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  • Showing only topics in ~games with the tag "ask". Back to normal view / Search all groups
    1. Is there interest in games created for game jams?

      Hello everyone. I am an avid gamer but I allocate my playtime very differently from most other players. I prefer to spend my time playing very short(typcially under 30 mins) games created for game...

      Hello everyone. I am an avid gamer but I allocate my playtime very differently from most other players. I prefer to spend my time playing very short(typcially under 30 mins) games created for game jams(limited time themed game development events) on itch.io.

      Here is example of what a set of game jam entries looks like.

      Many of these games are only about 15 minutes long so it is possible to play and review many of them per week. My question to you guys is that given the short nature of most of these experiences, is there at least mild interest in posts about these games and if so would it be better to post a weekly thread where I focus on a specific gamejam and review some of the games and encourage other users to join in and review some more of the games or should I focus on posting direct links to the best games I find when I sifting through these collections.

      I’m am excited to share this area of gaming that people don’t talk about much and I would love to hear peoples thoughts on the subject.

      Edit: The first thread is up

      22 votes
    2. Are there any other simracing enthusiasts?

      Hey all, I will admit, one thing I will miss about the other site is having the strong simracing community. Have any other sim racers made the jump? I told myself I wouldn’t buy another F1 game...

      Hey all,

      I will admit, one thing I will miss about the other site is having the strong simracing community. Have any other sim racers made the jump?

      I told myself I wouldn’t buy another F1 game (hell, I partially got a PC to keep F1 22 alive with mods), but F1 23 looks like it’s a huge step better. Maybe that will be my last F1 game, lol.

      Otherwise, I find myself really only playing Assetto Corsa. I know other games are better at one thing or another, but AC just seems to have the best all-around. I play single player almost exclusively, so I want a decent AI and also be able to race everywhere they do IRL. For example, I hear the indycars are better in Automobilista 2, but AC has all the track mods, and I’m honestly having fun using AI apps to fix any kind of AI dumbness that occurs. Same with WEC- AC probably isn’t the best physics, but I have all the cars and the tracks.

      Any other sim racers here?

      21 votes
    3. What board games have you played this week (to 19th June)?

      It's been another week and I thought – if there's not too much protest – we could all talk about what we've been playing again. Personally I got in the one game of Hegemony at three players. I've...

      It's been another week and I thought – if there's not too much protest – we could all talk about what we've been playing again.

      Personally I got in the one game of Hegemony at three players. I've played it twice before at two, and adding the third player really took the tension up a notch.

      I played as the proletariat, which I think is the simplest class to play. Once again played no strikes or demonstrations, so I really think I might be missing a concept as it never seemed like a worthwhile pursuit. But it's really hard to predict how pulling any particular string in this game will resolve, so I think I'd just go for it in a subsequent game to see what happens.

      The capitalists, like in previous games, started very weak but by the last few rounds were raking in the points. I managed a very narrow victory of four or five points over the capitalists. Middle class, who had to take a loan mid-game, never really recovered and were twenty points behind. Fun game, I can see why it's popular.

      So what have you all managed to get played this week?

      20 votes
    4. Favorite "cozy" games?

      I'm a HUGE lifestyle sim player. I've played Animal Crossing since Wild World came out on the DS. I've put waaaay too much time into the Sims. Stardew Valley is my absolute favorite farming sim. I...

      I'm a HUGE lifestyle sim player. I've played Animal Crossing since Wild World came out on the DS. I've put waaaay too much time into the Sims. Stardew Valley is my absolute favorite farming sim.

      I just decided to buy Kingdoms and Castles Complete Edition because it's on sale. What other games should I check out? I have a Switch and Mac ecosystem for my games.

      48 votes
    5. What is your favorite board or card game for seven or more players?

      I'm looking for some games I can play with my team at work as part of our next team building event. We're 7 people, so finding a game that can seat everyone is challenging (and we don't want to...

      I'm looking for some games I can play with my team at work as part of our next team building event. We're 7 people, so finding a game that can seat everyone is challenging (and we don't want to split tables in this case).

      My favorite board game is 7 wonders, which obviously is perfect except for the fact that it's pretty rules heavy and my team is mostly not boardgamers, so will probably be overwhelmed.

