The ethics of buying, playing military, war or games inspired by them?

Nihilego
2026-03-07T18:51:27Z

I liked playing Ace Combat since I've been a kid, Ace Combat 2 was one of my favorite PS1 games alongside Crash Team Racing at the time, and I did play AC3 as well but don't remember much of it.

I completely skipped PS2 generations since I was on handhelds instead, so my first interaction with Ace Combat since 3 was ACAH(Yuck) on PS3, but I ended up buying Ace Combat 7 since that was actually a good game, but being bad at committing to one game hasn't allowed me to finish it, with AC8 being announced to come out soon, I decided I should try and focus on clearing AC7.

I never gave it a mind at the mind but since now I'm aware of what Lockheed Martin is, I noticed it when I started up the game the past few days at one of the splash screens at the start of the game, and given that Lockheed Martin's involvement with the current ongoing wars, it's safe to assume that Bandai Namco have had an agreement that most likely has had financial and monetary incentives to license their planes.

licensing weapons and arms aren't particularly a new thing afaik in games, I'm not much of an FPS person myself since I stick with Doom and Bioshock if I want a more "traditional" FPS experience (But prefer things like Ultrakill or Metal Hellsinger) and never been into CoD or other military shooters.

So depending on their license agreement, they either have paid the royalties upfront(Unaware of how licensing typically goes but I assume it's most likely to be this one?) just to have their arms in the game, or they get a portion of their sales. If it is the former then sales of the game do not directly(as in unless sequels or relicensing occur) contribute to their bottom lines, if it is the latter then every sale contributes to wars.

Posting this in places like reddit or other gamer spaces I'd imagine would elicit a "Don't bring politics to my games" kind of response.

I'm curious what Tildes users would think of this, I think that would make pirating these games or buying them secondhand(impossible on Steam though Steam family could count) be more ethical than buying them in a way, though I imagine some may advocating for separating the art from... whom the artist pays?

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