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  • Showing only topics in ~tildes with the tag "trust". Back to normal view / Search all groups
    1. A building block for the trust system

      This is something I've been thinking about for a while. One of the future mechanics for tildes is the trust system (see https://docs.tildes.net/mechanics-future). People talk about building it but...

      This is something I've been thinking about for a while.

      One of the future mechanics for tildes is the trust system (see https://docs.tildes.net/mechanics-future). People talk about building it but I think we already have a small part of it in place.

      Invites are a form of trust.

      By allowing inviting the community is trusting you with the ability to add new members. That ability can be taken away or could even result in the banhammer if you persistantly invite assholes. I know that made me cautious with who I've invited to join.

      With there being a clear trail of who invited who, bad actors will have to work harder to get a foothold here. I also think that spammers are deterred with having to get an invite for every new account they make.

      A simple analogy is that you're having a party and a friend asks if they can bring a friend of theirs you don't know. Your friend says they're cool and you trust your friend due to past experiences with them so along they come. Now if this person ends up kicking your cat, pissing in the fridge, and then trying to burn your house down then the trust you had in your friend is going to diminish. Next time they want to bring a guest the answer is hell no!

      We can use the invite system as an initial way to build trust.

      10 votes
    2. What if we could "vouch" for users?

      I know the trust system is far off. However, I think a really interesting point to include could be the ability to "vouch" for a user via a profile button. Generally, this should be if you know...

      I know the trust system is far off. However, I think a really interesting point to include could be the ability to "vouch" for a user via a profile button. Generally, this should be if you know them off-site or you recognize them as a great contributor here.

      There shouldn't be any indication to the user that someone has vouched for them-- that makes it easy to manipulate, allowing for more of a tit-for-tat with randos.

      There should also be a number of factors involving the invite tree here (user 1 is the person whose profile button was clicked; user 2 is the clicker vouching for the other person here)--

      • Did user 2 invite user 1? If so, it's worth a little
      • Did user 1 invite user 2? If so, it's not worth much
      • Are users 1 and 2 completely unrelated in the tree? That's worth the most.
      • Older accounts provide more trust when vouching.

      This way, it's harder to manipulate, too.

      What do you guys think about this? Obviously it'll be a lower priority than the primary trust system, and will take a while to get the mechanics sorted, but I think it will be a worthwhile addition in the future

      e: meant to add that trust given should be directly correlated to the trust of the person vouching; new users shouldn't even have an option to vouch, at least until their trust is x or they've been around for a few weeks.

      13 votes
    3. On the upcoming trust system

      The trust system is something that I'm looking forward to for several reasons. It allows for community moderation that is "decentralized" to a point. It takes pressure off of the admins to police...

      The trust system is something that I'm looking forward to for several reasons. It allows for community moderation that is "decentralized" to a point. It takes pressure off of the admins to police content. The possibility of being able to ensure that quality content remains the core product of this site. There are also negatives like the possibility of creating a "power user" class that is resented by the rest of the user base or the potential for misuse by those with the power. Along with some more complex issues such as disagreements between trusted users about how to interpret and curate content. These are all things that we as a community should iron out before a larger scale rollout of this system.

      What I wanna talk about today is something a little bit different tho. From my experience with other sites that have achievable user class "upgrades", there will, almost no matter what the precautions put in place, be users that will game the system to rise up through the ranks as quickly as possible. From my point of view, as long as there is a system, written or not, about what needs to be done to achieve the "Trusted" status, there will be users that will do their best to get their as quickly as possible. There are a few ways that this can be looked at:

      • It's fine because while they may not be contributing for the "right" reasons, they are still acting in what is seen as a positive manner in the community.
      • Concern that because they are only working towards the status symbol "Trusted" that they are not going to be acting in the best interests of the website, but in the interests of keeping the status.
      • Wanting to keep this kind of behavior to an absolute minimum because want everything should be as ideal as possible.

      While this discussion is had on a fairly regular basis, the consensus seems to be that it is a necessary evil to endure because it would be both too much work to police/figure out who is acting for the right reasons (even standardizing what the "right reasons" are is hard).

      The way this can be combated by having requirements that would be deemed too much work for most of the people who are just in it for the status and not for the site. The issue with this solution is that it can make it very difficult for those who truly care about the site to maintain the position that allows them to curate and keep the site in the condition that we aim for.

      In the end I think that the deteriorating system will solve at least a portion of these problems because those who are just in it for the status symbol are often likely to quit trying after they are achieve the goal they want. This leads to periods of inactivity, and therefore, decay.

      I wanted to post this to see what the greater community had to think about this.

      20 votes