• Activity
  • Votes
  • Comments
  • New
  • All activity
  • Showing only topics in ~games with the tag "ask". Back to normal view / Search all groups
    1. Games where the campaign serves as the tutorial?

      Recently I just finished Hitman: World of Assassination's campaign, where the main campaign is basically a tutorial for the main "meat" of the game, i.e. contracts, Freelancer, and pushing down...

      Recently I just finished Hitman: World of Assassination's campaign, where the main campaign is basically a tutorial for the main "meat" of the game, i.e. contracts, Freelancer, and pushing down your assassination time for the story missions.

      I really like that style of game, on this site famously I'm always talking about Monster Hunter which functions similarly (main campaign into grinding out for materials and decos), and was wondering if anyone else had any similar games.

      I think roguelikes fit this a bit too, but for the sake of this topic not devolving into "what's your favorite roguelike", hopefully there are different suggestions! (Backpack Hero does something like this lol)

      25 votes
    2. Any books for a beginner Go player?

      Discovered Go not too long ago, finding it quite enjoyable. I know there's plenty of reading material out there, but I'm unaware of what exactly would be worthwhile, especially for someone who's...

      Discovered Go not too long ago, finding it quite enjoyable.

      I know there's plenty of reading material out there, but I'm unaware of what exactly would be worthwhile, especially for someone who's been dabbling around at it for 3 months at most.

      Grateful for any and all suggestions!

      15 votes
    3. What video games have had you taking real-life notes?

      What are some games that have inspired you to break out a real pen(cil) and paper? How do you feel about games that implicitly or explicitly want you to take notes? Do you have any recommended...

      What are some games that have inspired you to break out a real pen(cil) and paper?

      How do you feel about games that implicitly or explicitly want you to take notes?

      Do you have any recommended “note”-worthy games?

      51 votes
    4. Any Kult players?

      I have never played a tabletop RPG before, but was absolutely fascinated with this Kult playthrough that the YouTube algorithm decided to show me for some reason. I watched the whole thing! The...

      I have never played a tabletop RPG before, but was absolutely fascinated with this Kult playthrough that the YouTube algorithm decided to show me for some reason. I watched the whole thing! The "gnostic" backdrop the lore has is spellbinding.

      It's hard to gauge its popularity just from YouTube videos, but I'm curious to know if anyone on Tildes has played it, and if so, what your experiences have been. And do you know of any TTRPGs that are similar? Vampire the Masquerade, maybe? My friend group isn't into this sort of thing at all, but maybe I can persuade them...

      (In case you manage to miss the copious warnings at the start of that video, Kult's themes are quite graphic. Fair warning!)

      6 votes
    5. Project Zomboid - What compares for gameplay?

      So I have heard of the game for a while, but I am not a fan of zombie games. I was recently shown a video apparently about it (https://www.youtube.com/watch?v=6XuKU2RziLo), and the game itself...

      So I have heard of the game for a while, but I am not a fan of zombie games. I was recently shown a video apparently about it (https://www.youtube.com/watch?v=6XuKU2RziLo), and the game itself looks pretty awesome from my point of preferences.
      The problem? None really, except... zombies. Just not a fan at all.

      Edit: I like the menu options, though they seem like they could be clunky. I like the survival and crafting aspects.

      So my question is this: Are there any games similar to this style of gameplay that might do without the zombies?

      Would prefer on Steam/Linux, but if you have a similar equivalent that's great. Thanks. :)

      12 votes
    6. The "Great Games"- AAA titles, easy brand recognition- are what everyone pushes. But sometimes you need a "just average" game.

      With life, work and other hobbies, I confess I'm not the gamer I used to be- lack of time being the main culprit. But RPGs- specifically Fantasy Fantasy- are the type I've always loved. Since...

      With life, work and other hobbies, I confess I'm not the gamer I used to be- lack of time being the main culprit. But RPGs- specifically Fantasy Fantasy- are the type I've always loved. Since then, hack-n-slash (I'll keep calling them this name!), action-adventure... I've enjoyed them too.

