10 votes

Are any of you fans of the older Harvest Moon/Story of Seasons games?

I've been a fan of the farming/life sim/role playing/cozy games or however you want to label these games since I was a kid and my older brother brought home a new game for the Nintendo 64: Harvest Moon 64. Over the years, I played several titles in the series through the Wii/NDS era, before my tastes changed, and I found myself playing more online games with my friends and just less gaming overall.

Stardew Valley releasing was a huge event for the genre and I do greatly enjoy the game (even though I've yet to finish a play through as I keep restarting after taking a break from playing) as it captured the feeling of the early Harvest Moon games really well. It also got me to start the habit of having an N64 emulator and a copy of Harvest Moon 64 on practically every device I own.

There have been some recent remakes of older games, specifically Friends of Mineral Town and A Wonderful life, but I didn't enjoy the art style and some of the changes made to the games, which ended up with me not picking them up.

I was curious if anyone else was a fan of the series (or one particular game in the series), or if there are any recent games that you felt are great in this genre.

25 comments

  1. Akir
    Link
    I played and enjoyed the original Harvest Moon for SNES. I really enjoyed it. It was really good for the time. Perhaps the only simulation that I could really get into. But the problems I had with...

    I played and enjoyed the original Harvest Moon for SNES. I really enjoyed it. It was really good for the time. Perhaps the only simulation that I could really get into.

    But the problems I had with the succeeding games were that they were either too simelar to the original, or different in ways that I found very annoying. They also had one fatal flaw: they were not being played in emulators with a fast forward key to soften the annoying repetitive animation cycles. Worse, I grew up. And I realized that I was gay. Which meant that romances, one of the big appeals of the game, basically became an anti-feature because they were only straight.

    Stardew Valley in theory fixes all of my problems but I found the art style and large scope to be rather unappealing, personally. But more than anything it just came about too late. I lost patience for that kind of gameplay probably a decade before it came out.

    7 votes
  2. [4]
    crissequeira
    Link
    I wish I liked it. I tried out the N64 and GCN entries, but didn’t really get into them. I then tried Friends of Mineral Town on the GBA and got into it some more, but there are two things that I...

    I wish I liked it. I tried out the N64 and GCN entries, but didn’t really get into them. I then tried Friends of Mineral Town on the GBA and got into it some more, but there are two things that I hate about it (both fixed by Stardew Valley, which I played a ton):

    1. The game doesn’t “explain” itself at all, so you just go about learning how to do things on your own, never sure if you’re doing them the right way, and you end up missing a lot of critical elements, especially with regards to the story. Some of those are permanently lost. In SV, the years are almost entirely a repeating cycle, and there is almost nothing that you can miss out in perpetuity. If you missed something in one year, you can always prepare for it in the next (and the game has an excellent Wiki).
    2. A day lasts like 15 minutes. Somehow, you can never get anything done. I don’t know how, but SV valley is designed in a way that makes it feel like you’re accomplishing more on a daily basis. And since there isn’t any rush to get anything done before a certain date, you kind of just prioritize whatever part of the game you’re focusing on at the moment. It makes it more enjoyable. FoMT made me anxious. There are a lot of interesting parts to the game, but I always felt that I couldn’t relax.
    5 votes
    1. [3]
      pekt
      Link Parent
      I ended up playing Harvest Moon 64 a lot as a kid and there were still events that I had no idea about until I read a fan made strategy guide as an adult. I agree that having a reliable wiki would...

      I ended up playing Harvest Moon 64 a lot as a kid and there were still events that I had no idea about until I read a fan made strategy guide as an adult. I agree that having a reliable wiki would have made missing things harder. It did give me a feeling of the game being bigger than it was since I would stumble across different events as I played and it helped add to making the game feel bigger than it was.

      I can see the fast play time and having permanently missable events can be off-putting, and I'm glad that most modern games don't have that, or if they did, they would have better documentation for those events so I could plan around them if I wanted to.

      I think in Friends of Mineral Town the only thing that is time gated is the rival marriage system and that game doesn't have a true ending. There's actually an unlockable cabin in the game that takes 50 in games years of marriage before you're able to unlock it. I looked at some pictures online, as there was no way I'd spend that much time on the game. I think the furthest any of my FoMT saves went was 6 years, and I'd done everything I cared to do at that point.

