Prodiggles's recent activity

  1. Comment on What games have you been playing, and what's your opinion on them? in ~games

    Prodiggles
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    I found the bit of down-resolution cutscenes also annoying. I started playing the Kingdom hearts 1.5 game and had the same issue where they are 30 fps which I thankfully was able to smooth out by...

    I found the bit of down-resolution cutscenes also annoying. I started playing the Kingdom hearts 1.5 game and had the same issue where they are 30 fps which I thankfully was able to smooth out by using lossless scaling. Basically just always have it multiply frames by 2x (or whatever you prefer without artifacting) and this does the job.

    It also makes emulated games not need to be heavily modified internally to get better game feel. For example, games like Bloodborne are locked at 30 fps, but you can multiply the frames to any number to get it feeling less like it's chugging. They have a variable frames toggle you can use if you just want more than 30, but not a fixed multiplier.

    I'd say it was one of my favorite purchases I also use with NIGHTREIGN or Elden Ring to get 120+ fps without getting anticheat banned. Can also be used with VLC to upscale older or newer anime to have more than 24 fps and even 4K upscaling.

    1 vote
  2. Comment on Question about breathing while exercising in ~health

    Prodiggles
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    This may or may not help, but learning to breathe through both your nose and mouth (slightly closed) in measured timing can help with this somewhat. It's something especially during my early...

    This may or may not help, but learning to breathe through both your nose and mouth (slightly closed) in measured timing can help with this somewhat.

    It's something especially during my early karate days we'd spend time doing in order to get better control of our lungs. This helped with giving control to the sharpness at which you could pull in and expel your breaths.

    Basically anytime you'd have either a quick movement (punch, kick) or long endurance holding a stance up to hour at a time you'd focus on your breath over what you were doing and eventually it'd become more natural.

    While it's been a while since I did karate, I still use this technique for anything I'm doing whether agility or endurance running to help keep from getting out of breath. Hope it helps!

    3 votes
  3. Comment on Musings on "Developer Mode" in ~comp

    Prodiggles
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    Sounds a lot cooler than "safe mode" when trying to diagnose a Windows problem, although use cases are different, for these hidden super secret modes. I feel it conveys everything I need to know...

    Sounds a lot cooler than "safe mode" when trying to diagnose a Windows problem, although use cases are different, for these hidden super secret modes.

    I feel it conveys everything I need to know when I need to figure out where the advanced features are, I think maybe "power user mode" could have been an alternate name. It sounds as cool, but may not turn on all of the features you'd expect in other OSs.

    4 votes
  4. Comment on Super Mario Galaxy 1 and 2 getting rerelease on Nintendo Switch, bundle for $70 or standalone for $40 each in ~games

    Prodiggles
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    I mean, reading this you've got me a bit hyped to try and mod my Wii U now to accomplish this. Although, I've already got a modded switch and should try to get this running there, the more I read...

    I mean, reading this you've got me a bit hyped to try and mod my Wii U now to accomplish this.

    Although, I've already got a modded switch and should try to get this running there, the more I read your post the more I felt like this is exactly the route to play Galaxy 2... although it's probably more my obsession with trying to get things running than actually playing the game, oof

    3 votes
  5. Comment on GPT 5 released in ~comp

    Prodiggles
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    Basically this, but one step further you can use the Godot MCP server that basically gives hooks into different operations that are slightly more native for VS Code Copilot, Cursor, or Rider to...

    Basically this, but one step further you can use the Godot MCP server that basically gives hooks into different operations that are slightly more native for VS Code Copilot, Cursor, or Rider to call into. This can give information such as runtime errors or node properties and hierarchy a bit more reliably than trying to export them via a .gd script.

    1 vote
  6. Comment on GPT 5 released in ~comp

    Prodiggles
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    The biggest tip I can give is to spend time with VS Code Copilot and figure out how to use the MCP servers. There is a Godot one, Context7 is great for standards, Github MCP for finding similar...

    The biggest tip I can give is to spend time with VS Code Copilot and figure out how to use the MCP servers. There is a Godot one, Context7 is great for standards, Github MCP for finding similar projects, etc.

    What's MCP? Basically magic, but sorta. Most of the productive session I've had were to fill it up with as much knowledge as possible, have it break down into smaller steps (or patterns), then build on top of it. I wouldn't spend a ton of time figuring out the node structure, ask copilot what tools it would find valuable, search online for MCP servers, and generally give it as much structure as possible (in markdown documents) and it comes super duper close most of the time.

