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    1. CGA-2025-12 🏴‍☠️🏝️🍌 INSERT CARTRIDGE 🟢 The Secret of Monkey Island

      Warning: this post may contain spoilers

      Introduction

      Deep in the Caribbean, the pirate haven of Mêlée Island is home to the deadliest brood of ne'er-do-wells what ever sailed the seven seas: the infamous scurvy seadog Meathook; the buccaneer Sword Master whose name is feared in every corner of the isle; and most horrifically, the spectral ghost pirate LeChuck. Onto these disreputable shores late one night arrives the hapless, clueless, and utterly guileless flooring inspector Guybrush Threepwood, with nothing to his name but the dream of somehow becoming a real pirate himself.

      Discover a thrilling world of swordplay, thievery, and, er, treasure huntery in The Secret of Monkey Island. Insult your enemies, fire the cannons, find true love, concoct mysterious voodoo brews, poison guards, evade cannibals, traverse hellish catacombs, raise a pint of grog, and (maybe) discover the Secret for yourself!


      The Secret of Monkey Island

      Happy December! This month we're playing the legendary 1990 Lucasfilm Games point-and-click adventure from the minds of Ron Gilbert, Tim Schafer and Dave Grossman.

      You see, one of my favorite rides in Disneyland is Pirates of the Caribbean. You get on a little boat and it takes you through a pirate adventure… Your boat keeps you moving through the adventure, but I’ve always wished I could get off and wander around, learn more about the characters, and find a way onto those pirate ships.

      • Ron Gilbert, from the Lucasfilm Adventurer, Fall 1990

      I was sorting through some boxes today and I came across my copy of Tim Power's On Stranger Tides, which I read in the late 80's and was the inspiration for Monkey Island. Some people believe the inspiration for Monkey Island came from the Pirates of the Caribbean ride — probably because I said it several times during interviews — but that was really just for the ambiance. If you read this book you can really see where Guybrush and LeChuck were plagiarized derived from, plus the heavy influence of voodoo in the game.

      • Ron Gilbert, from Grumpy Gamer, 2004

      The Secret of Monkey Island is renowned for its zany humor, great (and mostly fair) puzzle design, gorgeous pixel graphics, and memorable soundtrack. Unlike other adventure games of the era, SMI invites you to try anything and everything without worry — you can't die. It's chock full of goofy swashbuckling anachronisms and hilarious good times. Maybe a little frustration too. Hey, you can just look up the answers when you get stuck. We couldn't do that in the '90s. Respect the grind.

      The game originally released for DOS, Amiga, Macintosh, Atari ST, FM Towns, and Sega CD. Those versions are no longer available for purchase in the usual places (you might try eBay but save up your pieces o' eight if you go that route). All the original versions are playable in ScummVM if you lack the necessary hardware. If you find yourself needing access to a Dial-A-Pirate wheel, the original has been helpfully digitized here for your convenience.

      Different releases of the original game have different audio and graphics. Some people have opinions about which version is best. These are all valid. I prefer the version I grew up with, but no shade on the others. They all have their own charms.

      The Secret of Monkey Island: Special Edition is a 2009 remaster that is the official recommended way to play today. It includes fully recreated high-resolution graphics, music, and voiced dialogue, with a modernized UI. It includes a quick toggle between classic and remastered modes, which is a nice touch. The Windows version is currently on sale for 50% off from GOG (DRM-free), and also available from Steam. It is reportedly playable on Steam Deck.

      Side tangent about voice acting in the Special Edition...

      This interview with Dominic Armato hints at one of my favorite real-world stories related to Monkey Island. This aspiring voice actor was a huge fan of the first two games in the series, which were originally unvoiced. He was in the right place at the right time to land the role of Guybrush in the third installment, which was the first to have voiced characters. It's a good but not great game, and very different from the first two due to being helmed by an entirely different team. All other things aside, Armato NAILED it. He is Guybrush. He returned to voice the fourth game and then... was brought back to reprise his role in the Special Editions of SMI and MI2. It was a dream come true for him, but amazing for fans of the series too; finally the original games have full voiced dialogue and the main character is played by the guy who was born to do it.

      The rest of the voice cast is great too. This aspect of the Special Edition really rounds out the game nicely and I consider it an essential part of the experience now. That said, personally I find the SE visuals and music to be really lackluster, and I prefer the original UI as well. You can toggle the classic mode but this removes the VO too... which is why I will instead be playing the Ultimate Talkie Edition, a fan hack of the DOS release (playable in ScummVM) that adds the SE voice tracks and keeps the original everything else. It can be easily found online but I'll refrain from linking it here since SMI's abandonware status is debatable.

      From what I can tell the Special Editions of SMI and its first sequel were also sold as a bundle for Xbox 360, PlayStation 3, and iOS. I can't speak to the current availability of any of those but they're probably all terrible ways to experience it anyway.

      Limited Run Games has also issued a few re-releases of the original game in recent years. I don't know much about these, and good luck finding them for sale anywhere.

      Genres: Adventure, Point-and-Click

      Links: MobyGames, Wikipedia


      Game Setup

      The main purpose of this topic is to get people up and running with the game. As such, it's recommended that you:

      • Share which version of the game you're playing
      • Share what hardware you're playing it on
      • Share if there are any tools/mods that you recommend
      • Share anything you think is important for people to know before they start the game
      • Ask questions if you need help

      Another purpose of this topic is to revisit the game and its time period:

      • Do you have any memories or associations with this game itself?
      • What about its system or era?
      • What aspects of retro gaming were common at the time?
      • What other games from the same time period are you familiar with?
      • What are you expecting from this game in particular?

      Finally, this topic is the beginning discussion for people starting to play it:

      • Post updates sharing your thoughts as you play.
      • Ask for help if you get stuck.
      • Offer help to others.

      It is recommended that you reply to your own posts if you are making consecutive updates so that they are in the same thread.

      IMPORTANT: Any links to the game should be legal distributions of the game only. Please do NOT link to any unauthorized copies.

      IMPORTANT: Put any spoilers in a dropdown block. Copy/paste the block below if needed.

      <details>
      <summary>Spoilers</summary>
      
      Spoiler text goes here.
      </details>
      

      FAQ

      What is CGA?

      Colossal Game Adventure (CGA) is Tildes' retro video game club.

      Each month we will play a different retro game/games, discuss our thoughts, and bask in the glorious digital experiences of yesteryear!

      Colossal Game Adventure is a reference to Colossal Cave Adventure. It's one of the most influential games of all time, one of the first text-based interactive games, and one of the first games to be shared online.

      What do we want to do with this group? Play influential games; interact with each other through text; and share the love for retro games online!

      It also abbreviates to CGA (because we love chunky pixel art), and its name communicates the Colossal amount of fun and excitement that we have with retro video Games in our shared Adventure of playing them together.

      Do I have to sign up?

      No. Participation is open to all.

      There is a Notification List that will get pinged each time a new topic goes up. If you would like to join that list, please PM u/kfwyre.

      Are there restrictions on what/how to play?

      Each month will have a focus game or games that will guide our discussions. Beyond that, there are no restrictions. The philosophy of CGA is to play in a way that works for you!

      This means:

      • Choose whichever version of the game you want.
      • You can use cheats, save states, mods, etc.
      • You can watch a streamer or longplay instead of playing it.

      If you have already played a game and want a different experience:

      • Try a randomizer or challenge run.
      • Play a different version of it.
      • Play a related game (sequel, spiritual successor, something inspired by it, etc.)

      There is no wrong way to participate in CGA, and every different way someone participates will make for more interesting discussions.

      What is the schedule?

      Each month the Insert Cartidge topic will be posted on the 1st, while the Remove Cartridge topic will be posted on the 20th.

      Nomination and voting topics will happen in March and September (every 6 months).

      Schedules are also posted then.

      All CGA topics are available using the colossal game adventure tag.

      What do Insert and Remove Cartridge mean?

      Inserting and removing cartridges are our retro metaphor for starting and stopping a given game or games.

      The Insert Cartridge topic happens at the beginning of the month and is primarily about getting the game up and running.

      The Remove Cartridge topic happens toward the end of the month and is primarily about people reflecting on the game now that they've played it.

      There are no hard restrictions on what has to go in either topic, and each can be used to discuss the game, post updates, ask questions, etc.


      Closing Thoughts

      How appropriate, you fight like a cow.

      19 votes
    2. How do you survive time change?

      It's that time of year again. The time where we randomly decide to delay our pets' dinner by an hour for no explicable reason. My dog has been getting antsy and frantic for her 5 pm dinner...

      It's that time of year again. The time where we randomly decide to delay our pets' dinner by an hour for no explicable reason.

      My dog has been getting antsy and frantic for her 5 pm dinner starting at 4 pre-time change, so time change is going to be rough. Today I fed her at 4:30 EST/5:30 DT (Dog Time), but holding on that long was a challenge with how frantic she gets. We've joked about just leaving the house for an hour or so every day just to evade her. As the week goes on, I fear it may become less of a joke. (No advice needed for the record. We go through this every year, she'll adapt... Eventually.)

      So how about the rest of you dealing with time change? How gracefully do your pets accept the sudden schedule change? Anyone else considering just becoming daily regulars at your nearest store?

      15 votes
    3. CGA-2025-11 🔴🟡🔵🟢 INSERT CARTRIDGE 🟢 PlayStation WHAT?

      Warning: this post may contain spoilers

      COLOSSAL GAME ADVENTURES PRESENTS:

      🐶️⚡️🥤🎼😤 PlayStation WHAT? 🎤️🪵🏃🐰🚁

      Introduction

      Castlevania: Aria of Sorrow is a 2003 Metroidvania, developed and published by Ko-

      Wait, that didn't make it? What am I presenting?

      Oh. Oh boy.

      Here's my dirty little secret: I've only played one of these games! But I know all of 'em, at least, and I'm just as excited to play them too. So! Let's set the scene a few years back.

      It's the mid-'90s, and Japan's '80s economic bubble burst due to some sick gamer-level capitalism exploit bullshit going awry. But good news! Its most successful tech megaconglomerate exports are still chugging along on good brand recognition. You go, consolidation of wealth.

      Sony is riding high, and running on pure anger from their infamously botched plans for a SNES CD add-on with Nintendo. Despite some internal mix of interest and doubt, they release the PlayStation in 1994. It's selling like gangbusters, and they're in a position to take risks.

      Well, sorta. They direct a production arm, Sony Computer Entertainment, to throw money at different development teams; those devs fill in to help make PlayStation hits. Ridge Racer, Crash, Tekken... Look, just check this list and peep at how often SCE pops up here. Sony wanted to make sure their library was rock solid: 14 out of the 22 of the games within the first two years had SCE's hands in the cookie jar. To sell over a million... Cookies. With a dozen genres of cookies covered. The PS1 outsold the PS3! And we all know, the PS3 had no cookies.

      But you can't just live on expectation, or the big fish, or cookies. (The big cookie?) Look at the Xbox right now! You'll get stagnant and supplanted by The Bigger Thing. You need funk to stand out. Variety. IP. Je ne sais cookie. Something no one else has. Sony knew this, and a lot of Japanese creators are ready to make some reeeal fresh games.

      Here's where we come in. CDs suddenly enable crazy multimedia opportunities for artists and musicians to get their ideas across, and 3D environments are the hot new thing. Myst is just a bunch of pictures, videos, and audio strung together, and people are still caught up in how immersive that PowerPoint can be. So come on, this should be easy! Slap something together - an idea, your brand, a simulacrum of this dumb thing you like. Maybe it works, and congrats, you're a cult artist! Maybe it doesn't? Give it 20 years, and congrats! You're still a cult artist. What can go wrong?

      Sony enables some of these ideas themselves through SCE; others do it on their own. Either way, some very original stuff is thrown at the PlayStation. Some of the pasta really sticks to the wall. ...Or, some of those cookies stick to the jar? I'm bad with extended metaphors.

