SloMoMonday's recent activity

  1. Comment on Releasing 2026: ZA/UM - Zero Parades: For Dead Spies in ~games

    SloMoMonday
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    So I just bought Esoteric Ebb and this came up on my home page. I'm honestly conflicted by the whole thing. Disco Elesium was a massive part of Lockdown for me and had a major impact on how I...

    So I just bought Esoteric Ebb and this came up on my home page.

    I'm honestly conflicted by the whole thing. Disco Elesium was a massive part of Lockdown for me and had a major impact on how I approach characters and writing in general.

    Given all the "complications" and toxicity behind the scenes, its feels difficult to get excited for this project. Similar case for Subnautica 2 and GTA 6. I'll probably keep it in my radar, just incase there are positive behind-the-scenes developments.

    As for the game, a little suspect of trailers leaning on concept art. Especially with a 2026 release date. I'd expect either a full pre-render announcement or to show of new gameplay, systems and writing. New character looks interesting but I think they need a "straight man" to play off against. Kim was perfrct for the first game but I sustect the character here is more... sane. Also seems to be a harder lean on the worlds technology and "applied politics". I suspect they are dipping into grey areas.

    The fist game painted its themes through extremes. Racism exemplified in the hulking Measurehead and unremarkable truck driver. Organizational corruption in the overtly shady union boss and presentable executive. The articulate, professional scab and riff raff dock workers. Cuno. Cuno can go ****************. Madness through Harry and all the degrees others are irrational (bookstore owner, gun thief, mercs with PTSD...).

    That game was lightning in a bottle, especially in the middle of the "games are too political" phase of the whole culture war slog.

    Though, I do like the main character design and some of the new Pentagon motifs. Also a spy story is perfect for this style and it would be interesting to manage the interests of larger powers.

    12 votes
  2. Comment on What games have you been playing, and what's your opinion on them? in ~games

    SloMoMonday
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    I finished Resident Evil 9 and I like the game. But I think I need to be unreasonably critical as fan of the series. To get the product detsils out the way: beat it in just over 11hours on the...

    I finished Resident Evil 9 and I like the game. But I think I need to be unreasonably critical as fan of the series.

    To get the product detsils out the way: beat it in just over 11hours on the Classic difficulty and I think that's with all exploration. In that time I had a single crash and I can't recall any bugs or breaks. It ran flawlessly on Arch Linux through proton, looked pretty good on a 3080 and overall, I'm happy with getting this game at full price.

    Only major negative as a product is the lack of the arcade mode post-game. I really like the expanded RE4R combat sandbox and it was not used nearly enough.

    On that note, the game constantly left me wanting more. That's better than the game being a drag, but there's maybe 5 gameplay encounters that felt fulfilling to finish. Most of the time the Grace puzzles/stealth segments felt way too streamlined and the Leon combat arenas feel like a step down after the hectic sprawling fights of RE4R. The attention being split between two very different play styles basically stopped either from really excelling.

    Theres also one exceptionally brain dead character decision that is so aggregious, it's almost immersion breaking. My guess is that the story team had to swap a puzzle for plot point without really thinking about what that puzzle was.

    And my biggest complaint is with the series in general lately. It's a sense that games are way too predictable because they can't help but play by their own rules. I think the scariest part of any Resident Evil game is from early part in this game where (minor spoiler) the normal zombie killing strategy just doesn't work and you're left scrambling. But it barely lasts a few hours because they very quickly load you up with everything you need and if you play competently, you should be good to the end. Throw in constant tutorial guides and ample warnings and it feels like the game was designed to pull its punches.

    None of these are deal breakers and there was plenty to enjoy. For me the highlight was the characters. I joked that I like Grace because she reacts like a reasonable person would to zombies. But by the end of the game, she has a significant evolution next to Leon who is really having a bad day.

    The enemies have some incredibly over-the-top animations and sound effects while the main villains are incredible in their style, writing and delivery. And Raccoon City is an amazing location. Daylight combat is not common in the series but it's unnerving when the contrast has every building looking like a black hole.

