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17 votes
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What were your favorite games that you played this year, and why?
Warning: this post may contain spoilers
What were your favorite games that you played, and why did you feel that way about them?
They do not have to be games released in 2024. Anything you played this year is fair... game.
32 votes -
Elden Ring Nightreign | Reveal gameplay trailer
24 votes -
Nintendo Switch Online Playtest Program is a new multiplayer game
13 votes -
UFO 50 discussion topic
Warning: this post may contain spoilers
Based on the previous topic, it looks like there are a few of us currently playing through this. I felt like we could use a dedicated topic on Tildes given that FIFTY different games yields quite the discussion surface area.
Use this topic to talk about any and all things UFO 50!
29 votes -
Ask the Developer Vol. 13, The Legend of Zelda: Echoes of Wisdom — Part 1 & 2
10 votes -
What slow-burn game is worth the time?
Warning: this post may contain spoilers
The game didn’t grip you immediately, but eventually it did.
What changed your mind? What made it good? Why should people stick it out if they try it out?
48 votes -
What games have you been playing, and what's your opinion on them?
Warning: this post may contain spoilers
What have you been playing lately? Discussion about video games and board games are both welcome. Please don't just make a list of titles, give some thoughts about the game(s) as well.
11 votes -
What games have you been playing, and what's your opinion on them?
Warning: this post may contain spoilers
What have you been playing lately? Discussion about video games and board games are both welcome. Please don't just make a list of titles, give some thoughts about the game(s) as well.
23 votes -
Sid Meyer's Alpha Centauri lovers, tell me what sets it apart
Warning: this post may contain spoilers
I'm currently researching the 4x Alpha Centauri, and I'm wondering what, in your mind, sets it apart from other 4x, or what makes it better.
Thanks for providing some rationale and not just dumping on other 4x29 votes -
Homeworld 3 review from someone who treasures HW as perhaps the best game in 25 years (w/ minor spoilers)
Warning: this post may contain spoilers
I almost need a "thumb sideways" button but I can't give this game a thumbs up.
Why should you listen to me?
For background, I beta tested Homeworld for Relic back in '98-99. I've played every single PC Homeworld game. I've sunk hundreds of hours into playing vanilla Homeworld, Complex, and Every. Single. Star Trek mod that anyone has ever made for Homeworld and Homeworld: Remastered.
That's to say: I adore love Homeworld/Homeworld 2. Over 25 years of PC gaming, they may be my all-time favorite games period!
Of course, I bought the "Fleet Command" edition. In truth, I did it to encourage the developers to keep pumping out more Homeworld.
Alas, the only thing I want right now is a complete and amazing mod toolkit so that this game can quickly become the substitute and successor for the original.
A little history: Homeworld (and Remastered) thrived with its mod community. The original game was not designed for modding. Yet so many intrepid individuals out there struggled their way through cracking the binary format(s?) of the game. And, at least, as I understand it, some of the game behavior is scripted in Lua, a less common but publicly available programming language. Just go look at the Workshop for Homeworld: Remastered. The number of different total conversion mods out there is staggering. The love put into so many of those mods is utterly mind-blowing!
In a nutshell, HW:3 plays a lot like Homeworld (the original) but, if anything, dumbed-down
significantly from the original but with 2024 visuals--except for the cut-scenes that oddly look rendered using vintage 2000 technology. The game mechanics lack the depth of any of the HW sequels. The campaign is linear and, at times, glitchy (I'm looking at you, asteroid mission and you, the one cut-scene where some of the lines repeat causing me to wonder if I'm suffering auditory hallucinations or if their QA missed something like that).The gameplay is not particularly innovative or deep. The default pace of combat itself tends to be faster than previous Homeworlds. Though, in single player, you can change the game speed. However, the default speed can be overwhelming compared to previous Homeworld games, which can make multiplayer frustrating.
For fans, while it should not be surprising It's not Homeworld: Complex (or EVO), I expected to see more of the depth, introduced by HW:C and HW:2, For instance, there are no subsystems on ships; you can't target engines or weapons. Ships either blow up or they don't. There's no defense field frigates and no cloak generators.
My hope is that the mods (Star Trek or The Expanse, anyone?) will make this game shine. But right now? Unless you're a true super-hardcore Homeworld fan, who needs their Homeworld story fix, you should hold off.
On the plus side: it doesn't crash as often as a NASCAR driver like Helldivers 2 or the original Homeworld, for that matter.
Ultimately, I'm disappointed that Homeworld 3 plays like a dumbed-down version of Homeworld 1. I suppose this shouldn't be surprising, what with game studios increasingly desperate to get that larger market share which means appealing to a broader audience. But that means that if you long for the depth of Homeworld 2 or Complex, you're waiting for mods.
The modding tools aren't out yet.
And, so, thumbs down.
16 votes -
Hades II technical test | Live gameplay
10 votes -
The making of Pentiment
7 votes