      Cards against Humanity was also mentioned but is probably not PG enough for a work event.

      What would you play?

      22 votes
    6. Battlebit Remastered is the most fun I've had with a new game all year

      A little indie game made by three people is currently the 11th most played game on steam. 64k players playing at the time of writing, just 10k behind Activision's Modern Warfare 2. Anyone else...

      A little indie game made by three people is currently the 11th most played game on steam.
      64k players playing at the time of writing, just 10k behind Activision's Modern Warfare 2.

      Anyone else having a great time in BattleBit?

      26 votes
    7. Just One's "land mine" cards

      My friends and I have been striving for the perfect score of 13 in Just One, and there's almost always one or two cards which make it seemingly impossible unless you're very lucky. Just One if...

      My friends and I have been striving for the perfect score of 13 in Just One, and there's almost always one or two cards which make it seemingly impossible unless you're very lucky.

      Just One if you're unfamiliar, is a game where your teammate wants to guess a word -- and you each independently give a one-word clue, "Donkey", "Dreamworks", "Ogre". If two or more players write the same word, all those clues get hidden -- so your clues can't be too obvious.

      The words vary absurdly in difficulty from words like "Wine" and "Snake" where you can basically break the game by listing wines and snakes -- to words like "Mexico" and "Strawberry" where you can come at them from a few directions. ...But about 10% of the words are things like "Grotto", "Couscous" and "Ramses" where honestly, you could possibly sit down with someone for 30 minutes describing them in excruciating detail, and they might still not come up with those particular words. Could you describe "Couscous" to your 10-year-old nephew who lives on Chick-fil-A and Mcdonalds? Could you disambiguate a "Grotto" from a cave, cavern, bunker or lair? Sometimes it's a vocabulary thing but more often, it's just words with a lot of synonyms.

      I call these "land mine" cards and I'm curious if anyone else has noticed this phenomenon. Have any of you gotten a perfect score in Just One? If so did you randomly dodge these land mines or did you overcome them with a really perfect clue?

      5 votes
    8. Any suggestions for getting into DnD?

      I've been interested in getting into it for the last few years but haven't managed to get started, no one I know personally is into it, and within online communities I'm a part of I sometimes miss...

      I've been interested in getting into it for the last few years but haven't managed to get started, no one I know personally is into it, and within online communities I'm a part of I sometimes miss dates for campaigns, often due to my work schedule.

      18 votes
    9. What are some noteworthy games that aren't available through traditional/common means?

      I originally asked this three years ago and got some great responses. Now that we have a lot more users active here and we're living three years in the future, I'd love to ask it again and see...

      I originally asked this three years ago and got some great responses. Now that we have a lot more users active here and we're living three years in the future, I'd love to ask it again and see what comes up!


      I'm interested in hearing about games that exist off the main map of gaming: games that I can't buy from any of the common storefronts and games that aren't easily playable through an emulator.

      Examples of things I'm interested in hearing about:

      • Long-forgotten abandonware
      • Homebrew games for consoles
      • Romhacks
      • Legally dubious fan-games
      • Total conversion mods
      • ARGs
      • Web games (not ones on sites like Kongregate/GameJolt though)
      • Independently distributed games (that you can't get through, say, itch.io)
      • Games for systems that aren't currently emulatable
      • Games that have been removed from distribution
      • Games with servers or content that are no longer operational
      • Anything else you think fits the question, really

      Tell me about the game(s) you know of and what makes them noteworthy.

      82 votes
    10. Looking for advice on designing 3D printable board game inserts

      Hello Tildes board gamers! I got a 3D printer last year, and over the last few months, I've started printing organizers other people have designed from Printables and Thingiverse, especially for...

      Hello Tildes board gamers!

      I got a 3D printer last year, and over the last few months, I've started printing organizers other people have designed from Printables and Thingiverse, especially for games with poor provided organization or lots of tokens and cards... however there are a number of games I have where people haven't designed a good organizer, or the ones which exist are lacking in some way (don't fit my boxes, missing boxes for expansions, only support all the expansions, etc)

      Does anyone have tips on getting started with designing my own? I've got some very basic 3D modeling knowledge, but my primary strengths are as a programmer, so leveraging something like OpenSCAD would be ideal. I saw the boardgame insert toolkit, but it seems relatively basic - there are lots of convenience features I'd love to add as well (like curved walls for token holders to make it easier to get tokens out). Is that a good place to start, or should I look elsewhere?