      Anyway, these games speak for themselves. Let's play them!

      I've got a separate post which I will keep down in the discussion for some fun context, history, and trivia about the games, for anyone who would like them. But overall, my advice: just play 'em. Most of them you'll get within five minutes, or they may already have you hooked by then. Some games are about the shock of an idea, the opportunity and newness driving them to fruition over polish, implementation, even thought. It's about the feeling.

      If you haven't played some of these, promise me you'll ignore any write-ups, screenshots, videos, anything, and try at least one fresh, without any prior knowledge. I think we'll all be a little better for it!

      Or, traumatized!


      Here are the games:

      Parappa the Rapper

      Info

      Versions: Original (PS1 - 1996, PSP - 2006), Remastered (PS4 - 2017)

      Genre(s): Music / rhythm

      Links: Mobygames, Wikipedia

      Stores:
      PlayStation Store (Remaster)

      How Long To Beat:
      2-4 Hours
      Not much to replay!

      Parappa the Rapper 2

      Info

      Versions: Original (PS2 - 2001, PS4 - 2015)

      Genre(s): Music / rhythm

      Links: Mobygames, Wikipedia

      Stores:
      PlayStation Store

      How Long To Beat:
      2-5 Hours
      A little more replayable!

      Irritating Stick

      Info

      Versions: Original (PS1 - 1998)

      Genre(s): Arcade, precision

      Links: Mobygames, Wikipedia

      Stores:
      Generally unavailable! ~$30 on ebay

      How Long To Beat:
      4.5 hours, according to a single dude on howlongtobeat
      Years of therapy

      Pepsiman

      Info

      Versions: Original (PS1 - 1999)

      Genre(s): Arcade, runner

      Links: Mobygames, Wikipedia

      Stores:
      Generally unavailable! Uhhhh, $286 on ebay secondhand? $900 for an unopened copy?? Holy hell.

      How Long To Beat:
      2-4 hours
      Additional hours of working off those Pepsi calories

      Vib-Ribbon

      Info

      Versions: Original (PS1 - 1999), Ports (PSP, PS3, and PS Vita - 2014)

      Genre(s): Music / rhythm

      Links: Mobygames, Wikipedia

      Stores:
      ~$40 secondhand
      Technically I think you can still load money to your account via an active PlayStation Store and then buy it on the Vita..?

      How Long To Beat:
      30 minutes - 1,349 years?

      Incredible Crisis

      Info

      Versions: Original (Arcade, PS1 - 1999)

      Genre(s): Arcade, music / rhythm, puzzle, shooter, etc, etc, etc...

      Links: Mobygames, Wikipedia

      Stores:
      Generally unavailable! ~$30 secondhand. This CGA is expensive!

      How Long To Beat:
      3 hours
      1 explanation to your partner about that "back massage"


      Important

      • Yes, these games are weird and rare! But any links to the game should be legal distributions of the game only. Please do NOT link to any unauthorized copies.

      • Put any spoilers in a dropdown block. Copy/paste the block below if needed.

      <details>
      <summary>Spoilers</summary>
      
      Spoiler text goes here.
      </details>
      

      Game Setup

      The main purpose of this topic is to get people up and running with the game. As such, it's recommended that you:

      Share which version of the game you're playing
      Share what hardware you're playing it on
      Share if there are any tools/mods that you recommend
      Share anything you think is important for people to know before they start the game
      Ask questions if you need help
      Ask what the hell is going on in Incredible Crisis
      Get checked for RSI after Irritating Stick
      

      Another purpose of this topic is to revisit the game and its time period:

      Do you have any memories or associations with this game itself?
      What about its system or era?
      What aspects of retro gaming were common at the time?
      What other games from the same time period are you familiar with?
      What are you expecting from this game in particular?
      U rappin' good?
      

      Finally, this topic is the beginning discussion for people starting to play it:

      Post updates sharing your thoughts as you play.
      Ask for help if you get stuck.
      Offer help to others.
      Share some sick beats for Vib-Ribbon.
      

      It is recommended that you reply to your own posts if you are making consecutive updates so that they are in the same thread.


      FAQ

      What is CGA?

      Colossal Game Adventure (CGA) is Tildes' retro video game club.

      Each month we will play a different retro game/games, discuss our thoughts, and bask in the glorious digital experiences of yesteryear!

      Colossal Game Adventure is a reference to Colossal Cave Adventure. It's one of the most influential games of all time, one of the first text-based interactive games, and one of the first games to be shared online.

      What do we want to do with this group? Play influential games; interact with each other through text; and share the love for retro games online!

      It also abbreviates to CGA (because we love chunky pixel art), and its name communicates the Colossal amount of fun and excitement that we have with retro video Games in our shared Adventure of playing them together.

      Do I have to sign up?

      No. Participation is open to all.

      There is a Notification List that will get pinged each time a new topic goes up. If you would like to join that list, please PM u/kfwyre.

      Are there restrictions on what/how to play?

      Each month will have a focus game or games that will guide our discussions. Beyond that, there are no restrictions. The philosophy of CGA is to play in a way that works for you!

      This means:

      • Choose whichever version of the game you want.
      • You can use cheats, save states, mods, etc.
      • You can watch a streamer or longplay instead of playing it.

      If you have already played a game and want a different experience:

      • Try a randomizer or challenge run.
      • Play a different version of it.
      • Play a related game (sequel, spiritual successor, something inspired by it, etc.)

      There is no wrong way to participate in CGA, and every different way someone participates will make for more interesting discussions.

      What is the schedule?

      Each month the Insert Cartidge topic will be posted on the 1st, while the Remove Cartridge topic will be posted on the 20th.

      Nomination and voting topics will happen in March and September (every 6 months).

      Schedules are also posted then.

      All CGA topics are available using the colossal game adventure tag.

      What do Insert and Remove Cartridge mean?

      Inserting and removing cartridges are our retro metaphor for starting and stopping a given game or games.

      The Insert Cartridge topic happens at the beginning of the month and is primarily about getting the game up and running.

      The Remove Cartridge topic happens toward the end of the month and is primarily about people reflecting on the game now that they've played it.

      There are no hard restrictions on what has to go in either topic, and each can be used to discuss the game, post updates, ask questions, etc.

      One last parting thought til the 20th when we eject: there are so many games for this system that are completely out of the ordinary. But for now, let's keep the conversation on these until we hit the Eject thread on the 20th! And then I'd suggest we open the floor for more weirdo shit to ricochet off the walls.

      25 votes
    4. Good News - A thread and a challenge

      I want to set a challenge for myself and any others willing (challenge by choice) to find and post some good news today (and tomorrow and the next day) People helping each other out, new...

      I want to set a challenge for myself and any others willing (challenge by choice) to find and post some good news today (and tomorrow and the next day) People helping each other out, new discoveries, wins, joys, small happinesses.

      Even if it's good in the face of bad, even if it's the sort of good that can also remind you that shit's fucked up. For this thread, we focus on the good and we don't let the fact there's still also bad in the world drag us down? That's my ask!

      50 votes
    5. Reading challenges

      I started using the Goodreads annual reading challenge years ago. I generally treat it as an arbitrary target to see if I can read that many books in a year. I have found myself in recent years...

      I started using the Goodreads annual reading challenge years ago. I generally treat it as an arbitrary target to see if I can read that many books in a year. I have found myself in recent years enjoying hitting that goal, and have found myself slotting in more shorter books in my reading between larger stories that I'm reading to help me reach that goal. This has in turn helped motivate me to dive in to some older sci-fi and fantasy works, which are usually shorter or standalone.

      If I'm a couple of books off the goal I set at the end of the year I don't mind, but it is interesting looking back over the last few years seeing how this goal has shaped how I read since I've needed to adjust my reading habits to maintain a similar number of books now that I have kids.

      I thought it would be fun to see how other Tilders approach this, if at all:

      • Do you participate in any reading challenges, and if you do, which one(s)?
      • Have you found the reading challenge changing how you read, or which books you read?
      15 votes
    6. At the end of our ropes

      I’m here to ask the community for help. I know we’re a neurodiverse bunch, so I’ve got good hopes somebody can relate to this. My son is currently 16 and has always struggled with basic tasks....

      I’m here to ask the community for help. I know we’re a neurodiverse bunch, so I’ve got good hopes somebody can relate to this.

      My son is currently 16 and has always struggled with basic tasks. He’s gone through many tests and trainings when he was elementary school, but executive functions remain a challenge. From previous tests, we know he has an IQ of over 145. Back when he was tested, the psychologist advised to change his school curriculum to get him more engaged. This has partially worked: he’s been having more fun at school and has had some really cool academical achievements. But his struggle with basic day to day tasks and school work remains the same, and keeping focus is by far the most problematic part of it.

      With going to middle school came owning a phone and iPad. From day one, these do get his full attention. Me and my son are much alike when it comes to obsessive behavior, so I sometimes feel like I’m looking in the mirror when I see him with his phone. I too can lose myself in a game and binge it in a weekend. But for me, it isn’t 24/7. I can turn it off when it needs to be off. So I’ve always been strict with rules about screen time for him, but these rules have gone out the window in the last 2 years. There has been lying, sneaking and hiding to increase screen time. It has had a negative effect on our family and it’s draining to have to deal with this daily. I think that’s why we’ve somewhat given up on it, it was impossible to keep in check.

      In the past 3 years, he has started to really experience the negative impact of his challenges. We’ve attempted to help him plan his days, to plan his school work, to do chores in the house. But nothing seems to stick and he gets frustrated with himself and it is affecting his mood. In an attempt to find out more about what is causing his difficulties with basic tasks, we’ve asked a psychologist to look into AD(H)D. After an assessment, they’ve now come back with their findings. According to them, it cannot be AD(H)D because he can focus on things he likes (a board game was their example). Their rationale is that people with ADHD cannot focus on any task, even if they like them. They are saying it is his IQ, that he’s too bored to focus on basic tasks. According to them, he should force himself to do menial tasks and that we should be there to enforce this with rules and praise. Like we haven’t tried this already without any results. To say that I’m disappointed and furious about this outcome, is an understatement. It leaves us dead in the water and this makes me feel hopeless.

      I’m hoping to gain some insights by reading your comments. This attempt might point us in a new direction, because I’m fine if it is something entirely different than ADHD. I just really want him to feel better.

      44 votes
    7. Cosmos Cloud Writeup

      I'm just copy pasting my reddit writeup since that's where the creator is active. For those curious the basic idea of cosmos (https://cosmos-cloud.io/) is home server with a push towards default...

      I'm just copy pasting my reddit writeup since that's where the creator is active. For those curious the basic idea of cosmos (https://cosmos-cloud.io/) is home server with a push towards default safety stuff. Reverse proxy over your docker containers configured to not see beyond their world sort of thing so you can safely control access. I believe it's a one person project and still very much in development, but given that so many people just drop "roll your own, you just need to learn...." as the solution I find this to be vastly preferable, and maybe better than things like CasaOS

      Post:
      I've had less time than I hoped to really poke at this, so it's a bit rambly/stream of consciousness. Figured I'd put this up as a data point for anyone either considering cosmos, or maybe as some feedback. If anyone wants more detail on a specific part I'll gladly dive in, but for now if I don't put this up I never will. A very large thanks to the various people who guided me on the discord.

      Techstack/layout/hardware:

      1. Cloudflare domain with proxy active
      2. Ubiquiti UDM Pro router
      3. MS01 on Unbuntu, in default DMZ vlan
      4. Client devices on other vlans(a secure VLAN, technically not the default but similar) or external to network

      Personal skill level: I code for a living, but that's probably overstating my skill. Mostly light CRUD apps. Network is a MASSIVE blindspot that I know very little about. This project was in part to help fix that by getting me some practical experience. It's also GROSSLY overspecc'd for my skill level with some hope I can eventually do some more ambitious stuff.

