LEGO_Nabii's recent activity

  1. Comment on Without saying where you live, where do you live? in ~talk

    LEGO_Nabii
    Link
    My job is designing LEGO sets.

    My job is designing LEGO sets.

    1 vote
  2. Comment on Creatives, how do you feel about the impact of artificial intelligence on the future of art, illustration and design? in ~creative

    LEGO_Nabii
    Link
    I'm a toy designer for The LEGO Group. We have a digital building tool for design called LDD-Pro. It has all the LEGO elements we produce available. It has taken more than a decade to develop and...

    I'm a toy designer for The LEGO Group. We have a digital building tool for design called LDD-Pro. It has all the LEGO elements we produce available. It has taken more than a decade to develop and every brick is supposed to have all 'legal' building possibilities and to not allow us to place them 'illegally' (in impossible positions).

    It is great, but virtually everyday we find something is possible that should not be, and possible positions are not available because we have come up with a new way of using the bricks. If an AI tried to build with the essentially infinite possibilities available it would currently not work, too many things would be placed where it would not be possible to do so in reality and shapes would be made from weird choices of elements. But I guess it would learn. To a point.

    It would then run into issues with stability - can the toy be played without falling apart? Can a mini-figure be put in a car without the floor being pushed out, can the wheels turn, can it be pushed without flying apart? Doors open on a house? Legs move on a Mech without popping parts off? Drill turn on a digging machine? I guess with time this too can be taught.

    Then it runs into building flow. Is the model stable enough to not be frustrating during building? Is it satisfying to build? Is it fun to build? Now it's getting subjective, but I guess again this can be learned with enough data.

    Then there is the totally subjective aspects. Does it look good? Is it appealing to children? Is it cool? (And to a lesser extent, but true for a fair percentage of our products - is the license holder (Disney/Warner/Microsoft/Hasbro/or whoever) happy?) If they are not, what are you going to change?

    I think a lot of this makes this particular design job one of the last ones that AI will be able to do. I hit retirement age in 18 years, hopefully I won't be replaced by the machine overlords before then. :D

    2 votes
  3. Comment on Recommend lesser known YouTube channels that make well designed videos in ~tech

    LEGO_Nabii
    Link Parent
    Sometimes... but never quite in the way you'd expect. Space Marine sent by Sauron to kill the Hobbit? Excellent. :D

    Sometimes... but never quite in the way you'd expect. Space Marine sent by Sauron to kill the Hobbit? Excellent. :D

    2 votes
  4. Comment on Recommend lesser known YouTube channels that make well designed videos in ~tech

    LEGO_Nabii
    Link
    52 Miniatures is a great edited (and lit) and entertainingly different channel about painting little plastic people. At 60,000 subs. https://www.youtube.com/@52Miniatures

    52 Miniatures is a great edited (and lit) and entertainingly different channel about painting little plastic people. At 60,000 subs.
    https://www.youtube.com/@52Miniatures

    7 votes