      Even just some ideas about tolerances and/or tips for how to size sections for cards would be super helpful.

      8 votes
    11. What are some of the best games for low-spec PC?

      My Lenovo laptop and Dell desktop have subpar specs on them, so playing a AAA game from the last decade is out of the question. They struggle to run Team Fortress 2, BioShock, and Minecraft at 30...

      My Lenovo laptop and Dell desktop have subpar specs on them, so playing a AAA game from the last decade is out of the question. They struggle to run Team Fortress 2, BioShock, and Minecraft at 30 FPS, but 1990's boomer shooters and some indie titles play fairly smoothly. Here are some of the games that they can run:

      • Doom (1993 to Final)
      • Quake (1-3)
      • Deus Ex (2000)
      • Max Payne 2
      • Half-Life 2 and its episodes
      • Portal series
      • Batman: Arkham City
      • Celeste
      • Hue
      • The Stanley Parable
      • Borderlands 2

      Any suggested games would be greatly appreciated.

      43 votes
    12. How to discuss probability to/as devs and the community?

      Consider A game system with a random success rate of 1% (a) (like a loot drop in an mmo) A game system with a random success rate of 1%, pity=100 (b) (pity in this context means the probability of...

      Consider

      • A game system with a random success rate of 1% (a) (like a loot drop in an mmo)
      • A game system with a random success rate of 1%, pity=100 (b) (pity in this context means the probability of success is changed on your 100th successive failure to 100%)

      How long would it take a player to earn an their success given 1 attempt/minute?

      The answer for (a) is "infinity" which the community rarely accepts. It is possible (though unlikely) for someone to fail forever, they can. The answer for (b) at most 100 attempts (100 minutes).

      Developers can describe (a) as the average player will succeed after a little over an hour (~69 attempts). However the 99th precentile takes about 7.5 hours... and the unlucky 1%? Longer. 1 hour and 7.5 hours aren't in the same ballpark.

      Anyone have a solution to cut through the mathplexity? Decisions in their own game design or what they've seen others do? I simply have pities when the odds are worse than 1 in 5 or relegate (a) style probabilities to combat systems (non-reward).

      16 votes
    13. Intermediate turn based strategy games

      I used to like Command & Conquer and similar games, but these days I find it stressful and too fast paced. I want some recommendations of turn based games that does not have a steep learning curve...

      I used to like Command & Conquer and similar games, but these days I find it stressful and too fast paced.

      I want some recommendations of turn based games that does not have a steep learning curve like Hearts of Iron but it's not too simple like Advanced Wars.

      It needs to be for PC and run on a Ryzen 3200G laptop.

      30 votes
    14. What's your gaming setup?

      With all the new people running around, thought it be a good time to ask what everyone uses for gaming... Are you a console convert? A portable gaming pro? Desktop diehard? Lifelong laptop...

      With all the new people running around, thought it be a good time to ask what everyone uses for gaming...

      Are you a console convert?
      A portable gaming pro?
      Desktop diehard?
      Lifelong laptop leaderboard-er?
      Teak-tabletop-till-you-die?
      Archive level retro-gaming repository?
      Custom collectible card game covers?
      Tired of my poor attempts at alliteration?

      33 votes
    15. Unsure on what to play next, care to help?

      So right now I'm about to finish persona 5 strikers and I'm not sure on what to play next. This are the possible games (nintendo switch): The legend of Zelda: tears of the kingdom Cassette beasts...

      So right now I'm about to finish persona 5 strikers and I'm not sure on what to play next. This are the possible games (nintendo switch):

      • The legend of Zelda: tears of the kingdom
      • Cassette beasts
      • Cult of the lamb
      • Shin megami tensei V

      Would you like to help me choose? Please

      14 votes
    16. GMs of Tildes, what books, movies, or other media have changed how you portray the world?

      For example, Guards! Guards! by Terry Pratchett has forever changed how I roleplay dragons. I'm going on a camping trip soon. I've loaded up my eReader with books from Appendix N and am looking...

