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  • Showing only topics in ~games with the tag "video games". Back to normal view / Search all groups
    1. What are some of the longest running gaming series that have had consistently good entries?

      This is, of course, subjective, so go with whatever your feelings are. Also, you can choose to judge quality as based on the time of the game's release, or by current standards. However you choose...

      This is, of course, subjective, so go with whatever your feelings are. Also, you can choose to judge quality as based on the time of the game's release, or by current standards. However you choose to evaluate the question, I'm interested in hearing about which series haven't faltered in releasing good titles across a large number of entries or span of time.

      I also think it would be fun to examine some that barely miss the mark: series that are almost entirely great -- if only weren't for those one or two titles that really brought them down.

      20 votes
    2. Why do many games make you press a button before loading (after launch)?

      So recently I've been playing Destiny 2. After you launch the game you need to press "X" for the game to start loading (which takes multiple minutes, it's ridiculous). I've seen this in other...

      So recently I've been playing Destiny 2. After you launch the game you need to press "X" for the game to start loading (which takes multiple minutes, it's ridiculous).

      I've seen this in other games and I never understood the point. Yes I want to move past that screen, load the game and play it. Do you guys know why game developers do this?

      10 votes
    3. What are the best games you've played so far this year?

      We're halfway through 2020 (can you believe it?) and I'm curious to know what everyone's highlights are so far. They don't have to be games released in 2020, just ones that you've played in 2020....

      We're halfway through 2020 (can you believe it?) and I'm curious to know what everyone's highlights are so far. They don't have to be games released in 2020, just ones that you've played in 2020. Let us know what they are and why you took to them.

      22 votes
    4. What are some noteworthy games that aren't available through traditional/common means?

      I'm interested in hearing about games that exist off the main map of gaming: games that I can't buy from any of the common storefronts and games that aren't easily playable through an emulator....

      I'm interested in hearing about games that exist off the main map of gaming: games that I can't buy from any of the common storefronts and games that aren't easily playable through an emulator.

      Examples of things I'm interested in hearing about:

      • Long-forgotten abandonware
      • Homebrew games for consoles
      • Romhacks
      • Legally dubious fan-games
      • Total conversion mods
      • ARGs
      • Web games (not ones on sites like Kongregate/GameJolt though)
      • Independently distributed games (that you can't get through, say, itch.io)
      • Games for systems that aren't currently emulatable
      • Games that have been removed from distribution
      • Games with servers or content that are no longer operational
      • Anything else you think fits the question, really

      Tell me about the game(s) you know of and what makes them noteworthy.

      22 votes
    5. Haven't gamed on a PC for ten years. Built a gaming rig. What games do I install?

      I've been out of PC gaming for at least 10 years. Although I have a PS4 and I loved playing God of War 4 and Witcher 3. Through what might only be described as a mishap, I've ended up building a...

      I've been out of PC gaming for at least 10 years. Although I have a PS4 and I loved playing God of War 4 and Witcher 3.

      Through what might only be described as a mishap, I've ended up building a computer with a kickass GPU. 3700X, RX 5700XT, 2TB Gigabyte Aorus NVMe. The works.

      Build's half done, I plan on dual booting hackintosh & windows 10 -- the latter I haven't used in many years as well, I'm a UNIX guy.

      What should I even install on this thing? I've been very disconnected from the gaming industry and I've no idea what games are new or good or cool to show off what my hardware can do

      19 votes
    6. What are your favorite and least favorite gaming tropes?

      Exploding barrels, invisible walls, cutscene deaths -- gaming has a whole host of tropes that range from loveable to hateable. Which are the ones you most like, and which are the ones you most...

      Exploding barrels, invisible walls, cutscene deaths -- gaming has a whole host of tropes that range from loveable to hateable. Which are the ones you most like, and which are the ones you most dislike? Give examples of games that demonstrate these, and talk about how and why you feel the way that you do about them.

      For those that you like, what games have really elevated their use? For those that you dislike, which games are the most egregious offenders? Also, have any games played with the tropes and subverted them in interesting or meaningful ways?