      1 vote
      1. [2]
        crissequeira
        Link Parent
        Dang. I didn’t know that. That sounds insane. You made me want to look at FoMT again...

        There's actually an unlockable cabin in the game that takes 50 in games years of marriage before you're able to unlock it.

        Dang. I didn’t know that. That sounds insane. You made me want to look at FoMT again...

        1 vote
        1. pekt
          Link Parent
          What's crazier to me (I went and looked this up after I sent you my comment since I was curious what else it had) was that having this cottage is a requirement to unlock one of the secret items in...

          What's crazier to me (I went and looked this up after I sent you my comment since I was curious what else it had) was that having this cottage is a requirement to unlock one of the secret items in the game.

          If you're curious what it looks like, you can see a screenshot of the interior and exterior of the mountain cabin here: https://harvestmoon.fandom.com/wiki/Mountain_Cottage_(FoMT)

          They're great games in my opinion and worth playing, I tend to stick a GBA emulator on all my devices since they're tiny and can run on just about anything, and FOMT is usually one of the ROMs I stick on there, though I don't think I've had a save where I put in more than a few seasons since I was a teen.

          1 vote
  3. [4]
    deepdeeppuddle
    Link
    Eric Barone, a.k.a. ConcernedApe, the developer of Stardew Valley created Stardew Valley because he was unsatisfied with the Harvest Moon series: (Source: The Cornell Daily Sun) I adore Stardew...

    Eric Barone, a.k.a. ConcernedApe, the developer of Stardew Valley created Stardew Valley because he was unsatisfied with the Harvest Moon series:

    When I asked Barone about his inspiration for the game, he cited Harvest Moon as a game he played growing up, mentioning that the “unique gameplay and immersive atmosphere left a lasting impression” on him. However, he also felt the numbing dissatisfaction that many gamers, such as myself, faced after each subsequent Harvest Moon title was released. "I felt like the series had gotten progressively worse after Harvest Moon: Back to Nature," Barone said. "I searched all over the Internet for a fan-made alternative but never found anything satisfying. So when I set out to make a game of my own, I decided to make the Harvest Moon-esque game I had always longed for."

    (Source: The Cornell Daily Sun)

    I adore Stardew Valley. It's one of my favourite games of all time. But I found it challenging and lonely at first. I found it hard to persist playing. Playing it multiplayer with my brother unlocked the fun for me.

    I tried playing Story of Seasons: Friends of Mineral Town on the Switch (I guess it's a re-make of a Game Boy Advance game?) because I love Stardew Valley and because I'd heard people express love for the Harvest Moon games. It really disappointed me and I regretted buying it. I could really see how the Harvest Moon games were a blueprint for Stardew Valley that ConcernedApe followed closely, and I could see how ConcernedApe improved so much on Friends of Mineral Town in so many different ways.

    I would love to try a game or two that is similar enough to Stardew Valley that it captures some of what makes Stardew Valley fun but that is different enough that it doesn't just feel like a rehashing or imitation of Stardew Valley or Harvest Moon. I've played a bunch of different survivalcraft games, "cozy" games, farming sims, business sims, etc. and Stardew Valley still stands out as a unique, special game. Animal Crossing: New Horizons also shines bright, but what it's missing for me that it is so gentle and kid-friendly that it lacks the punishing grind that I crave from Stardew Valley.

    4 votes
    1. [3]
      pekt
      Link Parent
      I followed the development of Stardew Valley over the years as I was excited by someone attempting to capture the magic of the early Harvest Moon games. I ended up getting the game the day it came...

      I followed the development of Stardew Valley over the years as I was excited by someone attempting to capture the magic of the early Harvest Moon games. I ended up getting the game the day it came out and played for 10 hours straight and decided that I needed to uninstall the game as it was going to seriously impact my studies! Sadly I've not ended up finishing playing it, but I think after some of the comments here and chatting with people I'll probably make it something I try to do, or at least get several years in on a save on my phone.

