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  • Showing only topics in ~games.tabletop with the tag "game mechanics". Back to normal view / Search all groups
    1. D6 TTRPG suggestions

      I have a group of work friends where we were playing D&D 5e (pretty infrequently) for a year and a half. We've been on a long hiatus from TTRPGs since last year after a couple problems with the...

      I have a group of work friends where we were playing D&D 5e (pretty infrequently) for a year and a half. We've been on a long hiatus from TTRPGs since last year after a couple problems with the game came to surface that some of them didn't like. One of which is the 5e gameplay. Out of the 3 players, none had any hands on play experience with any TTRPG. I had extensive experience with 5e so naturally I was the GM and it was the simplest way to jump in a play with my solid grasp of the rules. One player in particular did not have experience with games (table top or video games) beyond a few simple card games and classic games like chess and was more there to be happy to socialize and have fun with a story. She had a lot of trouble grasping the rules and feeling comfortable with polyhedral dice sets. The other issue was mainly the infrequency of playing and the players remembering the story and previous sessions, so that isn't really related to the system.

      Having said all of that, several months later that less familiar with games player came to me and said one of her main issues was she would get stressed when told to roll, then blanking on which dice is which and what she is rolling for. She thinks a big fix to this is playing a game "like" D&D 5e with story and socializing (a TTRPG), but with "normal" dice (D6's). Until then I had given up on the idea of a TTRPG with them but that reinvigorated me. I wanted to find a game that is D6's only, with simple enough rules for those inexperienced, but preferably with some numbers, crunch, and customizable characters to satisfy those with more gaming experience. Do any come to mind as favorites of yours that you'd suggest?

      TL;DR suggest your favorite D6 only games. Preferably simple on the surface for the inexperienced, but enough numbers and customizable characters underneath to satisfy more experienced gamers.

      10 votes
    2. Magic: the Gathering Commander updates for April 22 - banned list and gamechangers updates

      There are two relevant articles, both of which provide insight into why these changes were made.; they are relatively lengthy, but I have provided summaries of the changes. Commander Banned and...

      There are two relevant articles, both of which provide insight into why these changes were made.; they are relatively lengthy, but I have provided summaries of the changes.

      Commander Banned and Restricted Announcement – April 22, 2025

      Summary: 5 cards have been unbanned and are now on the game changers list

      • Gifts Ungiven
      • Sway of the Stars
      • Braids, Cabal Minion
      • Coalition Victory
      • Panoptic Mirror

      Commander Brackets Beta Update – April 22, 2025

      Summary: no major changes to the mechanics of how brackets function. Two cards have been removed from the game changers list and 18 cards have been added.

      • Trouble in Pairs removed
      • Trinisphere removed

      The following cards have been added to the game changer list: Teferi's Protection, Humility, Narset, Parter of Veils, Intuition, Consecrated Sphinx, Necropotence, Orcish Bowmasters, Notion Thief, Deflecting Swat, Gamble, Worldly Tutor, Crop Rotation, Seedborn Muse, Natural Order, Food Chain, Aura Shards, Field of the Dead, Mishra's Workshop

      9 votes
    3. Board games with unique mechanics?

      Currently, I've been playing board games which always have the same kind of (standard) mechanics (worker placement, card drafting, etc), which after a while, starts to feel kind of the same but...

      Currently, I've been playing board games which always have the same kind of (standard) mechanics (worker placement, card drafting, etc), which after a while, starts to feel kind of the same but what changes is the theme.

      I'm looking for recommendations on board games which have unique mechanics. It could a completely new mechanic or simply a mechanic which already exists but then the game uses it with a twist.

      For example:

      • Trickerion use of worker placement but the workers have actually different values.

      • Tzolk'in and the use of gears.

      12 votes
    4. What is the best way to add a growth mechanic to Dungeons and Dragons?

      There isn't really a great mechanic for learning skills and languages in dungeons and dragons. This makes it a bit lacking if there is a certain amount of off-time between adventures and missions....

      There isn't really a great mechanic for learning skills and languages in dungeons and dragons. This makes it a bit lacking if there is a certain amount of off-time between adventures and missions. It would be cool to think some sort of mundane dnd. Like mini-games in video game RPGs that make your character a little bit more personal. A quirks mechanic, that adds a certain way your character acts in the every day or what your character normally does. The risk is that it could turn into too much of a dice roller and the players might engage less with the story. What do you think?

      9 votes