      Setup: I had installed Cosmos before and run it locally unsecured/self signed (as provided by just clicking on the button in cosmos), just to make sure I understood "intended" behavior.

      My initial hiccups mostly revolved around me setting up port forwarding incorrectly in the router, so i'll skip most of that. Short version is misread something, went down the out of date documentation rabbit hole and then doubled down with some AI hallucinations. In the end it's MUCH easier than I was making it.

      All i needed to do was setup a 443 port forward to the static IP of my Cosmos box. It's even limited to cloudflare IPs only, which was just taking the list provided by cloud flare and copy pasting it in. There's a section in ubiquitis network interface for this and it's very straight forward.

      From there it was configuring the right tokens so I could do the cloudflare DNS Challenge, which is well documented (went the double token route rather than full key.) Once I found the right pages for that it was simple.

      Made my tokens, but was confused as hell because in Comsos it says "you don't need to fill everything out" for cloudflare, and there's CLEARLY duplicate entries, so I wasn't sure if I needed to fill out both.

      From what I can tell, you need to fill out the duplicates (so you will double enter your email and your key/tokens). You can leave blank things like timeouts or whatever you're not using (key if using tokens, token if using key). Some clarity on the dupe thing might help.

      I do think a small guide on bare minimum DNS config would also help. I was using a root A record and a CNAME wildcard record, and I never got it to working with cosmos. Unsure if that's my fault or not, but when I changed the wildcard to another A record (so A record for root and A record for *), it started working. For someone like me who knows fuck all about any of this, there was a lot of stumbling around with DNS.

      Of note I did select allow wildcard domains and .local domains on all attempts. No insecure http local access.

      From there it, mostly, started working. Https enabled and everyone can connect....exceeeept .local domains.

      This is the part i'm still struggling with. There's not a lot of documentation on .local, just "it will work if you check the box". I'm not sure if it clashes with https, or if i need to self sign, or if it really should be that easy.

      My understanding is I just make new url for an app, call it whatever.local, and boom I should be able to connect so long as i'm one the same network.

      In practice, I see no traffic hitting the server when I try this(unless on the server itself), and get timeouts from local clients (server does work). I got it to work once from a client on another vlan after trying to curl the https://whatever.local, but the next morning with nothing changed (went to bed right after and just left the machines running), it no longer worked.

      I did 100% confirm this worked because I used filebrowser to transfer some large data at speeds that NEVER would have been possible if it wasn't over my local network(everything is wired, no wifi, hence the desire for .local access). Also worth noting that I CAN ping the server locally and ssh to it from my other network, so i'm confident the firewall/vlans are configured correctly for that.

      Even for that brief moment when it was working, I STILL couldn't hit domain.local. It clearly exists, but if I can hit it (again from the server box or for that one moment from my other machine) I get the "you should use your domain address" text and cannot continue.

      I suspect router shenanigans (i do have mdns enabled on all VLANS), but I'm having a hard time finding logs and what not for this. I'm also unsure if I don't know enough and am doing some config that obviously shouldn't work. I have toggled the "allow insecure local access" option in testing once or twice, but it doesn't seem to change anything. Not sure how long the delay should be.

      Small things I noticed that might need fixing/expanding: 1. The initial admin account creation "your passwords do not match" help text is not in English. 2. Small thing but while browsing the market it seems there's a few configs that no longer work or aren't supported. EmulatorJS was the main one that seemed clearly done. 3. Hitting the domain, after logging in but not having touched it since forever, just gives you a "user unauthorized" warning but still lets you putter around the setup. 4. Related to that, it does sorta suck that right now even normal users see so much. I would like to hide a LOT of the interface for some of my users(just show them installed visible apps?), and while I can hide something like a new URL, I can't hide the URL screen, or the market, or whatever. It's "fine" but several test members had to be told "yes i know you can see that, no its fine, no you can't delete or edit, yes i know it looks like you can, yes i've tested, etc, etc" 5. In my testing, I did manage to get my domain IP banned by smart shield due to all the logging in and out. Was easy enough to bounce the box and get back in, but maybe a "heavy testing" mode an admin can enable that has smart shield chill for 30 minutes? Dunno how sane that is given the security first focus and I'm sure I could've whitelisted the IP briefly/neutered smart shield somewhere. 6. When entering your license key, you instantly see a "manage your license" button pop up. I emailed about it because I was confused and thought my license was busted, but just needed to scroll to the bottom and hit save. Just a flow thing that might wan to change. 7. Maybe an early "what is your goal" question? Local only vs using a domain vs using a domain and local access with adjusted config process to skip/auto handle things that could go wrong?
      8. The "make admin only" checkbox on every app i've installed, that has it, doesn't appear to work. I have to go into the URL config and manually make it admin only from there. Maybe i'm misunderstanding where/how it's doing this, but some light testing seems to confirm that non admin accounts can access until I do that.

      Side issues:

      At some point in all this my Ubuntu took a spirited attempt at destroying itself and would let me login and then just show me a cursor and nothing else. Couldn't get to the terminal through the recommended ways, but after sshing to the box locally and changing uhh...the display driver I think?, it's mostly been working, but I cannot restart the machine without issues until I hard shutdown (hold the power button). I doubt this is related to cosmos (either caused by, or affecting behavior), but figure I should mention it just in case. Planning a full reinstall later.

      Overall:

      I do love it. Cosmos is trying to be something that I think should exist and yet for some reason does not. There's so many ways to screw something like this up and the "well just roll your own" approach is hellishly easy to screw up with extreme consequences. I have a few more upgrades/tweaks to do (get .local working, maybe reinstall the OS and the thus resetup from scratch, NAS for storage of some family videos/photos we want backed up in more than one spot), and I have mostly enjoyed how clear Cosmos has been.

      7 votes
    8. CGA-2025-10 🕹️⏰ 🗺️ 🐸 INSERT CARTRIDGE 🟢 Chrono Trigger

      Warning: this post may contain spoilers

      Introduction

      Fun Fact: I named my Cat Crono because of this game.

      Welcome to Chrono Trigger.
      We're playing it for this months CGA.
      In my opinion, if you haven't played this game before, you're in for a treat. This game is often considered the gold-standard for JRPGs. Developed by Hironobu Sakaguchi from Final Fantasy, Yuji Horii from Dragon Quest, and Akira Toriyama of Dragon Ball.

      This year is actually the 30 year anniversary since it's release.
      Square Enix has launched some new CDs with the Soundtrack, and a Concert in Tokyo if anyone is interested.
      The music is actually what got me into this game. If you want to know, it's this - might be a minor spoiler, but I remember when I first found that music in the game, I was hooked and just stopped to listen. That was the first time since Saria's Song in Ocarina of Time.

      So what is this game: I like to think these games are best experienced going in blind, so I will be as vague as possible. (Any additions are welcome). Chrono Trigger is a RPG from 1995. It's got an amazing story, some really interesting mechanics, beautiful characters and an amaing soundtrack. I'll put even the smallest things into spoiler tags, since maybe some people like to go in completely blind.

      Spoiler for the first 30 minutes

      As the name suggests, there is a time travel mechanic in the game


      Chrono Trigger

      Versions: Original (1995), PlayStation (1999), Nintendo DS (2008), iOS/Android (2011), Steam (2018)

      Platforms: Super Nintendo Entertainment System (SNES), PlayStation, Nintendo DS, iOS, Android, Windows (Steam)

      Genre(s): Japanese Role-Playing Game (JRPG), Turn-based RPG

      Links: Mobygames, Wikipedia

      Stores:

      How Long To Beat:
      On a first playthrough, expect about 20-25 hours.
      Without giving away too much: there is definitely some replayability.


      Game Setup

      The main purpose of this topic is to get people up and running with the game. As such, it's recommended that you:

      • Share which version of the game you're playing
      • Share what hardware you're playing it on
      • Share if there are any tools/mods that you recommend
      • Share anything you think is important for people to know before they start the game
      • Ask questions if you need help

      Another purpose of this topic is to revisit the game and its time period:

      • Do you have any memories or associations with this game itself?
      • What about its system or era?
      • What aspects of retro gaming were common at the time?
      • What other games from the same time period are you familiar with?
      • What are you expecting from this game in particular?

      Finally, this topic is the beginning discussion for people starting to play it:

      • Post updates sharing your thoughts as you play.
      • Ask for help if you get stuck.
      • Offer help to others.

      It is recommended that you reply to your own posts if you are making consecutive updates so that they are in the same thread.


      Important

      • Any links to the game should be legal distributions of the game only. Please do NOT link to any unauthorized copies.

      • Put any spoilers in a dropdown block. Copy/paste the block below if needed.

      <details>
      <summary>Spoilers</summary>
      
      Spoiler text goes here.
      </details>
      

      FAQ

      What is CGA?

      Colossal Game Adventure (CGA) is Tildes' retro video game club.

      Each month we will play a different retro game/games, discuss our thoughts, and bask in the glorious digital experiences of yesteryear!

      Colossal Game Adventure is a reference to Colossal Cave Adventure. It's one of the most influential games of all time, one of the first text-based interactive games, and one of the first games to be shared online.

      What do we want to do with this group? Play influential games; interact with each other through text; and share the love for retro games online!

      It also abbreviates to CGA (because we love chunky pixel art), and its name communicates the Colossal amount of fun and excitement that we have with retro video Games in our shared Adventure of playing them together.

      Do I have to sign up?

      No. Participation is open to all.

      There is a Notification List that will get pinged each time a new topic goes up. If you would like to join that list, please PM u/kfwyre.

      Are there restrictions on what/how to play?

      Each month will have a focus game or games that will guide our discussions. Beyond that, there are no restrictions. The philosophy of CGA is to play in a way that works for you!

      This means:

      • Choose whichever version of the game you want.
      • You can use cheats, save states, mods, etc.
      • You can watch a streamer or longplay instead of playing it.

      If you have already played a game and want a different experience:

      • Try a randomizer or challenge run.
      • Play a different version of it.
      • Play a related game (sequel, spiritual successor, something inspired by it, etc.)

      There is no wrong way to participate in CGA, and every different way someone participates will make for more interesting discussions.

      What is the schedule?

      Each month the Insert Cartidge topic will be posted on the 1st, while the Remove Cartridge topic will be posted on the 20th.

      Nomination and voting topics will happen in March and September (every 6 months).

      Schedules are also posted then.

      All CGA topics are available using the colossal game adventure tag.

      What do Insert and Remove Cartridge mean?

      Inserting and removing cartridges are our retro metaphor for starting and stopping a given game or games.

      The Insert Cartridge topic happens at the beginning of the month and is primarily about getting the game up and running.

      The Remove Cartridge topic happens toward the end of the month and is primarily about people reflecting on the game now that they've played it.

      There are no hard restrictions on what has to go in either topic, and each can be used to discuss the game, post updates, ask questions, etc.

      43 votes
    9. Timasomo 2025: Roll Call

      October 1st has already hit in some parts of the world, so Timasomo has officially begun! Posting in this topic is your official entry into Timasomo. Let everyone know what your actual plans are....

      October 1st has already hit in some parts of the world, so Timasomo has officially begun!

      Posting in this topic is your official entry into Timasomo.

      Let everyone know what your actual plans are. What are you going to make?

      Anyone who was not already on the notification list will be added with a comment in this topic.

      Once the date turns over to October 1st wherever you are in the world, feel free to start creating!


      FAQs

      What is Timasomo really though?

      Timasomo is "Tildes' Make Something Month": a creative community challenge that takes place in the month of October. It is a chance to create something/anything!

      There are no restrictions on what you can choose to make.

      The best way to get a feel for Timasomo is to check out our previous Showcase topics, where creators share their creations with the community at the end of the event:

      Can I participate?

      Yes! Timasomo is open to anyone on Tildes! Please make sure you are subscribed to ~creative.timasomo.

      The greater Tildes community is also encouraged to participate in discussion threads even if you are not actively working towards a creative goal. This is meant to be an inclusive community event -- all are welcome!

