I think someone forgot to reschedule this reveal. Release date is listed August 11th. Super late in the remaster game, and I personally don't have fond memories of it. I remember spending a ton of...
I think someone forgot to reschedule this reveal. Release date is listed August 11th.
Super late in the remaster game, and I personally don't have fond memories of it. I remember spending a ton of time doing mindless sidequests. It seemed like every NPC had a fetch quest. I also recall the game world being absolutely enormous. It definitely felt like a MMO repurposed into a single player game.
Given the history with Rhode Island's funding + Curt Schilling, I've avoided this game. It looks like it's totally owned by THQ now, so I guess that removes a lot of the problem, but it still...
Given the history with Rhode Island's funding + Curt Schilling, I've avoided this game. It looks like it's totally owned by THQ now, so I guess that removes a lot of the problem, but it still leaves a bad taste in my mouth to consider supporting it.
Also, @emnii, I'm not sure if you said that on purpose or not, but it basically was an MMO repurposed into a single player game. The original vision of the studio behind it was to create an MMO and then that evolved into a single-player game that would support development of the MMO, which ultimately led to this.
I think someone forgot to reschedule this reveal. Release date is listed August 11th.
Super late in the remaster game, and I personally don't have fond memories of it. I remember spending a ton of time doing mindless sidequests. It seemed like every NPC had a fetch quest. I also recall the game world being absolutely enormous. It definitely felt like a MMO repurposed into a single player game.
Given the history with Rhode Island's funding + Curt Schilling, I've avoided this game. It looks like it's totally owned by THQ now, so I guess that removes a lot of the problem, but it still leaves a bad taste in my mouth to consider supporting it.
Also, @emnii, I'm not sure if you said that on purpose or not, but it basically was an MMO repurposed into a single player game. The original vision of the studio behind it was to create an MMO and then that evolved into a single-player game that would support development of the MMO, which ultimately led to this.