    Also Claude is generally better at figuring out meaning a lot of the time while GPT is more explicit in what it does, so try and play with different tools on the same problem. There's a copilot free trial, use that and I think you get 300 premium requests or something to that effect. At this point, I can give it a problem statement and execution steps, have it break it down into smaller segments, then tell it to run with the plan and can step away for 15min and be back with some output.

    Having it write tests for expected behavior is another way to have it enrich its own context, so that serves as documentation as well.

    2 votes
  7. Comment on GPT 5 released in ~comp

    Prodiggles
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    I think at this point I'm not fully invested in a single tool yet that can cater to my dev needs and I'm not focused on completing a project but learning how I can build an effective workflow...

    I think at this point I'm not fully invested in a single tool yet that can cater to my dev needs and I'm not focused on completing a project but learning how I can build an effective workflow system. I'm really interested in how different editors or IDEs work with their AI agents on the same problem.

    My goal eventually is to find suitable environments and configurations to catalog best candidates for an AI agent orchestration project. I've been continually improving my prompts, types of documentation to regularly have it generate, distill things down, then find out and rank how each does on the same problem.

    While the cost seems high now, I'm learning a ton and really there's a time factor here because even with my gaming rig, running ollama even on just a 4B or 8B parameters model takes 3-4x longer with a lower quality result. I'd have to get 3 more GPUs and it would still be worse off than using a free or $10 subscription. The economics play too well for the big players and they're all competing for our attention and dollars.

    5 votes
  8. Comment on GPT 5 released in ~comp

    Prodiggles
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    So, I was for longest time in the camp of staying just on the edge of AI code agent tools. Honestly, would have been better off because I started to discover a ton of value on the learning side of...

    So, I was for longest time in the camp of staying just on the edge of AI code agent tools. Honestly, would have been better off because I started to discover a ton of value on the learning side of things.

    Generally, I don't enjoy learning outside my knowledge areas unless they feel applicable. Example: Trivia feels so useless to me, Jeopardy is fun for some not for me.

    However, one thing I tried and just couldn't get into was learning about game development. There's just a ton of reading and trying to figure out specific interfaces, patterns, and quirks of engines and their languages.

    In less than a couple days, I put together a fairly decent proof of concept incorporating a mix of run & gun as well as Roguelike levels. I'd say at first I was making progress, but would hit a wall and just kinda start over. I went through almost all of the coding agents and learned a ton as I remade it from start, let the agent take the wheel and improved my prompts each try.

    At one point, I kinda stopped over-babying and let it take the wheel, checking in and validating it's work. While an agent was working, I was building out a spec for the next feature or task to send its way. While it worked on boilerplate patterns with some ambiguous designs, I worked on improving it's context opportunities (MCP, integrations with other tools, etc.) so every query would be better and produce better results that I'd have it write tests for.

    A lot of really cool ideas I wouldn't have come up with, but it gave me headspace to work on the harder problems while it toiled away.

    I've switched from unity to godot now and on my 5th go at the project, I don't need to spend time learning the API. Instead, I can focus on the concepts and study what it puts together and applying patterns I would have been bored to look through a complete project.

    Just my journey, this far, but GPT-5 already impressed me in the first couple queries and a lot of providers are giving unlimited tokens for an adoption period, but the cool feature of it determining the appropriate model for parts of my query will definitely save on cost over time.

    15 votes
  9. Comment on What games have you been playing, and what's your opinion on them? in ~games

    Prodiggles
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    I was able to pick up a copy of Bravely Default for my 3DS on eBay recently and have been enjoying a classic JRPG on a device I really haven't used in a while. I really enjoy all of the jobs you...

    I was able to pick up a copy of Bravely Default for my 3DS on eBay recently and have been enjoying a classic JRPG on a device I really haven't used in a while. I really enjoy all of the jobs you can play and the store-up-and-unload style of banking turns. Great starter RPG overall for those that can get a copy it or of wait for the Switch remaster later this year.

    Also in my arsenal is the original Fire Emblem for Nintendo DS (via Switch online). I never got into the series and saw this one as a basic intro to tactics-like games and Fire Emblem generally that has several sequels. Enjoying it kinda like the original Advanced Wars I remember playing back in the day. Overall, simple intro to this style of game if you hadn't tried it before and I like the consequences of losing units vs just restoring after a battle essentially tying into the story a bit.