      For example, Guards! Guards! by Terry Pratchett has forever changed how I roleplay dragons.

      I'm going on a camping trip soon. I've loaded up my eReader with books from Appendix N and am looking for other grist for the mill. Mainly looking for books at the moment, but feel free to suggest other things.

      13 votes
    17. What gaming rumor just won't die?

      In gaming discussion, rumors are very prevalent and powerful. Some rumors keep coming up over and over again and just won't go away despite never revealing themselves. What gaming rumor do you...

      In gaming discussion, rumors are very prevalent and powerful. Some rumors keep coming up over and over again and just won't go away despite never revealing themselves.

      What gaming rumor do you feel like has been around forever and just won't die?

      52 votes
    18. Mysterious, thoughtful games? A genre I can't define

      Hello everyone, I have been craving a sort of game genre, but I'm not quite sure what it is or if it really exists as a genre at all. It is a game with a lot of existential twists to it. I could...

      Hello everyone,

      I have been craving a sort of game genre, but I'm not quite sure what it is or if it really exists as a genre at all.
      It is a game with a lot of existential twists to it. I could call it Mystery though I feel it falls short.
      The main story tends to be a complete upheaval of what we thought was the basic premise. Think of it like paradigm shift: the game.
      They also tend to be games that you can really only play once. Lucky for me my memory is horrible.

      So far I came up with these games:

      • Outer Wilds
      • Enderal (which is a "total conversion mod for Skyrim", but an amazing game)
      • The Forgotten City
      • Paradise Killer

      Most of these have some kind of cycle involved in them, but I'm not sure if that's coincidental. All of them have you learn how the world works and it's never really what you first expected.
      They tend to be light in battle, which is probably a skill issue bias on my part.

      Honorary mention to:

      • Strange Horticulture
      • Horizon Zero Dawn, but the sequel less so (although still a very good game)
      • The Zero Escape series, although I haven't played the first one yet
      • The Legend of Zelda: Majora's Mask (as it really breaks away expectations you got from earlier games too, and the existential dread is dripping off it)
      • Nier Automata
      • Doki Doki Literature Club

      Do you know any others? Or do you know a good match to this list?
      What do you think kind of links all this? Feel like playing one of these games?

      87 votes
    19. Modern multiplayer games making matches unfair by design, what are your thoughts on Engagement Optimized MatchMaking (EOMM)?

      Title Anyone that has been playing multiplayer games for a while must have noticed the recent shift when it comes to multiplayer games matchmaking trends. Multiplayer games were no joke, they were...

      Title
      Anyone that has been playing multiplayer games for a while must have noticed the recent shift when it comes to multiplayer games matchmaking trends.
      Multiplayer games were no joke, they were hardcore, with high entry barriers where the more experienced players would dominate the field, and newer players were nothing but fodder for them. If you were new to a game you could expect to lose most of your matches for a while, but if you were to put in the effort, improved, learned the game and persevered trough, then you'd be rewarded by becoming the one to dominate the field instead.
      Nowadays it's different, anyone can pick up a game, no matter how experienced they are, and expect to win roughly half the games they play. From newcomers to pro players, everyone seems to be relegated to a strictly forced 50% winrate policy. But how is that possible?

      The focus in game design seems to have shifted from rewarding individual oriented play, to rewarding more teamwork oriented skills instead. The focus on teamwork has been pushed so far to the point where, if your team isn't putting in the effort, no matter how good of a player you are, you won't be able to compensate for your team lack of skills and they'll be the reason why you lose the match. There wouldn't be anything inherently wrong with this, especially in a team game, if it weren't for the fact that it really feels as if the better you get at the game, the worse your teammates get.
      This is how they're able to make everyone's winrates hover around 50%. Sure if you lose too much the algorithm will start giving you better teammates, but if you win too much then the quality of your matches will be abysmal, leading to a point where all the good players get effectively punished and can never fully see the fruits of the effort they put for actually learning the game.
      Players have expressed for years their frustrations against this balancing method, as many felt cheated due to losing too many matches due to factors completely out of their control, but so far nothing has changed.

