KilledByAPixel's recent activity

  1. Comment on What are your thoughts on the next gen consoles from Xbox and Playstation? in ~games

    KilledByAPixel
    Link
    Probably will buy a PS5 eventually, but I like to wait until there is a game that I HAVE to play. Right now I don't see anything in the launch lineup that is that interesting to me. Also there are...

    Probably will buy a PS5 eventually, but I like to wait until there is a game that I HAVE to play. Right now I don't see anything in the launch lineup that is that interesting to me. Also there are often problems with the first run of hardware and I still have a giant pile of PC and PS4 games to work on.

    The analogue pocket will probably be my next system purchase as soon as it becomes available again...

    https://www.analogue.co/pocket

    4 votes
  2. Comment on Tiny Sprite Sheet Generator 👾 in ~creative

    KilledByAPixel
    Link Parent
    That's cool, a few people have shown me some similar sites. Here's another really cool one.. https://kirigami-beasts.com/kirigami/?2108987986 Right now I am trying to focus on JS13k but I plan to...

    That's cool, a few people have shown me some similar sites. Here's another really cool one..

    https://kirigami-beasts.com/kirigami/?2108987986

    Right now I am trying to focus on JS13k but I plan to make a better tool with options for sprite size, color, etc. I also want to build a 100% procedural game engine, that this will be one small part of.

  3. Comment on Tiny Sprite Sheet Generator 👾 in ~creative

    KilledByAPixel
    Link
    Something I've worked on recently that got some attention. A very simple yet amazingly good sprite sheet generator for pixel art characters. This is just a simple demo I will expand later with...

    Something I've worked on recently that got some attention. A very simple yet amazingly good sprite sheet generator for pixel art characters. This is just a simple demo I will expand later with more options.

    Also, I want to make sticker sheets, but I am having trouble finding a reasonable price online for what I want which is just a grid of something like 14x20 half inch stickers in rectangles on an 8.5x11 sheet to make be 280 tiny stickers.

    6 votes
  4. Comment on Why Microsoft's new Flight Simulator should make Google and Amazon nervous in ~games

    KilledByAPixel
    Link Parent
    When I first heard about the game it sounded amazing, but then I heard how big the install was and decided that it's not for me. I'll gladly watch some people play on twitch though.

    When I first heard about the game it sounded amazing, but then I heard how big the install was and decided that it's not for me. I'll gladly watch some people play on twitch though.

    1 vote
  5. Comment on What programming/technical projects have you been working on? in ~comp

    KilledByAPixel
    Link Parent
    Thank you, I feel the same way! I've made it a goal to become an expert in vanilla JS, CSS, and HTML, but it seems like there is always more to learn.

    Thank you, I feel the same way! I've made it a goal to become an expert in vanilla JS, CSS, and HTML, but it seems like there is always more to learn.

    3 votes
  6. Comment on What programming/technical projects have you been working on? in ~comp

    KilledByAPixel
    Link Parent
    Thanks! Delete does what it says! There are 2 ways to get back music... System / Test / System Test -> System Reset = will wipe everything to default settings You can use the load button to add...

    Thanks! Delete does what it says! There are 2 ways to get back music...

    System / Test / System Test -> System Reset = will wipe everything to default settings
    You can use the load button to add music if you paste in a music string.

    2 votes
  7. Comment on What programming/technical projects have you been working on? in ~comp

    KilledByAPixel
    Link Parent
    Yes, thank you, it was an epic journey! I learned a lot of arcane knowledge, and the design went through many iterations. I hope the code helps others, will be interesting to see how it develops...

    Yes, thank you, it was an epic journey! I learned a lot of arcane knowledge, and the design went through many iterations. I hope the code helps others, will be interesting to see how it develops now that it's in the wild.

    2 votes
  8. Comment on What programming/technical projects have you been working on? in ~comp

    KilledByAPixel
    Link Parent
    Thank you, we will continue to add to it, right now just focused on the JS13k submission!

    Thank you, we will continue to add to it, right now just focused on the JS13k submission!

    2 votes
  9. Comment on What programming/technical projects have you been working on? in ~comp

    KilledByAPixel
    (edited )
    Link
    Always wanted to make a fantasy operating system. Been working on this for about a month, and it is probably some of the best code I've written. https://github.com/KilledByAPixel/OS13k Also...