      If you are interested in participating but do not have a Tildes login, please e-mail the invite request address here for an invite to the community.

      If you do not want to create something but still want to check out the showcase, let me know in a comment here and I will add your name to a separate notification list that I will ping for the showcase topic only.

      How do I sign up?

      Make sure you are subscribed to ~creative.timasomo and/or are included in my notification list (simply comment on this topic to be added).

      On October 1st, there will be a Roll Call thread. By posting your plans to participate in that thread, you have formally signed up for Timasomo!

      Didn't it used to be in November?

      Yes. Timasomo was originally inspired by NaNoWriMo, the National Novel Writing Month, which takes place in November.

      Initially, I wanted people participating in NaNoWriMo to be able to share their work with Timasomo as well. In the entire time it has run, however, no participant has publicly submitted any work from NaNoWriMo to Timasomo. Instead, Timasomo has gained its own identity independent of NaNoWriMo (which, after recent events, is probably for the best).

      Many participants from previous years have shared that October would be a better month for them personally, so we moved the event to October.

      Also, the event was so fantastically popular that it regularly upstaged American Thanksgiving, thus we only felt it fair that Canadian Thanksgiving be targeted as well.

      What are the rules?

      Timasomo is self-driven and its goals are self-selected.

      On October 1st, participants will commit to a creative project (or projects) that they plan to complete within the month of October.

      There is no restriction on the methods/products of creativity: writing, painting, code, food, photos, crafts, songs -- if it's creative expression for you, it works for Timasomo!

      Though most will be participating individually, collaborations are welcome too!

      What is the schedule?

      Timasomo begins October 1st and ends October 31st.

      All creative output towards your goal(s) should be confined to this time.

      This week prior to the start of October is for planning. There will be a few days at the beginning of November given to "finishing touches" before we have our final thread, which will be a showcase of all the completed works.

      Below are the dates that I will be posting weekly threads:

      Tuesday, October 1, 2024: Roll Call Thread
      Tuesday, October 8, 2024: Update Thread #1
      Tuesday, October 15, 2024: Update Thread #2
      Tuesday, October 22, 2024: Update Thread #3
      Tuesday, October 29, 2024: Final Update Thread
      Tuesday, November 5, 2024: Timasomo Showcase Thread

      Do I have to share my creation(s) publicly?

      Tildes is a privacy-respecting site, and you are not obligated to share your creation here if you do not want to. We'd still love to hear about it though, if you're willing to share process and details!

      Is it Timasomo or TiMaSoMo?

      Either.

      I personally use "Timasomo" because I think it looks cleaner and because too much time on the internet has made my brain incapable of reading "TiMaSoMo" as anything other than sarcasm, but go with whichever you prefer.

      The best option, however, is “𝑻𝑰𝑴𝑨𝑺𝑶𝑴𝑶” for reasons that are self-evident.

      26 votes
    10. Announcing the seventh annual Tildes' Make Something Month (Timasomo)!

      Timasomo is "Tildes' Make Something Month": a creative community challenge that takes place in the month of October. (We've been going for SEVEN years now y'all, can you believe it?!) The best way...

      Timasomo is "Tildes' Make Something Month": a creative community challenge that takes place in the month of October. (We've been going for SEVEN years now y'all, can you believe it?!)

      The best way to get a feel for Timasomo is to check out our previous Showcase topics, where creators share their creations with the community at the end of the event:

      There are no hard and fast rules on what you can create. You can make anything!

      All of the Timasomo topics will be over in ~creative.timasomo, so if you're interested in participating or following along, make sure you're subscribed there.

      All people who respond to this topic will be added to a notification list that I will ping each time I put up a new Timasomo topic. If you do not wish to be added to the list, or you wish to only be notified for the final Timasomo showcase, please let me know.

      The Roll Call thread will be posted in ~creative.timasomo on October 1st. That is the official beginning to the event and is where people will formally commit to their projects for Timasomo.


      FAQs

      What is Timasomo really though?

      Timasomo is a chance to create something/anything!

      There are no restrictions on what you can choose to make.

      Can I participate?

      Yes! Timasomo is open to anyone on Tildes! Please make sure you are subscribed to ~creative.timasomo.

      The greater Tildes community is also encouraged to participate in discussion threads even if you are not actively working towards a creative goal. This is meant to be an inclusive community event -- all are welcome!

      If you are interested in participating but do not have a Tildes login, please e-mail the invite request address here for an invite to the community.

      If you do not want to create something but still want to check out the showcase, let me know in a comment here and I will add your name to a separate notification list that I will ping for the showcase topic only.

      How do I sign up?

      Make sure you are subscribed to ~creative.timasomo and/or are included in my notification list (simply comment on this topic to be added).

      On October 1st, there will be a Roll Call thread. By posting your plans to participate in that thread, you have formally signed up for Timasomo!

      Didn't it used to be in November?

      Yes. Timasomo was originally inspired by NaNoWriMo, the National Novel Writing Month, which takes place in November.

      Initially, I wanted people participating in NaNoWriMo to be able to share their work with Timasomo as well. In the entire time it has run, however, no participant has publicly submitted any work from NaNoWriMo to Timasomo. Instead, Timasomo has gained its own identity independent of NaNoWriMo (which, after recent events, is probably for the best).

      Many participants from previous years have shared that October would be a better month for them personally, so we moved the event to October.

      Also, the event was so fantastically popular that it regularly upstaged American Thanksgiving, thus we only felt it fair that Canadian Thanksgiving be targeted as well.

      What are the rules?

      Timasomo is self-driven and its goals are self-selected.

      On October 1st, participants will commit to a creative project (or projects) that they plan to complete within the month of October.

      There is no restriction on the methods/products of creativity: writing, painting, code, food, photos, crafts, songs -- if it's creative expression for you, it works for Timasomo!

      Though most will be participating individually, collaborations are welcome too!

      What is the schedule?

      Timasomo begins October 1st and ends October 31st.

      All creative output towards your goal(s) should be confined to this time.

      This week prior to the start of October is for planning. There will be a few days at the beginning of November given to "finishing touches" before we have our final thread, which will be a showcase of all the completed works.

      Below are the dates that I will be posting weekly threads:

      Wednesday, October 1, 2024: Roll Call Thread
      Wednesday, October 8, 2024: Update Thread #1
      Wednesday, October 15, 2024: Update Thread #2
      Wednesday, October 22, 2024: Update Thread #3
      Wednesday, October 29, 2024: Final Update Thread
      Wednesday, November 5, 2024: Timasomo Showcase Thread

      Do I have to share my creation(s) publicly?

      Tildes is a privacy-respecting site, and you are not obligated to share your creation here if you do not want to. We'd still love to hear about it though, if you're willing to share process and details!

      Is it Timasomo or TiMaSoMo?

      Either.

      I personally use "Timasomo" because I think it looks cleaner and because too much time on the internet has made my brain incapable of reading "TiMaSoMo" as anything other than sarcasm, but go with whichever you prefer.

      The best option, however, is “𝑻𝑰𝑴𝑨𝑺𝑶𝑴𝑶” for reasons that are self-evident.


      This Thread: Planning!

      Post your ideas.

      Give feedback to others.

      Set up collaborations.

      Ask questions.

      Everything in this thread is non-commital! Bounce around ideas and figure out what you'd like to do in our communal brainstorming session.

      Also, please do NOT start work on your project yet! Stage setting, planning, and other preparations are allowed (e.g. getting supplies/materials, setting up workspaces, etc.), but save the creation initiation for the 1st.

      Get excited for another GREAT Timasomo!

      57 votes
    11. CGA-2025-09 🕹️🚂 REMOVE CARTRIDGE ⏏️ The Last Express

      Warning: this post may contain spoilers

      Flames flicker as the once mighty Orient Express lies on its side in pieces, bodies in cartoonishly thuggish costumes scattered all around. After a long three days full of murder, deception, concerts and romance, its final journey has come to a fiery end.

      From the inferno, a single figure emerges in a scorched trench coat, dark hair ruffled by the breeze. He brushes off the coat with one hand and smoothly extends the other, and a solid gold bird swoops down from the sky to perch on it. Red flames flicker along its wings and back, but his sleeve remains perfectly untouched.

      He walks away from the burning wreckage, arm still outstretched with gleaming golden bird atop it. Sunglasses descend from the sky and land squarely on his nose. A second smaller pair studded with jewels descends and lands on the bird's beak, managing to somehow look cool instead of ridiculous.

      “Time to kick some Nazi ass,” the man declares, and the bird caws.

      The train explodes behind them and the air reverberates with a “Yeeeaaaahhhh!

      Note: the above scene may not be 100% accurate or canon.


      So concludes the first leg of the Colossal Game Adventure!

      We hope you enjoyed your time aboard The Last Express. For anyone who missed the initial boarding period... Well uh, luckily this game involves rewinding time, so you can just rewind here to the Insert Cartridge topic when the train was intact. Feel free to post there if you're just starting the game, or you can post here after finishing even if you're only finding these topics months later.

      That said, presumably most of you boarded earlier and had a chance to play the game. As such, this post will not require spoilers to be hidden in dropdown blocks. So if you don't want to be spoiled, please adjust your clock and rewind to the previous post.

      Use this post to share final thoughts and impressions, post fun little secrets or easter eggs you found, ask questions if you had to abort your playthrough for whatever reason, link video clips, discuss if you completed any of the meta challenges, etc. Or you can share and express admiration for the very nice official Colossal Game Adventure splash screen made by @Boojum which I meant to link last time on "Press Start", but accidentally pasted the wrong link. I have since fixed it, but that was two nights ago so you probably haven't seen it. And dang it this splash screen is too awesome to go unappreciated!!

      Otherwise, we can consider this leg of the journey to be complete. That said, the adventure is only just beginning! Wouldn't be a Colossal Game Adventure with only one game, now would it? You can find the current schedule here. Our next destination will be Chrono Trigger with @ali stepping up as the next host. As for me, my time as conductor has come to an end and I will be joining you all as passengers.

      If you intend to continue this journey, you can just grab your luggage from the—uh... *glances at the flaming wreckage* ...Well hey, it'll be a little easier to travel without all that extra weight, right?

      Onwards to Chrono Trigger!

      THE END

      > CONTINUE?

      20 votes
    12. What are your favorite casual puzzle games?

      Hi! I'm looking for some fun and interesting casual puzzle games. Some of my favorites, in no particular order, are: Sudoku Nonogram - like the recent Every 5x5 Nonogram or Picross. Tetris -...

      Hi! I'm looking for some fun and interesting casual puzzle games. Some of my favorites, in no particular order, are:

      41 votes
    13. Should I take a job to work on something I don’t believe in?

      I recently joined a tech company purportedly with a mission I believed in. Before joining I had some hesitance about how their product achieved that mission, but I liked most the people I...

      I recently joined a tech company purportedly with a mission I believed in. Before joining I had some hesitance about how their product achieved that mission, but I liked most the people I interviewed with and the offer was good. Turns out despite being profitable it’s a dumpster fire of a company led by a terrible person who is actively hostile towards my coworkers and our customers. So, I’ve been looking for a new role to get out ASAP.

      Some challenging factors: the market is tough right now and I don’t get as many interviews as I feel I should, SWE interviews remain extremely stupid, and occasionally my brain just shuts off during interviews despite practicing it a million times. So getting an offer isn’t a breeze.

      The question I’m wrestling with is should I join another company whose product I’m very skeptical of? It has market traction and many of you may have heard of it, but it’s not very compelling and it’s in the blighted world of social media (which I largely don’t use). My fear is that a bad product may necessarily mean a bad company. The confusion for me is that every single person I’ve interviewed has been incredibly down to earth and genuinely fun to talk to. They all claim to respect work-life balance (it’s remote too) and it doesn’t seem like lip service; they pay very well too. The opportunity to learn skills I can’t learn in many jobs seems compelling.

