Like this post, my comment will contain an incredible amount of spoilers for Cyberpunk 2077's story. Pretty good what ifs that could have seen the game's main plot take vastly different turns. I...
Like this post, my comment will contain an incredible amount of spoilers for Cyberpunk 2077's story.
Pretty good what ifs that could have seen the game's main plot take vastly different turns. I was a little turned off by how much the guy hated T Bug. Maybe if V hadn't wasted so much time getting the heist together, or if Deshone had gotten more runners to handle all the prep, her taking an extra three hours (which happens in tech all the time!) would not have been a big deal. He seems hyper focused on blaming her more than anyone for why the heist goes poorly, which I think isn't really justified.
But the rest of it is very interesting and would have been cool to see in the game. Since so much of the pre-Jackie content was cut out of the game from my understanding, giving you some choice that really alters where the game goes would be interesting. I think you could have easily had some sort of plot device where both V and Jackie could see Johnny if Johnny stayed inside Jackie's head instead, solving a lot of problems with that plot change.
Chasing down the Voodoo Boys to see what happened to Evelyn Parker also would have been a cool way to use a lot of the same assets that had already been developed for the game, but in a different way. The author definitely got a more "evil" read out of the Voodoo Boys than I did. I agree what they do to Parker is abhorrent, but V runs around killing like a dozen people a day just to get a job done for a random fixer (even if you play pacifist, your actions are going to lead to other people getting killed for failing to stop you), so to take issue with the Voodoo Boys as not also just survivors and self-interested like most of Night City rather than inherently evil seems an odd reading to me.
Minor quibbles with his thoughts on a few things though, I think these would have been very cool to have in the game to give vastly different experiences. Especially as DLC and added content come and people will want to replay it for other reasons besides that, giving them different paths like this would have been very nice. I will definitely be playing through the game again after first experiencing it on PS4 (which was not nearly as buggy as reputation may say (with patches of course), but definitely not as smooth as on a high end PC).
And, like the author, I really liked Jackie. But, at the same time, that helps make the funeral scene so powerful. The fact that the player is very much encouraged to get attached to him.
Like this post, my comment will contain an incredible amount of spoilers for Cyberpunk 2077's story.
Pretty good what ifs that could have seen the game's main plot take vastly different turns. I was a little turned off by how much the guy hated T Bug. Maybe if V hadn't wasted so much time getting the heist together, or if Deshone had gotten more runners to handle all the prep, her taking an extra three hours (which happens in tech all the time!) would not have been a big deal. He seems hyper focused on blaming her more than anyone for why the heist goes poorly, which I think isn't really justified.
But the rest of it is very interesting and would have been cool to see in the game. Since so much of the pre-Jackie content was cut out of the game from my understanding, giving you some choice that really alters where the game goes would be interesting. I think you could have easily had some sort of plot device where both V and Jackie could see Johnny if Johnny stayed inside Jackie's head instead, solving a lot of problems with that plot change.
Chasing down the Voodoo Boys to see what happened to Evelyn Parker also would have been a cool way to use a lot of the same assets that had already been developed for the game, but in a different way. The author definitely got a more "evil" read out of the Voodoo Boys than I did. I agree what they do to Parker is abhorrent, but V runs around killing like a dozen people a day just to get a job done for a random fixer (even if you play pacifist, your actions are going to lead to other people getting killed for failing to stop you), so to take issue with the Voodoo Boys as not also just survivors and self-interested like most of Night City rather than inherently evil seems an odd reading to me.
Minor quibbles with his thoughts on a few things though, I think these would have been very cool to have in the game to give vastly different experiences. Especially as DLC and added content come and people will want to replay it for other reasons besides that, giving them different paths like this would have been very nice. I will definitely be playing through the game again after first experiencing it on PS4 (which was not nearly as buggy as reputation may say (with patches of course), but definitely not as smooth as on a high end PC).
And, like the author, I really liked Jackie. But, at the same time, that helps make the funeral scene so powerful. The fact that the player is very much encouraged to get attached to him.