    In between work on breaks, I went through my yearly playthrough of Super Mario World and noticed I never played through Super Mario World 2 which features Yoshi as the main character ferrying a baby Mario on his journey. While I didn't really like the focus shift away from Mario when I rented it back in the 90s (or Yoshi Story for N64), I have a new opinion of the charm and design choices that came out of this game. It really makes a lot of sense now with each Nintendo mascot was trying to have their own style going forward with Yoshi getting this cute and stylized crayon version for games going forward.

    Recently finished Yakuza 0 as my first mainline game with Kiryu as the MC (played Like a Dragon first recently). What a great game, I really got into things as the story unfolded and got comfortable with the more brawler style instead of turn-based that Like a Dragon sported. I'll likely work on Infinite Wealth next and rotate back again later for the other mainlines!

    Harvestella is sort of my in-between game right now if I'm limited on playtime. I could never get that deep into farming sims like Stardew Valley, really not preferring the pixel version games lately as charming as they are. It's much more of a brain-turn-off game and has a mix focus of farming, combat, and story on the earlier side while being a 3D game. It's simple though for now, but having the ability to switch jobs mid-combat in order to save time before the end of day timer is deep enough to have me playing it a little bit every day

    1 vote
  10. Comment on What games have you been playing, and what's your opinion on them? in ~games

    Prodiggles
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    You do gain back a heart when you get near the campfire. So it's meant to help you out if you've lost hearts earlier in a run. The dialogue is just a bonus if you want to advance the story.

    You do gain back a heart when you get near the campfire. So it's meant to help you out if you've lost hearts earlier in a run. The dialogue is just a bonus if you want to advance the story.

    1 vote
  11. Comment on Steam Next Fest June 2025 in ~games

    Prodiggles
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    Dead as Disco Steam Summer Game Fest demo #1 that was a blast to play, Arkham Asylum or Sifu mixed with music for a pretty punchy experience to the beat! Apparently you can upload songs to set the...

    Dead as Disco

    Steam Summer Game Fest demo #1 that was a blast to play, Arkham Asylum or Sifu mixed with music for a pretty punchy experience to the beat!

    Apparently you can upload songs to set the BPM for the combos to sync to, even in the demo which I'll have to try next time I boot up!

    6 votes
  12. Comment on My experience running my phone in greyscale for the past several weeks in ~health.mental

    Prodiggles
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    Having seen this post when it originally hit the press, I decided to give it a go! A bit about my phone habits: Mainly have no social media apps other than YouTube, Bluesky, and Three Cheers. Most...

    Having seen this post when it originally hit the press, I decided to give it a go!

    A bit about my phone habits:

    • Mainly have no social media apps other than YouTube, Bluesky, and Three Cheers.
    • Most my viewing time is spent on YouTube compared to most apps, but I do find myself falling into a habit of checking the things repeatedly (Gmail, Slack, Tildes) multiple times in a row.
    • Any other usage typically goes through Firefox Mobile and I rely on the mobile view (so no Facebook app, just use in-browser).
    • Also use it for work related apps as it's easier to respond with mobile often.

    My goals:

    1. Reduce overall usage later in day, getting most of my scrolling done prior to hitting the couch after the day is done.
    2. Decrease strain on eyes overall. A ton of sites really do try and draw your attention and basically train your eyes to move in certain ways with lots of color.
    3. Eliminate the chaff Google puts in their OS (ex. Too much on-screen stuff overall)

    So far, grayscale has helped with 1 and 2, and so far I've gotten used to it and primarily keep it on unless I am watching something that struggles without color. The accessibility hover button makes it easy to quickly toggle off and on. It's a nice balance until a website or app doesn't support or consider users using color correction.

    The last bullet point I actually ended up trying a new app launcher called Minimalist Phone that I'm testing to help with bullets 1-3 that also has some built in per-app color correction enablement.

    Overall, a great little experiment I'm feeling has helped me pull back from my usage (while not excessive), I feel can always be improved by being conscious of and to try to modify my environment to keep things on a healthy curve.

    Thanks for starting this little journey for me!