    Overall, the game is a competent entry in the series. Not on the level of 2R, 4R or 7 and it might be better value for most people to wait for all the DLC. But it was fun to indulge in some nostalgia for a weekend and I'm hoping we get an announcement for Code Veronica remakes soon (or even Dino Crisis2. I would kill for a proper Dino Crisis 2 remake in RE Engine)

    5 votes
  3. Comment on In the world of tech, people constantly ask “Could chatbots ever be conscious?” but I feel like asking “Are you?” Take the test! in ~tech

    SloMoMonday
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    This is a fun little experience and it's the exact type of humor I enjoy but rarely see. I really liked the way your page "analyzes" a 5 question, multiple choice test and I'm very tempted to...

    This is a fun little experience and it's the exact type of humor I enjoy but rarely see. I really liked the way your page "analyzes" a 5 question, multiple choice test and I'm very tempted to print and frame my new certification next to the death certificate for my common sense.

    Beyond that, I enjoyed the C-Score story. But I see it as more as a social commentary than anything introspective. Nothing about the world-building seems beyond possibility today. Copycat testing stations. Bullshit new jobs/services that are now in demand. Instantly getting new ads to match your score. Harassment aimed to the out-group.

    And for me it speaks to the idea of culture that is desperate for meaning and needing it to be quantifiable. As well as ideas that you can't ever escape certain labels and the lengths people will go to try. I can easily see consciousness guides turning into consciousness coaching and leading to test fraud and crack downs. Pseudo-science and back alley procedures to unlock your consciousness. And its all on top of the fact that having this new technology and information doesn't really make things any better.

    I do think the catch-all gradient score for everything from vibes to ASPD could be anything else. A brain virus that dampens emotions. An all powerful super computer arbitrarily grading people. The idea of consciousness here felt more like set dressing.

    I did read your story Two Body Problem and that seems more in line with the exploration of the self and being almost too conscious. The existence Mary/Alex experience seems absolutely terrifying to me since I'm hardly able to manage one me, but a double existence almost demands more conscious decision making.

    Anyway, really enjoy your writing. Its that cool mix of early Black Mirror and Twilight Zone.

    2 votes
  4. Comment on What games have you been playing, and what's your opinion on them? in ~games

    SloMoMonday
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    Finally fixed some Linux driver issues and got down to playing Resident Evil 9. I'm just a massive fan of the series and playing this, it feels like finally getting what Capcom envisioned for RE6....

    Finally fixed some Linux driver issues and got down to playing Resident Evil 9.
    I'm just a massive fan of the series and playing this, it feels like finally getting what Capcom envisioned for RE6. This is probably the second worst game to jump into the series with and I'd recommend the remakes or RE7 if you're new. I think of it as Fast and Furious of video game series where anyone can easily jump in, except for when the series needs to wrap up plot lines.

    Estimating that I'm about half way through and to sum up my non-spoiler feelings. From the first frame of gameplay, it is stunning and runs smoothly on my mid-level machine. Player movement is a little weird with walk/run speed. You can choose first or third person but I'd stick to the default switching for a first play. Body horror and gore is pretty gnarly and in your face, as well as death animations that are on par with Dead Space. There's two difficulty settings and I do not recommend "classic" if you don't want saving to be a resource (seriously, its easy to forget that there is no auto-save). Old Man Leon still does Leon things in Leon ways and its always a treat to get the one liners or some stupid acrobatics.

    Spoiler thoughts Resident Evil is such a fascinating series and I've loved it since watching my uncle play RE2 gave me nightmares as a kid.

    In spite of that, I don't think RE was ever good at horror. There is amazing tension. First exploring RCPD, Dinner with the Bakers (and Banned Footage DLC), the Doll House. But its always bite sized because a the progressive gameplay loop makes the players more powerful and eventually you're running and gunning your way through hoards. This game tries to subvert that trend by leaving Grace constantly under-powered. All the grace segments are monster movies. Most zombies she faces have unique characteristics and properties that you are forced to navigate around and leverage.