      Story of Seasons: Friends of Mineral Towns is a remake of the Game Boy Advance title Harvest Moon Friends of Mineral Town, which is a port of the PlayStation title Harvest Moon Back to Nature, which itself is a port/reimagining of the Nintendo 64 game Harvest Moon 64. The characters had their relationships scrambled and personalities changes by the team working on the Back to Nature version, and who were supposed to be porting over Harvest Moon 64 to the PlayStation and adding some additional features. When the series creator came to check their progress (as he was working on the PlayStation 2 title Harvest Moon Save the Homeland) he saw that had changed far more than he suggested, but it was too late in development to go back and make it a more faithful port, and they shipped it as an alternate universe. That may have been more information on the series history, but I've always found it interesting and thought I'd share.

      I agree with you on their being more games like Stardew Valley that capture the feeling. I'd love a "cozy" game like this that is a bit less cozy and has more of the real life struggles that were included in some of the earlier games, as well as reintroducing rival marriages. I know some people didn't like them, but I felt like not having canonical pairings of the bachelors/bachelorettes leaves the town feeling more stale and less like a living community that you've joined in.

      My wife loved Animal Crossing New Horizons and I played with her and enjoyed some of the customization they added in, but I felt like they went too all in on the "cozy" nature of the game. It made me miss the Gamecube version of Animal Crossing where there were just rude villagers and not everyone was cheery. It felt like you got to know the animal who was an asshole and become his friend over time.

      3 votes
      1. [2]
        deepdeeppuddle
        Link Parent
        I had no idea about the weird history of Friends of Mineral Town. Thank you for that explanation. If you play the PC version of Stardew Valley, there are so many mods that will let you tweak the...

        I had no idea about the weird history of Friends of Mineral Town. Thank you for that explanation.

        If you play the PC version of Stardew Valley, there are so many mods that will let you tweak the game to your heart's content. An ambitious one is Stardew Valley Expanded, which I never got around to installing because ConcernedApe kept adding content to the game and I wanted to finish the vanilla game before installing mods.

        I just checked and there is even a rival marriages mod, even though I'm not sure I even understand what rival marriages are: https://www.nexusmods.com/stardewvalley/mods/6200

        If you have anyone to play with, I found Stardew Valley 10x more fun playing with someone than by myself. But that's up to personal preference, I guess.

        2 votes
        1. pekt
          Link Parent
          I'm glad I could share a bit of trivia about those games! I always find it interesting, and I do need to go back and play Back to Nature, as some of the content was removed in its port to Friends...

          I'm glad I could share a bit of trivia about those games! I always find it interesting, and I do need to go back and play Back to Nature, as some of the content was removed in its port to Friends of Mineral Town. From what I've heard, there's a more engaging dating mechanic and some pretty cool festivals, as well as some additional characters.

          I currently play Stardew Valley on my phone. I have it on PC, but I very rarely get time to sit down and play games on there. I don't think you can mod the phone version, but I should explore that option. One thing that I'll add in, even though it would break the balance of the game, is having the time stop when indoors. I know they only did it in the earlier titles, but it feels like such a quintessential harvest moon gameplay element to have the clock ticking fast outdoors and then having it pause indoors where you are able to catch your breath and decide what you do next.

          In the early Harvest Moon games there were canonical pairings for the different bachelors and bachelorettes, while you could woo each of them depending on the game you played, they could also get married if you took too much time or befriend both of them without fully courting one of them. In Harvest Moon 64, in addition to your wedding, you could also attend 4 other weddings and then each of those other couples who got married would have their own kids: https://fogu.com/hm/hm64/rivals.php

          I always thought this made the town feel so alive, though apparently this wasn't a popular feature in Japan which was why it was removed.

          In my ideal world, I'd get "remaster" of HM64, with some of the features of BTN added in, some additional events scripted in, more post "end of game"/post evaluation content to find, along with a few QoL changes.
          Things like:

          • The ability to swap items and tools using a button combo
          • The ability to have a small HUD to show the time of day
          • A mail system like in SDV, as you only get the photos through the mail
          • The cut content of the variety channel. If you played in English you would note that there are 4 options for channels, but the 4th option only gives you static. This was a sort of entertainment channel that was cut. You can find an amazing project translating all of that cut content here: https://lostinlocalization.com/projects/hm64-variety/
          • Fishing fixed for non CRT monitors
          • The ability to buy something from the Moon Mountain Restaurant. You unlock it after the bridge is repaired, but there is nothing to do there besides chat with the old couple who run the restaurant and get the recipes they have
          • Include cooking so that the recipes have a use in the game
          • Add in the translations for the recipes, as I remember reading that the Japanese version had actual real life recipe instructions included with each recipe you collected
          • Add some additional crops for more variety
          • Add expansions to the chicken coop and barn
          • Add some late game goals or things to work towards
          • Add new characters (this one I feel would need to be done carefully, as the game has a very distinct atmosphere and having new characters come could throw things off unless they were more one off event characters like the couple who comes to visit your farm from the city)
          • Add some additional character events
  4. [4]
    CannibalisticApple
    Link
    Ooh, me! My first one was Another Wonderful Life for GameCube, and I fell in love with the series. I gradually stopped playing though as the series changed. They feel like they're going for more...

    Ooh, me! My first one was Another Wonderful Life for GameCube, and I fell in love with the series. I gradually stopped playing though as the series changed. They feel like they're going for more specific aesthetics (even outside of games built around it like Trio of Towns or Twin Villages) rather than a random, ordinary rural town. Like, the first game to get the "Stories of Seasons" title felt like it was going for an almost Victorian aesthetic...?

    I haven't touched the most recent titles. It feels like most of them have lost their charm. I did buy the remakes of Mineral Town and A Wonderful Life though. I didn't play Mineral Town much, but one thing that struck me was how out of place the new marriage candidate Jennifer felt. It just reminded me of how much the franchise has diverged from its original tone. (Also, why did they give her Karen's iconic bangs and then totally change Karen's hair to have that boring fringe?)

    I do like the remake of A Wonderful Life though. Might be the nostalgia glasses, but it feels chill and laid back. I think they kept close to the original designs (more than Mineral Town) and don't mind the heavier redesigns for the bachelors since... Well honestly, the selection was always awful. I also never unlocked Tartan in the original, so it's fun to finally grow hybrids and see how wild the plants are!!

    Outside of that, I do try a bunch of indie games but none have quite captured the charm of the earlier games. For me, the main appeal has always been the NPCs and community, and it feels like not many games seem to put that level of care into the characters these days. They create big and interesting casts, but they feel just a bit lacking and sort of... There. Stardew is so far the closest.

    2 votes
    1. [3]
      pekt
      Link Parent
      I agree with you on the atheistic choices that the newer games have. I feel like if they went back to a slightly more modern version of the original look the games could do well since there's a...

      I agree with you on the atheistic choices that the newer games have. I feel like if they went back to a slightly more modern version of the original look the games could do well since there's a lot of desire for nostalgic content and the early games were set in what felt like very late 80s/early 90s. I also miss it being a random, ordinary rural town with that bit of extra "magic" to it with the harvest sprites and other supernatural entities that were there but not the focus of the game.

      I didn't play the remake of Friends of Mineral Town, but I agreed with you on the character design, and removing Karen's iconic bangs just made her feel so generic. I'm not sure how Jennifer fit in, but I felt like it was a missed opportunity for them to bring back characters from BTN that were cut in the remake of Friends of Mineral town.

      I think my main gripe with the remake of A Wonderful Life is that they removed some of the "grunge" to it and sanitized the town. I felt making Murrey more of a hippy/happy go lucky nature guy really detracted from the environment and was a way to try and riff off of Linus in Stardew Valley. The main reason for the change is probably due to the changes in rating systems since the original was released, since I don't believe rated E games can continue references to alcohol any longer which would explain the bar being turned in to a cafe.

      I think Stardew is indeed the closest, and the creator made it intentionally so. I'd love to see a game more in that vain, and I'm sure there's some indie dev out there somewhere trying to make it. I do know there is a GitHub project for a full decompliation of Harvest Moon 64 which is exciting as it'd be cool to see what people might do with the game. I do know there is a Randomizer project that is also going to add in some QoL features, which is exciting and will hopefully release soon.

      1 vote
      1. [2]
        CannibalisticApple
        Link Parent
        I also miss how they'd have the same characters (or very similar) pop up in various games. I just saw your explanation of Back to Nature originally being inteded as a port (which I didn't know),...

        I also miss how they'd have the same characters (or very similar) pop up in various games. I just saw your explanation of Back to Nature originally being inteded as a port (which I didn't know), which explains some of the recurring characters. But there was just something cozy and charming about seeing the same NPCs sprinkled throughout some of the games. Magical Melody, childish as the graphics made it feel, is one of my favorites for that reason. Nowadays they barely do that.

