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    1. What are your favorite any% speedrun videos?

      I like watching speedrunning videos, especially ones where they break the game in really interesting and novel ways. Every now and then when I'm bored I search "any% speedrun" on YouTube, but......

      I like watching speedrunning videos, especially ones where they break the game in really interesting and novel ways. Every now and then when I'm bored I search "any% speedrun" on YouTube, but... the search results feel gamed by clickbaity Top 10 videos, Soulslike games, and the latest hyped up title of the month.

      So I thought I'd ask if you guys have any videos to share. Maybe even like, favorite GDQ videos or favorite niche games you like. Stuff like that?

      Here's what I've got:

      • Sethbling's "4 Different Mario Credits Warps in Under 15 Minutes" -- Specifically for the Super Mario Land 2 speedrun. I really love how the game's code and RAM gets interpreted as level data, and he has to navigate the garbage sprites to get to a point where it will trigger a debug flag to load the credits.
      • Luigi's Mansion any%: Something about the OOB route here is so spooky and interesting to me. It's a 3D game, but fixed perspective, so you don't get the freedom of movement you would in a game like Super Mario 64. That makes any OOB tricks really funky, with Luigi skewing oddly and going off camera in a way that forces the runner to intuit and feel out where to go. It's neat!
      12 votes
    2. What are some good mobile games which doesn't require dragging?

      This may seem like an odd request and I'm not sure if I can properly explain this, but for some reason I dislike games that require me to drag things with my fingers. I prefer games that allow me...

      This may seem like an odd request and I'm not sure if I can properly explain this, but for some reason I dislike games that require me to drag things with my fingers. I prefer games that allow me to "click" stuff using my finger as a mouse, like Go (baduk), checkers, and other board games. Any genre. Any suggestions on Android? Thanks!

      9 votes
    3. What's a game that you wish you could play again for the first time? Why?

      Going off of my recent Outer Wilds thread (spoiler warning on that topic), what are some games that you wish you could play again for the first time? What about the game makes you feel that way?...

      Going off of my recent Outer Wilds thread (spoiler warning on that topic), what are some games that you wish you could play again for the first time? What about the game makes you feel that way?

      Feel free to talk about spoilers, but please flag them! The easiest way is to drop them in a details block. Markup below in case anyone needs to copy/paste:

      <details>
      <summary>Spoilers</summary>
      
      Spoilers go here!
      </details>
      
      10 votes
    4. Please spoil Outer Wilds for me

      Warning: this post may contain spoilers

      Note: Outer Wilds, not The Outer Worlds.

      If you do not want the game spoiled for you, please do not read any further into this topic.


      I have given the game two honest tries, and I've stopped each time. I like what the game is offering, but I don't like playing it.

      What I'm wanting isn't just a traditional "spoiler" -- I can look up the plot and lore and details and such -- I'm more wanting to know about the full experience of playing the game. People talk about this game with the same awe and cultishness with which people talk about The Witness (which I loved). I saw a few glimpses of something that in my time in the game (e.g. the Quantum Tower puzzle). I've read so many comments warning me to not learn about the game and people wishing that they could play it again for the first time, that I know there's definitely something more here.

      Unfortunately, I'm not the player to discover that more.

      Thus, I'm hoping someone here can take me on their journey through the Outer Wilds instead. Tell me about what the game was like for you, how it unfolds, and, most importantly, what is it that makes people talk about the game the way that they do.

      13 votes
    5. Looking for game thread

      Looking for someone to play games with? Post your region, platform, active hours, and games you're looking to find friends for to find matches!

      13 votes
    6. Tildes Game Giveaway Thread: June/July 2022

      Important: This will be a noisy thread. If you do not wish to see it in your feed, please use the "Ignore" feature to hide it! I think we're due for another game giveaway thread -- it's been a...

      Important: This will be a noisy thread. If you do not wish to see it in your feed, please use the "Ignore" feature to hide it!


      I think we're due for another game giveaway thread -- it's been a while since the last one!

      Gifters

      Post your available games, the platform and method of delivery, rules for your giveaways (e.g. first-come first-serve, random draw, etc.), and any additional info or requirements. Feel free to get creative!