    You learn it pretty quickly when you start with the completely empty hotel level, then move to the hospital "Shadow Ghost" monster and then you are thrown to Chef and all the different doctor/nurse zombies of the Hospital. Some of them flick lights on and off. Others will scream to draw attention. It's a tense puzzle box and its only scary the first time. Because at a certain point, you figure out the game is playing by rules. Until the game makes you aware of the threat, you are rarely in danger. You can see in the animations when creatures are on a script and when the AI is attacking. Some scenarios are very clearly choreographed where it's not too difficult to trace the intended solutions.

    Does that make the game bad? No. It's just a shame that the series seems to be inching closer to a vision of horror but can never quite reach it. The game-play for Grace is incredibly engaging and I like her as a character who's got a far more reasonable reaction to the situation. It's a fun change of speed from how the series usually escalates things.

    And on the topic of escalations: Leon shows up with the tact and charisma of a live grenade. I don't think he ever acknowledges that there are zombies. He starts in the middle of the outbreak scene in the beginning of The Last of Us. And his reaction is like the suspect he's chasing is just throwing boxes in front of him. Then in his second level, it goes from zero-to-zombie in under five minutes and all he says is "Victors done it again." Coming out of RE4R, its perfect. There's that catharsis of following after Grace and not putting up with any of the bio-weapon crap anymore.

    It doesn't mean there's no challenge. Unlike the original zombies or the parasites, these enemies have some crazy animation and attack patterns with a stupidly inconsistent health system. Combat is also a lot more frantic in ways I've not seen in the series before. It feels like I have to strike a balance between being surrounded or being cornered and I'm juggling weapons, ammo and healing (also sharpening an axe in the middle of combat) all on the fly. Throw in hazards and special enemies and blind spawn, it can sometimes feel like Mercenaries mode or playing new Doom. The whole thing of using the chainsaw is a big part of the marketing, but they make you work for it and I wish is was as straight forward as the old Sack Hat.

    I mentioned that this game feels like the intent for Resident Evil 6 and even though that is the weakest game in the series, I can't help but compare. There's the constant shifts in gameplay style and story lines, but at the same time you get to have some of the slow intrigue and counter-intuitive door mechanisms. Part of me would have preferred having a dedicated Leon and Grace route and some segments can have a sense of ending too soon (which is a lot better than dragging on too long). The series has had a good run on its DLC so I'm hopeful they can keep it going.

    1 vote
  5. Comment on What is your top, unknown, non fiction recommendation ? in ~books

    SloMoMonday
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    I'm on a bit of a food-history/stories kick after I read Ritz and Escoffier (Luke Barr) at an AirBnB. Recently flew through: Provence by Luke Barr Spice by Rodger Crowley The Brewers Tale by...

    I'm on a bit of a food-history/stories kick after I read Ritz and Escoffier (Luke Barr) at an AirBnB. Recently flew through:
    Provence by Luke Barr
    Spice by Rodger Crowley
    The Brewers Tale by William Bostwick
    Frostbite by Nicola Twilley

    6 votes
  6. Comment on Slay the Spire 2 launches into Early Access in ~games

    SloMoMonday
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    Games like StS and Balatro only really work as mobile games for me so I'll probably dig into it there. Its either a single run in 5min breaks over a few days or I play near non-stop over an 8 hour...

    Games like StS and Balatro only really work as mobile games for me so I'll probably dig into it there. Its either a single run in 5min breaks over a few days or I play near non-stop over an 8 hour transit. And I've also been burnt by playing way too much Hades 2 in EA and it sort of ruined the 1.0.

    Completely unrelated, my wife has now declared the Steam Deck as her Slay the Spire 2 machine. So from my view over her shoulder, its hitting that same feeling I got from Silksong. Looks like more of the same, until I realized just how small the original was. And i might just be overexposed to the original, but this game is just dripping with detail and color.

    Cant speak to gameplay, but she insists Necro and Pimp Hand is the best character.

