13 votes

Steam Spring Cleaning event - Challenges to help dust off and dig into your Steam Library collection of games, runs until May 28

Tags: steam, pc

8 comments

  1. [2]
    tindall
    Link
    Lmao, all the games it recommends to me are Windows games I can't play.

    Lmao, all the games it recommends to me are Windows games I can't play.

    12 votes
    1. kfwyre
      Link Parent
      Yeah, I plan on using this event as an excuse to submit some ProtonDB reports for whatever it chooses for me since there's no way to filter them by OS.

      Yeah, I plan on using this event as an excuse to submit some ProtonDB reports for whatever it chooses for me since there's no way to filter them by OS.

      6 votes
  2. Deimos
    Link
    This includes their new Play Next feature that we were discussing last week, as well as a bunch of other challenges that suggest you play particular types of games out of your collection/backlog.

    This includes their new Play Next feature that we were discussing last week, as well as a bunch of other challenges that suggest you play particular types of games out of your collection/backlog.

    6 votes
  3. [5]
    kfwyre
    Link
    Here's what I've tried out so far. If anyone else is doing the event, please post your game choices as well! Play Next: Dead Effect This was not bad! Felt like low-budget Doom 3, and I could see...

    Here's what I've tried out so far. If anyone else is doing the event, please post your game choices as well!

    This was not bad! Felt like low-budget Doom 3, and I could see myself completing the campaign over the course of a bored evening. Ran perfectly on Linux through Proton too!

    • My Lucky Day: Wick

    This looks to be a bit of a Slender clone where you wander around a dark forest looking for papers on trees while carrying a candle instead of a flashlight. I only played it for a few minutes. Not only do I not love the genre, but there was no way for me to adjust the FOV so I would have gotten motion sickness had I kept at it. Ran perfectly through Proton though, so points for that!

    A while back I played this briefly and then I idled it for cards, which is why it showed up in this category of games I was "previously into". Revisiting it now with fresh eyes still couldn't save it for me. I really wanted to like it. It has a sort of Sonic feel as a loopy, swoopy, fast-rolling platformer, but the controls are so very slippery and imprecise that it's just not fun to play. Kills me that I have to move on from it, especially because it has a native Linux build, but I just can't get used to the controls.

    Booted it up for the event and then closed it. If I'm going to replay Half-Life, it's going to be in the form of Black Mesa.

    4 votes
    1. [2]
      Deimos
      (edited )
      Link Parent
      I did most of mine over the weekend: Play Next: Snake Pass I played about 2 hours of this, getting through the first "world" and part of the second. It's an interesting concept, like a more...

      I did most of mine over the weekend:

      • Play Next: Snake Pass

        I played about 2 hours of this, getting through the first "world" and part of the second. It's an interesting concept, like a more methodical, slow-paced take on the 3D platforming genre. The levels are mostly quite small, and you have to climb up and over sections by twisting your snake body around things.

        I got frustrated with it after a while, since most of the difficulty felt more like fighting with the controls than anything else. I reached a section where there were a few fairly easy climbs that led up to a more difficult one with spikes underneath it, and failing in that harder spot meant I'd die and go back to a checkpoint before the easy ones, so I had to keep redoing the same sections just to get another shot at the actual difficult one. A few failures there were annoying enough that I stopped playing. I kind of feel like I should go back to this game because it was pretty polished overall, but I also don't think I really want to.

      • My Lucky Day: Shadow Complex Remastered

        Haven't played this one yet, since I'm quite confident that I'll like it and wanted to leave it until last to have more time to focus on it. It shouldn't be very long, How Long to Beat says the main story is ~4.5 hours. I'll probably start it tonight.

      • Old Flame: Kingsway

        I loved the concept of this game: it's an RPG where everything is done through a Windows 95-like interface. It's neat but seems to get repetitive quite quickly, and it's also doing a roguelike-ish thing where if you die you have to start over with a new character. I'm sure a lot of it is just that I don't know what I'm doing, but I've lost multiple runs very quickly because I go to a place that I'm clearly not strong enough to be in and just die to the first enemy I run into. I don't think I'm interested enough in the game to keep trial-and-erroring my way into actually making progress.

