At the moment, I don't think this will change anything with how I've been using monthly. I always just kept it active regardless of the early reveals, at the worst I get a bunch of keys I can give...
At the moment, I don't think this will change anything with how I've been using monthly. I always just kept it active regardless of the early reveals, at the worst I get a bunch of keys I can give away or swap. My main worry still is the games just not being worth it at times, and I don't know if this will help or hurt.
This seems like a decent improvement if you can hold onto Classic. You'll get more games now for the same cost. It does however mean maintaining your subscription, either by paying monthly or...
This seems like a decent improvement if you can hold onto Classic. You'll get more games now for the same cost. It does however mean maintaining your subscription, either by paying monthly or re-pausing every month. That'll be frustrating.
If you lose the Classic subscription, the value goes way down. Paying more for less. I'd probably never subscribe again.
So there is some silver lining here for existing customers, but altogether I'm not a fan of this change.
Not a fan of the time-limited "keep what you have right now" plan. I liked being able to subscribe and unsubscribe as my situation changed. With this everything except "subscribe now and then...
Not a fan of the time-limited "keep what you have right now" plan. I liked being able to subscribe and unsubscribe as my situation changed. With this everything except "subscribe now and then never subscribe" you end up with a worse situation. They're trying to frame it as better but the pricing on everything but "subscribe now. subscribe forever" is way higher. You're even getting less for paying more (9 games/$20/mo vs 10/$12/mo). The most comparable plan price-wise is less than a third of what Humble Monthly used to be, and even that is $3 more per month.
You can still pause your subscription and just keep pausing, but definitely a fundamental structure change from previous when everything is on the table at the start of the month, and you pay for...
You can still pause your subscription and just keep pausing, but definitely a fundamental structure change from previous when everything is on the table at the start of the month, and you pay for an amount of Audible tokens that can be used that month. Kinda weird, but I get that Humble Monthly as it is probably isn't sustainable.
It's probably not just about "sustainable" any more either, IGN acquired Humble Bundle two years ago: https://www.polygon.com/2017/10/13/16473542/ign-buys-humble-bundle So I'm sure there's...
So I'm sure there's pressure to make significant profit now. It's actually so close to being exactly 2 years after the acquisition that I wonder if they had some kind of agreement like, "if Monthly isn't making X amount of profit in 2 years, it has to change to a different model that will."
Does anyone know if you will be able to chose which games you keep a few months after each release? I keep my monthly subscription around mostly because it's a pretty cheap donation to a few good...
Does anyone know if you will be able to chose which games you keep a few months after each release? I keep my monthly subscription around mostly because it's a pretty cheap donation to a few good causes. Then, every few months when I feel like it, I'll take a look at some of the games I now have. Will I have to log in every month to chose my games? If I don't, will they just pick for me?
I can't see any info yet about what happens if you don't choose. There doesn't seem to be much detail about anything yet except how to keep the Classic plan. Only 5% goes to charity though, so if...
I can't see any info yet about what happens if you don't choose. There doesn't seem to be much detail about anything yet except how to keep the Classic plan.
Only 5% goes to charity though, so if you're paying $12 you're only donating 60 cents.
Allow me to introduce Akir's Fundamental Principle of Unclear Announcements: If you have an important question that has not been answered by the announcement of an upcoming product or service, the...
Allow me to introduce Akir's Fundamental Principle of Unclear Announcements: If you have an important question that has not been answered by the announcement of an upcoming product or service, the worst possible answer will end up becoming the truth.
In other words, I'm betting it's going to be "you snooze, you lose".
And that's why they are doing it, I have dozens of games from Humble Monthly that I've never even touched but yet I still own them. If you're required to choose which games you want, Humble can...
And that's why they are doing it, I have dozens of games from Humble Monthly that I've never even touched but yet I still own them. If you're required to choose which games you want, Humble can cut costs by not giving away keys that will never end up being played in the first place. An example being that I received Cod WW2 in this month's bundle despite having no interest in ever playing it. A big change in a subscription model such as this tends to be announced under the guise that it will benefit the consumer, when its true purpose is to improve the bottom line of the business providing the service.