      Given those genres, I'm sure you can think of big-name titles that are excellent. Cool. That's not what this is about. I should also add, I'm going back two generations with this, to the PS3.

      You may have heard of a game called Kingdoms of Amalur: Reckoning. It's never been called a bad game, but phrased as "it's definitely a dungeon crawler". It's certainly NOT a big name game. And yet... I've been putting in TONS of hours to it recently. For a game that isn't one of the Big Names (I actually do have Final Fantasy and many other Big Name games), I'm finding it to be massively fun. I'm wondering if because it's a relatively uncomplicated game- and I admit I also chose Casual mode.

      Meanwhile, I also got Monster Hunter: Rise on Steam- it was on a MASSIVE discount. This is DEFINITELY a Big Name game... and Holy Shit. Barely an hour into the game, and it just throws so much at you at once. Granted, playing it on PC rather than Switch is probably also a factor. I wouldn't describe it as complicated... more like, it gives you hundreds of options right from the start, and it feels very overwhelming. And that seems to be the case with games that have been around for a while and are well-known: they give you tons of options early-game. For some people, that's probably awesome- I suppose those with lots of time could easily spend hours working on it. But for someone who has limited time? It almost feels like too much.

      Or in other words: those of us with not so much time, having fewer options to worry about is a better things. And that seems to be something only found in "not great" titles. I get that gamers want tons of options- been there, done that- but I find myself wanting fewer things thrown at me now.

      23 votes
    7. How to make this a fun djinn fight for relatively new players? (Bryan: Stay out, I know you're out there)

      I'm working on a new boss fight for a 5-person level 8 party of fairly new people. I wanted to give them something completely different, so I figured a fight on a small 20x20 circular rooftop with...

      I'm working on a new boss fight for a 5-person level 8 party of fairly new people. I wanted to give them something completely different, so I figured a fight on a small 20x20 circular rooftop with a stealthy djinn might be fun. I'd love to hear thoughts on how to make this a good time. My main idea is to force the party to figure out creative ways to find the djinn, since they don't have any way to see invisible creatures in their normal set of abilities. Things like throwing sand in the air, or holding ropes between each other to detect the silent wind motion as he moves around. Stuff that is more flavorful than a normal straight fight.

      I'll also be throwing players off the roof, forcing them to make agility saves to grab hold of ropes that are on the edge of the building, then strength checks to pull themselves back up. Have some moderate injuries occur if they roll badly. What suggestions would you have for me to make this a fun fight?



      Izel, Guardian Djinn

      Large Elemental (Air), Lawful Neutral


      • Armor Class 17 (natural armor)
      • Hit Points 152 (16d10 + 64)
      • Speed 30 ft., fly 60 ft.

      STR DEX CON INT WIS CHA
      18 (+4) 22 (+6) 18 (+4) 16 (+3) 20 (+5) 18 (+4)

      • Saving Throws Dex +10, Con +8, Wis +9, Cha +8
      • Skills Insight +9, Perception +9, Stealth +10
      • Damage Resistances lightning, thunder; bludgeoning, piercing, and slashing from nonmagical attacks
      • Condition Immunities charmed, exhaustion
      • Senses truesight 60 ft., passive Perception 19
      • Languages Auran, Common
      • Challenge 12 (8,400 XP)

      Elemental Demise. If the djinni dies, its body disintegrates into a warm breeze, leaving behind only equipment the djinni was wearing or carrying.

      Innate Spellcasting. The djinni's innate spellcasting ability is Charisma (spell save DC 16, +8 to hit with spell attacks). It can innately cast the following spells, requiring no material components:



      At will:

      Mage Armor: You touch a willing creature who isn’t wearing armor, and a protective magical force surrounds it until the spell ends. The target’s base AC becomes 13 + its Dexterity modifier. The spell ends if the target dons armor or if you dismiss the spell as an action.

