land runrunrun”. So that's a thing now, good to know I guess?

      So, yeah. We got back on Tuesday, and were exhausted from a seven-hour car trip. And then I talked to him again last night. Cried a bit, because that’s just how those talks tend to go, and then I went inside to hug the dog before sitting on the couch to resume my usual quasi-nocturnal routine. (I got upstairs and into bed before 4 am though, so I'm getting better! Little victories.)

      Closing Thoughts

      There’s a lot more I could say, but I don’t know what. Usually I like to edit these sorts of rambles to heck and back, but this time I’m doing minimal editing. (Editing note: I apparently lied, just went back to reread and edited it as I went along, dang it.) For now, I want to focus on some more closing thoughts and miscellaneous details. Things I couldn’t fit above too well, but think need to be said and shared. Maybe it can help you, maybe it won’t.

      The benefits of how my neurodivergence is impacting my grief: I can help my mom more. I’ve already decided I’ll take on the task of figuring out all the account transfers (e.g. Netflix, Ring, etc.). I was also able to go through my dad’s laptop to find photos, just quickly page through them and look for any photos with him. I’m not sure my mom could have done that herself without getting sucked into each memory they held.

      I will say that, as a writer, I like to think I understand emotions better than most people. I like putting myself in people’s shoes to figure out why they feel a certain way, understand their mindsets and how it influences their thought processes and actions. I’m definitely incredibly empathetic compared to the average person. That said, just because I understand their feelings, it doesn’t mean I know how the heck to handle it. My brain tends to freeze up. Happened when my aunt burst out crying and hugged me when my grandfather died years ago, and it will probably happen again now.

      So I’m still out of my element if mom suddenly breaks down sobbing and crying. I think this will apply to many of us. So uh. Sorry guys, I don’t have much advice for comforting people other than “just hug them as needed and let them vent”. Hugs can REALLY help though, I think some people these past two needed the hugs more than I did.

      On that note, feel free to reject the parade of hugs. I know a lot of ND folks don’t like physical contact or hugs anyway, but neurotypical folks can get over-hugged during these times too. One of my mom’s friends who lost her husband told us that we might get sick of hugs. So don’t feel obligated to accept them just because of the occasion. You're the one grieving, so they can't judge you for refusing. If they judge you anyway, they're assholes and don't deserve to have their opinions considered.

      One of my main coping mechanisms is humor. I try to be mindful of it and keep some of them to myself, but I might've made some jokes that are "too soon". For example, our dog is the only thing now standing between my mom and I from becoming crazy cat ladies. Previously it was my dad's allergies, so yeah. If you also cope with humor, just be careful about telling the jokes. The pain can be more raw for some than others, and some jokes might be too much. Some people are really good at putting up a strong front, so you can't always be sure how they'll actually take it. So be careful.

      I mentioned earlier that when my mom told me the news, I first thought it was about my grandmother. At the time, part of me wished it had been my grandmother, which made me feel guilty. But I later found out pretty much everyone had this exact reaction, including my aunt (her daughter) and I think even my grandmother herself. We've all been sort of mentally bracing for her death, and she's 97 so she’s lived a long and good life. It would still be sad of course, but, well, we’re expecting it. No one was expecting my dad to die though. So if you find yourself with similar thoughts, don’t feel like that makes you an awful person.

      One of the biggest benefits of my neurodivergence though: I was able to give a eulogy for my dad.

      I honestly expected I’d give one from day one, but apparently no one else did until I talked to the minister right before the service. Originally we said I’d go second, between my dad’s best friend and his brother. After his best friend’s speech though, I realized I should definitely go last. I could tell they’d be telling more lighthearted stories, and mine would set a different tone that served better for the end.

      I wanted to talk about dad’s love, his most defining trait and the most important thing he passed on to me. He was the kind of man who’d sacrifice for the people he loved, who’d go out of his way to find a specific restaurant despite wanting to go home just because we mentioned wanting milkshakes from there. Heck, last Christmas we all agreed to buy just three gifts each, and guess who didn't stick to that rule? I swore I'd buy a blu-ray player sometime this year instead, our DVD player doesn't work with the new TV we got in the basement so just needed to run to a store together. (I still might, but it's a lower priority now.)

      Besides all that, I wanted to share a story he told me, that I’ll also tell you now.

      When my grandfather was a little boy, one day at school a classmate came in raging mad about a fight with his own father. They’d had some argument, and this kid was ranting about how he hated his father. Petty, empty words because he was still mad at his dad over whatever they'd fought before.

      Well, his father died at work that day. Car accident, I think. And the boy grew up knowing his last memory with his father was that awful fight.

      Yeah, that sounds like an awful story to tell a kid, huh? I must have been five or six when he told me, and it was probably because I was pretty angry at my mom for some stupid petty reason. Just a kid throwing a tantrum, you know how it goes. Maybe it was a true story, maybe he just made it up on the spot to show me that being mad at my mom over petty little things was wrong. Either way, it worked. And I think it worked better than my dad ever knew. Thanks to that story, I grew up aware in the back of my head that death can happen suddenly and without warning. Maybe that’s a bit of a bad thing, but I’m grateful I got to understand that so early on without experiencing that sort of sudden loss myself. And it stuck with me, just how awful it would feel to have your last memory be such a bitter one.

      So, I made a point to always say “I love you” to my parents and any others I care about. They go to bed, “Good night, I love you.” They're going on a trip, “Have fun, love you!” when they leave and at the end of every phone call. They’re just running to the grocery store five minutes away, I open the garage door to stick out my head to say “I love you” just to make absolutely sure it’s the last thing I said to them, just in case.

      I don’t remember my exact last words with my dad. But I know that it was almost certainly “Good night, I love you” just like countless other nights. And I am so damn grateful I can say that.

      So I passed on that story at his funeral. And afterwards, I got countless compliments about how strong I was for speaking at all, and how I didn’t stutter or need notes (someone asked if I had public speaking experience, and I don't, so I guess I might have a natural knack for speeches??), but... I think that was most definitely because of my neurodivergence. I think I’ve already made it quite clear over the course of this post, but by the time of his funeral, I was, weirdly, okay. Sad and empty, but not devastated. So I could deliver my message clearly, the same one I'll pass to you:

      My dad was a wonderful, loving man, and everyone should remember that you never know which goodbye will be the last one. So make sure you always punctuate your farewells with an “I love you”, and try not to ever part on a bad note. Not even when you’re just going to sleep.


