Mrk's recent activity
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Comment on What programming/technical projects have you been working on? in ~comp
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Comment on What programming/technical projects have you been working on? in ~comp
Mrk Huh? Isn’t the std library really big compared to other languages? What are you missing? And yeah, I really like the simplicity. Nearly everybody can read the code without a problem. The error...Huh? Isn’t the std library really big compared to other languages? What are you missing?
And yeah, I really like the simplicity. Nearly everybody can read the code without a problem. The error handling is a bit weird at the start but it’s getting better over time imo.
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Comment on What programming/technical projects have you been working on? in ~comp
Mrk The idea was basically a mix. Elements from MUDs but with less controls that it's playable. How do you like Go so far?The idea was basically a mix. Elements from MUDs but with less controls that it's playable.
How do you like Go so far? -
Comment on What programming/technical projects have you been working on? in ~comp
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Comment on What programming/technical projects have you been working on? in ~comp
Mrk Currently working on a text based MMO. Quite fun, backend is written in Go with a frontend in Svelte (because I wanted to try something new). So far everything is working good except the database...Currently working on a text based MMO. Quite fun, backend is written in Go with a frontend in Svelte (because I wanted to try something new).
So far everything is working good except the database planing when adding new features. I mostly struggle when I should just add a new column or create new tables, I don’t want to make stupid decisions which I have to revert later on. So this part is where most of my brain power is needed, sadly.
I mean a stack is easily implemented with a slice, isn’t it? Even easier with generics, it’s a simple lifo. 2 lines(?)
HashSet is a valid point, probably because of the missing generics for a long time. That’s indeed missing, would probably use a simple map for that.