Looks like this week's focus was performance improvements. Some interesting tidbits about how render performance can be improved on various different GPUs – avoiding overdraw, compressing textures...
Looks like this week's focus was performance improvements. Some interesting tidbits about how render performance can be improved on various different GPUs – avoiding overdraw, compressing textures to save memory bandwidth, ...
Looks like this week's focus was performance improvements. Some interesting tidbits about how render performance can be improved on various different GPUs – avoiding overdraw, compressing textures to save memory bandwidth, ...