        Karen's bangs are just so bizarre to me because, again, they gave them to a new character, so it's not them deciding they don't fit the new aesthetics. Jennifer is some sort of "new age" girl? I got the black heart cut scene, and it was just so tonally out of place with the rest of the setting and cast. I mean... The correct option is "Yeah, my chakras are totally aligned." I think that one cut scene may have been the biggest reason I quickly stopped playing...

        In comparison, A Wonderful Life's designs definitely stay closer to the original game (minus the bachelors, but again, I'm not complaining). You're probably right about why they changed Murrey, though his personality is still pretty similar from what I remember. Still, it's weird to see him with neatly groomed hair and beard...

        I'm just curious how a randomizer would work for Harvest Moon. Does it mix up the seeds available for sale each season? Grow times? Mix up villagers' likes and dislikes??

        1 vote
        1. pekt
          Link Parent
          I also liked having the characters continue to show up and have the different towns feel part of a connected setting. Even having the characters be ancestors/descendants of their previous...

          I also liked having the characters continue to show up and have the different towns feel part of a connected setting. Even having the characters be ancestors/descendants of their previous incarnations was a fan way to handle things.

          I'm with you on the bangs. Those iconic 90s anime bangs are the definitive part of her look, and removing them only to give them to another character removes a lot of her identity. I also took a look at the link you sent and it reminded me just how much I dislike the new art style. It feels out to say that while they have almost the same level of chibi as Magical Melody, I still prefer Magical Melody so much more than the new FOMT remake art.
          Also, I agree with you, reading those events feels so disconnected from the rest of the setting.

          I think with A Wonderful Life I'll probably just go back and play it on emulator or my Gamecube/Wii if I ever pick those up from my parents house if I ever get the urge. I know some of the QoL changes they added in the remake sound fun, but I think the game being a bit brighter/"nicer" feeling isn't the vibe that I want when I'm interested in playing that particular game.

          I've not played the two available randomizer ROMs that are available, but I'm hoping to be able to play the Harvest Moon 64 one without the randomizer, as some of the QoL options they mentioned added sound like it would be nice for a more relaxed run through of the game.
          Here's the link to the site: https://www.harvestmoonrandomizers.com/

  5. [2]
    hamstergeddon
    Link
    I was a huge fan of the series at one point. A friend sent me a rom for the original SNES version and I was immediately hooked. After that I played HM64, Friends of Mineral Town, and A Wonderful...

    I was a huge fan of the series at one point. A friend sent me a rom for the original SNES version and I was immediately hooked. After that I played HM64, Friends of Mineral Town, and A Wonderful Life.

    I was so into it that I started writing Harvest Moon FAQs for GameFAQs. I spent countless hours of my teen years writing guides for FoMT and HM64. My FoMT guide is still apparently the top guide for the game, which is wild since I know it has a few factual mistakes in it and a ton of typos, cringey jokes, and is clearly written by an awkward teenager. And I just checked and my first version of the guide is over 20 years old at this point, which is absolutely wild. Insert gif of Matt Damon turning into an old man here.

    But yeah, sadly once Stardew Valley came out I basically lost all interest in the series. I sometimes get the itch to play FoMT again, but I don't know what the point would be. Stardew basically perfected the formula and with the QoL features it has that FoMT lacks, I don't really see a need to return to HM.

    2 votes
    1. pekt
      Link Parent
      I'd like to thank you as I probably used the guide you put on GamesFAQ while I played the game. I would bet that I probably have a copy of your guide saved somewhere on an old harddrive at my...

      I'd like to thank you as I probably used the guide you put on GamesFAQ while I played the game. I would bet that I probably have a copy of your guide saved somewhere on an old harddrive at my parents house!

      You saying that has made me think I should pick up Stardew Valley again on my phone and actually just keep going on my current save and finally "beat it" and see some of the late game since its easy to pick up and play on mobile.

      2 votes
  6. JCPhoenix
    Link
    My first was "Harvest Moon GB" on my Game Boy Pocket. That's also the only one I "beat." I remember going hard on that game, especially during family vacations. These were often several hours long...