    3 votes
  7. Comment on Audible offers Standard membership plan - $8.99 for access to Audible Plus and a book a month that is NOT retained when you're unsubscribed. in ~books

    SloMoMonday
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    I was trying to think up a clandestine way to express it, but I've not eaten all day and running on fumes. I'm in desperate need of Libation <<.

    I was trying to think up a clandestine way to express it, but I've not eaten all day and running on fumes. I'm in desperate need of Libation <<.

    12 votes
  8. Comment on Anthropic drops flagship safety pledge in ~tech

    SloMoMonday
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    This is a concept called Jagged Intelligence in AI and it completely breaks the idea of models "reasoning" and "thinking" through problems. Because how do you reason though something without first...

    This is a concept called Jagged Intelligence in AI and it completely breaks the idea of models "reasoning" and "thinking" through problems.

    Because how do you reason though something without first principles and logically sequenced steps.

    This is where I think the whole meme of Fancy Autocomplete comes from. Because I believe many of these models are trained to tests and advanced problems, simply to play to the human intuition of accumulating intelligence.

    The type of summary you made represents an LLMs ability to rationalize the most prevalent token chains from long string sets and develop summaries. You are a responsible user that acknowledged the limitations and possibly for errors.

    I don't think that's how many corporate divers of AI tech use it and put a lot of stock in benchmarks and accolades.

    7 votes
  9. Comment on Anthropic drops flagship safety pledge in ~tech

    SloMoMonday
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    It is not a matter of syntax. It's semantics. If I get the syntax wrong with a programatic system, it throws an error. More likely, a system will have methods to normalize ambiguous data points....

    It is not a matter of syntax. It's semantics.

    If I get the syntax wrong with a programatic system, it throws an error. More likely, a system will have methods to normalize ambiguous data points. Theres a reason why we don't have to group our numbers like this in data entry.

    If I make a similar error with a Language Model, it still throws an answer. And I had to reveal the reasoning layer to audit how we got to that answer.

    I don't care if a system CAN correctly answer questions. It MUST correctly answer questions. A syntax or user input error has to throw an error and if it can't do that, why is this tech in on the market.

    The equation I asked was directly copied from the Samsung calculator app and this was the formatting of the numbers. There are instances where digits are grouped with commas and dots at decimal. Also instances with space groups and commas for decimals. One of my old clients was on the older side and had pipe symbols for groupings and kept the decimal in the next cell.

    All of those differences are semantic because it's just the "rendering" of the data. In the background, the data is universally represented. Regardless of the viewers preferred syntax, the meaning should be consistent.

    LLMs do not have semantic reasoning and at the same time, does not normalize data points to a standard format. If I'm having an LLM process massive data sets and there are semantic differences between comparative data points, what happenes.

    This is not simply a user error situation. It is a strategic vulnerability. Natural language is high noise and high loss and there is massive token overlap across domains. At the same time, models do not have logical or reasoning systems. Its just a large scale rationalization engine that can be subverted with malicious prompt chains and biased training.

    4 votes
  10. Comment on Anthropic drops flagship safety pledge in ~tech

    SloMoMonday
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    Underlying reasons aside, I really don't trust any of the AI companies as far as I can throw a data center and I was already sceptical on their ideas of AI safety. I don't consider much of their...

    Underlying reasons aside, I really don't trust any of the AI companies as far as I can throw a data center and I was already sceptical on their ideas of AI safety. I don't consider much of their "research" to be anything more than AI fan fiction and have already had my rants on thier papers about AI introspection and AI blackmail.

    I keep seeing pieces about how these companies "can't turn off their AIs" or how "they don't even understand how it works" and even how their LLMs are in the top percentiles of Maths Olympiads and Coders. I literally typed "What is 784×413 698×225 786×2÷15" into Google and the first AI generated answer was:

    python
    result = 784 * 413 * 698 * 225 * 786 * 2 / 15
    print(f"{result=}").
    result=5329240721280.0