      This sort of matchmaking algorithm can also be used to impose certain "patterns" in the wins and losses that a player experiences while playing, in order to increase their engagement. A study from 2017 published for EA , goes to show how players are more likely to quit a game if they incur in specific win/loss patterns. For example, of the entire playerbase, 5% of them will quit the game if they were to incur in three losses in a row.
      Here's an excerpt from the paper's abstract
      "Current matchmaking systems depend on a single core strategy: create fair games at all times. These systems pair similarly skilled players on the assumption that a fair game is best player experience. We will demonstrate, however, that this intuitive assumption sometimes fails and that matchmaking based on fairness is not optimal for engagement"

      This is just a window into what goes trough the developing process of a multiplayer videogame these days. The paper is from 2017 but troughout these years this approach to multiplayer games has been adopted and developed to the point where every single multiplayer experience, from PC to mobile to consoles, feels artificially crafted and finely tuned to keep you as hooked for as much time as possible to the screen.
      This doesn't stop to win/loss patterns, another example would be gears of war, where the devs have admitted to make your bullets do more damage on your first match of the day, because their studies showed that people were more likely to play troughout the day if they were to win the first match they played. These same devs would later go to make Fortnite, which would go on to generate billions in revenue for years.

      What are your thoughts? Do you prefer the modern take to make multiplayer games more accessible to everyone, or would you rather go back to the days where communities would develope more organically?

      .

      15 votes
    20. I'm out of the loop, what is up with The Legend of Zelda ?

      I've been seeing the mention of the game a lot lately, and I've seen many memes about it in the past week or so, I've never played the game so I don't know much about it, I'm guessing it's because...

      I've been seeing the mention of the game a lot lately, and I've seen many memes about it in the past week or so, I've never played the game so I don't know much about it, I'm guessing it's because of the new game that was released ? but why has it gotten so famous suddenly ?

      Google trends

      18 votes
    21. Any Diplomacy players here?

      I've recently been getting into Diplomacy (both face to face and online) and it's surprisingly fun, although requires some dedication. I'm wondering if anyone here has experience with the game or...

      I've recently been getting into Diplomacy (both face to face and online) and it's surprisingly fun, although requires some dedication. I'm wondering if anyone here has experience with the game or some tips for learning more in-depth strategy? It feels like online resources aren't that great or plentiful yet I'm having a hard time surviving against experienced players.

      17 votes
    22. Does anyone here collect Pokemon from event distributions?

      What I'm talking about are Pokemon that are given away in official events, which usually come in a Cherish Ball (after gen 4), have a ribbon, and were met in a 'fateful encounter'. I'm...

      What I'm talking about are Pokemon that are given away in official events, which usually come in a Cherish Ball (after gen 4), have a ribbon, and were met in a 'fateful encounter'. I'm particularly interested in the H-Zoroark event distribution at the moment, because I love that Pokemon and the red color of the Cherish Ball matches it nicely.

      Mostly just looking around for fellow traders to chat about cool shit we have, but I'm up for a trade or two if there's anyone interested!

      9 votes
    23. Are there any games that utilize ultrawide aspect ratios in creative ways?

      I've lately exhausted most of my main library of games that would work well with an ultrawide monitor (mine being 21:9). I've been trying to find some new games to try or buy that utilize...

      I've lately exhausted most of my main library of games that would work well with an ultrawide monitor (mine being 21:9). I've been trying to find some new games to try or buy that utilize ultrawides to their potential. I think the default games that they're generally used are first person shooters given the FOV is comfortably wider and gives a competitive edge, but I'm looking for more creative utilization types.

      An off-the-cuff example would be It Takes Two: It's still a gain in FOV, but it thoroughly improves the experience when both players can see more of their half of the game. Can anyone think of any other games where the whole ultrawide gets utilized well in either FOV, UI placement, or general design choices?

      12 votes
    24. Pokemon - What is your favourite game in the series and why?

      My favourite game is Crystal Version for the Game Boy Color. I've been playing Pokemon since the beginning - Red and Blue. I loved the original games, and as a kid I saw the hype for the release...

      My favourite game is Crystal Version for the Game Boy Color. I've been playing Pokemon since the beginning - Red and Blue. I loved the original games, and as a kid I saw the hype for the release of Gold/Silver online. Gold/Silver's release is easily the most excited I've been for anything in my life. When they finally came out in the west, they hit all my expectations and more. The introduction of genders, time-based events with a visible day/night cycle, new types, new Pokemon, held items and so much more made the games a hugely more in-depth experience compared to the originals. No other game in the franchise has offered such a marked improvement over the previous to date.