      Greater Invisibility: (Concentration) You or a creature you touch becomes invisible until the spell ends. Anything the target is wearing or carrying is invisible as long as it is on the target’s person. The target can attack or cast spells without becoming visible.


      3/day each:
      > Wind Wall: Requires concentration. You create a wall of strong wind on the ground at a point you can see within range. The wall is up to 50 feet long, 15 feet high, and 1 foot thick, or a ringed wall up to 20 feet in diameter, 15 feet high, and 1 foot thick. It lasts for the duration, blocking arrows, smaller creatures, gases, and fog.
      > Lightning Bolt: You release a bolt of lightning that arcs toward a target you can see within range. A line of electricity 100 feet long and 5 feet wide blasts out from you in a direction you choose. Each creature in the line must make a Dexterity saving throw, taking 8d6 lightning damage on a failed save, or half as much damage on a successful one.

      Actions

      Multiattack. The djinni makes two scimitar attacks.

      Wind Blade. Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 15 (2d8 + 6) slashing damage plus 5 (1d10) lightning damage.

      Windforce Blade (Enhanced Multiattack). If Izel hits a target with both attacks during his Multiattack, the target is pushed 10 feet away from him.

      Whirlwind (1/Day). As an action, Izel transforms into a whirlwind for one turn, moving in a straight line up to 60 feet. Any creature in the path of the whirlwind must make a DC 16 Dexterity saving throw. On a failed save, the creature takes 18 (3d12) bludgeoning damage and is thrown 15 feet in a random direction and knocked prone. On a successful save, the creature takes half damage and is not thrown or knocked prone.

      Legendary Actions

      Izel can take legendary actions, choosing from the options below.

      Wind Push. After every enemy's turn, Izel rolls a D20; on a 13 or higher, he uses the wind to move that enemy if they are within 60 feet of him. The target must succeed on a DC 16 Strength saving throw or be pushed 15 feet away from Izel and knocked prone.

      Wind Buffet. Izel creates a small burst of intense wind around himself. Each creature within 10 feet of Izel must succeed on a DC 16 Dexterity saving throw or take 17 (3d10) bludgeoning damage and be pushed 10 feet away from him. Using Wind Buffet breaks Izel’s concentration and ends his turn.

      Lair Actions

      • At the start of each turn, roll a D20. On a 10 or higher, all creatures on the battlefield are pushed 5 feet in a random direction determined by a d8 roll. This unpredictable movement simulates the chaotic nature of the winds that Izel commands.
      23 votes
    8. What are some of your favorite PlayStation 1 games? Any odd or unique ones worth playing?

      Hi y'all, I owned a PlaySation as a kid, but I don't remember playing it much. I was much more stuck to my Nintendo 64 playing Ocarina of Time, Majora's Mask, and MegaMan 64. Well, I got it in my...

      Hi y'all,

      I owned a PlaySation as a kid, but I don't remember playing it much. I was much more stuck to my Nintendo 64 playing Ocarina of Time, Majora's Mask, and MegaMan 64.

      Well, I got it in my head that I wanted to play MegaMan Legends 2, which only came out on PlaySation as far as I can tell. I've started playing through MegaMan Legends again before I get to the sequel, and I'm having a really good time.

      I was hoping I could hear form y'all about some of your favorite games so I could dip my toes deeper into the PS1 library. What are some of your favorites? Anything particularly odd, unique, or with a very specific point of view? I'll try any genre. Some games I've dabbled with or had my eye on to play: Parasite Eve, Vagrant Saga, Xenogears, Koudelka, and most notably perhaps, Metal Gear Solid. I've never played any Metal Gear games, but the story and world building is so interesting from what I know about it that I really want to give it a try. Also, if anyone knows of some cool Japanese only fan-translate games, would really love to hear about those.

      tldr: favorite ps1 game? any weirdo shit i should play?

      edit 03/31: the love for ps1 is HUGE. thanks to everyone for all of the great responses. will respond in time. been taking time to sample a bunch of these. my experience with tildes's gaming community has been awesome.