    My crappy desk calculator shows 9 764 167 711 513,6. Do I trust the cheap legacy hardware that gives my the same answer over and over and goes into error if I use it incorrectly. Or the multi billion dollar AI that gives me 5,329,240,721,280 the second time and then this whole mess even though the correct answer shows up in the "thinking" as:

    res1 = 784 * 413 * 698 * 225 * 786 * 2 / 15
    res2 = 784 * 413698 * 225786 * 2 / 15
    print(f"{res1=}")
    print(f"{res2=}")
    Individual parts
    part1 = 784 * 413
    part2 = 698 * 225
    part3 = 786 * 2 / 15
    print(f"{part1=}, {part2=}, {part3=}")
    res1=5329240721280.0
    res2=9764167711513.6
    part1=323792, part2=157050, part3=104.8

    You could argue that I should prompt better or that it's up to me to verify the outputs. But this is an all powerful genius level everything machine that has already cost tens of thousands of people their incomes. It should be able to do basic maths.

    What does this have to do with AI Safety?
    Everything really.

    Because I don't think the AI apocalypse will happen because of some major military operation where they turn off the AI safeguards and the machines go crazy. I think it'll happen because the machines are going to misinterpret some critical semantic point and give the wrong person the wrong information at the worst possible time and they make a bad decision with it.

    If you can't interrupt a system while it's on bad rationalization pathways, then you have a bad system. If you don't understand how the system is reasoning or reaching outcomes, then you probably have no handle on the inputs and training data. If your system needs audits to identify errors in extended outputs, then maybe it should not be in live environments.

    7 votes
  11. Comment on What are your architectural hot takes? in ~design

    SloMoMonday
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    I would argue that not all brutalist designs are created equally. Contemporary Brutalist design integrates complementary or contrasting elements. Early examples are 70s projects like the Barbican...

    I would argue that not all brutalist designs are created equally.
    Contemporary Brutalist design integrates complementary or contrasting elements. Early examples are 70s projects like the Barbican estates in London by Chamberlin, Powell and Bon with large gardens and water features or the renovated Pharaoh House in Germany, by Karl Helmut Bayer that incorporated a lot of color and plant life into its stepped balconies. The current trend is Eco Brutalist. Examples would be Jungle House by Mk27 in Brazil which represents a structure that's sunken into its environment. Its made of wide horizontal lines but can be opened from end to end so it seems like the the environment can almost pass through the building.
    Alternatively there's the Cornwell Gardens House in Singapore by CHENG Architects where creeping greenery is incorporated into the design obscure the hard geometry.

    I'm a bit of a Brutalist style enjoyer. Did not like the movie though. Not enough buildings.

    12 votes
  12. Comment on The AI disruption has arrived, and it sure is fun (gifted link) in ~tech

    SloMoMonday
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    This is just from the outside looking in and maybe things are going great, but the question of America "falling behind" will not be helped by the current AI strategy in the States. China isn't...
    • Exemplary

    This is just from the outside looking in and maybe things are going great, but the question of America "falling behind" will not be helped by the current AI strategy in the States.
    China isn't exactly all rainbows and sunshine either, but they don't have 40% of their economy in the AI basket.

    In the same way, ByteDance is not putting all its prospects on AI. If the tech proves to be another fad, BytePlus (ByteDance AI division AFAIK) takes a hit and its at most a $200bil investment lost. They still have TikTok global, Douyin (Chinese tiktok), Nuverse is their games division and a few social media and web services in South/East Asia. They can buy from NVidia but also have access to Chineese foundries so are not subject to the inflating hardware costs. But most importantly, Chinese AI labs don't need to be on the bleeding edge of AI research. It is known that ByteDance used western models and data sets to make their own and have delivered tangible results with a distributed, lower cost research structure.

    By contrast, Microsoft has cannibalized its developers, multiple divisions and a lot of goodwill in the pursuit of Copilot, and this is on the back of a lot of unpopular decisons. There serious consideration to untangle systems from full MS stacks. Some going as far as client machines, which would have been insane even a year ago.
    Mark Zuckerberg is probably over the moon because the AI money furnace has replaced the Metaverse money furnace. Elon Musk has killed Twitter, Tesla EV's and is looking ready to put SpaceX on the line for his dream of humanoid-AI-robot-slave-girlfriends. NVidia is a big winner now but can they really keep burning so hot if every financial report is make-or-break. And Anthropic and openAi are nothing more than acquisition pigs that might just be past their prime and I suspect will soon be bought outright or fizzle out . This is 20% of the US economy. Another 20% is Apple and Google who are probably playing this smarter than the rest, but whats driving growth there if not AI. More google ads? More power for your web clients and text messages?