      Crystal, being a third version, is essentially an enhanced version of Gold and Silver. It doesn't blow them out of the water, but what it does add is nice. Animated sprites, some feature refinements and an improved storyline makes it the quintessential Gen II game in my opinion.

      Remakes of Gold/Silver - with some Crystal features included - exist in the form of HGSS for the Nintendo DS. A top five Pokemon game in it's own right, I like it slightly less because they don't have quite the same vibe the originals had. This is almost entirely due to nostalgia, but it's what I believe.

      Do you agree? Do you disagree entirely? Share with us your favourite Pokemon game and why.

      36 votes
    25. Fun stories about characters hating each other in a TTRPG

      Usually when playing a game of dnd, pathfinder, etc. You want the party to be nice to each other. But at times when done right, you just have two characters who hate each other, yet it's fun for...

      Usually when playing a game of dnd, pathfinder, etc. You want the party to be nice to each other. But at times when done right, you just have two characters who hate each other, yet it's fun for everyone.

      Do you have any such stories?

      4 votes
    26. What video games have a player insert character who actually reacts like you would?

      I'm looking for some new rpgs to play and I'm interested in stories that they and act like tye player character is some clueless out of towner to basically act as an avatar for the player. I feel...

      I'm looking for some new rpgs to play and I'm interested in stories that they and act like tye player character is some clueless out of towner to basically act as an avatar for the player.

      I feel like most of the gltimes I've seen this done its pretty hamfisted and doesnt seem like the interactions go right. I'm wondering if anyone has encountered good examples of this idea?

      28 votes
    27. Making new gaming friends thread

      Hey all, I recently got back into gaming. Loving it so far but none of my friends play these days. I figured since Tildes has a great community it could be fun gaming with others here! I'm...

      Hey all, I recently got back into gaming. Loving it so far but none of my friends play these days. I figured since Tildes has a great community it could be fun gaming with others here!

      I'm thinking we could have a game as a top level comment and then sub-comments could be game IDs or people interested in connecting? I'll start off with this format but I'm open to suggestions.

      (Also, this is my first post on Tildes. Hopefully it aligns with the rules/community.)

      20 votes
    28. What is the most recent game to really impress you?

      Liking a game is easy enough: they’re usually meant to be fun, engaging, or interesting. But being impressed by a game is harder. It could be a particularly impressive set piece in a level, or a...

      Liking a game is easy enough: they’re usually meant to be fun, engaging, or interesting.

      But being impressed by a game is harder.

      It could be a particularly impressive set piece in a level, or a clever, novel game mechanic. It could be quality animations or a plot twist you didn’t see coming.

      Whatever it was that impressed you, share it here. What was it? How did it make you feel? What made it stand out so much from its peer games?


      Note: please mark all spoilers

      You can hide spoiler text inside a details block like this:

      <details>
      <summary>Spoilers here!</summary>
      
      Our princess is in another castle!
      </details>
      

      Which looks like this:

      Spoilers here!

      Our princess is in another castle!

      88 votes
    29. Why Nintendo games never go down in price, according to Satoru Iwata

      In the book Ask Iwata, former Nintendo president Satoru Iwata is quoted as having said: After a piece of hardware is released, the price is gradually reduced for five years until demand has run...

      In the book Ask Iwata, former Nintendo president Satoru Iwata is quoted as having said:

      After a piece of hardware is released, the price is gradually reduced for five years until demand has run its course. But since the demand cycle never fails, why bother reducing the price this way? My personal take on the situation is that if you lower the price over time, the manufacturer is conditioning the customer to wait for a better deal, something I've always thought to be a strange approach. Of course, this doesn't mean that I'm against lowering prices entirely, but I've always wanted to avoid a situation where the first people to step up and support us feel punished for paying top dollar, grumbling, "I guess this is the price I pay for being first in line."

      What do you think of what he said here?

      50 votes
    30. Share your recent Platinum, 100% or 1000G you have achieved

      I recently earned the platinum for Riders Republic, its a fun game, takes around 40-45 hours to get the plat and outside of tricks battle mode its not too difficult, but I enjoy playing tricks...