      The role itself is the title I want, but the focus I’m not wild about. It’s a bit more user growth focused than I’d typically want. The problem is my current job is wrecking my mental health and I’m desperate to get out.

      I’m interviewing with two other companies with better missions I’d much prefer to work for but both are dragging their feet and lower pay; one pays pretty terrible. I’m rapidly approaching a point where I will likely have a single offer in hand with no guarantee that others will manifest.

      Any thoughts or guidance on how to navigate this? I want to approach this as “a job is just a job” and clock in and clock out, but I’ve seen at my current role that is not possible as I carry the stress and despair into my free time. I desperately don’t want to join another toxic company, but I don’t want to use that as an excuse to stunt my career growth either.

      29 votes
    14. Home network help part 2, SSH and Server

      Edit: I've made some progress if you want to read the edits at the end. Last year I started slowly planning out a home server setup with help from Tildes. I've gotten a few things up and running,...

      Edit: I've made some progress if you want to read the edits at the end.

      Last year I started slowly planning out a home server setup with help from Tildes. I've gotten a few things up and running, but have been bouncing off a variety of walls trying to get to the next step.

      The first goal was-
      "Ok i've got Cosmos up and running for local access using self signed certs. I'd like to get it up and running using lets encrypt and a domain so I can eventually start giving a few family and friends proper logins and external access". Of note, ideally,

      This led to a second goal of-
      "Gosh it sure would be nice if I didn't have to be sitting at the physical server to do testing and could instead be at another computer in my house. I should probably configure ssh locally (working) and get it to forward windows so I can work in other rooms (not working...)"

      "The stack":

      Server - MS01 running LTS Ubuntu with Cosmos Cloud installed (well it was, but is currently not)

      Router - Ubiquiti Dream Machine Pro (of note i've done some minimal guided config of this to try and harden it at a basic level so my cameras and IoT devices are better isolated. Not fully default, but the server is, for now, in the same network/vlan as the rest of my main computers so don't think this should matter.)

      Clients - All local windows 10/11 machines for now, although in the off off chance it matters, i'm running nushell in the terminal

      Domain Provider - Cloudflare

      The SSH Problems:

      I have a friend who's set SSH up for themselves with their home server, however they haven't had time to come over and troubleshoot. My rough understanding is "setup VcXsrv, change some configs, then it just works.". Windows these days has ssh built in, and I can SSH to the machine just fine with my key.

      ssh -X...less so. I've read some docs, followed some guides, tried copilot, and it all leads to "yeah should work" and it just doesn't. I have configured a ssh config on both machines to allow X11 forwarding, i've started the XLaunch making sure I disable access control, made sure my unbuntu login isn't on wayland and so on. So far, no dice.

      If someone has an end to end guide they trust to link, i'll gladly read and start from scratch. I've been cobbling together so many sources at this point i'm very lost. Lots of things jump quickly to "well just use WSL", which yeah ok i probably should test that next, but I was hoping I wouldn't need to (and am unclear if that'll even help).

      The HTTPS/Domain Problems:

      So..cosmos cloud.

      I like the theory behind this software in that it helps enforce best practices so you don't blow your own head off when you screw something up. Maybe it's not the absolute best starting place, but getting it running without a domain was trivial, and more importantly, shockingly well documented. Not perfect, but for what I understand is mostly a one man show it's better than a lot of professional grade stuff i've dealt with.

      And so I figured it'd be easy to just do the setup from scratch but choose https and point to my domain. There's been two attempts here, no DNS challenge and DNS challenge

      No DNS Challenge Method

      Per their docs it seemed easy enough. I'd never touched a DNS screen before but I configured an A record pointing at my WAN IP (eventually...) and disabled the cloudflare proxy.

      Well going to that domain took me to my router login. Hmm. After screwing around with port forwarding and router DNS records I never got it to work and felt like I was playing with fire, so undid everything I'd done and decided I'd try the DNS challenge. Of note I could still access the cosmos cloud page from http directly to the IP, where it confirmed it failed to get the TLS cert, but https to the domain wasn't having it.

      DNS Challenge Method

      This seemed like I was close, and then nothing. I have no idea if i need to do internal routing on the router for this, it just sorta says "Do the DNS challenge, here's a form, you don't need to fill out all of it" which uh...ok.

      I filled out what I think I needed to after setting up a token(not an API key) in cloudflare. I'm pretty certain I got that correct as I saw text files with keys created on cloudflare's DNS page and had I screwed that I'm guessing it couldn't have.

      However from what I can tell, that's as far as it got. The files nuked themselves 2 minutes later when the TTL expired, and going to the domain locally gave me the cloudflare "our shit's fine, the server is timing out" page. From what I could tell diving into logs, cosmos had the same error, and I couldn't hit cosmos at all, even using the IP and http.

      I do however wonder if maybe it did work BUT since I undid the router DNS record before trying this maybe that killed it? dunno.

      Any ideas?

      That's basically my situation. Figured i'd throw it here and see if anyone has some guidance or troubleshooting they'd recommend. Aforementioned friend who's done some of this before should be free one of these weekends and can probably help, and I haven't tried again since the second attempt. I've thrown some of the questions i've had on the discord and gotten minimal response(although I'm kinda using the thread as a rubber ducking spot as well). Next attempt is probably just DNS challenge again after more research on it and seeing if that works if I put back on the router DNS record, but i feel like logically that shouldn't work.

      Oh also if anyone has some general recommended reading so that I can really understand what the hell it is I'm doing I'd love that. There's a ton of networking books/articles/etc, and in general I'd like to learn more about the subject, but I'm curious if there's a go to for people who are techy and trying to dip their toe in all of it the same way I am and setting up a proper home network and server.

      Edit:
      So after lots of testing, doc reading, and help from the cosmos discord I:

      1. Got the DNS challenge to work according to the cosmos logs.
      2. narrowed down that the main issue was my UDM pro router policies. Needed a firewall rule and a port forward, and had only done one of those at a time in my various attempts and not realized they were really different.

      Now once that was all working and I could hit the site i was getting "likely a false cert" errors, but since i've got all the pieces I'm probably going to try another clean install later and see what we get. Hurrah for troubleshooting, good docs, rubber ducking, and helpful humans.

      Edit 2:

      Eventually required:

      1. Port forward rule in UDM pro
      2. Firewall rule in UDM pro
      3. Static IP and DNS entry in UDM pro.

      One I’d done those things started working. Killed it after that as now I need to think about architecture

      14 votes
    15. CGA-2025-09 🕹️🚂 INSERT CARTRIDGE 🟢 The Last Express

      Warning: this post may contain spoilers

      Introduction

      July, 1914. Paris.

      Tensions are high all around the European continent. A long-growing discontent has reached a sharp peak not even a full month earlier with the assassination of Archduke Franz Ferdinand. In the midst of these ever-uneasy days, a young American doctor by the name of Robert Cath gets a sudden invitation from his best friend, urging him to join him on the now-legendary Orient Express.

      As he boards the train, he cannot predict the chaos that will follow. Luxurious as the train may be, this will not be an idyllic trip, but the scene of a murder. Blood will be shed, conspiracies will unfold, secrets will be revealed and romance will have a chance to blossom. With the official beginning of the Great War only a matter of days away, he may be the last passenger to step aboard what will be...

      The Last Express


      Welcome everyone to the first month of the Colossal Game Adventure! I am sure most people reading this will know the details already given the activity on the setup threads. Just to reiterate though, the Colossal Gaming Adventure is a monthly event where we will be playing through older games together. While @kfwyre organized the voting and nomination phases, each month will have a different host. We have seven months' worth of games already scheduled through March 2026, and I have the honor of being the conductor for the inaugural round!

      As you saw above, our first leg of this grand journey will have us board The Last Express, a 1997 adventure game about a mystery on the Orient Express. I myself have not played it yet and will be experiencing it for the first time with most people here, because this game seems to be the poster child for hidden gems. A game that received critical acclaim and praise from critics and players alike, and clearly a work with serious passion and effort, but according to Wikipedia it sold only 100,000 copies on its initial release.

      Luckily for us, one of those 100,000 copies belongs to kfwyre, who brought it to my attention with this passionate recommendation back in May. That link has some mild spoilers for the very beginning of the game, so you may not want to read it, but here's the key takeaway that made this game so interesting: this game plays out in real time. As you explore the train, characters will go about their set routines and events will unfold off screen regardless of you being present to witness them. These events can set up unknown domino effects that will impact you, and your own choices can also have unforeseen consequences that won't come into play until much later.

      To that end, don't be discouraged by failure. Many adventure games of this era rely on trial and error but in this game failure is particularly integrated into the gameplay. Someone might somehow get the luckiest run ever and manage to complete the game on their very first playthrough without ever encountering a fail state, but ultimately, this game will call for a bit of patience. And maybe guides if you have the original version or the hints don't help. Which I personally think is pretty neat. Doesn't get much more classic/retro than looking up walkthroughs on GameFAQs!

      So all aboard The Last Express, and enjoy the ride.


      Game Information

      Versions: Original Release and DotEmu/Gold Edition. The DotEmu version is a re-release which has additional features such as hints and tutorials, which may make it easier.

      Platforms: Windows, MacOS, MS-DOS, iOS, Android

      Genre(s): Adventure, Mystery, Point-and-Click

      Links: Mobygames, Wikipedia

      Stores:

      • GOG, Original: The original 1997 release, in all its 1990’s glory for purists. (Also may come with some extras like a soundtrack and "making of" from a 2011 Collector’s Edition published by DotEmu, but which is now wiped from the internet...?)
      • Steam, Gold Edition: The remake/remaster released by DotEmu with added hints and tutorials, as well as interface tweaks. (Note: while it lists macOS, the game is 32-bit, which is unsupported by any macOS versions beyond 10.14 Mojave.) This version is on sale for only 11 more hours at the time of this topic being posted!! An extreme time crunch for sure, so if you see this message, now's the time to buy it!!
      • iOS (Apple App Store) and Android (Google Play Store). These ports are also by DotEmu and predate the Gold Edition.

      Game Setup

      The main purpose of this topic is to get people up and running with the game. As such, it's recommended that you:

      • Share which version of the game you're playing
      • Share what hardware you're playing it on
      • Share if there are any tools/mods that you recommend
      • Share anything you think is important for people to know before they start the game
      • Ask questions if you need help

      Another purpose of this topic is to revisit the game and its time period:

      • Do you have any memories or associations with this game itself?
      • What about its system or era?
      • What aspects of retro gaming were common at the time?
      • What other games from the same time period are you familiar with?
      • What are you expecting from this game in particular?

      Finally, this topic is the beginning discussion for people starting to play it:

      • Post updates sharing your thoughts as you play.
      • Ask for help if you get stuck.
      • Offer help to others.

      It is recommended that you reply to your own posts if you are making consecutive updates so that they are in the same thread.

      IMPORTANT: Any links to the game should be legal distributions of the game only. Please do NOT link to any unauthorized copies.

      IMPORTANT: Put any spoilers in a dropdown block. Copy/paste the block below if needed.

      <details>
      <summary>Spoilers</summary>
      
      Spoiler text goes here.
      </details>
      

      FAQ

      What is CGA?

      Colossal Game Adventure (CGA) is Tildes' retro video game club.

      Each month we will play a different retro game/games, discuss our thoughts, and bask in the glorious digital experiences of yesteryear!

      Colossal Game Adventure is a reference to Colossal Cave Adventure. It's one of the most influential games of all time, one of the first text-based interactive games, and one of the first games to be shared online.

      What do we want to do with this group? Play influential games; interact with each other through text; and share the love for retro games online!

      It also abbreviates to CGA (because we love chunky pixel art), and its name communicates the Colossal amount of fun and excitement that we have with retro video Games in our shared Adventure of playing them together.

      Do I have to sign up?

      No. Participation is open to all.

      There is a Notification List that will get pinged each time a new topic goes up. If you would like to join that list, please PM u/kfwyre.