      If you’ve read all of this, thanks. And I hope maybe this ramble of mine can help people a bit too, especially those who have yet to experience such a loss themselves.

      Remember, everyone experiences grief differently. Maybe it will devastate you and you won't be able to function for a while, or maybe you'll be able to largely go back to "normal" a bit faster than you expect like I did. Brains are weird, even without throwing neurodivergence into the mix, and there's so many factors in grief that makes every experience truly unique. I'm not sure I'd be nearly as composed if I'd seen my dad at the hospital, or if he'd died in pain or of heatstroke. The inevitability and quickness of his death, the fact we could have done nothing to prevent it, has been a surprising comfort to both me and my mom because there are no agonizing "what ifs" to haunt us. We're not sure how we'd feel if it was something preventable, that's a "what if" I don't want to consider.

      Just remember that no matter how you respond, somewhere out there, there's likely someone else who's had the same feelings and reactions as you. You're not broken, you're not an awful person. You're just you. Your reaction won't diminish whatever feelings you have for the person—and note that I said have and not had: just because they're gone doesn't mean those feelings are gone too. He's still my father, I'm still his daughter. Death doesn't change that, it just means I can't hug him and tell him that directly anymore. The same applies for every other loss we'll experience. There's a reason some people refuse to date widows and widowers.

      Today, my aunt left. She’s been staying here since he died, she flew in from out of state. Tonight will be the first night with just me and mom at our house. This is the first night of our new “normal”. I don’t think we’ll have anyone over tomorrow besides the cleaning lady (who last came the day after he died—felt kinda bad for her to visit that day knowing what happened), so tomorrow will be the first day it’s really just us. The first day we won't have any real distractions from his absence.

      I don’t know how we’ll feel in the coming days, how things will go from here. Maybe his death will finally really hit us now that we’re not in funeral-preparation or vacation mode, and can sit and breathe in our own house. Maybe I’ll have a delayed grief reaction. Maybe my mom will break down sobbing in her bed tonight or tomorrow. I don’t know. Everything feels almost dream-like, like we’re in a weird limbo but also not. The world’s still moving without us, and we’re slowly moving with it.

      All we can do is take it one hour at a time.

      51 votes
    36. Help with finding out more about an obsure c++ graphics library

      I recently started classes again a little over a week ago. One of the classes I am taking is Computer science 2. One of the things it includes is openGL based graphics programming. They have us...

      I recently started classes again a little over a week ago. One of the classes I am taking is Computer science 2. One of the things it includes is openGL based graphics programming. They have us using glut, which is not bad in it self. However what they do is provide us a wrapper library for glut. In the form of a header named "graph1.h" and a precompiled library. Which goes by various names, such as "graphLib1.lib", "graphLib2010.lib", "graphLib2022.lib", "graphicLib2015.lib", etc. It's provided in the form of Windows flavored x86, Macos flavored x86_64 and arm. However, no forms for Linux. While I have been using Windows and VS Studio for classes so far, I strongly prefer my current Linux based tool chain. (text editor, build system, debugger). I have tried cross compiling with mingw-w64, but it fails when I try to link it. I would very much like to use it natively. To do this I would need either the library or the sources to compile it myself. That is what I would really like to find.

      Here is more about the library it self. It is based off of BMPLoader, a small library for loading bitmaps as openGL textures. It also inherits its license from BMPLoader too, because it is a derivative of BMPLoader. (GPLv2; and has been distributed). When you unpack the library there are 3 object files, BMPLoader.o, loadPNG.o, and example2.o. (.o/.obj) I have found traces of it online, however they all link back to my University, University of Central Arkansas. I have also found evidence of it being used at GSU too, but it is from one of the professors that is now here at UCA. (They even provided a pdf on using it, I hashed them and they were the same). Here is a copy of the header graph1.h.

      graph1.h
      /*BMPLoader - loads Microsoft .bmp format
          Copyright (C) 2006  Chris Backhouse
      
          This program is free software; you can redistribute it and/or modify
          it under the terms of the GNU General Public License as published by
          the Free Software Foundation; either version 2 of the License, or
          (at your option) any later version.
      
          This program is distributed in the hope that it will be useful,
          but WITHOUT ANY WARRANTY; without even the implied warranty of
          MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
          GNU General Public License for more details.
      
          You should have received a copy of the GNU General Public License along
          with this program; if not, write to the Free Software Foundation, Inc.,
          51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
      
      
        cjbackhouse@hotmail.com 		www.backhouse.tk
        
        I would appreciate it if anyone using this in something cool would tell me
        so I can see where it ends up.
      
        Takes a filename, returns an array of RGB pixel data
        Loads:
        24bit bitmaps
        256 colour bitmaps
        16 colour bitmaps
        2 colour bitmaps  (Thanks to Charles Rabier)
      
        This code is designed for use in openGL programs, so bitmaps not correctly padded will not
        load properly, I believe this only applies to: 
        256cols if width is not a multiple of 4
        16cols if width is not a multiple of 8
        2cols if width is not a multiple of 32
      
        Sample code:
      
      	BMPClass bmp;
      	BMPLoad(fname,bmp);
      	glTexImage2D(GL_TEXTURE_2D,0,3,bmp.width,bmp.height,0,GL_RGB,GL_UNSIGNED_BYTE,bmp.bytes);
      */
      #include <windows.h>
      #include <gl/glut.h>
      #include <iostream>
      #include <cstring>
      #include <string>
      #define endg "_endg_"
      
      
      #ifndef BMPLOADER_H
      #define BMPLOADER_H
      
      #include <iostream>
      #include <cstring>
      
      using namespace std;
      
      typedef unsigned char BYTE;
      
      class BMPClass
      {
      public:
      	BMPClass();
      	~BMPClass();
      	BYTE& pixel(int x,int y,int c);
      	void allocateMem();
      	int width,height;
      	BYTE* bytes;			//OpenGL formatted pixels
      };
      
      #define BMPError char
      #define BMPNOTABITMAP 'b'	//Possible error flags
      #define BMPNOOPEN 'o'
      #define BMPFILEERROR 'f'
      #define BMPBADINT 'i'
      #define BMPNOERROR '\0'
      #define BMPUNKNOWNFORMAT 'u'
      
