You know what my problem is? When I was young, and I got into a game, book, or any kind of series, I eventually found myself spending hours on a wiki, reading manuals, books, and Internet posts,...
You know what my problem is? When I was young, and I got into a game, book, or any kind of series, I eventually found myself spending hours on a wiki, reading manuals, books, and Internet posts, watching videos, trying to discover every last detail about the subject that I could find. I still distinctly remember reading about the Celestials from Star Wars, the Forerunners and the Precursors from Halo, or the distant continents of Akivir and others in Elder Scrolls.
My problem is that I've always had this thirst to read about the worlds that I am interested in and to consume every last bit of knowledge about them.
As a writer, or rather, when I try to write something, I far too often just have the urge to explain everything so the reader doesn't need to go to a wiki or watch a video to get the extra context. This means that, because of the way I engaged (and still engage) with worlds, I have a very hard time letting go of all the details and just letting what I write lead the reader's imagination into something of their own making.
I shouldn't need, want, or try to explain that these aliens are strange and mysterious. The dialogue, thoughts, and actions of characters familiar to us should illustrate that just fine on their own.
And that's it. That's exactly what I have trouble with. I struggle to communicate indirectly, to lead readers to a conclusion instead of plainly telling it to them.
Oh god, I've done it again.