    What does this have to do with national security?
    Everything is riding on not just the mass adoption of AI, but the exponential returns it promises. Because so much is on the line, rational decisions are not being made. That is not security.

    Two related examples: If China just started mass exporting fairly priced traditional hardware today, I suspect that's multiple US companies and Taiwan's semiconductor market gone (and all the Geo-political securities with it). Those AI chips are paid for and once you become an unreliable supplier, customers are not changing supply chains again to give you a second chance. And even with the trade war, there is demand for that hardware in the States. Dropping tariffs signals weakness. Keeping it fuels unrest and encourages black market trade and all the security risks that entails.

    What if they China starts putting out GPUs at fractions of NVidia prices? Blackwells are not magical. They can be reversed engineered, iterated on, even streamlined and downsized. ByteDance plans to buy 2000. US companies are committed to NVidia supply for at least two years. Canada is looking very cozy with China and have just iced out the US from a Can-Aus-UK-EU deal. China is lowering trade barriers and there are already ships of low cost of dirt cost consumer goods, as well as Solar Panels and Inverters and going everywhere. Whats the play then? Strong arm the entire world into not taking a good deal?

    Besides all that, what does an AI national security failure look like? Killer robots, digital/info warfare and instant atomic apocalypse have been facts of life for a while. So what does bad AI superpower do?

    I imagine utility grids being vulnerable and hundreds of thousands of people at risk of loosing access to water and power. Mass surveillance as tools for targeting dissent and blackmail. Unreliable information systems leading to ineffective decision making and centralized failure cascades. Seamless social engineering through manipulating online discussion, algorithmic feeds and broadcast media. A military and police state that can act and kill with impunity, beyond oversight or controls. Peoples jobs and incomes being constantly on edge while asset ownership is impossible, even for creatives and inventors. Third parties having complete control of your hardware, storage and tools. An economy constantly on the verge of hyper/stagflation. Intellectual regression through the loss of skills, knowledge centers and education, leading to occult, mythical or magical thinking. Population collapse. Face scanning to access communication channels. Your doorbell spying on you. Society wide existential dread.

    If that's the case, it just sounds a lot like the cost of AI progress. You could argue that it's not the fault of AI for most of these social failures but it is well known where the AI oligarchs all stand on these matters.

    The whole AI bubble is a chatGPT mash-up of all the social panics: from the Red Scare where the social/moral conformity justified programs like MK Ultra and Standford Prison Projects, to the "stopping another 9/11" mindset that led to the DHS surveillance state and even hints of "fixing 2008" by throwing money at billionaires at the expense of American taxpayers. Constantly leveraging real risks and anxiety to justify rampant abuse and profiteering. And things never seem to get better or go back to normal.

    25 votes
  13. Comment on Voyager Technologies CEO says space data center cooling problem still needs to be solved in ~space

    SloMoMonday
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    My first reaction when hearing tech billionaires talk about sprawling space based infrastructure was "Oh no. They really believe space is cold because of ice." Isn't this high school physics....

    My first reaction when hearing tech billionaires talk about sprawling space based infrastructure was "Oh no. They really believe space is cold because of ice."

    Isn't this high school physics. Matter states are relative to the atmosphere. Remove atmosphere and there is just dense blocks of solid stuff or clouds of gas stuff. Even if they somehow have a convoy of ships ferrying chunks of ice from around the solar system to vaporize against their machines, what then. Unless they plan to pour all that energy, god knows what gasses and moisture right back at earth. That may be ecologically worse than having these things on the ground?

