I kinda agree! To me, the main pro of designing in HTML/CSS is that it encourages you to design things in a way that’s quicker to develop (the constraints that DHH refers to). For example,...
I kinda agree! To me, the main pro of designing in HTML/CSS is that it encourages you to design things in a way that’s quicker to develop (the constraints that DHH refers to). For example, designing in Figma (or any design tool) would allow you to create a very beautiful but complex button, whereas if you had to do it in code, you’d be encouraged to leave out the complexity for simplicity. The thing is, when you’re just in Figma, you don’t actually know that something has become complex to develop since you’re abstracted away from code. That being said, your UI will probably end up being uglier, but if speed is the main goal, to me it’s a clear winner.
I kinda agree! To me, the main pro of designing in HTML/CSS is that it encourages you to design things in a way that’s quicker to develop (the constraints that DHH refers to). For example, designing in Figma (or any design tool) would allow you to create a very beautiful but complex button, whereas if you had to do it in code, you’d be encouraged to leave out the complexity for simplicity. The thing is, when you’re just in Figma, you don’t actually know that something has become complex to develop since you’re abstracted away from code. That being said, your UI will probably end up being uglier, but if speed is the main goal, to me it’s a clear winner.