A pretty big release: real-time shadows improved AI navigation native graphic herbalism support native weapon and shield sheathing support and more! This motivated me for a second play-through,...
A pretty big release:
real-time shadows
improved AI navigation
native graphic herbalism support
native weapon and shield sheathing support
and more!
This motivated me for a second play-through, the game looks gorgeous.
Always get excited for OpenMW. Seems to be one of those few massive projects that gets consistent updates and progress reports. Probably still won't do a play-through using it yet due to other...
Always get excited for OpenMW. Seems to be one of those few massive projects that gets consistent updates and progress reports. Probably still won't do a play-through using it yet due to other games to play, maybe I'll give it a first shot when it hits that .5 release
A pretty big release:
real-time shadows
improved AI navigation
native graphic herbalism support
native weapon and shield sheathing support
and more!
This motivated me for a second play-through, the game looks gorgeous.
Always get excited for OpenMW. Seems to be one of those few massive projects that gets consistent updates and progress reports. Probably still won't do a play-through using it yet due to other games to play, maybe I'll give it a first shot when it hits that .5 release