      • Time Machine: I'm skipping this category, since I had the choice of Half-Life 2, Half-Life 2: Deathmatch, or Half-Life 2: Lost Coast.

      • Trusted [Human] Friend: Super Crate Box

        Extremely simple arcade-style game, but it's well-done and fun to play for a while to try to beat your high scores. I had played this a decent amount years ago, but it was fun to go back to for a few more runs. If I feel like playing this, I'd play Super Mutant Alien Assault instead, which describes itself as "The Citizen Kane of Super Crate Box clones" and adds a lot more interesting aspects to the core gameplay of SCB.

      • Remote Play Together: PixelJunk Monsters Ultimate

        A tower-defense game where you have to control a character that walks around to build towers, collect the coins that enemies drop, and so on. I played through the first few levels and it wasn't bad, but it felt very slow and clunky overall. It's a pretty old game (original version released in 2008), and it definitely felt like one. Very unlikely that I ever go back to this—tower defense games have made a lot of gameplay and quality-of-life improvements since this came out, and there are a lot of other better ones I can play if I feel like that genre.

      • New Addition: 10 Second Ninja X

        They made this free on Steam last week as part of a publisher sale. It's fine—a platformer made up of small levels where you have to figure out the fastest way to kill all the robots, and you fail the level if you haven't finished it in 10 seconds. Get two or three-star ratings for faster times. Reasonably enjoyable for the ~25 mins that I played it, though the attempt at a story/writing was bad, and it crashed twice in that little playtime. I doubt I'll go back to it.

      So... not too successful for me overall in terms of discovering new games I enjoy, but it was a good excuse to try out a few random unplayed games in my collection anyway. Looking forward to Shadow Complex still, since I'm quite sure that'll be good.

      2 votes
      1. kfwyre
        Link Parent
        I recently did a 100% run of Shadow Complex Remastered (game completion, not all achievements). Took me about 10 hours and was well worth it! The game is a great, unconventional metroidvania with...

        I recently did a 100% run of Shadow Complex Remastered (game completion, not all achievements). Took me about 10 hours and was well worth it! The game is a great, unconventional metroidvania with really good pacing. The backtracking can get a little tedious in places, but that's part and parcel of the genre. I originally played it back when it was an XBLA game and was delighted to find that, upon revisiting it a decade later, it still held up. Hope you enjoy it!

        2 votes
    2. [2]
      kfwyre
      Link Parent
      Finished up with the event: Trusted [Human] Friend: The Fall This is a somewhat clunky sci-fi side-scrolling adventure metroidvania-esque platformer shooter stealth horror hybrid. I played it...

      Finished up with the event:

      This is a somewhat clunky sci-fi side-scrolling adventure metroidvania-esque platformer shooter stealth horror hybrid. I played it through to the end of the first area and liked it. It's got a bit of a slow build, but I like where it's headed. I'll be continuing it.

      I love a good twin-stick shooter, but this one didn't even get off the ground for me. I eagerly booted it up on my new living room computer and it opened to a prompt asking me to sign up for the developer's newsletter for free in-game rewards. I like Puppygames and normally would just bypass this, but despite the prompt being done in-game and in-engine, there was no way to bypass it with a controller. I had to shoo my dog off my lap, get back up and use the wired mouse (my remote mouse hasn't come in yet) to clear it, and at that point I just left the game.

      This was a cute little indie platformer and had a lot of potential. You're a bird and you can hop and glide around, avoiding enemies and getting collectibles. It has a great overworld map, and aesthetic to it. Unfortunately, the controls are slippery and the level design yields frustration more than fun. I moved on from it.

      2 votes
      1. culturedleftfoot
        Link Parent
        I watched a playthrough of The Fall a while back and was very interested in what it was doing. I don't know how much weight this holds from someone who hasn't actually played it firsthand, but I...

        I watched a playthrough of The Fall a while back and was very interested in what it was doing. I don't know how much weight this holds from someone who hasn't actually played it firsthand, but I recommend it.

        2 votes