CGA-2026-03 🕹️🐸🕌🔔 REMOVE CARTRIDGE ⏏️ Kaeru no Tame ni Kane wa Naru (The Frog for Whom the Bell Tolls)

J-Chiptunator
2026-03-28T10:30:11Z

switches to an emotional ending music

Once upon a time, in the sun-dappled realm of Millefeuille, a tale of courage, folly, and friendship came to a close. After enduring countless trials born of pride and greed, our gallant yet hapless Prince of Sablé has reached the end of his journey.

It all began when the Prince learned that the radiant Princess Tiramisu had vanished, spirited away just after his umpteenth defeat in a duel against the ever-boastful Prince Richard. Barred from sailing beside his rival, our humble hero took to the road alone, his purse light and his hopes heavy. What he lacked in fortune, he made up for in heart (and the occasional odd purchase).

Along the way, he fell for a trickster's promise, a ludicrously-expensive potion said to restore his human form "at any time", though bound by more strings than a puppet show. In his kindness, he even repaid the damages wrought upon Saltwater Town, tossing a mountain of Nuts to a boy whose gratitude shone brighter than gold.

Though tempted by greed and misled by pride, the Prince of Sablé's heart remained pure. Through tangled mazes and fierce foes he pressed on, never losing sight of his mission to rescue Tiramisu. By the end, even the proud Richard bowed his head, moved by the Prince's resolve to fight without malice and spare his old rival from needless harm in their final duel.

Yet behind every fairytale lies a clever twist. For while our Prince was chasing glory, he unwittingly became a key piece in the grand design of Polnareff's scheme to save Millefeuille from the sly serpent Delarin. His bravery, fuelled more by sincerity than wisdom, turned the tide at last.

And where was the Princess, you ask? Why, she was by his side all along! In disguise as the wise witch Mandola, Tiramisu guided her beloved Prince more times than he ever realized. Perhaps he should have noticed the resemblance in their mannerisms a bit sooner.

And as our story fades to its final act, the air fills not with solemn silence but with the rhythm of celebration, a raucous DJ's beat spun by a mad scientist in his whirring metal giant. A strange ending, perhaps, but a joyous one all the same.

So then, dear travellers, as the curtain falls on this comical and heartfelt adventure, let us gather 'round and share our thoughts on the tale of The Frog for Whom the Bell Tolls, a story where even the smallest frog may leap into legend. I'll start.

The Frog for Whom the Bell Tolls feels less like a traditional video game and more like an interactive storybook, something remarkably ahead of its time for the early '90s. The combat, platforming, and puzzle segments are kept simple on purpose, serving as stepping stones for the charming storytelling that carries the whole adventure.

Battles play out automatically when you bump into an enemy strong enough to challenge you, with the outcome depending on your stats like HP, attack, defense, and speed (plus whatever items you might have on hand). It's a good idea to keep your health up and hunt for stat-boosting items if you want to make steady progress.

A sprinkle of puzzles and light platforming keeps things fresh, and the ability to switch between forms adds some fun variety, the strong human, the amphibious and nimble frog who can breathe underwater, and the slinky snake who can turn some foes into stepping blocks.

Sure, none of these mechanics are deep by modern standards, but their simplicity works in the game's favor. It keeps the spotlight on the story, one that explores how kindness, greed, and good intentions can intertwine in unexpected ways. It's funny, heartfelt, and often downright ridiculous in the best way possible.

While I might not revisit this one as often as other Nintendo classics, I'm glad I played it. Not only is it interesting to see where Link's Awakening borrowed a few ideas (and a certain prince!), but it's also worth it for the humor alone.

As I make more progress in Cure Dolly's Japanese lessons, I might even try the original version one more time someday. Who knows what little translation quirks or cultural touches I've missed?

That about wraps it up for this month's game. Our time in the whimsical world of the Millefeuille Kingdom may be over, but the adventure continues.

Next time, u/vili takes us on a trip to outer space aboard an overly complicated spaceship, hopefully with fewer spacetime mishaps... but no promises.

Until then, jot down your thoughts and memories; no moment of gaming glory deserves to be forgotten!

THE END

(sorry for my rookie attempt at photographing this screen in real life!)

Month | Game | Host
April 2026 | Space Rogue | u/vili
May 2026 | Sid Meier's Pirates | u/vili
June 2026 | Castlevania: Aria of Sorrow | u/Lapbunny
July 2026 | Lufia II: Rise of the Sinistrals | u/zod000
August 2026 | The Legend of Zelda: A Link to the Past | u/Boojum
September 2026 | Tony Hawk's Pro Skater 2 | u/J-Chiptunator

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