Seeking a replacement for Motor City Online

Grimmcartel
2023-11-28T21:47:18Z

Set your Wayback machine to the early 2000s, and you'll find me in hog heaven, building and racing old muscle cars from a catalogue of real world parts that interacted as they would in real life. EA released this game as a racing MMO, but I spent most of my time treating it as a single player game, building my hot rods and racing against the computer.

In 2003, they pulled the plug. Since then, nothing has come close. There are mechanic simulators, but you don't get to drive the cars when you finish them. Then there are the racing games, but none of those have the.level of detail in the build and tuning portion that MCO did. In MCO, you needed to actually build your engine in a way that the parts would work well with each other in order to get the best performance. It wasn't simply an upgrade chain, as you could easily spend ten grand on parts and come out with a 200hp brick.

Most recently, my search has led me to a.game called Revhead from Australia. It scratches a LOT of the itch, but it's still missing a lot of the stuff I miss from MCO. You can build cars with parts and race.them, but the build still feels like a more money=more power equation instead of an exercise in research and testing to figure out the perfect recipe for my particular driving style.

Am I chasing a pipe dream in the hopes that there is a.modern equivalent for that old gem?

Comments URL: https://tildes.net/~games/1cgs/seeking_a_replacement_for_motor_city_online

Votes: 14

Comments: 15