    2 votes
  13. Comment on Haste | Gameplay trailer in ~games

    Prodiggles
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    I played the demo for this doing next fest and was extremely interested in pretty much every aspect of the game. Bought it yesterday for the 20% off (~16USD) and been loving it. It's very zen once...

    I played the demo for this doing next fest and was extremely interested in pretty much every aspect of the game.

    Bought it yesterday for the 20% off (~16USD) and been loving it. It's very zen once you start to figure out how best to run maps and I haven't even unlocked any of the other abilities yet.

    A nice feature similar to Slay the Spire where you choose your run, but you can actually choose all of the path to the boss and focus on the high octane without going back to the map after each node.

    It reminds me of basically surfing on land with lots of near misses you can be rewarded for based on your item drops. The items generally won't feel great until get the basics down and trying to consistently Perfect your landings since they are meant to augment the base skills.

    All that said, definitely worth the money: the soundtrack is lit, there's an endless mode, the mascot main character is cute, and I really just vibe with the gameplay loop.

    1 vote
  14. Comment on Best "complete" anime you'd recommend? in ~anime

    Prodiggles
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    I did! It was of course extra and the original season could have been standalone, but I really was digging where it went. Hajime no ippo is supposedly really good on the hype factor, but I loved...

    I did! It was of course extra and the original season could have been standalone, but I really was digging where it went.

    Hajime no ippo is supposedly really good on the hype factor, but I loved Megalo Box for both it's hype and vibe.

    1 vote
  15. Comment on Best "complete" anime you'd recommend? in ~anime

    Prodiggles
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    Reminding me about Megalo Box, it was one my favorite anime I had seen in a while with its bopping soundtrack, animation, and just boxing hype. It's probably the one "sports" anime I've watched...

    Reminding me about Megalo Box, it was one my favorite anime I had seen in a while with its bopping soundtrack, animation, and just boxing hype. It's probably the one "sports" anime I've watched that I really would recommend...that said, I don't watch many sports anime and should probably consider some of the ones recommended (Ping Pong, kuroku, etc.)

    1 vote
  16. Comment on Best "complete" anime you'd recommend? in ~anime

    Prodiggles
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    I think I remember seeing this in a list somewhere, I'll add it to check out! Thanks!

    I think I remember seeing this in a list somewhere, I'll add it to check out! Thanks!

    1 vote
  17. Comment on Best "complete" anime you'd recommend? in ~anime

    Prodiggles
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    Having watched anime since the 90s, it's probably criminal that I haven't watched Ghost in the Shell or Neon Genesis Evangelion. And yet I've seen Golden Boy, Blue Gender, Bubblegrum Crisis, and...

    Having watched anime since the 90s, it's probably criminal that I haven't watched Ghost in the Shell or Neon Genesis Evangelion.

    And yet I've seen Golden Boy, Blue Gender, Bubblegrum Crisis, and some of the Macross. You were definitely at the mercy of what the movie stories had on the shelves at the time, lol

    4 votes
  18. Comment on Best "complete" anime you'd recommend? in ~anime

    Prodiggles
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    Definitely interested in movies as well, the short runtime means it's gotta do a lot in a little! Some movies mixed in can really help with watch fatigue, can't binge em like I used to! Some of...

    Definitely interested in movies as well, the short runtime means it's gotta do a lot in a little! Some movies mixed in can really help with watch fatigue, can't binge em like I used to!

    Some of these I remember hearing when I was growing up, thanks for re-reminding they exist!

    1 vote
  19. Comment on Best "complete" anime you'd recommend? in ~anime

    Prodiggles
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    Ah thanks for pointing out, I was trying to leave it open-ended for more discussion but I've only ever lurked and this is my first post since I created an account 😅 "Best" is definitely not...

    Ah thanks for pointing out, I was trying to leave it open-ended for more discussion but I've only ever lurked and this is my first post since I created an account 😅

    "Best" is definitely not specific enough, so if it makes sense for Tildes format I can consider being more narrow in the question.

    2 votes
  20. Comment on Best "complete" anime you'd recommend? in ~anime

    Prodiggles
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    As my time gets more stretched thin, I've found that I appreciate some shorter series in between larger ones now and again. (Like struggling to finish up Stormlight Archives book 3, needed some...

    As my time gets more stretched thin, I've found that I appreciate some shorter series in between larger ones now and again. (Like struggling to finish up Stormlight Archives book 3, needed some breaks in between.)

    3 votes