    My first was "Harvest Moon GB" on my Game Boy Pocket. That's also the only one I "beat." I remember going hard on that game, especially during family vacations. These were often several hours long car rides, so I spent a lot of time staring at that tiny screen, trying to efficiently water my crops and harvest everything and sell it all.

    The only other one I tried was "Harvest Moon: Hero of Leaf Valley" on the PSP. But I couldn't get into it. I wanted to, but just wasn't happening. Haven't tried another HM since.

    I have played a bit of Stardew Valley, but that was several years ago now. But only like 6hrs. I do want to go back at some point, but I haven't had that itch to do so. And judging from my history with these farming games, probably gonna be awhile longer. I know some people play Stardew leisurely and stress-free, but that's not how I play. I tend to go for efficiency and figuring out the right "schedule," which can get tedious. So HM- and SV-type games aren't necessarily relaxing games for me.

    2 votes
  7. [2]
    Nemoder
    Link
    I played tons of Harvest Moon on the SNES and jumped right into Stardew Valley when it released and loved it. I haven't played as much after all the updates and am starting to find it a bit...

    I played tons of Harvest Moon on the SNES and jumped right into Stardew Valley when it released and loved it. I haven't played as much after all the updates and am starting to find it a bit confusing now late game but I still have fun with it multiplayer now and then.

    I recently played Roots of Pacha and while it follows the same game loop it's slightly more linear and easier to follow. Fishing is far more relaxing, and the cave exploration is just mazes and puzzles instead of frustrating button mashing. Overall a slightly more casual game but still tons of fun to progress in.

    2 votes
    1. pekt
      Link Parent
      I've seen a lot added to Stardew Valley which is cool to see, but I could see that adding to some late game confusion with all the different options. I logged in to my farm and I have a small...

      I've seen a lot added to Stardew Valley which is cool to see, but I could see that adding to some late game confusion with all the different options. I logged in to my farm and I have a small patch of crops, two chickens, and a bunch of Preserves Jars, so I'm still very early game. Playing on mobile has definitely made my progress slower as I find the mine is harder for me to do using a touch screen, so I make less progress.

      Roots of Pacha has been on my wishlist for a while, so I may pick it up eventually. I don't really have much of a gaming budget anymore so wishlist games tend to stay there instead of being purchased

      1 vote
  8. [3]
    kaffo
    (edited )
    Link
    I played the GBA game, More Freinds of Mineral Town and the DS one Two Towns. I really liked them as a teenager, and like everyone else I struggled to find something that fit the gap as I got...

    I played the GBA game, More Freinds of Mineral Town and the DS one Two Towns.
    I really liked them as a teenager, and like everyone else I struggled to find something that fit the gap as I got older.
    But I dunno, I must get something different out the genre than most people because I hate Stardew. And I mean I went into that game at least 3 or 4 times with good intentions to try and play it, first vanilla then with mods to try and make it more appealing but I can't stand it.
    Everything about it feels wrong. The art style, the GUI, the pacing, the progression, the scale, the combat in the mines. I know I'm the only one, I wish I liked it! I've watched playthoughs of it instead lol.

    Closed I found to this kinds cosy game was something like cities skylines or animal crossing, but even then it's not the same itch at the farming life sim.

    My friends and I used to play Souce engine mods. Both Source 1 and 2. We're talking Sven Coop and Obsidian Conflict and if anyone here played them I would be shocked.
    They were standalone mods for Souce that were originally made to let you play through the main games coop together, but quickly got a decent map maker scene for custom maps.
    The reason I brought it up is, we used to play on a series of maps called harvest, paysan, mushroom that kinda thing that was pretty much the farming and mining from the Harvest Moon games but in 3d and with your friends. And it slapped. The only problem was you lost your progress every time you stopped playing lol. So we'd play from scratch, every single time and try to optimise how to make money to try to "win" the map.
    It was a lot of fun! But there's nothing like it, those maps on those mods are like a relic of the past.

    2 votes
    1. [2]
      pekt
      Link Parent
      That's totally fair, sometimes a game just doesn't click. I know some people love the new graphics and feel of the Friends of Mineral Town remake, but I just looked at a screenshot of it and I...

      That's totally fair, sometimes a game just doesn't click. I know some people love the new graphics and feel of the Friends of Mineral Town remake, but I just looked at a screenshot of it and I can't stand it.

