I've been waiting to find out some info about this game, because Eurogamer accidentally posted their article about it 4 days ago. They pulled it down quickly, but it still showed up in my RSS...
I've been waiting to find out some info about this game, because Eurogamer accidentally posted their article about it 4 days ago. They pulled it down quickly, but it still showed up in my RSS reader with enough info for me to be interested.
The trailer looks visually stunning, but without reading that article, I don't really know what kind of game I'm looking at, so thanks for posting that article. I figured it was some sort of 2D...
The trailer looks visually stunning, but without reading that article, I don't really know what kind of game I'm looking at, so thanks for posting that article. I figured it was some sort of 2D side scroller with some platforming and puzzles, which it does seem to be.
I'm very interested in how much it'll cost - art like that looks expensive, but the gameplay looks (not that there's anything wrong with that) relaxed and simple. Apparently Journey launched at $15; maybe this'll be similar.
It looks gorgeous, and I'm comforted by the fact that the devs are focusing on gameplay in the interview. It's always disappointing when a beautiful, artistic indie turns out to be an interactive...
It looks gorgeous, and I'm comforted by the fact that the devs are focusing on gameplay in the interview. It's always disappointing when a beautiful, artistic indie turns out to be an interactive painting.
I've been waiting to find out some info about this game, because Eurogamer accidentally posted their article about it 4 days ago. They pulled it down quickly, but it still showed up in my RSS reader with enough info for me to be interested.
The trailer looks visually stunning, but without reading that article, I don't really know what kind of game I'm looking at, so thanks for posting that article. I figured it was some sort of 2D side scroller with some platforming and puzzles, which it does seem to be.
I'm very interested in how much it'll cost - art like that looks expensive, but the gameplay looks (not that there's anything wrong with that) relaxed and simple. Apparently Journey launched at $15; maybe this'll be similar.
It looks gorgeous, and I'm comforted by the fact that the devs are focusing on gameplay in the interview. It's always disappointing when a beautiful, artistic indie turns out to be an interactive painting.
This looks fantastic (reminiscent of the art in Sundered, at least to me), and I could always use another side-scroller to play