      For the purposes of the question, these don't have to be tropes that only exist in gaming -- it's fine if there's crossover with other media.

      Also, please mark any spoilers!

      21 votes
    7. Good, fun, easy and cheap co-op games for a gamecircle

      We're trying to start a Gamecircle (kind of like a Bookcircle) with friends and accuintances and I'm looking for some good Games to start. It is a daunting task to be honest, as there will be some...

      We're trying to start a Gamecircle (kind of like a Bookcircle) with friends and accuintances and I'm looking for some good Games to start. It is a daunting task to be honest, as there will be some first time gamers taking part. And for me as a singleplayer for year (mostly factorio and some round and grand strategy games) I dont even know where to start looking.
      I'm looking for something like mario kart, which is easy to understand and fun for everybody to play, for the first months. Not cost more than 10$, be aviable through steam or gog or itch.io, preferably cross-platform (steam play works fine too).

      On another note, has someboy tried something like this? how did/does it work out? What would be your Advice?

      11 votes
    8. How do you organize your gaming library?

      I'm currently reorganizing my Steam library, as I do every other year or so, and I'm curious as to how people here organize things (or not). Do you have certain categories or a taxonomy you put...

      I'm currently reorganizing my Steam library, as I do every other year or so, and I'm curious as to how people here organize things (or not). Do you have certain categories or a taxonomy you put your games into? What are the benefits and limitations for the way you've chosen?

      13 votes
    9. Give me advice to check my completionist tendencies

      I find with a lot of video-games, particularly RPGs, I have trouble just doing a casual playthrough. I just can't really stop myself from chasing down every quest marker, so if anyone has advice...

      I find with a lot of video-games, particularly RPGs, I have trouble just doing a casual playthrough. I just can't really stop myself from chasing down every quest marker, so if anyone has advice about how I can keep my playstyle focused on stuff I actually enjoy, I'd love to hear it.

      I've found what ends up happening is I will play a game long after the point where the core gameplay loops are fun or challenging for me. This negatively impacts my impressions of games I play. It's like, chewing a stick of gum for way WAY too long. My jaw is sore, it tastes like cardboard. But I. Just. Keep. Going. I don't go into dumb collect-a-thons as much, so I'm not the worst at this, but I end up chasing every side-quest, every "do thing to befriend party member," and so on. Basically everything that counts as "content."

      To be clear, I definitely blame the game designers for this. They stretch 30 hour games to 60 with a bunch of filler. And with open-world systems, it's just really hard to tell what's important and what isn't which just triggers my FoMO about missing something cool or plot critical.I just want some strategies on how to work around the bullshit and not have to bother with padding content.

      12 votes
    10. What are the most worthwhile DLCs you've played?

      DLC can often feel nickel-and-dimey, where you're paying out real money for cosmetics or other minor additions. For example, Borderlands 2 has dozens of DLC packs that merely unlock extra skins...

      DLC can often feel nickel-and-dimey, where you're paying out real money for cosmetics or other minor additions. For example, Borderlands 2 has dozens of DLC packs that merely unlock extra skins for your in-game characters. On the other hand, DLC can also significantly expand a game's scope, or add a lot more value to the base game. Borderlands 2, again, several additional campaign DLCs that extend the game playtime by hours, with new maps, missions, stories, etc.

      I'm curious as to what DLCs out there fit this latter category. Also, for the purposes of the question, assume "DLC" to refer to any official expansion or additional content, even if it's not explicitly referred to as "DLC" by the devs or storefront or whatnot. What are some of the most worthwhile DLCs you've played?

      11 votes
    11. What's a good name for my open source, tactical WW2 FPS?

      I’m going to be making an fully libre, tactical, co-op, WW2 FPS in the ioquake3 engine. I need an idea for a name. Anyone have ideas? It's going to be kind of like Day of Infamy, if you've ever...

      I’m going to be making an fully libre, tactical, co-op, WW2 FPS in the ioquake3 engine. I need an idea for a name. Anyone have ideas?