      //Loads the bmp in fname, and puts the data in bmp
      BMPError BMPLoad(string fname,BMPClass& bmp);
      
      //Translates my error codes into English	
      std::string TranslateBMPError(BMPError err);	
      
      //Load and select in OpenGL
      BMPError BMPLoadGL(string fname);
      
      struct Precision
      {
        int precision;
        bool precisionFlag;
      };
      
      struct GraphColor
      {
        int r;
        int g;
        int b;
      };
      
      class Gout
      {
        private:
          int x;
          int y;
          int r;
          int g;
          int b;
          int precision;
          bool precisionFlag;
      
      
        public:
          Gout() { r= 0; g=255; b= 0; precisionFlag = false; };
          void setX(int x) { this->x = x;}
          void setY(int y) { this->y = y;}
          int getX() { return x;}
          int getY() { return y;}
          void setR(int r) {this->r = r;}
          void setG(int g) {this->g = g;}
          void setB(int b) {this->b = b;}
          int getR() {return r;}
          int getG() { return g;}
          int getB() {return b;}
          void setPrecisionFlag(bool flag) { precisionFlag = flag;}
          bool getPrecisionFlag() {return precisionFlag;}
          void setPrecision(int precision) {this->precision = precision;}
          int  getPrecision() {return precision;}
          friend Gout& operator<<(Gout& g, int int_val);
          friend Gout& operator<<(Gout& g, double int_val);
          friend Gout& operator<<(Gout& g, char* char_val);
          friend Gout& operator<<(Gout& g, string string_val);
         
      };
      
      extern Gout gout;
      
      struct Point
      {
        int x;
        int y;
      };
      
      
      
      struct GraphObject
      {
        char* str;
        int id;
        int no_points;
        Point* points;
        double* colors;
        int radius;
        int no_objects;
        BMPClass* bmp;
        int remove;
        int width;
        int height;
        int del;
        BYTE* bytes; //PNG BYTES
      };
      
      void reshape(int w, int h);
      void display(void);
      void init(char* title);
      int drawPoint(int x, int y);
      int drawCircle(int radius, int x, int y);
      void drawMyCircle( int Radius, int numPoints, int x, int y );
      int drawLine(int x1, int y1, int x2, int y2, int width);
      int drawRect(int x1, int y1, int width, int height);
      void displayGraphics();
      int displayBMP(char* fn,int x, int y);
      int displayBMP(string fn, int x, int y);
      int displayPNG(string fn, int x, int y);
      int displayPNG(char* fn, int x, int y);
      int displayText(char* str, int x, int y, int r, int g, int b);
      void clearGraphics();
      void setColor(int obj_no, int r, int g, int b);
      GraphColor setColor(int r, int g, int b);
      void timerColor(int value);
      void moveObject(int obj_no, int x, int y);
      void processSpecialKeys(int key, int x, int y);
      DWORD WINAPI display1(LPVOID lpParam);
      void processMouse(int button, int state, int x, int y);
      void removeObject(int id);
      void clearText();
      void GRAPH_SS();
      bool up();
      bool down();
      bool left();
      bool right();
      bool leftMouse(int&x, int&y);
      bool rightMouse(int&x, int&y);
      bool middleMouse(int&x, int&y);
      Gout& operator<<(Gout& g, int int_val);
      Gout& operator<<(Gout& g, double int_val);
      Gout& operator<<(Gout& g, char* char_val);
      Gout& operator<<(Gout& g, char char_val);
      Gout& operator<<(Gout& g, Gout&(*pt2Func)(int x, int y));
      Gout& operator<<(Gout& g, Gout&(*pt2Func)(int r, int g, int b));
      Gout& operator<<(Gout& g, Point a);
      Gout& operator<<(Gout& g, GraphColor gc);
      Gout& operator<<(Gout& g, Precision p);
      Gout& operator<<(Gout& g, Gout&(*pt2Func)(int precision));
      Precision setPrecision(int precision);
      Point setPos(int x, int y);
      void getPos(int obj_no, Point points[], int& no_points);
      bool mouseDragged(int& x, int& y);
      void processMouseDragged(int x, int y);
      void replaceObject(int orig_obj, int new_obj);
      void closeGraphics();
      
      #endif
      

      Right now I am of the opinion that it is a in-house "hackjob". That is how it feels with the GPLed BMPLoader glued together with other graphics functions. In an attempt to not have to use new literature or new style libraries with the new ".net 2008" style ide, as they were likely transitioning out of a codewarrior environment, and before that a borland environment.

      So far, I have asked our computer science club about it. The main thing I was told was that the professor just wants us to use windows. That I can understand, but I still want to see how far I can go. I have also tried sending an email about it to the professor, but all I got sent was a link to the glut downloads. I did reply back asking about the graphlib sources too, but I haven't heard anything back yet. I don't want to push too hard, I still have a whole semester ahead of me. So now I am asking here on tildes. I understand if nothing can be found, but at least information and experiences can be collected.

      11 votes
    37. What is your framework for back of the envelope/ MVP style software design?

      I suspect many don’t write anything down and do this largely by intuition/experience but I want to tease out some ideas. when it comes to describing and designing a system from a blank piece of...

      I suspect many don’t write anything down and do this largely by intuition/experience but I want to tease out some ideas.

      when it comes to describing and designing a system from a blank piece of paper, what are the parameters you think of?

      I’m thinking napkin sketch level of software design.

      So things like:
      Number of users, are they concurrent users, what load dimensions there are (disk IO, network IO etc.), target platform (everything is a web app these days), how do you design/visualise the data model?

      Any decisions or constraints that impact what and how you build a proof of concept / MVP? How do you document this? How do you test it against the finished software?

      7 votes
    38. What have you been watching / reading this month? (Anime/Manga)

      What have you been watching and reading this month? You don't need to give us a whole essay if you don't want to, but please write something! Feel free to talk about something you saw that was...

      What have you been watching and reading this month? You don't need to give us a whole essay if you don't want to, but please write something! Feel free to talk about something you saw that was cool, something that was bad, ask for recommendations, or anything else you can think of.

      If you want to, feel free to find the thing you're talking about and link to its pages on Anilist, MAL, or any other database you use!

