Dishy's recent activity

  1. Comment on Favorite out of bounds experience? in ~games

    Dishy
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    The most memorable one for me was finding Shaymin in Pokémon Diamond before they were ever announced. I used an Action Replay to go through that rock, and then followed that long path of flowers...

    The most memorable one for me was finding Shaymin in Pokémon Diamond before they were ever announced. I used an Action Replay to go through that rock, and then followed that long path of flowers that spanned the entire map. At the time, I was really young and didn't use the internet for gaming news, so I had no idea that Shaymin existed at all. To me, it was finding a completely new Pokémon that none of my friends had ever talked about.
    Another memorable one was the invisible Delfino Plaza glitch in Super Mario Sunshine. I don't remember where I read about it, but it had really vague instructions. Finally getting it done then falling into that void was incredible.

    1 vote
  2. Comment on What games have you been playing, and what's your opinion on them? in ~games

    Dishy
    Link Parent
    the Wario Land series is an all-around great time. if you had a good time with it back then, i think you'll still love it. time has been kind to the series. also, i didn't know Battle City got...

    the Wario Land series is an all-around great time. if you had a good time with it back then, i think you'll still love it. time has been kind to the series.
    also, i didn't know Battle City got released on Game Boy! did it have link cable support? the main reason for why i played the NES version was the simple co-op.

    1 vote
  3. Comment on What are some noteworthy games that aren't available through traditional/common means? in ~games

    Dishy
    Link
    might be stretching the rules of this thread a slight bit here. this was available on gamejolt, but it's not a web game and it is no longer available on the site. Zineth was a unity student thesis...

    might be stretching the rules of this thread a slight bit here. this was available on gamejolt, but it's not a web game and it is no longer available on the site.
    Zineth was a unity student thesis created by arcane kids. as someone who treats the label "tech demo" as a compliment, i can easily say it's one of the coolest demos i've ever played.
    you can download it and play it for yourself here, and here is a trailer for it.
    if you were familiar with the underground indie scene for games in the earlier half of the '10s, you may have heard of arcane kids for creating arrogant messes like Sonic Dreams Collection or Bubsy 3D: Bubsy Visits the James Turrell Retrospective, but don't worry; this isn't one of those. some developers of this demo later went on to work on games like Neon White and Wobbledogs, but before any of this, Zineth was released in 2012. in its age, it was a hit that ended up winning best student project at gdc, but it has largely faded into the obscurity of its time.
    in Zineth, you skate fast. the game's central mechanic is building speed and maintaining it. the tools that you are given to do this are: a weak boost button to get you up to a base speed, jumping which leads to wallriding for building a limitless amount of speed, a gravitational push that lets you accelerate from downward slopes, and rails that gradually up the pace until they end. slamming into a wall or climbing an upward slope cause you to lose your momentum, but the game includes a merciful rewind mechanic that lets you move back to before you lost your coveted agility.
    other mechanics are included, like an in-game phone which you could use to play a mobile minigame or even tweet (but only back when this game released.) the scarce npcs scattered throughout the singular level are all addicted to this mobile game, and will want to battle you in it. outside of that, the main goal of the game are a few very simple goals that you will likely achieve within an hour.
    the game may be brief, but it left its mark. i revisit it every once in a while to revisit the wild mechanics. sometimes, there's even a secret or two that i find in this game's desolate singular level. maybe it could have been neat to see this idea expanded, but i think it's so much cooler in its current state as a noisy, rebellious, ramshackle proof of concept.

    2 votes
  4. Comment on Introductions | April 2023 in ~talk

    Dishy
    Link Parent
    not going to lie; i missed this comment for a while until the recent blackout reminded me that this site exists. sorry for the late reply! i'll consider sharing some music in that area of the...

    not going to lie; i missed this comment for a while until the recent blackout reminded me that this site exists. sorry for the late reply!
    i'll consider sharing some music in that area of the site. i'm not as analytical of music as i am of video games, and i'm not sure much of what i would share could find appreciation on this site, but i do like to share sounds that are underappreciated or underground.

    as far as games go, i adore most genres. i think that games inherently hold something magical with interactivity being written in their dna. a lot of inspired, unique, and easily digestible messages have been sent and will be sent through this relatively fresh form of media that speaks through interactivity. one of my favorite games of all time is Animal Crossing for the nintendo gamecube, and one of the things i love the most about it is its humble, implicit commentary on moving into an unfamiliar community. maybe there's some connection i could make from this on my migration from reddit to here? :-)
    i have begun to write some thoughts on my backloggd account, but i feel like this site might be a better place to leave some impressions. i've always preferred discussion over pouring text into a digital void. i browsed a few of the weekly game threads and i will definitely participate from time to time. from what i've read, i like how discussion tends to go here, though it does feel a bit scattered sometimes. it seems a lot of other new users of this site also share an interest in video games, so maybe it might be worth it to start a "book club" for games here in the future?

    3 votes
  5. Comment on Introductions | April 2023 in ~talk

    Dishy
    Link
    i got an invite from a friend after complaining about Reddit, and this does seem like a real neat spot. this username plays on my initials. it's a recentish shift for me, but i feel like i'll be...

    i got an invite from a friend after complaining about Reddit, and this does seem like a real neat spot.
    this username plays on my initials. it's a recentish shift for me, but i feel like i'll be using this one for a while.
    in my early 20s. i live in North Carolina, but i'm originally from Kansas City.
    i'm not a doer of much. i live low-key and simple. i like to talk mostly about video games. maybe sometimes a bit of philosophy, sometimes a bit of news, maybe sometimes a bit of music, maybe sometimes a bit of speculation about the future and technology. who knows? i'll be lurking for a bit, but i'll see if i can share or say something good every once in a while.

    10 votes