      It's going to be kind of like Day of Infamy, if you've ever played it. You're going to be working through the enemy's base (Axis or Allies, depending on which side you choose) with your friends, trying to complete an objective. You can either be stealthy, go guns blazing, or anywhere in between. There's also going to be TDM, where you either attack or defend against another team of players. I'm hoping to increase longevity by making it completely open source.

      4 votes
    12. What are your thoughts on how romance is handled in gaming?

      Romantic relationships in gaming are often heavily debated, with lots of criticism and lots of support for the myriad experiences out there. I don't have a single specific question related to the...

      Romantic relationships in gaming are often heavily debated, with lots of criticism and lots of support for the myriad experiences out there. I don't have a single specific question related to the topic, only some guiding ones. Feel free to answer any/all of these, or simply give your thoughts on the topic:

      • What are some games that you feel have handled romance well?
      • What are some games that you feel have not handled romance well?
      • What particular advantages does gaming have with regard to portraying romantic relationships?
      • What particular disadvantages does gaming have with regard to portraying romantic relationships?
      • Are there any games that have depicted romantic relationships that were particularly resonant to you?
      • What would you define as some "best practices" for game writers/designers with regard to in-game romance?
      • What would you define as some "mistakes/errors" for game writers/designers to avoid with regard to in-game romance?
      15 votes
    13. Openish-world, Mystery, Walking Simulator recommendations?

      My wife and I enjoy playing mystery walking simulators together and have been looking for more-- Steam's recommendation engine is pretty terrible in finding others or lesser-known titles, so I...

      My wife and I enjoy playing mystery walking simulators together and have been looking for more-- Steam's recommendation engine is pretty terrible in finding others or lesser-known titles, so I thought I'd ask around for what others play! They don't have to be full-on walking simulators, just games where dying is rare/not a big component of the experience (looking at you, Visage!), and the rest of the game is all about solving a mystery/thriller of some sort. Preferably first-person games with realistic-enough graphics.

      Ones we've played so far and have loved are:

      • Dead Secret
      • Gone Home (loose fit)
      • The Painscreek Killings (really loved this one)
      • The Vanishing of Ethan Carter

      Ones I've got in my queue:

      • Anna
      • Bohemian Killing
      • Dead Secret 2
      • Return of Obra Dinn

      I've also played What Remains of Edith Finch, Dear Esther, Firewatch, and some others-- but those didn't really have a big enough mystery component to them (to be clear I liked them, they just didn’t have a dark/thriller vibe to em).

      Any other suggestions?

      20 votes
    14. What are all the different ways in which we can appreciate games?

      I know my question isn't worded great! If anyone has a better edit after reading all of this, let me know! I have a half-formed idea in my head and I want to brainstorm a bit. Here's the idea:...

      I know my question isn't worded great! If anyone has a better edit after reading all of this, let me know!


      I have a half-formed idea in my head and I want to brainstorm a bit.

      Here's the idea: games as a whole have a ton of different aspects/lenses through which we can enjoy and appreciate them, and I want to know what they all are. Here are some examples to show what I mean:

      Aspect Description Examples
      Narrative We can appreciate a game with a good story To the Moon, The Walking Dead
      Exploration We can appreciate a game that lets us explore a digital world The Legend of Zelda: Breath of the Wild, Minecraft
      Movement We can appreciate a game that lets us move in compelling ways Forza Horizon 3, Mirror's Edge

      I feel like there are dozens of these we could come up with if we get really specific. The diversity of gaming experiences and genres really lends itself to a broad swath of these aspects. After all, the appreciation someone gets from playing something like Katamari Damacy is very different from that which someone gets from, say, ARMA 2.

      I think later it might be interesting to try to apply some sort of analysis or taxonomy to this, but right now I just want to brainstorm. What are all of the different reasons we can like games? Be as specific as you can, try to cover lots of different titles and genres so that all of gaming is represented, and feel free to critique or edit my examples as well (e.g. I think it might be worth breaking up "Narrative" into "Plot" and "Characters", for example).


      Aggregated List So Far

      I'll keep updating this as we go. For entries that didn't follow the table format (which I didn't intend to be prescriptive but it looks like it caught on!), I've tried to incorporate them as best as I can, but if you feel I've misrepresented something let me know! Again, I'm mostly just interested in brainstorming at the moment, and then I think we can have a secondary thread later for analysis/synthesis.

