Riot Games did some research on the trolling phenomenon and discovered: This means that most toxic behavior really is just someone having a bad day. The fix is to implement incentive structures...
roughly 1% of the players were considered toxic - but they only accounted for 5% of all ‘toxic’ activity
This means that most toxic behavior really is just someone having a bad day. The fix is to implement incentive structures that bias players toward good behavior, at least in multi-player competitive games like League of Legends.
Riot Games did some research on the trolling phenomenon and discovered:
This means that most toxic behavior really is just someone having a bad day. The fix is to implement incentive structures that bias players toward good behavior, at least in multi-player competitive games like League of Legends.