Elronnd's recent activity

  1. Comment on Kerbal Space Program 2 Cinematic Announce Trailer in ~games

    Elronnd Link Parent
    Ultimately, it still decreases dev time/workload. You don't have to think about the garbage collector when making small, infrequent, or non-performance-sensitive allocations, and that more than...

    Ultimately, it still decreases dev time/workload. You don't have to think about the garbage collector when making small, infrequent, or non-performance-sensitive allocations, and that more than outweighs just the time you would spend thinking about memory in a non-GC language. In some languages like D (not sure about c#), you can even choose if a given allocation is GC, rc, scoped, or straight up manually collected, essentially making it a zero-loss proposition.

    2 votes
  2. Comment on What are you coding today? in ~comp

    Elronnd Link
    I've been doing a lot of game development lately; I should get back to application development. Just today I was working on my fork of the NetHack variant Slash'EM. Nothing really exciting. Just...

    I've been doing a lot of game development lately; I should get back to application development. Just today I was working on my fork of the NetHack variant Slash'EM. Nothing really exciting. Just internals stuff, rewriting the graphical output to be sane and making it slightly prettier.

    NetHack is...an interesting game. It supports decades-old platforms, including from before c was standardized; not until the next version, I think, will it stop using k&r function prototypes. It still has support for running on DOS, Amiga, and Atari, and for running off of floppy disc. It has support for overlays; essentially, that means the game is split into multiple parts before being linked together, for systems with limited memory. It has very little reliance on the c standard library and keeps compatibility with broken c compilers; it SHIPS WITH ITS OWN BLOODY C PREPROCESSOR and *used to come with its own malloc implementation!

    Well, I've been slowly whittling away at all that, getting rid of dead code that has no relevance to modern-day terminals. Getting rid of code that produces graphics parsed by IBM dumb terminals. Adding unicode support and a nicer UI. My goals are not dissimilar to those of nethack4, although that's mostly stopped development since its main developers were poached by the mainline nethack devteam.


    Really, what I should be working on is my main game engine, but I'm putting off doing that because I have to figure out allocator stuff and—bleh.

    10 votes
  3. Comment on All Tridactyl installations might get removed by Firefox on Aug 21 in ~tech

    Elronnd Link Parent
    It implements webextensions and contains FF updates.

    It implements webextensions and contains FF updates.

    3 votes
  4. Comment on What Are the Ethical Consequences of Immortality Technology? in ~humanities

  5. Comment on Aether | A decentralized social network in ~tech

    Elronnd Link Parent
    I found this from a google search. Seems to be.

    I found this from a google search. Seems to be.

    1 vote
  6. Comment on Some <details> about more <small> updates (you'll get that in a minute) and general Tildes feedback/questions/comments in ~tildes.official

    Elronnd Link
    Wait--we can use HTML for formatting? Neat!

    Wait--we can use HTML for formatting? Neat!

    2 votes
  7. Comment on Chinese armed police truck convoy rolls into Shenzhen, across the harbour from Hong Kong in ~news

    Elronnd Link Parent
    How long are they legally allowed to reside in hongkong without a chinese password? Could they be deported?

    How long are they legally allowed to reside in hongkong without a chinese password? Could they be deported?

    1 vote
  8. Comment on What old game would you most want to see remastered/remade? in ~games

    Elronnd Link Parent
    Look up skywind (and possibly also morroblivion).

    Look up skywind (and possibly also morroblivion).

  9. Comment on Rant: Docker is a labyrinth maze of brick walls and show-stopping issues that has done nothing but slow my development in ~comp

    Elronnd (edited ) Link
    I have never once used docker. I have never once missed it, or found a need for it.

    I have never once used docker.

    I have never once missed it, or found a need for it.

  10. Comment on What old game would you most want to see remastered/remade? in ~games

    Elronnd Link Parent
    I believe the steam version of df is supposed to have an updated UI.

    I believe the steam version of df is supposed to have an updated UI.

    4 votes
  11. Comment on What old game would you most want to see remastered/remade? in ~games

    Elronnd Link Parent
    That game's art is pixelart, which means every pixel was chosen exactly and purposefully. Simply making a higher resolution is not really something that makes sense: it was made for that...

    That game's art is pixelart, which means every pixel was chosen exactly and purposefully. Simply making a higher resolution is not really something that makes sense: it was made for that resolution and colour depth, and to make it with greater resolution and colour depth would result in something different--not per se better.

    1 vote
  12. Comment on What old game would you most want to see remastered/remade? in ~games

    Elronnd Link Parent
    So--what do you want to be changed?

    So--what do you want to be changed?

    3 votes
  13. Comment on What old game would you most want to see remastered/remade? in ~games

    Elronnd Link Parent
    Using an emulator with upped render resolution does wonders for those games. Nowhere near the quality of a proper remake, but still much better.

    Using an emulator with upped render resolution does wonders for those games. Nowhere near the quality of a proper remake, but still much better.

    1 vote
  14. Comment on Should the Voting Age Be Lowered to 16? in ~misc

    Elronnd Link Parent
    A granularity of 8 years is pretty rough.

    beyond a very rough approximation--age is not a good indicator of ...

    A granularity of 8 years is pretty rough.

    2 votes
  15. Comment on Should the Voting Age Be Lowered to 16? in ~misc

    Elronnd Link Parent
    Meanwhile I had gleaned a fairly good understanding of civics and US history--including the unsavoury sections--by the time I was maybe 12. Mostly, this points to the problem that--beyond a very...

    when I was 16 I hadn’t even taken my high school U.S. History or Government courses. Without the context of how the government works and the history of decisions that were made which led us to the present day, I would be skeptical that someone could make a truly informed decision with their vote.

    Meanwhile I had gleaned a fairly good understanding of civics and US history--including the unsavoury sections--by the time I was maybe 12. Mostly, this points to the problem that--beyond a very rough approximation--age is not a good indicator of knowledge, maturity, or expertise. It's unclear that we have one better; or, at least, that we have one less biased. I don't think that it matters so much what the voting age is, so long as it's constant, and somewhere around 20.

    2 votes
  16. Comment on Proposals for new groups - July 2019 in ~tildes.official

    Elronnd Link Parent
    Nit: plan9 is decidedly not unix.

    Nit: plan9 is decidedly not unix.

    2 votes
  17. Comment on Proposals for new groups - July 2019 in ~tildes.official

    Elronnd Link Parent
    Strongly disagree. There is no ~math, no ~philosophy (which, barring ~math or its own tilde, is where logic would likely go), and computer science would be a bit out of place in ~comp. Perhaps if...

    the formal sciences are already mostly represented by ~comp and ~tech

    Strongly disagree. There is no ~math, no ~philosophy (which, barring ~math or its own tilde, is where logic would likely go), and computer science would be a bit out of place in ~comp. Perhaps if there were a ~comp.cs, but I don't think that would make as much sense as grouping cs with other formal sciences.

  18. Comment on Proposals for new groups - July 2019 in ~tildes.official

  19. Comment on Proposals for new groups - July 2019 in ~tildes.official