Rocket League's free-to-play launch will be September 23, update coming tomorrow that will add cross-platform account linking and more
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- Rocket League Free To Play Arrives September 23
- Max Parker
- Word count
- 608 words
I'm not pleased at all about this update requiring an Epic account just to play the game. And based on a spurt of negative reviews, it seems others feel similarly.
Even if you're not interested in Rocket League, it'll be worth adding it to your Epic library once it launches for a $10 off coupon:
The link is not working for some reason.
Is the link redirecting to this topic by any chance?
It works now.
Probably just my phone, sometimes it redirects to same page on Tildes. I'll have to test in other devices before reporting.
It's sad, because since today we cannot play the game without creating an Epic account and since I'm opposed to the practices that Epic Games do with their anti-consumer movements I don't even want to pad their numbers by creating a "fake account".
I'm not gonna ask for a refund either because one, I bought it on a sale on amazon like 4 years ago for 5 bucks or so; and second, I still enjoy it for 4 years an put more than 1500 hs on this game.
It's a shame that I feel that I'm not longer be able to play it because I love it, but I believe it's time to move on for me.
Will free players have access to everything? I paid for this—not that I care, just curious. Rocket League has enough safeguards to prevent widespread bad behavior from new players, so I’m not concerned. And I won’t mind if they sell cosmetics for those that like this stuff.
My friends and I have been playing RL on Linux for months now. It's been working perfectly for all of us.
The game never actually supported Linux. It had a native binary but officially, they only supported SteamOS.
When I contacted them for help with my controller rumble not working, they told me they didn't support Linux at all.
I opted to just install it on my Windows partition instead. Maybe it would be better under Proton nowadays.
Correct. They released a Linux binary, but Linux was not a supported platform. It was probably easy to produce the binary with Unreal Engine, but they didn't want to deal with distro-specific bugs.
Maybe, but maybe not. The Linux-compatibility icon is specifically of SteamOS, not Tux. Outside of that I don't recall them actually claiming Linux support anywhere. If you scoured the internet you might be able to find something.
I played RL on Manjaro via Proton just fine for a few months last year, and by all accounts it still works well enough... though whether that will remain to be the case after this update we shall soon see.
I got refunded on Steam, I had to try a couple of times to get it approved. I recommend you try the same.
Same, got my refund. The trick was to be specific: you bought the game to play on Linux and are not able to play it anymore. They gave it to me without having to press them.