Although I'm not thrilled with this new plan, I can understand why a change like this would be put into place.
Personally speaking, I think this is a lot more fair of an arrangement. I particularly like that if there is a bundle game from a developer I actively dislike, not choosing their game means...
Personally speaking, I think this is a lot more fair of an arrangement. I particularly like that if there is a bundle game from a developer I actively dislike, not choosing their game means essentially means the lost sale I want it to be. The only thing I don't like is if the choices expire, because I can tell you from personal experience that there are a lot of PS+ games I did not redeem.
At the moment, I don't think this will change anything with how I've been using monthly. I always just kept it active regardless of the early reveals, at the worst I get a bunch of keys I can give away or swap. My main worry still is the games just not being worth it at times, and I don't know if this will help or hurt.
This seems like a decent improvement if you can hold onto Classic. You'll get more games now for the same cost. It does however mean maintaining your subscription, either by paying monthly or re-pausing every month. That'll be frustrating.
If you lose the Classic subscription, the value goes way down. Paying more for less. I'd probably never subscribe again.
So there is some silver lining here for existing customers, but altogether I'm not a fan of this change.
Not a fan of the time-limited "keep what you have right now" plan. I liked being able to subscribe and unsubscribe as my situation changed. With this everything except "subscribe now and then never subscribe" you end up with a worse situation. They're trying to frame it as better but the pricing on everything but "subscribe now. subscribe forever" is way higher. You're even getting less for paying more (9 games/$20/mo vs 10/$12/mo). The most comparable plan price-wise is less than a third of what Humble Monthly used to be, and even that is $3 more per month.
You can still pause your subscription and just keep pausing, but definitely a fundamental structure change from previous when everything is on the table at the start of the month, and you pay for an amount of Audible tokens that can be used that month. Kinda weird, but I get that Humble Monthly as it is probably isn't sustainable.
It's probably not just about "sustainable" any more either, IGN acquired Humble Bundle two years ago: https://www.polygon.com/2017/10/13/16473542/ign-buys-humble-bundle
So I'm sure there's pressure to make significant profit now. It's actually so close to being exactly 2 years after the acquisition that I wonder if they had some kind of agreement like, "if Monthly isn't making X amount of profit in 2 years, it has to change to a different model that will."
Does anyone know if you will be able to chose which games you keep a few months after each release? I keep my monthly subscription around mostly because it's a pretty cheap donation to a few good causes. Then, every few months when I feel like it, I'll take a look at some of the games I now have. Will I have to log in every month to chose my games? If I don't, will they just pick for me?
I can't see any info yet about what happens if you don't choose. There doesn't seem to be much detail about anything yet except how to keep the Classic plan.
Only 5% goes to charity though, so if you're paying $12 you're only donating 60 cents.
Allow me to introduce Akir's Fundamental Principle of Unclear Announcements: If you have an important question that has not been answered by the announcement of an upcoming product or service, the worst possible answer will end up becoming the truth.
In other words, I'm betting it's going to be "you snooze, you lose".
And that's why they are doing it, I have dozens of games from Humble Monthly that I've never even touched but yet I still own them. If you're required to choose which games you want, Humble can cut costs by not giving away keys that will never end up being played in the first place. An example being that I received Cod WW2 in this month's bundle despite having no interest in ever playing it. A big change in a subscription model such as this tends to be announced under the guise that it will benefit the consumer, when its true purpose is to improve the bottom line of the business providing the service.
Although I'm not thrilled with this new plan, I can understand why a change like this would be put into place.
Personally speaking, I think this is a lot more fair of an arrangement. I particularly like that if there is a bundle game from a developer I actively dislike, not choosing their game means essentially means the lost sale I want it to be. The only thing I don't like is if the choices expire, because I can tell you from personal experience that there are a lot of PS+ games I did not redeem.