      Are there restrictions on what/how to play?

      Each month will have a focus game or games that will guide our discussions. Beyond that, there are no restrictions. The philosophy of CGA is to play in a way that works for you!

      This means:

      • Choose whichever version of the game you want.
      • You can use cheats, save states, mods, etc.
      • You can watch a streamer or longplay instead of playing it.

      If you have already played a game and want a different experience:

      • Try a randomizer or challenge run.
      • Play a different version of it.
      • Play a related game (sequel, spiritual successor, something inspired by it, etc.)

      There is no wrong way to participate in CGA, and every different way someone participates will make for more interesting discussions.

      What is the schedule?

      Each month the Insert Cartidge topic will be posted on the 1st, while the Remove Cartridge topic will be posted on the 20th.

      Nomination and voting topics will happen in March and September (every 6 months).

      Schedules are also posted then.

      All CGA topics are available using the colossal game adventure tag.

      What do Insert and Remove Cartridge mean?

      Inserting and removing cartridges are our retro metaphor for starting and stopping a given game or games.

      The Insert Cartridge topic happens at the beginning of the month and is primarily about getting the game up and running.

      The Remove Cartridge topic happens toward the end of the month and is primarily about people reflecting on the game now that they've played it.

      There are no hard restrictions on what has to go in either topic, and each can be used to discuss the game, post updates, ask questions, etc.


      With all the pleasantries out of the way...

      > PRESS START

      (Credit to @Boojum for the splash screen. It's too awesome not to include!)

      46 votes
    16. Victories and challenges: An A[u]DHD community and support fortnightly thread #6

      I'm attempting to be more active on Tildes (after my last attempt), and I noticed that there hadn't been a new fortnightly thread, so here's my contribution!...

      I'm attempting to be more active on Tildes (after my last attempt), and I noticed that there hadn't been a new fortnightly thread, so here's my contribution!

      https://tildes.net/~health.mental/1oax/victories_and_challenges_an_a_u_dhd_community_and_support_fortnightly_thread

      24 votes
    17. I had an idea for a Crusader Kings, but about rich families in Victoria-Modern Era. What could go wrong?

      I had an idea for a game some weeks ago, just as the title says. It would be something like Crusader Kings, it's all about dinasties and roleplay, but set in more modern eras, from the beginning...

      I had an idea for a game some weeks ago, just as the title says. It would be something like Crusader Kings, it's all about dinasties and roleplay, but set in more modern eras, from the beginning of the industrial revolution until today, or maybe the future, we'll see. And instead of kingdoms, it's all about businesses. It's all about owning global company empires. Being a kind hearted local chain owner, or a sociopathic cutthroat in the 1% that owns the world. Up to you.

      And this idea is still stuck with me, and I wanted to get back into game development, so I might as well just try it for fun and see what happens.

      I picked Godot, 1) because it's open source, 2) it's going to be fun to see how much it developed in the last decade and 3) it's free, and especially 4) I don't want to use commercial engines and risk being affected by something similar to the runtime fee fiasco

      I still have to finish some tutorials and make some simple games to get a grip on the engine and see how everything works, but as a data analyst I already have programming foundations and, I think, this project is monumental for someone like me, but I also think it's doable.

      I have a very rough idea of how the code will work for the AI. It will incorporate "ticks" like CK, each tick being a day, and some events fire weekly or monthly, where based on the stats and traits, each individual character will calculate how likely they are to accept or reject that event. This event can be about buying shares, accepting proposal marriages, going on a trip, etc.

      My main worry here is if GDScript is good enough to handle "intensive" algorithms. If not, I can always use C#, or C++ if I really have to, and adapt the problematic algorithms.

      Another is what would be the best database manager for this, but I'll cross that bridge when I get there.

      As for the world, initially I was thinking about being about the real one, but I realized that I may not want to deal with... Well, accuracies. For example, I don't want these businesses to exist in a vacuum, I'm going to try to make a system that interacts both the world's political events and these businesses. I want to create events, like, a country invades another, which creates demands for weapons, and if you own a weapon factory, good news for you! If you own businesses in the invaded country, well, sucks to be you.

      So, I want to do those kind of events, but without needing to worry about things like "Portugal would never invade Japan. What is your AI thinking!?" or "Why is Greece an industrial power house?". If a big studio like Paradox has trouble fine tuning their hundreds of nations in their games, me by my alonesome certainly will not be able to do it.

      So I'm thinking just making a fictional world, populated by several countries and empires but not as many as the real world. This way I can fine tune it to my liking and without worrying about being accurate with the real world. This is another challenge by itself, with its own cliffs, but it's more doable.

      And so far, that's it. After I'm done with the learning phase, I'm going to start a proper planning phase, lay down some key mechanics and develop a prototype.

      I wrote this post as a way to put my thoughts down, double check with myself if the idea is good.

      But also, to check with the tildes community if you have any inputs. It can be anything: ideas, suggestions, warnings, problems that you know that I'll face, etc. I'll appreciate anything that you can give me

      22 votes
    18. PF2 Kingmaker session report: 8/16/2025

      Kingmaker was last night. Some minor spoilers to follow. Party, Level 3 Marisiel, Elf Witch Nok-Nok, Goblin Rogue Linzi, Halfling Bard Amiri, Human Barbarian Titus, Human Fighter Valerie, Human...

      Kingmaker was last night. Some minor spoilers to follow.

      Party, Level 3

      • Marisiel, Elf Witch
      • Nok-Nok, Goblin Rogue
      • Linzi, Halfling Bard
      • Amiri, Human Barbarian
      • Titus, Human Fighter
      • Valerie, Human Fighter
      • Stik, Kobold Monk

      Variants in Play: Ancestry Paragon, Free Archetype, Gradual Ability Boosts, Slow Leveling, Stamina. I also allow Hero Points to adjust the degree of success on a check by one step rather than re-roll; this primarily gets used to either mitigate a crit fail or turn a failure into a success.

      Realizing they had just under a week before the Stag Lord's bandits tried to strong-arm Oleg's Trading Post for goods again, the party stopped their trip towards the tatzlwyrm lair and immediately turned around to return to Oleg's to stock up and then head towards the fort.

      On the way back, they encountered yet more bandits and, on one evening, an owlbear and its mate. Once at Oleg's, they spent a day turning in their quests and buying some of the goods available at the trading post. When ready, they set out. About twelve miles from the fort, they were about to start cooking dinner when some of the Stag Lord's bandits showed up in a neutral manner, presuming the party to be aspiring recruits. Linzi takes the opportunity to try and get some information out of them by indulging their fantasy.

      Titus eventually gets bored and challenges one of the bandits to a duel. The bandit rightfully declines, but Titus begins pushing forward with intent to attack him anyways. Linzi threatened to force him to spend his night in a laughing fit to get him to back off, and he calmed down. Unfortunately, after dinner was taken care of, the bandits took their leave, not wanting to be shanked in the night by the crazy man.

      The next morning they stop a few hundred feet from the fort and Marisiel sends her familiar, Youmu, forward to scout the hills since the bandits don't seem to be paying them much mind. Youmu returns shortly and informs Marisiel that something's off about the hill; he suspects undead. Armed with that information, the party decided to waltz up to the front door and just infiltrate by providing the password.

      Once inside, introductions are made, stories are shared, and after the party learns that there's a late shipment of alcohol and the Stag Lord loves the stuff, Stik taps into their knowledge of alchemy (via dedication) to create a bottle of booze. The Stag Lord quickly comes out and snatches the bottle before returning to his chamber.

      Stik is quickly inducted as the brewmeister, but instead of delivering alcohol to the other bandits, they deliver lightning. In a bottle. One Extreme encounter later (as they triggered the entire compound, including the Stag Lord, and the owlbear was let free at some point), the Stag Lord lies dead on the ground along with most of his lieutenants.

      11 votes
    19. How can we fix UK universities?

      TL;DR: I’m interested in your thoughts about this the current problems in UK higher education, and how they can be fixed. I recently read an opinion piece in the Guardian about the problems...

      TL;DR: I’m interested in your thoughts about this the current problems in UK higher education, and how they can be fixed.

      I recently read an opinion piece in the Guardian about the problems currently faced by UK universities and their students. These problems aren’t new, but they’re getting worse year by year, and Simon articulates them particularly well.

      It seems to me that there are three main criticisms of our current university system: that it is too costly for students while failing to fund the universities adequately; that degrees do not provide enough value to students; and that there are too many students attending university, especially (so-called) “low value” degrees, but increasingly also “high value” areas such as STEM.

      The main solutions being presented are replacing students loans with a “graduate tax”, shuttering low-quality institutions and degrees, and sending more students to apprenticeships or trade schools rather than universities.

      My view on this, as someone who has recently graduated university, and will be returning next year to begin studying for a PhD, is conflicted. I can definitely see that these problems are real, but I’m not convinced by the solutions being offered.

      Firstly, I don’t think most people discussing these issues and offering their solutions are addressing the most fundamental problem, which is that universities have forgotten how to, or simply stopped, actually teaching. Many degrees only teach you what you need to know to pass the exams and produce acceptable coursework, which is not the point of a university degree.

      This is a very challenging issue, because obviously universities must assess their students. But the purpose of a degree, its value, lies not in the assessment, nor even in the certificate awarded upon its completion (despite what many people believe), but in how you can learn and grow to have a deeper and more rounded understanding of your degree area, and the world at large. A university degree should make you a more curious person and build your critical thinking, enabling you to think through and approach many problems intelligently. But instead universities are continuously lowering the bar necessary to pass, because failing students is too costly for them, and thus also lowering their teaching standards.

      The problem, it seems to me, is that the purpose of university is to educate, yet many who graduate university do not display the level of education, understanding and intelligence we would expect them to have achieved after investing at least three years of their life and tens of thousands of pounds in their education. This is not a crisis of too many students, but of a lack of quality in teaching. It seems to me that this has been driven by the funding model, which incentivises universities to grow their cohort size in order to receive more funding. Of course, this makes it harder to teach them all, and thus promotes the lowering of assessment standards so that students of sub-par quality - whether it be their work ethic, prior education, or simply learning at university that lacks - can graduate successfully.

      If this is our problem, then I don’t think any of the proposed solutions serve to ameliorate it. This problem is equally common to humanities as it is STEM subjects, so the issue is not in students studying in “low value” degree areas. Whilst an apprenticeship might provide better value to a student in terms of the skills they would acquire, it is addressing a different goal and need to a university education. And while a graduate tax might be fairer than our current loan system (which favour high earners who can pay the loan off faster), it would not solve the currently perverse financial incentives universities are subject to.

      The solution to this is obvious, but a hard sell. It is necessary to remove the financial incentive for universities to grow their cohort sizes. It seems to me that we must either fix, or at least cap, the funding universities receive, such that it does not grow with larger student bodies. Perhaps it should instead be linked to some performance metric, or maybe the faculty size - the more lecturers and other teaching staff the university employs, the better its funding. Of course, a complete solution to this will require a lot of thought and nuance, but I think it’s clear that the basic issue is the funding model.

      The value to be gained (as a society) from a well educated population is massive, but we are currently selling hopeful high school students up the river with underwhelming university degrees that don’t educate them properly. I believe it’s the wrong answer to say that these students should give up on their dreams of a university education. We need to fix the funding model so that universities are incentivised to provide as high quality teaching as possible, not to provide the lowest level acceptable to as many students as possible.

      13 votes
    20. A day in the life of @Akir

      The Setting For the past two months I've been dealing with a lot of stress because I've been trying to balance two extremely challenging remote university classes at the same time as my work has...

      The Setting

      For the past two months I've been dealing with a lot of stress because I've been trying to balance two extremely challenging remote university classes at the same time as my work has been asking more hours of me. More work hours are usually good for me because my job doesn't pay all that well, but they can be challenging because sometimes I'm asked to teach classes that are just outside my area of experience, so I need to spend more time learning the details so I can answer student questions.