    Always wanted to make a fantasy operating system. Been working on this for about a month, and it is probably some of the best code I've written.

    https://github.com/KilledByAPixel/OS13k

    Also getting started on a solo JS13k project I will talk more about soon, but not much to say about that yet. Last year I won 2nd place though, so hoping to impress.

    8 votes
  10. Comment on Welcome To OS13k – A Tiny Web Based OS and Game Engine in ~comp

    KilledByAPixel
    Link
    Hello again everyone, I am here with something amazing to share! It is a tiny pseudo operating system designed for creative coding purposes. It has a ton of cool features that are not normally...

    Hello again everyone, I am here with something amazing to share!

    It is a tiny pseudo operating system designed for creative coding purposes. It has a ton of cool features that are not normally present in this kind of thing. I've been working on this for over a month and the code is extremely polished and tight.

    Please have a go and share your thoughts. This is a work in progress we will submit to the JS13k competition. Also, we need to make a few more tiny games if you are interested in helping.

    1 vote
  11. Comment on Digit Dilemma Plus - A mind bending puzzle game in only 1k of JavaScript in ~games

    KilledByAPixel
    Link Parent
    Lol, this must be what he felt like when soulja boy played braid. Thanks for the clip!

    Lol, this must be what he felt like when soulja boy played braid. Thanks for the clip!

    3 votes
  12. Comment on Digit Dilemma Plus - A mind bending puzzle game in only 1k of JavaScript in ~games

    KilledByAPixel
    Link Parent
    The puzzles often have multiple solutions, it starts getting tough around level 10. They are random though so some end up being much harder then others. I could add a seed setting that way you can...

    The puzzles often have multiple solutions, it starts getting tough around level 10. They are random though so some end up being much harder then others.

    I could add a seed setting that way you can save/load/share a level easily.

    3 votes
  13. Comment on Digit Dilemma Plus - A mind bending puzzle game in only 1k of JavaScript in ~games

    KilledByAPixel
    Link Parent
    That's weird, it should not stop responding. You can press space repeatedly to undo if you make a mistake.

    That's weird, it should not stop responding. You can press space repeatedly to undo if you make a mistake.

  14. Comment on Digit Dilemma Plus - A mind bending puzzle game in only 1k of JavaScript in ~games

    KilledByAPixel
    (edited )
    Link Parent
    Thank you! It is funny that you say that about the TI, the game is based on a TI-82 game I made like 20 years ago. Though that version was a bit more simplistic and didn't guarantee solvable...

    Thank you! It is funny that you say that about the TI, the game is based on a TI-82 game I made like 20 years ago. Though that version was a bit more simplistic and didn't guarantee solvable puzzles. I also agree, about the difficulty ramp getting kind of hard. While making it I had so much trouble solving some of the puzzles that I had to write a solver just to help me verify that they were solvable!

    The TI-82 version is still on ticalc.org! https://www.ticalc.org/archives/files/fileinfo/0/39.html

    3 votes
  15. Comment on Digit Dilemma Plus - A mind bending puzzle game in only 1k of JavaScript in ~games

    KilledByAPixel
    (edited )
    Link
    Hello everyone, I am here to share my newest release. This is a completely original puzzle game by me that generates random solvable levels. It starts easy but gets hard fast! The code is really...

    Hello everyone, I am here to share my newest release. This is a completely original puzzle game by me that generates random solvable levels. It starts easy but gets hard fast!

    The code is really interesting and the bulk of it is the level generation. I had entered this into last years JS1k but was able to make enough improvements to fit color (it was only black and white before), and a randomize button.

    If you enjoy puzzle games like Sokoban and 2048, it's worth checking out!

    7 votes
  16. Comment on 1Keys: my 1 kilobyte JavaScript piano is open source on GitHub in ~comp

  17. Comment on 1Keys: my 1 kilobyte JavaScript piano is open source on GitHub in ~comp

    KilledByAPixel
    Link Parent
    I could switch to using that for the enhanced version, the 1k version does a cool little trick to map the physical key to piano key, but it only works for characters......

    I could switch to using that for the enhanced version, the 1k version does a cool little trick to map the physical key to piano key, but it only works for characters...

    `zsxdcvgbhnjm,l.;/q2w3er5t6y7ui9o0p[=]`.indexOf(i.key.toLowerCase())
    
    2 votes