      49 votes
    9. What's a game that you feel is almost great?

      The game approaches greatness -- it is within sight of excellence -- but something holds it back. Maybe it's a glaring, unignorable flaw, or maybe it squanders an excellent idea with subpar...

      The game approaches greatness -- it is within sight of excellence -- but something holds it back. Maybe it's a glaring, unignorable flaw, or maybe it squanders an excellent idea with subpar execution.

      Whatever it is, the game could have been great but instead it's, unfortunately, something less.

      What a game that's like that for you? Why?

      26 votes
    10. Is there interest in a board game-focused Discord server?

      Edit: Well, given there's already a vaguely positive reception to the idea, I've went ahead and set up the server! It's by no means a finished product yet, but it's at least a start! Here's the...

      Edit: Well, given there's already a vaguely positive reception to the idea, I've went ahead and set up the server! It's by no means a finished product yet, but it's at least a start!

      Here's the link: https://discord.gg/FqArkERU2U

      About a year ago, I was running a pretty active, small community board game server and it was a lot of fun until most of the regulars got busy with life.

      After that, things happened and it fell by the wayside, but my time here with Tildes makes me really want to bring it back, I just wanted to gauge interest first. The idea is that anyone could set events, anyone can invite people, etc. Obviously, it wouldn't be an open server, but one in the same vein as Tildes, but in board game community form.

      Specifically, things like hidden role games and other more complicated games really feel like they shine when there's a solid group of regulars that are able to teach newbies how to play.

      (And selfishly, this would be a great way for me to learn new board games, as well)

      23 votes
    11. With Yuzu and Citra gone, why is Dolphin seemingly unaffected?

      Given the fact that Yuzu (a Nintendo Switch emulator) and Citra (a Nintendo 3DS emulator) were recently taken down by Nintendo's legal team, is there a reason why Dolphin (an emulator for Gamecube...

      Given the fact that Yuzu (a Nintendo Switch emulator) and Citra (a Nintendo 3DS emulator) were recently taken down by Nintendo's legal team, is there a reason why Dolphin (an emulator for Gamecube and Nintendo Wii) is still going strong? Did Dolphin take any extra steps to protect themselves from lawsuits, or it's just a case of Nintendo taking their time?

      24 votes
    12. Steam Spring Sale suggestions

      Steam Sale time again! Post any amazing games or hidden gems you think others would like. I'll start: Mr Shifty is an amazing 2d top-down that's crazy fun (especially for its price!). I'm about to...

      Steam Sale time again! Post any amazing games or hidden gems you think others would like. I'll start: Mr Shifty is an amazing 2d top-down that's crazy fun (especially for its price!). I'm about to get a SteamDeck, so am hunting these style of games in particular.

      42 votes
    13. Do you have any game sub-genres that you have a name for, but aren't big enough to be "official" sub-genres?

      I realized that some games I play fall into specific categories that could be their own sub-genre, but are either too specific, haven't been around long enough, or there's a "good enough"...

      I realized that some games I play fall into specific categories that could be their own sub-genre, but are either too specific, haven't been around long enough, or there's a "good enough" combination of genres that could be used to describe them that makes it impossible to find more in that genre.

      I'm interested if anyone else has any of these weird little sub-genres that they enjoy and wanted to share.

      Feel free to add any games that you think fit into sub-genres other people describe

      30 votes
    14. Can you recommend me some Android games that work well with a gamepad? (more details inside)

      I finally swapped my pre-historic phone for something a little more current and would like to play some games on it. I'm not a big fan of touch controls for games, so I got one of those adapters...

