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    1. CGA-2025-09 🕹️🚂 INSERT CARTRIDGE 🟢 The Last Express

      Warning: this post may contain spoilers

      Introduction

      July, 1914. Paris.

      Tensions are high all around the European continent. A long-growing discontent has reached a sharp peak not even a full month earlier with the assassination of Archduke Franz Ferdinand. In the midst of these ever-uneasy days, a young American doctor by the name of Robert Cath gets a sudden invitation from his best friend, urging him to join him on the now-legendary Orient Express.

      As he boards the train, he cannot predict the chaos that will follow. Luxurious as the train may be, this will not be an idyllic trip, but the scene of a murder. Blood will be shed, conspiracies will unfold, secrets will be revealed and romance will have a chance to blossom. With the official beginning of the Great War only a matter of days away, he may be the last passenger to step aboard what will be...

      The Last Express


      Welcome everyone to the first month of the Colossal Game Adventure! I am sure most people reading this will know the details already given the activity on the setup threads. Just to reiterate though, the Colossal Gaming Adventure is a monthly event where we will be playing through older games together. While @kfwyre organized the voting and nomination phases, each month will have a different host. We have seven months' worth of games already scheduled through March 2026, and I have the honor of being the conductor for the inaugural round!

      As you saw above, our first leg of this grand journey will have us board The Last Express, a 1997 adventure game about a mystery on the Orient Express. I myself have not played it yet and will be experiencing it for the first time with most people here, because this game seems to be the poster child for hidden gems. A game that received critical acclaim and praise from critics and players alike, and clearly a work with serious passion and effort, but according to Wikipedia it sold only 100,000 copies on its initial release.

      Luckily for us, one of those 100,000 copies belongs to kfwyre, who brought it to my attention with this passionate recommendation back in May. That link has some mild spoilers for the very beginning of the game, so you may not want to read it, but here's the key takeaway that made this game so interesting: this game plays out in real time. As you explore the train, characters will go about their set routines and events will unfold off screen regardless of you being present to witness them. These events can set up unknown domino effects that will impact you, and your own choices can also have unforeseen consequences that won't come into play until much later.

      To that end, don't be discouraged by failure. Many adventure games of this era rely on trial and error but in this game failure is particularly integrated into the gameplay. Someone might somehow get the luckiest run ever and manage to complete the game on their very first playthrough without ever encountering a fail state, but ultimately, this game will call for a bit of patience. And maybe guides if you have the original version or the hints don't help. Which I personally think is pretty neat. Doesn't get much more classic/retro than looking up walkthroughs on GameFAQs!

      So all aboard The Last Express, and enjoy the ride.


      Game Information

      Versions: Original Release and DotEmu/Gold Edition. The DotEmu version is a re-release which has additional features such as hints and tutorials, which may make it easier.

      Platforms: Windows, MacOS, MS-DOS, iOS, Android

      Genre(s): Adventure, Mystery, Point-and-Click

      Links: Mobygames, Wikipedia

      Stores:

      • GOG, Original: The original 1997 release, in all its 1990’s glory for purists. (Also may come with some extras like a soundtrack and "making of" from a 2011 Collector’s Edition published by DotEmu, but which is now wiped from the internet...?)
      • Steam, Gold Edition: The remake/remaster released by DotEmu with added hints and tutorials, as well as interface tweaks. (Note: while it lists macOS, the game is 32-bit, which is unsupported by any macOS versions beyond 10.14 Mojave.) This version is on sale for only 11 more hours at the time of this topic being posted!! An extreme time crunch for sure, so if you see this message, now's the time to buy it!!
      • iOS (Apple App Store) and Android (Google Play Store). These ports are also by DotEmu and predate the Gold Edition.

      Game Setup

      The main purpose of this topic is to get people up and running with the game. As such, it's recommended that you:

      • Share which version of the game you're playing
      • Share what hardware you're playing it on
      • Share if there are any tools/mods that you recommend
      • Share anything you think is important for people to know before they start the game
      • Ask questions if you need help

      Another purpose of this topic is to revisit the game and its time period:

      • Do you have any memories or associations with this game itself?
      • What about its system or era?
      • What aspects of retro gaming were common at the time?
      • What other games from the same time period are you familiar with?
      • What are you expecting from this game in particular?

      Finally, this topic is the beginning discussion for people starting to play it:

      • Post updates sharing your thoughts as you play.
      • Ask for help if you get stuck.
      • Offer help to others.

      It is recommended that you reply to your own posts if you are making consecutive updates so that they are in the same thread.

      IMPORTANT: Any links to the game should be legal distributions of the game only. Please do NOT link to any unauthorized copies.

      IMPORTANT: Put any spoilers in a dropdown block. Copy/paste the block below if needed.

      <details>
      <summary>Spoilers</summary>
      
      Spoiler text goes here.
      </details>
      

      FAQ

      What is CGA?

      Colossal Game Adventure (CGA) is Tildes' retro video game club.

      Each month we will play a different retro game/games, discuss our thoughts, and bask in the glorious digital experiences of yesteryear!

      Colossal Game Adventure is a reference to Colossal Cave Adventure. It's one of the most influential games of all time, one of the first text-based interactive games, and one of the first games to be shared online.

      What do we want to do with this group? Play influential games; interact with each other through text; and share the love for retro games online!

      It also abbreviates to CGA (because we love chunky pixel art), and its name communicates the Colossal amount of fun and excitement that we have with retro video Games in our shared Adventure of playing them together.

      Do I have to sign up?