      12 votes
    39. Who/what are the local treasures in your city/region?

      I'm curious to hear about the people or things in your city or region that add their own unique charm or character -- perhaps they're unknown or barely known to the rest of the world but are...

      I'm curious to hear about the people or things in your city or region that add their own unique charm or character -- perhaps they're unknown or barely known to the rest of the world but are important culturally to your area.

      I'll throw out a few of my picks for Dallas, Texas:

      • The Ticket is a local sports radio station that's been around since 1995, which is an eternity when it comes to AM/FM radio. On the surface, this doesn't sound that interesting, but the station goes way deeper than just sports. Most of the listeners are loyal and almost cult-like in their dedication. People say that when they listen, it's as if they're just hearing some of their friends talk on the radio. I'd go as far as to say it has introduced some vernacular into the Dallas area lexicon that you don't typically find in other places (i.e. you can have a conversation with someone and they'll say a phrase in a way that instantly tips you off that they're a listener).
      • Robert Wilonsky is a local writer/historian/everything Dallas guy. Not only is he passionate about Dallas, but he has a knack for writing and can turn a very boring civil matter into an exciting read.
      18 votes
    40. Skipping a step: Corridor Digital and AI anime

      Almost 6 months ago Corridor Crew released an AI-drawn anime short (ANIME ROCK, PAPER, SCISSORS) with an accomppanying making-of video ( Did We Just Change Animation Forever?). It got... mixed...

      Almost 6 months ago Corridor Crew released an AI-drawn anime short (ANIME ROCK, PAPER, SCISSORS) with an accomppanying making-of video ( Did We Just Change Animation Forever?). It got... mixed reception. Some loved the new era of "democratizing animation" (meaning you don't anymore need a team of hundreds of animators which in turn means it's possible for smaller creative teams to make their visions come to life), others really hated it for blatantly just ripping off an existing anime (Vampire Hunter D: Bloodlust, 2000) and general disrespect over animation as a job and art form -- or at least that's how (some) animators felt. Having heard them talking about drawing each frame with such a passion (on Corridor's show!), I can understand the ire.

      Now, almost half a year later, comes the sequel (ANIME ROCK, PAPER, SCISSORS 2) also with an accomppanying making-of (Did We Just Change Animation Forever... Again?). Things... have changed. Basically Corridor realized that stealing art is bad, so they hired a real artist to draw a model sheet as a base for the AI to draw from (instead of stealing others' work). They also hired a person to write a theme song and a team of online artists to touch up every frame of the anime (watch the making-of if you're interested in the details, they go through them very well).

      Next, some personal opinions of mine, starting with the first anime. I liked it. It was a nice and funny short with an interesting, smooth style that comes with the territory when there are more frames crammed into a second. Overall, it was the goofy concept of rock paper scissors combined with the over-the-top life and death drama that was fun. Visual style on the other hand, nowhere near ready. The warping and "worming" between each frame were really distracting and it wasn't ready for more than a tech demo (or for some relatively out-there story where that stuff ties into the film, not as a distraction). But I was able to look past those problems because it was a pretty good video.

      Most of all, I didn't like them using artists' work without permission (and not saying anything about it).

      Now to the sequel. It's... basically same? Same problems, less warping but for example king's crown was changing its color like it was having some sort of multistage chemical burn, and the visual style wasn't as strong and at times more clunky than on the first one. Maybe that's due the fact that the AI style guidebook was a lot smaller or that they were only willing to spent X amount of hours and money working on this while aiming for the anime episode lenght -- I don't know. But the story and the writing were still the best parts. Interestingly also I think direction was a bit weaker and they used too many "cool moment" tricks which made it visually messy. It basically got in the way of the story.

      (Also I really dislike that Niko still wasn't taking responsibility for stealing art from others, bit of a bummer since most of us knew better six months ago already.)

      What they proved with the second anime is that AI is still not close to replacing actual artists and it's a lot of work to make them even this way -- even if the AI part worked smoothly! But most of all what matters is the content, the creativity and how it's translated to the screen. Not the AI. It's a tool, not a revolution.

      Edit. For clarity and some additional thoughts.

      28 votes
    41. Canine Cruciate Ligament options for older dog

      I have a roughly 23kg/50lb furball who is approaching 12. She had a CCL rupture 4 years ago, but the vet missed it and thought it was just strained; it wasn't until a year later and she was having...

      I have a roughly 23kg/50lb furball who is approaching 12. She had a CCL rupture 4 years ago, but the vet missed it and thought it was just strained; it wasn't until a year later and she was having leg weakness that I brought her to a different vet who assessed the old CCL injury and that as a result, the knee had developed arthritis. Since then, we have been treating it with pain management, weight loss, and joint supplements. I had asked that vet about surgery but their advice was that it's much more effective immediately and less so once the arthritis is settled in. Her right CCL ruptured later in that year since she'd been overexerting that leg (apparently most dogs who injure one will later injure the other); she immediately had the suture surgery and it went fantastically, with her regaining essentially normal use of that leg.

      A few years on and the right leg remains strong but the left leg is weakening, with her starting to show some pain reactions to its use, and I'd like to get some opinions on paths forward. Despite her age she is still in excellent physical shape apart from the leg and I want to be sure her hopefully many years are happy and comfortable. Note this is not in lieu of vet advice (I am writing this from the vet waiting room), but more looking for people's experiences who have tried some of these.

      So things I have been considering:

      • Surgery of some kind - suture, TPLO, even artificial knee? Pro, fix the knee weakness. Con, with the recovery and risk, I am not confident it would save her more pain and discomfort long term than the procedure would cause. I also have a feeling a full joint replacement might be exorbitantly expensive.
      • Physical therapy
      • Orthopedic brace
      • Accepting that I have an elder pupper and just trying to manage the symptoms :(
      5 votes
    42. Anyone have any interesting facts or wild stories to share about strange characters in history? I can start - with Marquis de Sade.

      My contribution: It's 2:17am on a school night, you're a teenager, and you're googling "most disturbing movie ever made" - because you can. Among mentions of films like A Serbian Film and...