      I finally swapped my pre-historic phone for something a little more current and would like to play some games on it. I'm not a big fan of touch controls for games, so I got one of those adapters that allows me to play games with my Xbox controller while the phone is attached to it. Right now I would be interested in MMORPGs as well as things that resemble MMORPGs. Other than that, I appreciate pixel art in general. I am well aware of emulators and will be looking into those, but I have played emulated games for years so it might be interesting to try something else for now. The phone can probably handle most games unless we're talking about something very intensive.

      Preferably games that were either made for mobile or adapted well. I don't care for tiny text or tiny UIs.

      Zaniness, wackiness, and fast pace are appreciated.

      Thanks!

      13 votes
    15. What irrational video game requirements do you have?

      For me it's bunny hopping. If I can't sail across a map at 100km/h in an FPS, it'll be very difficult for me to get into it. I get that I'm missing out on a lot of good games, but normal movement...

      For me it's bunny hopping. If I can't sail across a map at 100km/h in an FPS, it'll be very difficult for me to get into it. I get that I'm missing out on a lot of good games, but normal movement just feels so empty and slow.

      For those who don't know what bunny hopping is, it's a mechanic in primarily FPS games where you jump repeatedly instead of walking/running. This allows you to move much faster and pull off some complex manoeuvres.

      Anyway I'm curious to see if others have admittedly ridiculous requirements like this.

      49 votes
    16. Game recommendations, specifically (round 2)

      Looks like there was renewed interest in this idea as the old topic has seen some recent posts. It’s been my experience that older topics don’t tend to get a lot of attention when they resurface,...

      Looks like there was renewed interest in this idea as the old topic has seen some recent posts. It’s been my experience that older topics don’t tend to get a lot of attention when they resurface, so I figure we were due for a refresh.

      As such, here’s round 2!


      This is a thread for game recommendations, but not just any standard game recommendations.

      This is a thread for game recommendations where you have a very specific thing that you're looking for.

      Maybe you're looking for a certain type of experience that can't easily be summarized with genres and tags. Maybe you're looking for a game that will evoke a particular feeling that's hard to put into words.

      Whatever you're looking for, share your desired specificity below, and let people try to recommend games that fit it.

      26 votes
    17. Game recommendations, specifically

      This is a thread for game recommendations, but not just any standard game recommendations. This is a thread for game recommendations where you have a very specific thing that you're looking for....

      This is a thread for game recommendations, but not just any standard game recommendations.

      This is a thread for game recommendations where you have a very specific thing that you're looking for.

      Maybe you're looking for a certain type of experience that can't easily be summarized with genres and tags. Maybe you're looking for a game that will evoke a particular feeling that's hard to put into words.

      Whatever you're looking for, share your desired specificity below, and let people try to recommend games that fit it.

      58 votes
    18. What's a "house rule" that has made a game more fun for you?

      A "house rule" is one that isn't explicitly in the game but that you choose to apply nonetheless. The question can apply to either videogames or tabletop games. What's the rule/ruleset? How does...

      A "house rule" is one that isn't explicitly in the game but that you choose to apply nonetheless. The question can apply to either videogames or tabletop games.

      What's the rule/ruleset?
      How does it affect your enjoyment of the game?

      57 votes
    19. GMs: Collaborative worldbuilding

      GMs: do you have any gaps in the worldbuilding of your setting that you're looking for help filling? Post them here! In case it wasn't already clear, I need help as well. My setting is a...

      GMs: do you have any gaps in the worldbuilding of your setting that you're looking for help filling? Post them here!

      In case it wasn't already clear, I need help as well. My setting is a near-future hybrid of Shadowrun and Cyberpunk, in 5e. There are two major gaps. First, in my setting North America has fractured into a handful of nations - but the middle part split into a radioactive wasteland and a loose coalition of city states. What locations might be concealed in the wasteland? (A fallout vault-like society living in the NORAD mountains of Colorado?) Which city states would have survived and what would their character be?

      I also need ideas for more megacorporate factions.

      Here is the work in progress for the setting, if you're interested.

      Help me and I promise I'll help you!