      Giftees

      Request giveaways according to the gifter's guidelines!

      Rules

      Anyone can choose to be a gifter, giftee, or both! Giveaway rules are set by individual gifters, but there are handful of guidelines everyone should follow:

      1. No grey market keys! Only giveaway games from reputable sources. If you're not sure what this means, please ask.
      2. Requests for games should be done in the thread, but if the gift is a key, those should be delivered by PMs only. Please don't post keys publicly, even obfuscated ones.
      22 votes
    7. Two weeks with the Steam Deck

      I received my Steam Deck on June 6th and have used it literally every day since then. Here are some assorted thoughts that might be of value to people either waiting on theirs or on the fence...

      I received my Steam Deck on June 6th and have used it literally every day since then. Here are some assorted thoughts that might be of value to people either waiting on theirs or on the fence about ordering:

      The Good

      • I had no idea until I got it that there's an official Deck test game: Aperture Desk Job. It's essentially a cute test/tutorial for the Deck's controls, set in the Portal universe. Takes about half an hour, but it's a fun onboarding for the device.
      • On the past two Saturdays, I have woken up and played Vampire Survivors with one hand while I held my morning coffee in the other. This is the way.
      • The control remapping options are absolutely incredible. It is a very robust system. Even simple fixes (like putting A on a back paddle so I can play Vampire Survivors one-handed) can make a world of difference.
      • I haven't run many heavy games on it, but I started up Bugsnax, and it was keeping a solid 60 FPS and looked great.
      • Emulation on the device is a dream. I haven't done anything past OG PlayStation games yet, but the power of the device, the robust control customization, and the ease of installing emulators (adding Flatpaks in desktop mode) make this absolutely ideal for revisiting older consoles. I've spent probably 80% of my time on the device in PSOne games.
      • Battery life is fine, but I don't really use it. I bought a long power cord and spend most of the time with it plugged in on my couch since it has passthrough. I thought the cord sticking out the top of the device would bother me, but it hasn't really been an issue.
      • Game selection is increasing steadily (1700+ verified games currently). If you're buying it to play specific games you might be disappointed, as there's still a lot that doesn't work. If you're buying it for games in general though, there is plenty to keep you occupied.
      • The grips are MUCH more comfortable for bigger hands than standard Switch joycons. Those would always cramp my hands, but the Deck feels natural and comfortable.
      • The middle of the device gets warm to the touch during gameplay, especially on more demanding stuff, but the grips remain cool and you won't feel the heat at all unless you specifically move your hands to the back middle of the device.

      The Bad

      • The paddles on the back are a little awkward, and I accidentally click them more than I like. In most games they're not mapped to anything so it's fine, but in emulators I use them for save states. I had to set them to respond to long presses only so my accidental clicks didn't mess things up.
      • The software is... still getting there. I get navigation issues on store and profile pages frequently, along with frequent UI lag. It's a bit unpolished at the moment.
      • Don't know if it's specific to my hardware or a software bug, but sometimes it won't log me in to my Friends list and the only fix is a reboot.
      • I wish the control sticks had deeper indents for your thumbs. They're pretty flat, and my thumbs tend to slip off on stick-focused games (most noticeable on my right (aiming) thumb during 20 Minutes Till Dawn).
      • Bluetooth headphones have to be manually reconnected in the Settings menu each time. No idea why this is, but it's a bit of an inconvenience.
      • Mid-game suspending is still clunky. I don't really do it, as I don't trust that it'll save like it should. It also still counts playtime while suspended but seems to have a rollback feature? I put the device to sleep with a game open that I'd played for 20 minutes and came back to it saying I'd played it for 3 hours. The playtime ended up dropping back down to 20 minutes, but only after I restarted the device.

      The Ugly

      • There isn't any ugly. I absolutely love this device. Despite my nitpicks above, I think it's nothing short of splendid. I'm more excited about this than I've been about anything in videogaming in a long time.

      If anyone has any questions, ask away! Also if any other people here have their Steam Decks and want to chime in with their experiences (@Autoxidation), go for it!

      36 votes