      This is the last week of classes, so right now I'm extra stressed because I'm trying to finish the last week's worth of classwork. I've still got one assignment to do which I haven't really started because I can't make much sense of this week's material; it's due on Wednesday evening. So my plan was to wake up early, go to the gym to get my workout out of the way, and then go to the library to study until my class in the afternoon.

      Last night I discovered the mask for my CPAP unit is broken, so I tried to go to sleep without it.

      The Day

      If you have sleep apnea then you already know what trying to sleep without a CPAP machine is like; it's a miserable experience. I woke up five times last night, and when I woke up I felt miserable. I took so long to get up because of that, even though I couldn't sleep past 6:30 or so, I didn't actually get to the gym until around 9:00. Today was supposed to be a cardio day to give my muscles a bit more time to rest from my more heavy resistance workouts, but even then I only managed to do 20 minutes of fairly light intensity before I was exhausted.

      After that I took a seat to cool down and get the sweat dry before I went to do a massage chair session. I pulled up Tildes and saw that one thread that's making the rounds about being attractive. And I'll be real, it came at just the wrong time. I was super angry about it and I spent more than half an hour writing and deleting all the things I wanted to say. I'm legitimately happy for the poster, but every single word they said made me hate them in that moment. My theme for the past year or so has been learning to love myself, but reading that post made me legitimately feeling like I wasn't just terrifyingly ugly and unloveable, but permanently so. To give you the context for why I felt like that would take a novel's worth of text, so I'll omit the majority of that and just tell you that in spite of losing a great amount of weight, I am still grossly obese, and having been so fat before means that my body is permanently deformed in an extremely unattractive way that cannot be fixed without a series of surgeries that are far more money than I will realistically have within my lifetime given my career; heck, I've already given up on the possibility of retiring. if I had the body of someone who was always at my current weight, it wouldn't be that bad, but as things are my body looks like one of those novelty inflatable "sumo wrestler" costumes that have been half-deflated.

      While I was spending that time processing my feelings, I finally decided to not respond to that topic at all and simply click on ignore so that I could get it out of my head. Unfortunately, there is no ignore buton in my head. But at that time I was filled with so much nervous energy I needed to find a way to get rid of those thoughts. It turns out the gym is a pretty perfect place to do that; I skipped the massage chair, took a caffeine tablet, and got on the elliptical again. I pulled up a video workout and worked out all of my anger ("60 RPM is moderate? Fuck you!"). Every time I made a wrong move and my arm fat slapped against my side fat, It gave me more fuel for the fire. It got me fired enough to get through the whole workout, another 25 minutes at a much higher intensity than before.

      After cooling down and doing my recovery, I went into the locker room, stripped, and took a shower. Taking a shower in the gym is something that I do partially because I sweat a lot and don't want to make my car stink too much, but on a more personal level it's something that I do as a kind of personal therapy. To do so requires me to lose my self-consciousness and body issues, at least up to an extent. It makes me feel just a bit more normal.

      Today someone else was taking a shower at roughly the same time, and they just so happen to have chosen a locker just a few feet away from me. When they finished, they took their clothes out of the locker and moved over to a different bench to change. The obvious assumptions would be that they were doing it because they were trying to respect our space, or it was their modesty or body shame. But let's just say that in the moment it didn't help me feel like I was normal.

      After I got out of the gym I got a message from my employer saying I've got a new class scheduled. A good thing, I guess, since many of my other classes have run their course. I could really use the money, and with any luck the classes I'm taking next term are not going to be nearly as challenging.

      The Rest of the Day

      It hasn't even happened yet. It's not even noon. The title was a lie, I guess.

      The question is, then, was this partial day representative of my life? For the most part, yes, it is. I think these thoughts and feel these feelings every day, and I go through the same affirmations and rationalizations to deal with them every day. Today was just a little bit more emotionally intense than normal.

      So why did I decide to post it? To be honest, I don't entirely know. Maybe I'm still processing some of those feelings from reading that post that set me off today. Or maybe I just want to say something for people who are dealing with the same feelings. Maybe I'm even feeling a little bit guilty from the impostor syndrome given previous comments I wrote about self-love. But I'm not posting this because I want people to feel sorry for me, or because I need help coping with it. I'm a strong person, and I actually do have a good sense of self-worth and self-love even if it's constantly under threat of the other thoughts in my head. Maybe I'm just selfishly using this public space to process some of my own feelings, or I'm engaging in some twisted form of narcissism. I just hope that you, the one reading this now, have taken something from what I had to say.

      38 votes
    21. What's a psychological barrier you've recently unlocked?

      For the past year, I've finally been able to have a strong, lasting, cleaning routine. It took me my whole life, but I was never able to go past my own argument of "who cares"? Who cares if the...

      For the past year, I've finally been able to have a strong, lasting, cleaning routine. It took me my whole life, but I was never able to go past my own argument of "who cares"? Who cares if the dishes aren't done? If the laundry isn't folded? Only I can judge me. It doesn't matter, ultimately.

      But silently, I wasn't happy with that, and I've known I wasn't happy for years, kinda like an addict saying he'll stop but he never does.

      One day earlier this year, during winter, while on a good cleaning day, I took some time to look at my old notebooks from college. I remembered a page I had written during some off-time on an internship. I had written a full page of the same line: "I like it when...". I had wanted to just do some introspection and list every thing I liked that came to mind. Stuff like "I like it when I eat pizza", "I like it when I play boardgames with my friend", etc.

      Those notes were five years old, you know what was the very first thing on the page? That's right: "I like it when my apartment is clean"

      It hit me like a fucking brick. I almost cried right there.

      From then on, it was over. The cleaning me had won over the lazy me and I've since been able to keep a clean apartment :)

      So, what's your story? How did you overcome a challenge in your life?

      31 votes
    22. North Korean Career Coaches

      I keep getting messages in my email inbox or LinkedIn like: Alexander > Hi, > I’m seeking a genuine partnership where only a USA software engineer can truly collaborate with me. > I value...

      I keep getting messages in my email inbox or LinkedIn like:

      Alexander
      > Hi, 
      > I’m seeking a genuine partnership where only a USA software engineer can truly collaborate with me. 
      > I value transparency and real results. 
      > Things to do are very simple and I guarantee 3K~10K/month income for you.
      > I’m ready to prove my credibility and discuss a win-win business. 
      > Thank you!
      
      Hello $their_name,
      
      Why do you need a USA engineer and what do I need to do?
      
      - $my_name
      
      > Thanks for reaching me out.
      > 
      > I run a software development team with five talented developers who specialize in frontend, backend, full stack, AI/ML and blockchain technologies. Although we have a strong team, we are struggling to find enough jobs right now. As you may know, the economy in Europe is tough and low salary as well, so we are trying to find more opportunities in the US and Canada. However, this is challenging for us because of time zone differences, language barriers, and many US clients preferring to hire local people like you.
      > 
      > To solve these issues, I'm actively looking for someone who can help us in getting more jobs in the US. Since you are a US citizen, you can create accounts on job platforms like Indeed, Dice, Upwork and Wellfound. I think you may have already heard about Upwork. It's a world famous freelancing platform. After setting up your accounts, if you allow me to use them, I will apply for jobs by myself. When I receive interview requests from clients, I will notify you so you can attend the meetings. During the interviews, I will support you by quickly sending you the right answers to any technical questions that come up.
      > 
      > Once we secure a job, our team will handle all the development work, including any test projects. We will share the profits from the work we do, with a split of 30% for you and 70% for our team.
      > In short, your role would be to connect with clients and help us secure jobs, while our team takes care of the technical work. This is a great opportunity for collaboration and growth.
      > 
      > And there is one thing I need to tell you about using your account. Several platforms have very strict policies with ip addresses. If i use your account on my own machine, your account will be risky because ip addresses are different. And also they detect VPN, VPS, and some cloud services as well. To address this, we need to use your spare laptop. I will use your account on your spare one using a remote desktop application like Anydesk. Anydesk is a secure and safe remote desktop application.
      
      Cuong
      > Greeting,
      > 
      > I hope this message finds you well. My name is Cuong, and I came across your information on your website ( WE need it ). I am excited to share that I have a potential long-term collaboration opportunity that I believe could be mutually beneficial.
      > 
      > We’re a fast-growing IT consulting company based in Malaysia, with a talented team experienced in web2, web3, mobile development, and AI. As we expand into the U.S. market, we’re actively seeking a reliable business partner—someone like you—to grow together.
      > 
      > Here’s how we can support you:
      > - Proactively apply and schedule interviews on job platforms on your behalf
      > - Optimize and refine your resume and LinkedIn profile to stand out
      > - Provide technical guidance to help you succeed in interviews
      > - Take care of the actual development work once new projects are secured
      > 
      > If this sounds interesting to you, feel free to reach out. We’d love to hear your thoughts and explore how we can collaborate!
      > 
      > Looking forward to connecting with you.
      > 
      > Best Regards
      > Cuong
      

      Some of these messages are even from people who are well-connected to former bosses and managers and other talented people that I personally know. They aren't coming out of my spam folder.

      I know I'm not special in this. I'm not the only one. They are throwing spaghetti on the wall until the meatballs stick, etc.

      But I thought... what if I could use this to my advantage? I would still need to do the interviews but they could do the legwork applying for jobs and reaching out to companies, connections that they already have, and then when they deliver the job contract I cut off contact with these nebulous associates? And I join the company like normal.

      Thoughts?

      15 votes
    23. Paying for AI: Have you found it to be worth it?

      I'm starting to use AI increasingly, and am getting some value out of it. I'm curious if paying for paid tiers of the big players (in particular, ChatGPT and Claude) provides significantly better...

      I'm starting to use AI increasingly, and am getting some value out of it. I'm curious if paying for paid tiers of the big players (in particular, ChatGPT and Claude) provides significantly better responses.

      I'm aware that the paid tiers offer more features and benefits than just higher response quality. For me, those are just nice-to-haves, and not my primary concern.

      My main uses of AI are software development and foreign language learning. So far, I've used the free versions of ChatGPT and Claude, as well as "proxies," including Github Copilot and Duck.ai. For both my use cases, I've found the responses usually good and helpful. I just maintain a healthy skepticism about the correctness of the answers, and challenge, test, and double check where needed (especially testing suggested code when developing software).

      Have you found response quality to be noticeably and significantly better with paid tiers? I was just randomly thinking, and it occurred to me that the cost of an AI subscription is in the same ballpark as a subscription to a language learning service like Duolingo. So, if I can get value from AI that approaches what I'd get from a dedicated language learning service (even if it doesn't quite match or exceed it), then also getting the value of general AI in the same subscription should make things quite valuable and worth it. Not to mention possibly getting better software development assistance in the same package.

      32 votes
    24. Advice on 6 year old's trantrums?

      tl;dr - Is it normal for 6 year olds to randomly start throwing massive tantrums. My son up to this point has been very mild mannered and not prone to getting upset. But the last few weeks have...

      tl;dr - Is it normal for 6 year olds to randomly start throwing massive tantrums. My son up to this point has been very mild mannered and not prone to getting upset. But the last few weeks have been insane.

      My son (6) has been going through something that is just really challenging the heck out of me. It started a few weeks ago when we were getting ready to leave for trip to visit family a few states away. He complained that his stomach hurt and began sobbing and begging to take a bath. So we accommodated and let him take 3 baths in a single day because we figured he just wasn't feeling well. We scheduled a doctor's appointment and the doctor just suggested a bland diet for a day and see how it plays out. After that he didn't really seem to have any issues, so we went ahead with our trip.

      The hours-long drive didn't seem to faze him at all and we arrived safe and sound, despite a heavy rainstorm on the way. Over the course of the trip, every time we tried to drive somewhere to meet up with family, he'd claim he was sick and if we pushed on it, he'd throw a tantrum. Which is very unlike him, to be clear. And anytime we weren't talking about a car ride, he was acting pretty normal. We thought maybe it was anxiety from the drive there? The rainstorm was very intense at times, and I can see how that could be incredibly scary for a kid.

