A breakdown and comparison of the animation in the original opening cutscene of Final Fantasy VII and the new version in the remake Video 22:51 5 votes
The effectiveness of the limited animation in the Phoenix Wright / Ace Attorney series Video 15:22 6 votes
Squash and Stretch - The twelve principles of animation and how they apply to games Video 8:19 5 votes
How Link's climbing animation works in Breath of the Wild Video 10:49, published Aug 21 2019 14 votes
Older video game animation may have been limited by technology, but does that make it worse? Video 8:07, published Jan 28 2019 5 votes