Mrk's recent activity

  1. Comment on What programming/technical projects have you been working on? in ~comp

    Mrk
    Link Parent
    I mean a stack is easily implemented with a slice, isn’t it? Even easier with generics, it’s a simple lifo. 2 lines(?) HashSet is a valid point, probably because of the missing generics for a long...

    I mean a stack is easily implemented with a slice, isn’t it? Even easier with generics, it’s a simple lifo. 2 lines(?)

    HashSet is a valid point, probably because of the missing generics for a long time. That’s indeed missing, would probably use a simple map for that.

    1 vote
  2. Comment on What programming/technical projects have you been working on? in ~comp

    Mrk
    Link Parent
    Huh? Isn’t the std library really big compared to other languages? What are you missing? And yeah, I really like the simplicity. Nearly everybody can read the code without a problem. The error...

    Huh? Isn’t the std library really big compared to other languages? What are you missing?

    And yeah, I really like the simplicity. Nearly everybody can read the code without a problem. The error handling is a bit weird at the start but it’s getting better over time imo.

    1 vote
  3. Comment on What programming/technical projects have you been working on? in ~comp

    Mrk
    Link Parent
    The idea was basically a mix. Elements from MUDs but with less controls that it's playable. How do you like Go so far?

    The idea was basically a mix. Elements from MUDs but with less controls that it's playable.
    How do you like Go so far?

    1 vote
  4. Comment on What programming/technical projects have you been working on? in ~comp

    Mrk
    Link Parent
    No, not currently. Still at the start.

    No, not currently. Still at the start.

  5. Comment on What programming/technical projects have you been working on? in ~comp

    Mrk
    Link
    Currently working on a text based MMO. Quite fun, backend is written in Go with a frontend in Svelte (because I wanted to try something new). So far everything is working good except the database...

    Currently working on a text based MMO. Quite fun, backend is written in Go with a frontend in Svelte (because I wanted to try something new).

    So far everything is working good except the database planing when adding new features. I mostly struggle when I should just add a new column or create new tables, I don’t want to make stupid decisions which I have to revert later on. So this part is where most of my brain power is needed, sadly.

    4 votes