Slayback's recent activity

  1. Comment on MISTER FPGA: The Future of Retro Game Emulation and Preservation? in ~games

    Slayback
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    There are shaders and I think the code was borrowed from the open source scan converter (OSSC) project. And it works great with my BlissBox as well! Playing TG16 on it with real controllers is a trip!

    There are shaders and I think the code was borrowed from the open source scan converter (OSSC) project.

    And it works great with my BlissBox as well! Playing TG16 on it with real controllers is a trip!

  2. Comment on MISTER FPGA: The Future of Retro Game Emulation and Preservation? in ~games

    Slayback
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    I built one over the holidays and it’s one of the coolest things ever. In seconds I can go from a nearly 100% Amiga experience to a Genesis, to a C64, then to an Atari 2600. Why not just use...

    I built one over the holidays and it’s one of the coolest things ever. In seconds I can go from a nearly 100% Amiga experience to a Genesis, to a C64, then to an Atari 2600. Why not just use emulators? The short answer is accuracy and lag. It feels like the original with HDMI output.

    I’d you’re into retro tech this should be on your radar. I say this as someone with a large console and computer collection. The convenience is amazing, and if you’re really into the scene you know the crazy setups needed to get a pure lag free image on an HDTV. This does all of that, plus a whole lot more!

    2 votes