      Aspect Description Examples
      Narrative We can appreciate a game with a good story To the Moon, The Walking Dead
      Exploration We can appreciate a game that lets us explore a digital world The Legend of Zelda: Breath of the Wild, Minecraft
      Movement We can appreciate a game that lets us move in compelling ways Forza Horizon 3, Mirror's Edge
      Empathy We can appreciate a game for who / what it positions us as, and the degree to which it gives insight into that position. Benefits for the player range from novel emotional experiences to genuine moments of learning. Diaries of a Spaceport Janitor, The Beginner's Guide
      Escapism Sometimes you simply need a break from real life and to escape into a fantasy world for a bit. Videogames are a highly effective way to do this IMO, since you are actually granted agency as an actor in them, which you don't get in most traditional escapist mediums like novels, movies and shows. Almost every game with a story, to varying degrees
      Catharsis When you manage to deeply emotionally connect with any story (regardless of medium) and it reaches its climax or denouement, it can often help you break through the emotional barriers you have set up over time, which then allows you to safely release your pent up emotions. Surprisingly, I find games to be somewhat less effective at this than novels, but it still happens with them often enough to be a major component of my enjoyment of them. Gris
      Emotional Challenge Sometimes the opposite of catharsis is great too. Getting to experience emotionally challenging things, like a truly mind-bending or depressing story, in the relatively safe environment of a game can be incredibly fulfilling. Although, those sorts of games often require me to be in the right frame of mind to experience, so that I don't have a breakdown afterwards, and as a result I don't seek them out all that often... I can only handle so many existential crises per month. ;) Disco Elysium
      Intellectual Challenge Whether it be from difficult puzzle elements or strategy mechanics, intellectual challenges presented in games can be incredibly gratifying to solve and overcome. Europa Universalis, puzzle games by Zachtronics
      Eureka Moments This goes hand in hand with the above two, but also applies to most games. Those moments when you finally figure something out that you were struggling with beforehand, or a major plot twist is revealed, can be truly glorious in games, and IMO they tend to occur more often in them than most other entertainment mediums. Portal, Portal 2, The Talos Principle, The Witness
      System We can appreciate a game that lets us explore a well crafted system of interacting logical parts. The player can learn the rules of the system by observation and experimentation, and apply critical thinking and problem-solving skills to achieve goals. Stephens Sausage Roll, Factorio, The Witness, Antichamber
      Competition We can appreciate a game for fostering a competitive spirit among peers, to test themselves against each other as teams or individuals Dota 2, Rocket League
      Cooperation We can appreciate a game that allows and encourages two or more people to work together towards a common goal A Way Out, ibb and obb, Portal 2
      Audio experience We can appreciate games that use music or sound in interesting or resonant ways Bastion,Metal Gear Solid III
      Visual experience We can appreciate games that use visuals in interesting or resonant ways Tetris Effect,Super Hexagon
      Effort We can appreciate games that adequately convey the effort required for the task happening on-screen Don't Look Back, The Witcher 3, Dishonored
      21 votes
    15. What are your personal picks for "Games of the Decade"?

      The 2010s are coming to a close soon, and I'm curious to know what your gaming highlights are from the past decade. To be clear: these are your personal standouts so don't feel beholden to...

      The 2010s are coming to a close soon, and I'm curious to know what your gaming highlights are from the past decade.

      To be clear: these are your personal standouts so don't feel beholden to popularity, critical opinion, review scores, or anything else like that. If a game was great for you and you deem it worthy of mentioning, then by all means go for it. I'm not interested in a list of the "most important" games of the decade but individual lists from individual people.

      Please let us know why you loved the games that you're choosing, and what makes them worth mentioning as your personal picks for "Games of the Decade." Furthermore, choose as many or as few as you like. I'm also not even going to limit this to games released in the 2010s, as I know that many games released before then have gotten new life in this decade through patches, mods, randomizers, online communities, etc.

      Basically, there are no rules for this list other than "tell me what games you loved these past ten years, and why."

      25 votes