12 votes

Impostor Factory trailer - The third game in the To The Moon series

8 comments

  1. [8]
    moocow1452
    Link
    TtM is one of the best twists on the RPG formula ever devised, and by no means should it work removing all combat from a game like Chrono Trigger or Final Fantasy and just hanging out with the...

    TtM is one of the best twists on the RPG formula ever devised, and by no means should it work removing all combat from a game like Chrono Trigger or Final Fantasy and just hanging out with the characters and solving puzzles and bawling your eyes out over sad things with them, but it does and it's incredible, and I'm glad its a thing.

    2 votes
    1. [2]
      nothis
      Link Parent
      Man, I still haven't played To The Moon. I remember it as one of the really early modern indie games, like, there must be dozens that do similar stuff now but it was mind-blowingly weird in 2011,...

      Man, I still haven't played To The Moon. I remember it as one of the really early modern indie games, like, there must be dozens that do similar stuff now but it was mind-blowingly weird in 2011, JRPG aesthetic included. Gotta give the original another try, howlongtobeat.com says it's only like 4 hours.

      5 votes
      1. Akir
        Link Parent
        It's very short, yes. I'm not sure if I would really recommend it today as it doesn't have the benefit of the zeitgeist anymore. It's a game that you'll either love it because it emotionally...

        It's very short, yes. I'm not sure if I would really recommend it today as it doesn't have the benefit of the zeitgeist anymore. It's a game that you'll either love it because it emotionally resonates with you or you'll simply not care for it. The emotional part of it may also be affected by how you interpret the science fiction aspects of the story.

        Personally speaking, I didn't think it was that great after playing it myself. The hype told me it would be one of the most emotional games I've ever played, and it wasn't anywhere close to reaching that level. For a random example, I found Undertale to be a much more emotional experience in spite of it being a much less personal story.

        1 vote
    2. [5]
      vivaria
      Link Parent
      This might just be a semantics thing, but what makes TTM an RPG, rather than an adventure game? Asking because I like TTM, and I like other games for the same sort of gameplay, but the ones I like...

      just hanging out with the characters and solving puzzles and bawling your eyes out over sad things with them

      This might just be a semantics thing, but what makes TTM an RPG, rather than an adventure game?

      Asking because I like TTM, and I like other games for the same sort of gameplay, but the ones I like seemed to have been lumped under "adventure" instead of RPG. Things like Night in the Woods?

      Maybe it's an art style thing. Sprite-based aerial view, pop-up dialog boxes, you know.

      3 votes
      1. moocow1452
        Link Parent
        I guess it's technically an adventure game, but being an RPG Maker game with RPG sensibilities implies that it is more RPG. Innuendostudios made a video about what an adventure game is, and while...

        I guess it's technically an adventure game, but being an RPG Maker game with RPG sensibilities implies that it is more RPG. Innuendostudios made a video about what an adventure game is, and while it doesn't mention To the Moon directly, I guess by it's core definition it applies, so, I dunno.

        4 votes
      2. kfwyre
        Link Parent
        To the Moon takes up mental space for me as an adventure game, not a RPG, but I feel like both monikers are really clunky. Like, on paper, To the Moon is a "role playing" game where you assume the...

        To the Moon takes up mental space for me as an adventure game, not a RPG, but I feel like both monikers are really clunky.

        Like, on paper, To the Moon is a "role playing" game where you assume the actions of a particular character and play their role in the story. Furthermore, there's not much of a traditional "adventure" to be found in its story -- no exploration, treasure, swashbuckling, etc. So, it should be an RPG, right? It's even made in RPG Maker -- definitely not an adventure game, right?

        But, in game lingo, I feel like "RPG" usually is shorthand for "stats, combat, levelling up" and "adventure" means "narrative without a combat focus." Neither one really adequately describes what it intends to, but we just sort of arrived at those conventions collectively.

        3 votes
      3. [2]
        Akir
        Link Parent
        Frankly I don't even think of that game as an Adventure game; it's much closer to a Visual Novel than anything else. Sure, you have to explore the environment a little, but you have to do that on...

        Frankly I don't even think of that game as an Adventure game; it's much closer to a Visual Novel than anything else. Sure, you have to explore the environment a little, but you have to do that on some VNs as well. IIRC there weren't any puzzles, either, so it's missing a common hallmark of the genre.

        3 votes
        1. vivaria
          (edited )
          Link Parent
          When I think of VNs, I think of dialog-based games where the interactivity comes from navigating menus. Kind of like choose-your-own-adventure books. NitW navigation is largely platformer-based,...

          When I think of VNs, I think of dialog-based games where the interactivity comes from navigating menus. Kind of like choose-your-own-adventure books.

          NitW navigation is largely platformer-based, and it has some minigames, which is why I thought of it more of an adventure game.

          If anything, all of this is just an exercise in demonstrating how genre labels tend to fall apart pretty quickly as a categorization tool whenever you squint at them closely enough. Same goes for if you've ever tried to actually use genre labels when organizing a music library.

          2 votes