      My contribution:

      It's 2:17am on a school night, you're a teenager, and you're googling "most disturbing movie ever made" - because you can. Among mentions of films like A Serbian Film and Audition, you also notice that a film with two names is commonly mentioned: Salò, or The 120 Days of Sodom. Huh, even the name sounds creepy. After looking behind you to make sure no one's watching, a brief glance at a summary of the movie explains enough to make you want to forget about the whole thing forever. Regardless, you fall further down the Wikipedia hole... (or in my case, you really do forget about it for 10 years, only to unfortunately stumble across it again yesterday.)


      Salò was made in 1975 and is based on a novel written by Marquis de Sade in 1785. It is known as one of the most disturbing films ever made, but as I learned recently, the film and novel somewhat pale in comparison to the real life of the author. Sade was a French guy who committed all manners of wild, outrageous, and terrible behavior throughout his life, and his Wikipedia page is a crazy ride. You know the word "sadism?" This man is literally the etymological origin of sadism. (Also, practically his whole existence requires a content warning. In this case, it seems that the art has never been separate from the artist.)

      In 1763, Sade was charged with "outrage to public morals, blasphemy and profanation of the image of Christ," which at first makes him seem pretty cool. Alas, it all goes downhill from here, as he was known as a nuisance and danger to every community he lived in.

      TW: Sadism, sexual abuse, physical abuse, child sexual abuse

      He once locked a woman in a room and went on a ultra-cringe atheist tirade that would make even the most condescending neckbeard blush, screaming about how God doesn't exist while simultaneously masturbating, urinating on things, stomping on a crucifix, and ordering the woman to beat and whip him. He locked another woman in his home, whipped her, and poured hot wax in the wounds. He was arrested, then let out of jail because he wrote letters and whined to the King about it. He was such a creep that the local police started warning sex workers not to visit him. He fell in love with his wife's sister when she was 13, and eventually ran away with her. He committed absurd acts of pedophilia, including forcing groups of children to perform "erotic plays" while trapped in his home for weeks on end.

      Later, when Napoleon Bonaparte issued a warrant for his arrest after being offended by his novels, Sade was imprisoned, then had to transfer prisons because he was being such a disgusting sex pest to other prisoners at the first one. His family had him declared insane and moved to an insane asylum. While in the asylum, he was permitted to direct and perform his plays, using the other patients as actors. Somehow, even when living amongst the most underprivileged members of society in prisons or insane asylums, it seems that Sade was never fully prevented from promoting his ideas and art to the world, even though the subjects he explored were universally horrifying to society - then, as well as now. I found this fascinating.

      TW: child sexual abuse

      This man spent his whole life committing weird, gross, violent sex crimes at every turn, and no one ever really stopped him from doing that either. His life is one long cycle of rapes, arrests, assaults, kidnappings, and imprisonments, and he keeps on going until the very end. When he was 70, he entered a four year long sexual "relationship" with a 14 year old daughter of one of the asylum employees, and then died at the age of 74.

      Sade wrote The 120 Days of Sodom on scraps of paper while in an insane asylum in 1785, and lost it in the Storming of Bastille during the French Revolution. It was somehow rescued (eternally unbeknownst to him,) and was finally published in 1904, to eventually be adapted into the film that sent me down this whole rabbit hole.

      While reading about Sade's life, I was surprised not only by the major events in history he was present for, but the lasting impact he had on philosophy, art, and culture. As mentioned above, the word "sadism" has its roots in his name. The Surrealists adopted him as an inspiration in the 1920s, dubbing him the "Divine Marquis" and praising his ideas about "sexual freedom." (Side note: I love surrealism, but I swear, I never stop discovering new, unsettling facts about Dali and his ilk.) Along with Surrealism, he is said to have had great influence over Modernist art. Some consider his work to be a precursor of nihilism. Sade also influenced Sigmund Freud, Friedrich Nietzsche, and at least one serial killer.


      Discussion

      Learning about this guy left me astounded, and I just needed to share with someone. Could I have just posted the Wikipedia article? Yes, but that's not as fun as writing down this crazy story and some of my feelings about it. (Note: I did not link sources excessively in this post, as it generally follows the structure of the Wikipedia article and sources can be found there.)

      I couldn't believe I didn't already know about Marquis de Sade before today (maybe because I've never taken a philosophy class?) It also got me thinking that I'd like to hear about any other outrageous, controversial, or just plain strange characters in history that you might know of. Even the other historical figures mentioned above have pretty wild lives themselves. (And on the other hand, I suppose there's so much here to chew on that we may just discuss Sade in general. If so, have at it. I'm particularly fascinated by how such a sick individual has heavily influenced significant parts of our culture, and how to feel about that.)

      Fun facts are welcome, considering I certainly didn't bring any.

      66 votes
    43. What have you been watching / reading this month? (Anime/Manga)

      What have you been watching and reading this month? You don't need to give us a whole essay if you don't want to, but please write something! Feel free to talk about something you saw that was...

      What have you been watching and reading this month? You don't need to give us a whole essay if you don't want to, but please write something! Feel free to talk about something you saw that was cool, something that was bad, ask for recommendations, or anything else you can think of.

      If you want to, feel free to find the thing you're talking about and link to its pages on Anilist, MAL, or any other database you use!

      12 votes
    44. I'm generally confused about dating women

      Tale as old as time, I suppose. Straight man doesn't understand women. I'm hoping this site will provide a healthy place to discuss my feelings and get wholesome input from others without it...

      Tale as old as time, I suppose. Straight man doesn't understand women. I'm hoping this site will provide a healthy place to discuss my feelings and get wholesome input from others without it turning into a pity party or cesspool.

      I didn't have any interest in dating until after I'd graduated college. Unfortunately, I immediately moved to an area of the country notorious for its unfavorable gender ratio. There are many more men than women here which means I'm starting on hard mode. I do at least have some traits which make things easier than for most. I am high earning, reasonably fit (not super cut but I work out most days), tall and I believe mentally healthy. However I can tell that my approach doesn't really catch with most people.

      I've had limited success out here. Some of my failures are mine to own. Getting started from nothing means I'm venturing into the unknown. I'm a naturally anxious person and never felt any intuition in social situations. Thankfully I've managed to figure out a way of being that jives with some people and learned the hard way the things I do that don't jive so well. But dating seems to have its own social rules - and they're harder to learn due to all of the misinformation.