      I recently earned the platinum for Riders Republic, its a fun game, takes around 40-45 hours to get the plat and outside of tricks battle mode its not too difficult, but I enjoy playing tricks battles.
      I haven't moved on from the game after getting the plat though cause im levelling up to get elite level gear to win 64 player mass races, I got first place for the first time yesterday and consistently get podium finish

      18 votes
    31. What board games have you played this week (to 12th June)?

      Personally I've received Earth and managed to get in a game at two players and another at five. I like the big stack of cards and the fact it plays so fast, but I think I prefer Ark Nova, which...

      Personally I've received Earth and managed to get in a game at two players and another at five. I like the big stack of cards and the fact it plays so fast, but I think I prefer Ark Nova, which adds the tile laying puzzle too.

      Earth does look funky by the end though, with all the shoots sprouting up from the table.

      Also managed to get in a couple of rounds of Fugitive, the card based hidden movement game from Tim Fowers. I think this is an excellent little game to fill half an hour at the end of the evening. I keep eyeing up the events cards it comes with but have not yet been brave enough to actually play with them.

      What have you all been playing?

      21 votes
    32. Zero to low prep games

      So, I have been getting into some Blades in the dark stuff recently. I am loving it due to the fact that I really don't need to spend much time between sessions doing any prep. Sure, I can spend...

      So, I have been getting into some Blades in the dark stuff recently. I am loving it due to the fact that I really don't need to spend much time between sessions doing any prep. Sure, I can spend as much time brainstorming cool stuff to happen but really it all happens at the table.

      So, what other cool TTRPGs are out there that support this kind of play?

      19 votes
    33. Short campaign reccomendations?

      Hi, im looking for some reccomendations of short campaigns, like 3-4 months sort of thing- I'm planning to run in 5e, but im pretty open to any other systems people can recomend- what are peoples...

      Hi, im looking for some reccomendations of short campaigns, like 3-4 months sort of thing- I'm planning to run in 5e, but im pretty open to any other systems people can recomend- what are peoples faves, what are they playing through at the minute?

      7 votes
    34. The Legend of Zelda: Tears of the Kingdom discussion

      Just joined this site and I wanted to make a good place to discuss the recently released: The Legend of Zelda: Tears of the Kingdom for the Nintendo Switch. I wanted to get your opinions, gameplay...

      Just joined this site and I wanted to make a good place to discuss the recently released: The Legend of Zelda: Tears of the Kingdom for the Nintendo Switch.

      I wanted to get your opinions, gameplay videos, screenshots, or whatever it is you want to talk about in regards to the game.

      To start, did you buy the game and what's your completion / time spent playing?

      57 votes
    35. What are some fun games you can self-host?

      I have a windows server with some spare capacity that I use to host some games for the community I'm a part of. Currently I host a couple TF2 servers and a wreckfest server. What other games can I...

      I have a windows server with some spare capacity that I use to host some games for the community I'm a part of. Currently I host a couple TF2 servers and a wreckfest server. What other games can I host?

      24 votes
    36. What's your not-D&D RPG, and why?

      I nearly made this post a hot few hours ago, but it turned into me gushing about Worlds Without Number for an inexplicably long time. I realized that of all the things that matter, going into the...

      I nearly made this post a hot few hours ago, but it turned into me gushing about Worlds Without Number for an inexplicably long time. I realized that of all the things that matter, going into the minutiae does the least.

      So yeah, I'm just curious what kind of not-D&D RPGs people are into and why exactly they're interested in it. Obviously there's the whole 'Wizards of the Coast is a shithole company' aspect, but I'm speaking more from a broad design standpoint than a moral one.

      22 votes
    37. Any Star Citizen players here?

      I had a vasectomy this week and needed something to do for a few days while I was down. A co-worker recommended star citizen (explaining the caveats). I love it so far, and if anyone here plays...

      I had a vasectomy this week and needed something to do for a few days while I was down. A co-worker recommended star citizen (explaining the caveats). I love it so far, and if anyone here plays I'd love to add you to my friends list.

      My username is Grendel_84

      10 votes
    38. Can you recommend me some Android games to play on my flight?