    6 votes
  14. Comment on Is it possible to live without WhatsApp? in ~tech

    SloMoMonday
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    While it is functionally impossible to drop WhatsApp where I am, I think I have a good personal policy for using the service. I've also made sure to properly broadcast that policy over the years....

    While it is functionally impossible to drop WhatsApp where I am, I think I have a good personal policy for using the service. I've also made sure to properly broadcast that policy over the years. My profile pic is of my WhatsApp icon with the 999+ notification bubble and my bio/status says to call if something is urgent. Family and friends know I never look at group chats and that any activity under my name is most likely from my wife or kid. There's a handfull of pinned chats that take priority and send notifications. Everything else is noise I may or may not attend to.

    Professionally on the other hand, is a complete disaster. I work for a pretty shallow company structure and the owners have a thing about making sure everyone is "on the same page".

    So every little thing is a WhatsApp group that everyone is a part of. Every customer and supplier is a seperate group chat. There is a staff group and also a group just for managers and then a group for Admin/Office managers and one for Floor Managers and a group for drivers and dispatch and one just for dispatch.

    But it makes no difference because a lot of people are in all of them. And while the owners have the time to go through the 88 office groups, no one else does.

    I don't like WhatsApp and other IM apps because it comes with expectations that everyone has of each other but no one can agree on what they are. A lot of people expect it to flow back and forth like a conversation leaving part way is rude. Other people treat it like email and get to messages in their own time. A few special people flip flop based on if they are sending or receiving msgs.

    Some people see it as a sort of information sharing hub but that becomes less and less useful the longer some chats drag on. For other people its a social space that can very often balloon into a meaningless mass. Its a business platform and sales channel. A hub for short form content. Project management software. An LLM interface for some reason. A marketing space...

    Its used for everything, but isn't everything. Its a text and media sharing platform. A part of bigger solutions. But its so ingrained in culture, people are constantly reinventing bad utilities on top of it.

    2 votes
  15. Comment on Recommendations needed: Favorite “comfort” movies in ~movies

    SloMoMonday
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    The Paddington movies. There is a new third movie that's pretty forgettable, but 1 and 2 are just magical. (Theres also a stage production in the UK and from what I hear it's amazing as well) The...

    The Paddington movies. There is a new third movie that's pretty forgettable, but 1 and 2 are just magical. (Theres also a stage production in the UK and from what I hear it's amazing as well)

    The Speed Racer movie. It's probably the best video game movie for a game that doesn't exist.

    I also have a collection of old Jackie Chan and James Bond movies I keep on a second screen during long stretches of work. Mostly movies from the 90s and earlier where they don't take themselves too seriously.

    The French Dispatch and The Grand Budapest Hotel. I'm sort of a selective Wes Anderson fan. Hard to believe since I have to watch his works a dozen or so times to decide if I like them. These two are probably my favorites and a joy to experience.

    Oceans Eleven. Just a beautifully choreographed heist with a soundtrack to match.

    The Hudsucker Proxy is another very stylized film with a goofy and wholesome plot.

    6 votes
  16. Comment on Far Cry 5 | When gameplay and story fundamentally oppose each other in ~games

    SloMoMonday
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    All of Ubisofts "main" games are series that comes across as "lab grown fun". And Far Cry best illustrates that. I remember in the before times of 2005 where Far Cry 1 was more of a linear...

    All of Ubisofts "main" games are series that comes across as "lab grown fun". And Far Cry best illustrates that.

    I remember in the before times of 2005 where Far Cry 1 was more of a linear immersive sim that was pretty fun... until it got weird and then it lost me with the mutants and the volcano. Interesting ideas that didn't stick the landing.

    I like that Far Cry 2 went into a more gritty and realistic direction. Some interesting systems with the gun quality, malaria and messy map. I think it was actually held back by the open world and could have benefited from more focus on the interesting elements and less long, pointless drives.

    Far Cry 3, like the first, was interesting for the first half and then just felt pointless. I think this was the game that really started to lean into the Assasins creed tropes and it got very boring after the good villian dies and you have to do it again. Blood dragon was a blast though.