      To sort out a lot of the misinformation I look to the people I see with the greatest degree of success. The older couples that are clearly deeply happy. My parents do pretty well in that regard. They've been married for 30-ish years with nothing more than a short argument between them. Or maybe I'll talk with an older co-worker who loves his wife the same way he did decades ago. People say that all happy families are the same, and unhappy families each broken in their own way. It's clear that there are some things in common with the happy couples - a universal recipe for happiness and success.

      • Forgiveness
      • Consistent effort
      • Flexibility
      • Similar values

      I try to take these virtues with me when dating.

      Of course, mutual attraction is a black box and also plays an important role. I've tried dating women that are just outside of what I would consider attractive. I think it's important to know what truly is important to me. But I found that things did not feel right and I can't compromise in that way. I'm not looking for a 10. But if I know they are not attractive to me it won't work.

      In the normal world (outside of online dating) I think the odds of a random person being instantly notably attractive are very low. Someone needs to be sufficiently aesthetically attractive, but also have the right mind and soul. Without the latter two I have no interest. So for me when I've met a nice woman from a dating app the process of learning more about this person begins - and it can take a while to truly get to know someone. But I draw on the virtue of effort and am more than willing to make that an active process as we get closer.

      There are actually some people out there that this all seems to align with. I think it's mostly a matter of time before I find the right person - so I'm not entirely discouraged. But the vast majority of women I meet seem to have the same feedback. They don't feel a connection - maybe that translates to "they're not attracted enough to me", maybe it's something else. But what I call a "connection" is something that can't be absolutely determined after one date.

      Given my profile pictures are representative of my appearance, I don't think they're all saying I'm aesthetically unattractive to them. Sure, some might decide after meeting me that they aren't as attracted in person. I experience that for myself some of the time. But I suspect that much of the time this is more of a mismatched approach. I really want to know either how better to find my kind of person, or what ways I can adapt to be flexible for the women I'm dating.


      Edit: Thank you everyone for your thoughts!

      A lot of people said a lot of things, many of which sounds right to me but only a few I think are applicable as next steps.

      1. My own reflection leads me to believe that being more present and less analytical will make dates more enjoyable and productive for both people.
      2. Keeping a very long term goal in mind cripples the dynamic of early dating. It requires future prediction abilities beyond what a human can do.
      3. I don't know if I can be the "fun guy" all the time but I can definitely increase the amount of fun.

      I wrote up a journal entry about what I wrote here and everyone's responses. I'll bring up my thoughts with my therapist later. Maybe this is weird but I threw the journal entry into ChatGPT. If nothing else it was positive and cheerful, which is helpful. But I was able to drill down on a few different things and got answers that sound reasonable. This is surely a common enough topic that it's got good training data for it.

      I'd also like to say, for whoever reads my comments, that much of what I wrote is more about following a thought as far as it will go more so than putting my internal constitution into writing. I'm here to be as malleable as I need to be.

      70 votes
    45. Sunday Game Jam Review Thread (July 16 2023)

      Welcome back to the third weekly game jam thread. Whats a game jam you may ask. Well imagine if you locked a group of game developers in a box for box for some quantity of time ranging from a few...

      Welcome back to the third weekly game jam thread.

      Whats a game jam you may ask. Well imagine if you locked a group of game developers in a box for box for some quantity of time ranging from a few days to a few weeks and told them to compete with each other by building something around a theme and then judging whatever each other came up with, that's a game jam.

      Longtime viewers AKA the 5 people to who looked at the 2 previous threads will have no doubt noticed I missed last week. During an unusually normie weekend I was busy awkwardly standing in a corner at not 1 but 2 different parties and was super tired when I got back I did not want to write this up. I hope you can forgive me. To ensure that this does not happen again I am moving this thread to Sundays which should give me more time flexibility and something to look forward to instead of sitting around dreading the upcoming work week.

      Also as a bit of compensation for your troubles today I am linking 2 top quality longer games that you can really sink your teeth into this week. I am 100% cool with someone discussing games from any week in future threads so don’t sweat the time commitment and don’t feel you have to finish the whole game before returning to discuss it. Quality video games shouldn’t have an expiration date.

      With that said lets get into the this weeks games

      Infinimall: Dream Job!

      Platforms: Windows, macOS, Linux, Android
      Authors: Pandora
      Genres: Visual Novel

      Coming to you with love from the the folks in the the proverbial vaporwave-dreamworld-liminal-mall-urbex complex, Infinimall: Dream Job! Is a dating sim visual novel set inside a surreal mall and originally written for the NaNoRenNo 2023 Jam. Featuring the Doomer Girl like bisexual disaster Mia(I wonder if its the same Mia as Heart Beat) as she navigates a dead end job and tries to get her dead end life back on track.

      According to my calculations the game has about 100 book pages worth of dialogue over all its branches which should be a breeze for the text-only titans that walk the halls of this site.

      Hypnagogia

      Platforms Windows
      Authors: sodaraptor
      Genres: Adventure

      Our second game is also taking us to the dreamworld but this time its inspired by late 90s PSX aesthetics, in particular, the cult classic game LSD: Dream Emulator which is fitting given it comes from LSD Jam 2020. It centers on a gameplay loop of exploring diverse dream worlds inspired by dreams from the developers own dream diary. I think the game is best thought as a sort of drug trip or spiritual experience in the same way as something like Superliminal. Go in with an open mind and I think most people can get something from the experience. This goes double for the games sequel Hypnagogia 無限の夢 Boundless Dreams which is available without DRM on itch.io or with DRM on Steam if you are into that sort of thing.

      However long it takes after you awaken from your strange dream let me know what you are thinking. Its okay I won’t die if you don’t like the same games I do though I will be sad. Its lonely walking the path of niche games but you can’t make friends if you never share.

      PREVIOUS WEEK

      7 votes
    46. What do you think on how suicide prevention is handled in the world? What can be done better?

      I was inspired to write this after reading this reddit post. It ranted about people who attempt to disuade people from commiting suicide by telling them that they are selfish because of the impact...

