b9s4's recent activity
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        Comment on Meta: A Human-Friendly Programming Language in ~comp
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        Comment on Your favorite game OSTs in ~gamesb9s4 LinkHighly, highly recommend both the OST and the game for Tunic. Spotify linkHighly, highly recommend both the OST and the game for Tunic. Spotify link 
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        Comment on What is your favorite roller coaster? in ~hobbiesb9s4 Link ParentHaving done both Disney World's and Disneyland's Space Mountain, Disneyland had the better one!Having done both Disney World's and Disneyland's Space Mountain, Disneyland had the better one! 
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        Comment on What is your favorite roller coaster? in ~hobbiesb9s4 LinkI'm gonna go with Millennium Force at Cedar Point. I grew up not too far from Sandusky and my family would take vacations to Cedar Point almost every year so that all of us kids could go ride the...I'm gonna go with Millennium Force at Cedar Point. I grew up not too far from Sandusky and my family would take vacations to Cedar Point almost every year so that all of us kids could go ride the latest coasters. I was beyond excited that when Millennium Force was scheduled to be completed, I was tall enough to ride, and it lived up to every expectation I had. I no longer live near there, but my love for coasters persists 20+ years later, and I would love to somehow go back in time and ride some of my favorites again, like Corkscrew (my first ever coaster), Disaster Transport (RIP), Wicked Twister (RIP), and Raptor. 
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This seems odd - is this a pattern seen elsewhere/in other projects? I haven't dug very deep, but I have yet to find details around what exactly are the tools involved in compilation.