      I'm getting on a 5 hour flight later today. I've got my Android phone (S22 Ultra) and cheap Android tablet (Lenovo P11 G2) with me. What are some of your favourite games you'd recommend to pass...

      I'm getting on a 5 hour flight later today. I've got my Android phone (S22 Ultra) and cheap Android tablet (Lenovo P11 G2) with me. What are some of your favourite games you'd recommend to pass the time?

      Because I'll be on a plane they'll have to playable without an internet connection. I also don't have any controllers with me, so would prefer games with decent touch controls. I'm open to any genre, but I particularly like RPGs. Thank you in advance!

      27 votes
    39. Looking for suggestions for games that don't require hand eye coordination or fast twitch reflexes

      I have some disabilities that mean that I am limited to deliberative games where you proceed at your own pace. I am looking for games you enjoy or have enjoyed. Could be strategy or building or...

      I have some disabilities that mean that I am limited to deliberative games where you proceed at your own pace. I am looking for games you enjoy or have enjoyed. Could be strategy or building or story based or other, but nothing relying on physical reflexes or reaction times. Thank in advance.

      51 votes
    40. Visual novels and adventure games with choices that matter?

      So I've been wanting to host some gameplay sessions on Discord for a while now, and I figured the best option would be visual novels or adventure games and similar types of games that are more...

      So I've been wanting to host some gameplay sessions on Discord for a while now, and I figured the best option would be visual novels or adventure games and similar types of games that are more story-driven. You don't have to worry about the video lagging as much, and you can pretty easily pause playing to talk to people without worrying about getting distracted.

      What I particularly want are games that have choices that matter so people can give input. Someone once mentioned playing "Your Turn To Die" with friends where they could vote on the choices, and it's been stuck in my head ever since. If you haven't played that game, there are multiple points where you have to choose between two characters dying, which definitely shapes later chapters. Obviously I know what goes on in that game though, and I'd prefer to be just as blind as everyone else.

      So please give me suggestions! Funny games, mystery games, horror games, psychological thrillers, I'm open to anything! (Except most dating sims. Those can be long and tedious if they don't have some twist to them.)

      Minor edit: It doesn't have to be just visual novels or adventure games. I'm open to basically any game that doesn't depend on real-time reaction speeds (e.g. most platformers), so that we don't have to worry about getting killed while talking, or the video lagging and/or quality dropping for some people. (That's the main reason I've eliminated movies as an option, video lag and connection quality issues can really hamper the experience.)

      37 votes
    41. What are your favorite "hidden gem" RPGs?

      Was recently feeling nostalgic over some RPGs I used to play back in the PS1 era and was wondering if anyone had some "hidden gems" they've been wanting to get off their chest? A couple of mine...

      Was recently feeling nostalgic over some RPGs I used to play back in the PS1 era and was wondering if anyone had some "hidden gems" they've been wanting to get off their chest? A couple of mine are:

      Suikoden II

      ===========
      Game of Thrones meets JRPG. Super fun story with just the right amount of twists and turns. Lots of loveable characters, both standard turn-based and tactics style combat, and fun little mini-games throughout (feudal Iron Chef fans rejoice)! The only real downsides to this game are the now outrageous price for an original copy, and the "need" to have a completed save file from Suikoden 1 to get 100% completion (and a different ending). On the brightside that means you get to play Suikoden 1, which is an excellent game in it's own right!

      Azure Dreams

      ===========
      A fun little RPG that is equal parts rogue-lite, Pokemon, dating sim, and city builder. You traverse a large tower collecting monsters that assist you in battle. With the spoils of your expeditions you can grow out the town that sits at the base of the tower, and maybe woo some love interests along the way. Character progression resets each tower expedition, but your monsters retain their levels (and it's possible to retain some gear as well). Overall was a fun game that I sunk a bit too much time into back in the day.
      44 votes
    42. Can you recommend me visual novels with no choices?

      A bit inspired by the similarly worded but opposite question someone asked earlier. Any visual novel recommendations that are focused on just reading without having to worry about making choices?...

      A bit inspired by the similarly worded but opposite question someone asked earlier. Any visual novel recommendations that are focused on just reading without having to worry about making choices? Some examples of what I have already read, I'm looking for more like this: Planetarian and Harmonia.

      9 votes