      I was inspired to write this after reading this reddit post. It ranted about people who attempt to disuade people from commiting suicide by telling them that they are selfish because of the impact it will have on other people (I do think it is explained better in the post if you are interested).
      However I have also been thinking about how suicide prevention is handled by most governments. I am not sure of exactly what process happens in other countries, but in America if you fail a suicide attempt you can be involuntarily put into a mental health asylum for a temporary period of time, and from reading many accounts of what people have experienced in these asylums and from my ongoing experience with suicidal idealation I very much feel i would be 10x more likely to commit suicide if I was put into such a facility once i got out.
      But I also wanted to talk about other ways individuals may try to disuade people from suicide which i find problematic. Before i continue, i do want to say that I am not blaming these people, they have very good intentions. But something that has bugged me for a while has been that whenever people discuss suicide/mental health problems the first thing that is done is just recommending suicide hotlines/telling the person in question to seek a therapist/psychologist. While these options can be good for many people, i want to mention that

      1. Suicide hotlines (mainly 811) are known for reporting people to police and having them put in mental health asylums (often times unnecisarlly). And staff at these suicide hotlines are often uneducated or rude to callers, or will just not answer or even hang up.
      2. Many people in these circumstances do not have access to trained proffesionals. Even if you live in a country with public healthcare, you may be in a situations (mainly abuse) where you cant get access to one either way.

      Anyways sorry for the rambling, my brain is tired and i just wanted to get this out there. But based off of the above points, do you think that suicide prevention in society is flawed, and what could be better? While i do agree that it is flawed and there are ideas related to government on how to handle suicide prevention, i do not know what could be done on the individual level. To me one of my only resources apart from seeing other people experiences online is music (mainly Elliot Smith, Linkin park, Soundgarden and Nirvana) which I deeply relate to. But anhedonia can prevent enjoyment of such things.

      29 votes
    47. Any experience with making a board game?

      My friend and I embarked upon a journey over the past few months to create a tabletop board game. The interesting part is that we were motivated by the emergence of generative AI and the...

      My friend and I embarked upon a journey over the past few months to create a tabletop board game. The interesting part is that we were motivated by the emergence of generative AI and the capabilities it had in rapid prototyping concepts. On a whim we said, let's see how far we can push making a board game. We pushed Midjourney, ChatGPT, and a variety of creative tools to help build the foundation for our game. We both have design chops and are into diy, creative design, and 3d printing, and technology to help get this thing past the finish line.

      We are now at the point were after many iterative sessions, we have a functional and fun to play game! Our intention is to give it away as a free downloadable that folks can 3d print and paper print all the parts so they can play too! Huzzah! We are balancing the rules and creating the instructions which is not something we are relying on AI aside sticking to the theme. We are in search of inspirato on what makes gameplay fun for folks today.

      Question What are the most fun, exciting, or challenging aspects of any tabletop or board games you play? What keeps you engaged?

      EDIT
      I didn't give many specifics on the game itself, and figured it might help. Remember we used AI to come up with this storyline. The prompt was to write a story for a "Sci-fi Christmas Horror" board game...

      The basic premise is that you are attending a party at the North pole celebrating the research of Dr. Frost on ancient Christmas magic. Predictably things go bad, and you have to find your way out before it's too late and you are killed by a troop of Christmas themed monsters.

      The games objective is to work together to escape the facility by collecting sleigh parts, fighting monsters, navigating a maze in dark hallways, and visiting special rooms to solve puzzles. It's all kinds of ridiculous but fun it its own way.

      12 votes
    48. Nuclear fusion discussion

      I'm a big fan of nuclear fusion as a concept and hope to shift toward doing active research in the field at some point. I'd like to open this discussion to talk about topics regarding nuclear...

      I'm a big fan of nuclear fusion as a concept and hope to shift toward doing active research in the field at some point.

      I'd like to open this discussion to talk about topics regarding nuclear fusion as a future energy source. To start, I'll lost a couple of ongoing fusion efforts I'm familiar with.

      ITER:Of course the biggest fusion project is ITER, the massive multinational collaboration which is building a massive tokamak reactor in France. Unfortunately ITER will never produce power for average people, as it's purely a test reactor with no plans to be connected to the grid. The following effort to build a functional grid connected reactor, DEMO, isn't set to be built until at least 2050. This has resulted in a considerable number of private ventures trying iut experimental alternative approaches.

      HELION:At the time of writing this, there's quite a bit of buzz surrounding Helion energy, both because of the ambitious timeline theyve recently proposed as well as the investment of Sam Altman of OpenAI fame. Helion uses an FRC topology, which I personally think is a really cool idea. Basically it's a tokamak without the physical shell around it, and is kept sustained by the internal plasma physics. Helion also has another interesting quirk, they are not pursuing the typical DT fuel strategy, but are instead planning to use DD fusion to breed He3 and use DHe3 fusion as the primary energy source. I think this is a good idea because DHe3 fusion is "aneutronic", whereas DT fusion produces high energy neutrons that are somewhat of an unsolved problem to deal with. I wonder though, how they intend to deal with the inevitable tritium pollution that DD fusion creates, and how they will separate that out before Iit creates neutrons anyway.

      TRIALPHA:In addition, another major company TriAlpha Energy, also pursued FRCs, hoping to use an alternative proton-boron11 mix to achieve aneutronic operation. I think they've sort of pivoted toward being more a neutron source than working toward breakeven.

      HB11: A recent proposed approach is HB11, which is also going for proton-boron fusion. Now with Tri Alpha this seemed really dubious, because hydrogen boron has a much lower cross section for fusion than other options, even the DHe3 that Helion is doing. In addition, boron has way more electrons than hydrogen, so a proton boron plasma has more electrons with causes more bremsstrahlung loss. HB11, however, thinks they can overcome this through high energy laser acceleration. They want to use a high power laser to shoot a fuel pellet into a target. This supposedly will work much better than heating the stuff, because the laser will impart a specific impulse and thus the thermal spectrum of the impact will have a much higher Q factor centered around the cross sectional peak. I'm not really convinced on this, just because I feel like that thermal spectrum would only last for the first few atomic layers of impact before it doesn't really matter amymore.

      CFS: The next option I would consider to be one if the most popular fusion startups is Commonwealth Fusion Systems. They have what I'd consider the most conservative approach, they are attempting to build a Tokamak design like ITER, but hope to reduce the size considerably by taking advantage of advances in superconductor technology with REBCO tapes.

      W7X:The next reactor type I'll mention was in the news a lot a few years back, the Wendelstein-7X in Germany. This is a stellarator design, the crazy twisted car wreck of a thing you may have seen before. The stellarator is shaped that way so that it doesn't require an induced current like the tokamak to have magnetic helicity, because the shape does that automatically.

