Well that's just silly. This was an impressive project basically advertising Star Trek. It wasn't replacing an existing product but was providing people with an experience some of them had dreamed...
Well that's just silly. This was an impressive project basically advertisingStar Trek. It wasn't replacing an existing product but was providing people with an experience some of them had dreamed of for years.
That's a possibility, although I think it kind of breaks the purpose of the game, no? Why would anyone wander around in the ship when you're supposed to man your station? Well anyway we'll see....
That's a possibility, although I think it kind of breaks the purpose of the game, no? Why would anyone wander around in the ship when you're supposed to man your station?
Well anyway we'll see. And I sure hope you're right, otherwise CBS shutting down Stage 9 would be really unfair to Trek fans.
Oh neat, I was gonna buy Bridge Crew, the officially licensed VR game that financially supports the franchise, but now I don't have to thanks to this free fan project that fills the exact same...
Oh neat, I was gonna buy Bridge Crew, the officially licensed VR game that financially supports the franchise, but now I don't have to thanks to this free fan project that fills the exact same niche! Thanks for the links, my dude.
Bridge Crew: You and a group of people direct your ship from the bridge through some missions. Stage 9: Explore the Enterprise-D alone. Stage 9 doesn't come close to what Bridge Crew offers and...
Bridge Crew: You and a group of people direct your ship from the bridge through some missions.
Stage 9: Explore the Enterprise-D alone.
Stage 9 doesn't come close to what Bridge Crew offers and vice-versa.
Yeah, the lack of communication with CBS combined with Citter's comments on fan projects makes this a pretty shitty move on their part. I certainly don't agree with it, but I do understand it from...
Yeah, the lack of communication with CBS combined with Citter's comments on fan projects makes this a pretty shitty move on their part.
I certainly don't agree with it, but I do understand it from a business perspective. VR is a limited customer base as it is, and anything that even potentially causes a lost sale is a pretty big threat to their VR product.
I can understand it from a business perspective, however crappy it is, but I always wonder with stories like these, if anyone ever consulted the PR department. It seems like a better solution,...
I can understand it from a business perspective, however crappy it is, but I always wonder with stories like these, if anyone ever consulted the PR department.
It seems like a better solution, that I've occasionally seen is:
Hire lead away from project (Stage 9) to the project you're going to release (doesn't have to be a big role, make 'em a junior.)
Project (Stage 9) often implodes or is starved of expertise. If not, it doesn't even matter.
Fans embrace new project because they know somebody worked on it that made something they liked.
Fans think they got the project, but better, and the project often dies without your business looking like the villain, in fact, you look great for hiring part of the community.
No loss to PR, a possible captive audience for your new release, at the cost of a junior developer, instead of needing to increase the budget for the ad campaign for the new project. Usually turns out cheaper.
It would be nice if they had offered to let them continue the project under CBS. Maybe as part of the team of Bridge Crew. But there was no communication with them at all.
It would be nice if they had offered to let them continue the project under CBS. Maybe as part of the team of Bridge Crew. But there was no communication with them at all.
Well that's just silly. This was an impressive project basically advertising Star Trek. It wasn't replacing an existing product but was providing people with an experience some of them had dreamed of for years.
Oh, CBS.
Anyway, here's a few links:
(Sadly, I can't find any Linux Non-VR build.)
Linux:
magnet:?xt=urn:btih:79E4332FF53DCA9F33B255AD17E2135C591FA0FD&dn=%5Bmonova.org%5D+Stage9Linux_v10-HF1.tar.xz&tr=udp%3A%2F%2Ftracker.openbittorrent.com%3A80&tr=udp%3A%2F%2Fopen.demonii.com%3A1337&tr=udp%3A%2F%2Ftracker.coppersurfer.tk%3A6969&tr=udp%3A%2F%2Fexodus.desync.com%3A6969
Nice, and v0.0.10 at that!
Do you happen to have Mac v0.0.10, too? I only found some dead links to download a .torrent.
I do not. But I will keep an eye out for it and post if I find it.
I think it's extremely likely that Star Trek: Bridge Crew is about to get a DLC similar to what Stage 9 was offering.
That's a possibility, although I think it kind of breaks the purpose of the game, no? Why would anyone wander around in the ship when you're supposed to man your station?
Well anyway we'll see. And I sure hope you're right, otherwise CBS shutting down Stage 9 would be really unfair to Trek fans.
It would just be a different game mode. The Elite Force expansion pack did something similar with it's "virtual Voyager" mode.
Lots of great roleplaying was (and probably still is) done with that game.
Yeah, RPG-X. But at this point I wouldn't be surprised if they're next on CBS's chopping block...
Oh neat, I was gonna buy Bridge Crew, the officially licensed VR game that financially supports the franchise, but now I don't have to thanks to this free fan project that fills the exact same niche! Thanks for the links, my dude.
-- The reason this project was shut down
Bridge Crew: You and a group of people direct your ship from the bridge through some missions.
Stage 9: Explore the Enterprise-D alone.
Stage 9 doesn't come close to what Bridge Crew offers and vice-versa.
The owners of the franchise apparently disagree with you, and it's their call. That's the risk you run when you work with someone else's property.
Oh absolutely, and the Stage 9 guys knew that.
But because CBS chose to shut them down doesn't mean I have to agree with their choice.
Yeah, the lack of communication with CBS combined with Citter's comments on fan projects makes this a pretty shitty move on their part.
I certainly don't agree with it, but I do understand it from a business perspective. VR is a limited customer base as it is, and anything that even potentially causes a lost sale is a pretty big threat to their VR product.
I can understand it from a business perspective, however crappy it is, but I always wonder with stories like these, if anyone ever consulted the PR department.
It seems like a better solution, that I've occasionally seen is:
Fans think they got the project, but better, and the project often dies without your business looking like the villain, in fact, you look great for hiring part of the community.
No loss to PR, a possible captive audience for your new release, at the cost of a junior developer, instead of needing to increase the budget for the ad campaign for the new project. Usually turns out cheaper.
It would be nice if they had offered to let them continue the project under CBS. Maybe as part of the team of Bridge Crew. But there was no communication with them at all.