alembic's recent activity

  1. Comment on pyrite64: N64 Game-Engine and Editor using libdragon and tiny3d in ~games

    alembic
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    Some details are provided in this YouTube video.

    Some details are provided in this YouTube video.

    The HDR works by artificially limiting color depth to gain range.
    Usually games render into RGBA16 which already has only 5 bits of color depth per channel.
    By rendering into RGBA32 instead, we get 8 bits.

    1 vote