      ZAP:Another well liked dark horse is Zap Energy. They're not as flashy as the other reactors but seem to be working off solid physics that have been proven out over many years. They're trying to do sheared flow z-pinches, which is basically creating a lightning bolt that's perfectly straightened out and super dense.

      DPF:One more somewhat obscure option is Eric Lerner's Dense Plasma Focus approach. I'm a little puzzled by this option because it seems to be the exact opposite of Zap, where they make an incredibly twisty lightning bolt instead of a straight one.

      FUSOR/POLYWELL:There are a couple reactor types that get mentioned often but are more or less obsolete are the Fusor and the Polywell. A Fusor is a neat device that can be built to fit on a desktop and still produce actual fusion reactions, but has a fundamental design flaw of a physical electrode inside the plasma that introduces too much conductive heat loss. The Polywell is a more advanced concept thay tries to create a "virtual" cathode with orthogonal magnetic mirrors, but I think after many years of experimentation researchers were unable to validate the formation of such a virtual cathode.

      NIF:One option that is sort of tangential is the NIF, which you might have heard technically produced more energy than it produced. I dont think its necessarily going to go anywhere, mostly because it's more a weapons program than an energy program, but I think the chirped pulse amplification technology they use is really cool.

      GENERAL-FUSION:And finally I'd be remiss if I didn't mention the very highly funded and publicized General Fusion. I definitely give them points for pure childlike wonder. The original pitch was they were going to take a giant swirling tornado of molten metal, fire a ball of plasma into the eye of the storm, then smash the whole thing from all sides with a hundred giant hammers. To be honest is such a wild concept that I don't really know if it really makes any sense or if it's a fever dream. It's undergone a few revisions after finding out that certain parts of its concept just weren't going to work. This doesn't inspire a ton of confidence, but also shows flexibility in their thinking.

      There's definitely lots of other companies with other variations, but this gives a general idea of the huge range of ideas and approaches being pursued. I think it's a really cool field to explore and I'd love to hear all your thoughts about it.

      48 votes
    49. Thoughts on Notes/Blog/Personal Website Directory Structure

      :wave: everyone, I've been thinking about where to put non-technical blog posts and what to call them since, so far, I have bookmark/, cheatsheet/, howto/, note/, snippet/ and tutorial/ folders...

      :wave: everyone, I've been thinking about where to put non-technical blog posts and what to call them since, so far, I have bookmark/, cheatsheet/, howto/, note/, snippet/ and tutorial/ folders already[1].

      I think those cover most of the things I like writing about and I intend to share, but I also enjoy poetry, analyzing movies, political commentary and writing an essay here and there.

      Following from that, I kept essay/, poem/ and commentary/ around for whenever I felt like sharing some of my non-technical writings, but I don't like those folders :smile:. They seem way too granular, more akin to tags than categories, both of which are contained in each file's metadata.

      Tags, however, don't feel like a "pillar"/category of a Zettelkasten/ramblings/thoughts crate. They're empty at the moment and in draft/, so it's the perfect chance to do some re-structuring and avoid the issues I faced when I ditched blog/category and chose the current structure.

      In case you're asking yourself why I didn't put everything in the same folder, as they reflect categories and each .md file has category metadata already, it's because the drafts in draft/ became unmanageable (+120). So, in an effort to give myself an easier way to navigate and edit, I decided /folders were going to reflect the categories that existed. I'm aware it can be that after note #50 or something I have the same problem, and thus it wouldn't have made a difference whether notes were together with tutorials or not. I've decided to deal with that problem when it arises :)

      I'd be very interested in hearing your thoughts! Would you keep essay/, poem/ and commentary/ or merge them into something else? note/ are short and wouldn't feel right for longer ramblings. I am not a big fan of writings/ as everything is a "writing", prose/ also doesn't quite fit and so far the only one I've sort of liked is reflection/ since essays, poems, and comments on happenings are the result of reflecting.

      /rant over, I know, I'm overthinking it. Let those not guilty throw the first stone :)

      [1] I've removed quite a bit of the irrelevant stuff but kept what I believe is relevant, but feel free to ask away in case something necessary is missing.

      .
      ├── bookmark/
      │   └── sample.md
      ├── cheatsheet/
      │   ├── sample.md
      │   └── sample.md-data
      ├── commentary/
      ├── draft/
      │   ├── bookmark/
      │   │   └── sample.md
      │   ├── cheatsheet/
      │   │   └── sample.md
      │   └── ...
      ├── essay/
      ├── extra/
      │   ├── archive/
      │   ├── blob/
      │   └── robots.txt
      ├── howto/
      │   └── sample.md
      ├── note/
      │   └── sample.md
      ├── poem
      ├── private/
      │   └── sample.md
      ├── snippet/
      │   └── sample.md
      └── tutorial/
          ├── sample.md
          └── sample.md-data/
              ├── sample.png
              └── ...
      
      10 votes
    50. I want to experiment with writing for video games, can you help me find a starting place?

      Hi there, I enjoy writing! I find all formats fun to play with from short stories to screenplays. One thing I've never really written for is video games. I love the idea though. All the world...

      Hi there,

      I enjoy writing! I find all formats fun to play with from short stories to screenplays. One thing I've never really written for is video games. I love the idea though. All the world building, lore notes, dialogue, weapon descriptions, codecs, bestiaries and on and on. There's all sorts of ways to tell a story through a video game and I want to try my hand at it!

      Problem being though, I'm not particularly interested in game design. I'm not NOT interested, but it's not where my passion is. I am willing to learn what I need to, so don't shy away from suggestions that would require me to learn some on the design side.

      Really the only ideas I've come up with are using the mod creator in Neverwinter Nights 1/2 or something like RPG Maker? Are these overwhelmingly difficult to get started in? Could I write in all the things I mentioned from dialogue to weapon descriptions?

      Or perhaps trying to find someone NOT interested in the storytelling side? Someone who wants to focus on design but would love some storytelling in their project and would welcome the addition?

      Or even starting with TTRPG modules maybe. Video Games and TTRPG modules seem to have some similar storytelling elements.

      Does anyone in the profession have thoughts? Does anyone not in the profession have thoughts?

      anyways, bye love you

      17 votes