      13 votes
    20. How do you like your Minetest?

      I'm considering setting up Minetest with the Mineclone2 mod and also the Dwarf Fortress style caverns mod (and maybe some other stuff that mod recommends like a hang glider and ropes) Does anybody...

      I'm considering setting up Minetest with the Mineclone2 mod and also the Dwarf Fortress style caverns mod (and maybe some other stuff that mod recommends like a hang glider and ropes)

      Does anybody else play? What's cool?

      11 votes
    21. Any tips for games for two or more players?

      Hey, I would love some recommendations for games that works well for just two players but would also work with more. I’d like to get less screen time and think tabletop games would be great for...

      Hey, I would love some recommendations for games that works well for just two players but would also work with more.
      I’d like to get less screen time and think tabletop games would be great for that purpose.
      Do you have any recommendations for games you’ve really enjoyed, thank you!

      16 votes
    22. Steam Next Fest: what have you been playing?

      For those out of the loop, Steam Next Fest is a week long event (Feb. 5 - Feb. 12) celebrating upcoming games through demos and developer livestreams. Which demos have you been playing, and which...

      For those out of the loop, Steam Next Fest is a week long event (Feb. 5 - Feb. 12) celebrating upcoming games through demos and developer livestreams.

      Which demos have you been playing, and which releases are you looking forward to?

      30 votes
    23. Looking for a top down tactical wargame

      I've tried hundreds of searches (variations of this) on google and either I have no idea what to search for, or it doesn't exist. I'll keep it short, the best way to explain is that I'm looking...

      I've tried hundreds of searches (variations of this) on google and either I have no idea what to search for, or it doesn't exist.

      I'll keep it short, the best way to explain is that I'm looking for a game in the style of the Total War franchise, but focused (mostly) on the top down battle view:

      Example 1

      Example 2

      I'm not that interested in manually managing tens of regions, I don't want to 3d my way through a battle front while the soldiers gore eachother, I just want to focus on being a general that wins battles through tactics. Where I can apply strategies like Oblique Formation and False Gap to outmaneuver my enemies.

      Do you have any recommendations for me? Is there any game that even comes close to this? (apart from the Total War franchise - which I love by the way, but the games tend to last too long, and they're getting bigger and bigger with each release)

      17 votes
    24. Single-player games to play with my partner

      My wife and I have just finished playing Chants of Sennaar together. I know it's a single-player game, but working on the puzzles together is very satisfying, and the controls are simple enough...

      My wife and I have just finished playing Chants of Sennaar together. I know it's a single-player game, but working on the puzzles together is very satisfying, and the controls are simple enough (i.e. point and click) that it doesn't feel like the person controlling the game is "playing" the game, and we can discuss what's going on at our own pace.

      Does anyone have any suggestions for other, similar games with (a) relatively simple interactions that let us play the game together, and (b) an interesting, engaging, and beautiful story?

      I've seen a lot of recommendations for Obra Dinn as a similar game around gaining and then applying knowledge in order to solve the puzzles of the game. I confess the style isn't quite as appealing, but maybe we should give that a go next. Alternatively, Heaven's Gate looks like it's more explicitly a similar game about translation, but doesn't look like it'll be as easy to play together. I also thought about more old-school point-and-click games, but from everything I remember about those, they were less about figuring out puzzles with logic, and more about trying all the items in your inventory until something works...

      54 votes
    25. Game development book about creating open worlds, geography and nature?

      Sorry if this is not the right place to post this. I'm interested in a book about game development for the creation of world's, topics I'd like to see covered are: L-System Scene generator Fractal...

      Sorry if this is not the right place to post this.

      I'm interested in a book about game development for the creation of world's, topics I'd like to see covered are:

      Is anyone aware of any material that may help me learn about the implementation of said topics. They don't need to be fully automated like a scene generator. Understanding immersion would also be important.

      And perhaps while I'm at it if you have any favourite game development books I'd love to know them.

      13 votes