      We spent the rest of the trip hyping him up for the drive home. My wife and I both have anxiety disorders, so we tried to help him understand that we knew how he felt and offered some advice (in a 6yo friendly way, to the best of our abilities). We also maintained a relatively bland diet for him in case he actually was feeling sick. But anyway we were absolutely dreading the ride home.

      Just getting him and his sister in the car proved to be the absolute worst day of my parenting life. He threw the tantrum of tantrums, which set his sister off and she kept trying to escape from the car. Meanwhile it was 90F+ outside and our car's AC doesn't really kick in until you start driving. I was hot, upset, angry, scared, frustrated and just not operating at peak parental power. There was a lot of yelling, a lot of trying to hold them into their seats so I could buckle them, and all of it obviously just made the situation worse. I really fucked it up and I'm still trying to work through it all.

      Long story short, we ended up separating him and his sister, with him driving home with us and his sister driving home with my parents. Once his sister was out of the car, he calmed down and we were able to leave. The plan was to just drive off and get some gas, let them both calm down, then pick her back up.

      I had to go on a work trip shortly after that trip, so I was away for most last week. In that time my wife didn't try to take the kids anywhere, for fear of having a repeat incident, but solo and outnumbered by the kids. When I got back I started trying to hype my son up for the car ride to his and his sister's 6th birthday party the next day. He tried to negotiate saying maybe we could just walk instead of drive. I explained, "no it's a short car ride, but we couldn't walk there".

      When the time came to take him to the party, he threw a tantrum, but I redirected using my car's remote start fob (he really liked that) and I talked him down a bit. The ride to the party was fine, as was the return trip. Then yesterday we did a trip to Gamestop so he could pick out a birthday present for himself and again the trip both ways was fine (with zero tantrum!). Although he has yet to get in the car with his sister since we got back from our trip a few weeks back and he has specifically called out not wanting to be in the car with her.

      BUT the last two nights he's started throwing the exact same type of tantrums at bedtime, claiming he can only sleep in our bed and he's sick and his legs hurt and all these other things. When told no, he screams bloody murder, starts kicking and hitting, and it's really difficult for me to handle that. The tantrums of course set his sister off and then we have two 6yo twins feeding off each other's sadness and anger like two colliding hurricanes.

      Is this just normal 6 year old stuff? I know they're still learning to regulate emotions and so maybe that's it? His sister went through something like this a few months ago, but it was exclusively about bedtime. She'd throw massive tantrums at bedtime while he'd just quietly go to bed. So that kind of reinforces that this is just a growth spurt of some sort? But I'm getting concerned it's something else, but I don't know what?

      29 votes
    25. I need advice, which laptop would you buy now?

      I would like to upgrade my aged 8 years old laptop and I'm completely undecided about which laptop to buy right now. I considered Apple Intel laptops terrible, bad thermals, overpriced,...

      I would like to upgrade my aged 8 years old laptop and I'm completely undecided about which laptop to buy right now.

      I considered Apple Intel laptops terrible, bad thermals, overpriced, unreliable, touch bar (uggg), I hated every second working on it, when the company I work for upgraded me with a M1, it was such a huge improvement from any laptop I have ever tried, absolutely no noise, incredibly performant and the longest battery life of any laptop by a lot.

      I still don't like the Apple ecosystem, and I would prefer to use Linux as my main OS, but I can't find anything that comes even closer for the price of a Mac Air, If I go with Framework I'll get a less performant machine with a way worse battery, I honestly don't think the premium on repairability is worth for me when I don't have any issues repairing more challenging laptops, at the end repairability will be how easy is to get new parts.

      ThinkPads have good reputation and repairability, but for what I see, the quality has gone down the drain in their latest models, and if I go with their premium models I get similar performance to Apple with worse battery, Dell has similar issues.

      Gaming laptops are not an option, I don't do any PC gaming and the size and aesthetics are a dealbreaker for me.

      The main issue seems to be that until ARM processors become better competitors to Apple, the battery life will be always the bottleneck, and I don't know how good the new Snapdragon X Elite compares right now.

      Besides web development, photography edition and video editing (4k), I don't do many demanding tasks, I'm more than fine with the performance of a M1 as the baseline.

      As an alternative, I'm thinking about getting a powerful desktop for the demanding tasks and a less powerful laptop with a good battery and screen, but ideally I would prefer a single machine.

      43 votes
    26. Victories and challenges: An A[u]DHD community and support fortnightly thread #1

      Welcome to the inaugural thread! It is important to me that this is an inclusive space; and it should evolve to serve the needs of the community. What is this space? It is intended as a community...

      Welcome to the inaugural thread! It is important to me that this is an inclusive space; and it should evolve to serve the needs of the community.

      What is this space?

      It is intended as a community space, primarily for those of us with ADHD and/or autism; but it should be open to evolution on what is explicitely encouraged (because all are welcome). It intended as a space to vent about your struggles and challenges in a space where there is implicit understanding of the issues we face with these diagnoses. It is intended as a space to celebrate your achievements and victories with those who understand why those are as meaningful as they are, even the little ones. It is intended as a space to seek support with related issues — like requesting accountability partnering, chunking, rubber-ducking, et cetera. It is a place to post news and articles about ADHD and autism that are of interest to the community. A place for discussion. And a place to be serious and silly together with folks who understand.

      All are welcome to participate here. While generally on Tildes I would expect most participants to accept that ADHD and autism and the like are real diagnoses, I would expect those participating here to either have those diagnoses, understand those diagnoses, or if someone wants to learn more, to ask questions here with an open mind — i.e. this is a positive and supportive space.

      All are welcome to participate here. Not just those with these diagnoses. The self-diagnosed are welcome. Support is welcome to be sought by those with ADHD-adjacent issues: for example, depression can cause executive function issues such that accountability partnering could be helpful. Feel free to seek such help here.

      Your feedback is requested and valued. This community will evolve to fit the needs of those who participate here. What works will be retained; what doesn't work will be dropped. I am your facilitator, not dictator; and while for this first thread I am speaking with my voice, as we evolve things and figure out what works, I will rephrase whatever text that gets posted each time into a passive voice. I just want to reassure you that while I'm taking a leadship position to get the ball rolling here, I will be removing myself from this so it truly is a community space for us all. But to start, you gotta have someone doing the thing. :)

      For now, I'll create one top-level reply that requests for support should be posted under. The idea is that it makes it easier for those wishing to volunteer to help can find the requests more easily. We'll see if that works or not.

      It is my humble opinion that one should be encourged to post as you wish. If you want to post multiple things in a top level reply that are going on, great. If you want to make two little top level replies about different topics, even on the same day? I think that's also fine. Don't be shy about posting.

      I think a fortnightly thread feels about right to start. Too frequent and things can get lost. Too infrequent and the thread might die out before we get a new one. But as with everything else, feedback is desired. By coincidence of when the idea was had, I'm posting this one on a Friday. If you'd prefer a different day, that's feedback that is welcome.

      Welcome to your space! Help make this space be what you want it to be. <3

      edit: Forgot to post where this came from:

      Most recently: https://tildes.net/~health.mental/1oac/proposal_adhd_support_thread_reoccurring

      Less recently: https://tildes.net/~life/1o92/how_my_life_changed_with_adhd_medication#comments

      That first thread had such a sense of community that I want that to keep going, basically. :)

      55 votes
    27. I miss D&D

      This is a long mind dump of my history with D&D, my love of it, etc. tl;dr - I love D&D. I liked DMing briefly. My group broke apart. I miss D&D. Around 6 or 7 years ago a friend invited me to...

      This is a long mind dump of my history with D&D, my love of it, etc.

      tl;dr - I love D&D. I liked DMing briefly. My group broke apart. I miss D&D.

      Around 6 or 7 years ago a friend invited me to play D&D for the first time. I met a bunch of new people through this group and while a lot of people came and went throughout our two campaigns, there was always a core group of 3 of us that were always present.

      At first it was very nerve-wracking. Not only because I was still learning the mechanic, but also because there's a certain amount of performance and vulnerability in getting into your character. While at home I'm always dropping into silly voices to make my wife laugh and I've gotten pretty good at doing various accents, cartoony voices, etc., at the table I couldn't do any of it. I had stage fright in front of a group of very accepting and kind friends. And it took me a few sessions (and beers) to push through it and be my authentic, goofy self in-person like that. In a way, it helped me grow as a person.

      Eventually our DM moved far away and a bunch of players were left without anyone to lead our games, so we just didn't play for about a year. During that year I began thinking about DMing. My grasp of D&D's mechanics have never been great, but in that year Baldur's Gate 3 came out. And I hear some of you groaning because I know it's not a 1:1 match with 5e's rules. But it helped fill my knowledge gaps enough that I felt sorta okay DMing. So I offered to DM.

      My first session was a premade campaign from the Starter Kit. Almost immediately I wanted to tweak the story, insert old characters of mine, throw in a few references my friends might get, stuff like that. I think we made it like 2 sessions in before I announced I'd be making my own damn campaign (with the group's support, mind you). But again, between my friends support and pushing myself, I was able to tackle some of my social anxiety because the challenges of running the entire game are completely different from the challenges of being a player.

      I dove head-first into this new campaign. I wanted to do this massive campaign as a love song to puppetry because I grew up around my parents running a puppet ministry at church. So between that and Sesame Street, The Muppets, Lambchop, etc. I have this deep love of puppetry as an art form. And somewhere along the way, someone suggested a pirate theme, so I combined them. Thus I began working on a Muppet Treasure Island inspired D&D campaign.

      I don't think I realized my capacity for creativity until I began working on this campaign. I never thought of myself as someone who needed a creative outlet, but holy shit was creating the D&D campaign a wonderful outlet for my creativity. I spent hours during and after work just writing and making maps. It was so fulfilling, even though the story itself was, in retrospect, kind of all over the damn place. Yet again, D&D helped me grow a little bit as a person. It gave me a creative outlet. It gave me fulfillment that I was critically lacking at work.

      And then we started running the campaign. Session 0 was via Zoom and we all got excited about it. Session 1 was a pretty standard "you wake up as felt creatures on a mysterious beach and are quickly taken prisoner by King Friday, but let loose by his royal advisor X The Owl to help him solve a global problem because reasons" plot. But it was fun and I felt so alive.

      Then session 2 one of the players had to bail...and I was not going to let that prevent the session from happening, so we just worked around it. Then by the time I was scheduling session 3 that player bailed completely. Session 4 was a bit messy/rushed on my part...and then everything just started to fall apart. Weeks went by, then months, now it's been nearly 2 years I think? We never even got off the starting island...all the story I wrote...all the maps I'd created...just completely unused. And it was soul-crushing. I felt like I'd wasted my time. I felt stupid for having put so much effort into something that fell apart so quickly.

      But that was a bad attitude on my part, in retrospect. It wasn't a waste. I enjoyed every second of it. It was fulfilling. It was fun. So I'm thinking about returning to it and just fleshing out the rest of the campaign a bit more. I'm hoping to watch a lot of Dimension 20 in the coming weeks to get me back in the mood and take what I learn from it and just get back into D&D. Honestly I don't know that I want to DM again because I think that core group is done for when it comes to D&D. And it's hard to imagine finding another group I feel that comfortable with, but maybe? I think it's okay to just worldbuild for worldbuilding's sake, ya know?

      But I do miss playing. I miss being in-character. I miss coming up with silly backstories and goofy premises for a character. I miss talking in funny voices for other adults (my kids get the bulk of it, these days). I miss making people laugh and contributing to them having a good time. And D&D was a perfect outlet for all of that. One of these days I'm going to find the motivation and courage to just find a group of strangers to join and try to quiet the social anxiety enough to enjoy it.

      42 votes