7 votes

Walk Monster

1 comment

  1. joplin
    Link
    I know a lot of people here like "The Witness" (myself included!). I found this older article about how they debugged issues with the input system and ensured that your character can only walk...

    I know a lot of people here like "The Witness" (myself included!). I found this older article about how they debugged issues with the input system and ensured that your character can only walk where they're intended to walk.

    the player movement code has to be rock solid. If you can get stuck on edges, trapped in walls, fall through the floor, walk through a cliff, walk down a hill but not back up it, etc., it immediately breaks the immersion and reminds you that you are playing an artificial experience mitigated by an unreliable system. It can also lead to disastrous consequences for the player in some circumstances if there’s no way for them to recover from the problem with restarting or reloading a (possibly very old) save game.