      That Source mod sounds interesting, if you have any links I'd love to take a look at it! I tried doing some Googling but didn't find it. I never got too deep into Source mods, mainly playing prop hunt with my friends occasionally.

      1. kaffo
        Link Parent
        Sure! Sven Coop is on steam and Obsidian has a website. It's been a very long time since I played either (like 10 years!) so I have no idea what state they are in or of anyone makes maps any more,...

        Sure!
        Sven Coop is on steam and Obsidian has a website. It's been a very long time since I played either (like 10 years!) so I have no idea what state they are in or of anyone makes maps any more, but I'm sure they are playable.

        Sven Coop
        Obsidian Conflict

        1 vote
  9. [2]
    Aran
    Link
    My first Harvest Moon was Friends of Mineral Town for the GBA, and it was introduced to me by a friend in elementary school. I remember a LOT of savescumming for fishing, marrying Karen because I...

    My first Harvest Moon was Friends of Mineral Town for the GBA, and it was introduced to me by a friend in elementary school. I remember a LOT of savescumming for fishing, marrying Karen because I thought she was the prettiest (no idea what her personality was like or what she did for a living; I was a simple child), and really liking the music. The Switch remake is interesting because I can't believe how much I remember from 2004, and how dated the game's original mechanics are.

    I didn't put as much time into A Wonderful Life, because sneaking some time into a GBA game as a kid was easier than turning on the PS2. I was distraught when I got to winter of the first year and learned that grass doesn't grow in winter, and also your cow stops giving milk around that time and needs to be impregnated to be a cash source again. No money to impregnate the cow, and no money to buy feed since I didn't have a stockpile from earlier in the year... yep, it was a cruel restart. I sort of miss that unforgiving nature from newer SoS titles though.

    I don't think I've really loved any SoS title as much (even Trio of Towns and that one gets a lot of praise). I've played all of them though, from anywhere between 20 hours to 100+. They can be a fun time sink but I haven't really been in love with the villagers since A Wonderful Life... though as I type this I realize my real favorite "Harvest Moon" game is actually Rune Factory 4...

    2 votes
    1. pekt
      Link Parent
      I know exactly what you mean about sneaking time on the GBA being easier than booting up the console! I feel like some of the things in FOMT almost require you to use both saves on the cartridge...

      I know exactly what you mean about sneaking time on the GBA being easier than booting up the console!

      I feel like some of the things in FOMT almost require you to use both saves on the cartridge to save scum. I wonder how people would do some of the things without it, or save stating. I remember spending way too much time on the Harvest Goddess Game Show trying to get the more valuable items.

      A Wonderful Life having that more realistic atmosphere was great, and I wish they would make another in a similar vain. I don't want it to be full Farming Simulator 2025 Harvest Moon Edition, but something more grounded and returning to the series being set in a rural Japanese town.

      There are several SoS games that I only briefly touched and would like to go back and play them at some point (who knows when). I know the Rune Factory games are great, and I have a cartridge for 4 lying around, but I also tend to get pretty in to the games and want to play regularly and don't have time to sit down and do that between my other responsibilities.

      I do think that's why I find myself playing 64 when I do play, since the game is so fast-paced that I feel like I'm making more progress in the game because you finish days in minutes.

      1 vote
  10. [2]
    Dr_Amazing
    Link
    I was vaguely aware of it and bought it for my gameboy color right before a long family vacation with a lot of driving. The Gameboy version isn't a bad game or anything, but it's pretty cut down...

    I was vaguely aware of it and bought it for my gameboy color right before a long family vacation with a lot of driving.

    The Gameboy version isn't a bad game or anything, but it's pretty cut down from the N64 or even the SNES version. So I ended up being pretty confused when I was trying to find all the cool stuff I heard was supposed to be in it.

    1 vote
    1. pekt
      Link Parent
      I can see that being very confusing since the original Game Boy version was essentially a stripped down version of the SNES game featuring only the farming mechanics. I only played that version...

      I can see that being very confusing since the original Game Boy version was essentially a stripped down version of the SNES game featuring only the farming mechanics.

      I only played that version briefly and had spent more time on Harvest Moon GBC 2 which was a bit more fully featured than the first one.