      No. Participation is open to all.

      There is a Notification List that will get pinged each time a new topic goes up. If you would like to join that list, please PM u/kfwyre.

      Are there restrictions on what/how to play?

      Each month will have a focus game or games that will guide our discussions. Beyond that, there are no restrictions. The philosophy of CGA is to play in a way that works for you!

      This means:

      • Choose whichever version of the game you want.
      • You can use cheats, save states, mods, etc.
      • You can watch a streamer or longplay instead of playing it.

      If you have already played a game and want a different experience:

      • Try a randomizer or challenge run.
      • Play a different version of it.
      • Play a related game (sequel, spiritual successor, something inspired by it, etc.)

      There is no wrong way to participate in CGA, and every different way someone participates will make for more interesting discussions.

      What is the schedule?

      Each month the Insert Cartidge topic will be posted on the 1st, while the Remove Cartridge topic will be posted on the 20th.

      Nomination and voting topics will happen in March and September (every 6 months).

      Schedules are also posted then.

      All CGA topics are available using the colossal game adventure tag.

      What do Insert and Remove Cartridge mean?

      Inserting and removing cartridges are our retro metaphor for starting and stopping a given game or games.

      The Insert Cartridge topic happens at the beginning of the month and is primarily about getting the game up and running.

      The Remove Cartridge topic happens toward the end of the month and is primarily about people reflecting on the game now that they've played it.

      There are no hard restrictions on what has to go in either topic, and each can be used to discuss the game, post updates, ask questions, etc.


      With all the pleasantries out of the way...

      > PRESS START

      (Credit to @Boojum for the splash screen. It's too awesome not to include!)

      46 votes
    2. How did you ruin a game for yourself?

      Warning: this post may contain spoilers

      Maybe you spoiled the story.

      Maybe you min-maxed the fun out of it.

      Maybe you played it SO much that eventually its tiny little flaws were all you could see.

      Maybe you spent so much time excitedly modding it that, when it came time to finally play it, the fire was out.

      Whatever the reason: what was the game, and how did you ruin it for yourself?

      39 votes
    3. A spoiler free but brief critcism of Blue Prince reviews/recommendation to play

      Warning: this post may contain spoilers

      PLEASE FOR THE LOVE OF GOD USE EXPANDABLE AND WELL LABELED SECTIONS WHEN REPLYING ABOUT ANYTHING THAT COULD BE CONSIDERED A SPOILER IN THIS TOPIC. IF NOT JUST FOR OTHERS READING IT THAN FOR MYSELF AS WELL

      As tildes formatting help isn't stellar, here's how to do it from the docs:

      <details>
      <summary>Click to view the hidden text</summary>
      
      Here's all the hidden text.
      
      It can have **markdown** in it too.
      </details>
      

      Actual Content:
      This game necessitates discussing in only the vaguest of terms. I cannot recommend it highly enough if you like puzzle games at all. To that point I'll keep the rest of this succinct:

      I have gotten to Room 46 of Blue Prince. It is, by far, one of the best puzzle games I've ever played, maybe one of the best things I've experienced. I am in awe of just how much work this must have taken.

      The vaaaast majority of the discourse i'm seeing (while avoiding the HELL out of spoilers) is about the RNG. Reviewer after reviewer focusing solely on the RNG.

      Some small % of this is because yes, it's a very hard game to discuss, but the rest of it is literally because it seems that everyone hits a bad run or, what they feel is, a bad streak of luck and says "oh lol nice try, but i guess this game sucks".

      The straw that broke the camel's back and prompted this brief writeup was a "minimal spoiler review" (i disagree, don't watch if you haven't been to room 46, don't even listen) from Tom Francis. Tom is probably most known for the "defenestration trilogy" of which most recently had Tactical Breach Wizards, a well liked game.

      What blows my mind about this review is that at some point he says "I just feel like I wasted my time for those 25 hours", in relation to X not occurring which prevented him from doing Y.

      I cannot IMAGINE playing this game, and somehow feeling like that was your only goal at that point. The laundry list of stuff I have had to investigate and try has been basically constant, and I am CERTAIN he did not exhaust all of that before X happened, no matter how late in the game it was. ESPECIALLY not in 25 hours (my room 46 time for reference was just shy of 20 hours).

      If you're reading this, and you liked Myst, Riven, Tunic, Outer Wilds, Animal Well, La Mulana, Environmental Station Alpha, or any of the many other great puzzle games, you owe it to yourself to at the bare minimum wishlist this game and pick it up on sale. To me it's absolutely worth the $30.

      Major Edit/Caveat:

      I wanted to mention the one legit criticism of this game i've seen that's also not remotely spoilery. Once you start a run, your only option is to finish it. You cannot save and quit in the middle of a run. This is not the huge problem it might feel like it is, if for some reason you have to stop and turn off your computer rather than leave it running, but the fact people are just leaving their machines running to not lose a run shows how silly the limitation is.

      As such it's worth noting that since runs can be nice and quick, or can sometimes take an hour +, you kinda have to block out your time in such a way that you commit to a longer run without knowing if it will be. I do hope they fix that, because obviously yes we all have real lives and this game really doesn't gain anything from this limitation.

      33 votes
    4. UFO 50 discussion topic

      Warning: this post may contain spoilers

      Based on the previous topic, it looks like there are a few of us currently playing through this. I felt like we could use a dedicated topic on Tildes given that FIFTY different games yields quite the discussion surface area.

      Use this topic to talk about any and all things UFO 50!

      29 votes