    And from there, it's all games I dropped after a few hours.

    Far Cry 4 had an annoying environment to traverse and forgettable plot/villain.

    I think Far Cry 5 would have played much better if they leaned into supernatural elements and made it a horror game. It was clear that they wanted to do social commentary. But corporate safe commentary that did nothing.

    Far Cry 6... Not going to lie, I saw gameplay and a few reviews and didn't feel a thing. This was on the back of AC Valhalla, Watchdogs Legion and The Division 2 all falling flat next to Ghost of Tsushima, Death Stranding and Sekiro. Ubisoft managed to hit the lowest possible point of customer sentiment, complete indifference.

    And I had to ask myself, when did I ever enjoy Ubisoft games. I loved the original Prince of Persia trilogy and was very excited about the reboot. Played the entire AC2 saga with my siblings and Black Flag really hit on something special. Beyond Good and Evil was an interesting adventure. Might and Magic strategy games was cool in concept but never seemed to update. Dark Messiah is still my favorite physics game. Anno 1701 and 2070 were cool semi-narrative city builders that paved the way for games like Frostpunk and Ixion. Still love Splinter Cell being the dollar store Solid Snake and the Tom Clancy Universe had some real bright spots before it was all Siege, all the time. South Park Stick of Truth was incredible, even if the second fell short. Trackmania was a lot of fun but the whole Live Service thing killed some of the magic. My favorite "lost" game, Blazing Angles 2 was developed by Ubisoft. The hand drawn Rayman games are gorgeous with incredible soundtracks.

    Ubisoft really had a ton going on for a long time. A robust portfolio where a lot of small wins covered big losses and big wins covered small losses. I can't think of anything after 2015 that had me genuinely excited. The same year Vevendi tried to buy them out.

    I really want to know who informed Ubisofts strategy after that. It wasn't a perfect company before with all the toxic leadership and institutional bloat. But they had a diverse strategy that allowed them to hit multiple niches and offset risk. Then they adopted the universal big media strategy of putting every egg in a few big name IP baskets and expect the market to reward them with exponential returns.

    This was the same sort of resource consolidation that hit every big media company from Disney to Netflix to even YouTube. Over invest in the biggest name or latest trend and expect the market to respond with exponential returns. I'm very curious if this was a natural convergence of ideas or if there was a third party consultanting house driving this narrative across the industry. This was also around the time Embracer started paying top dollar for IP rights and just before platform services like GamePass were offering massive payouts to be on their services. Was the plan to artificially drive up IP value and expect a business client or subscription charges to foot the bill?

    6 votes
  17. Comment on What’s a point that you think many people missed? in ~talk

    SloMoMonday
    Link
    No one is immune to social engineering. And it's not just scams and security. Marketing, algorithms and bias framing is all around us. Most people are too fatigued and overwhelmed to critically...

    No one is immune to social engineering. And it's not just scams and security. Marketing, algorithms and bias framing is all around us. Most people are too fatigued and overwhelmed to critically filter everything.

    Something important to keep in mind is false equivalencies, especially in advertising.

    Cheap is not always economical. Fast is not always efficient. Easy is not always simple. Impressive is not always useful. Likely is not ever guaranteed. Possible is not always ready. Popular is not always good. Newer/bigger/expensive is not always better.

    There's so many times I've had someone intentionally twist their words to affect peoples judgement while covering their own ass.

    39 votes
  18. Comment on US withdraws from sixty-six international organisations in ~society

    SloMoMonday
    Link Parent
    Its pretty much the textbook example of "a stupid weak mans idea of an intelligent strong man". It seems like the people in power are not content with status and influence if it doesn't look and...

    Its pretty much the textbook example of "a stupid weak mans idea of an intelligent strong man". It seems like the people in power are not content with status and influence if it doesn't look and feel like their ideals of status and influence. The schoolyard bully idea of power.

    Oversight, controls and alliances are beneficial because it incentivizes everyone to play nice. And the US already carved out exceptions for themselves. Nations would willingly fall in line because doing so gave them access to NATO protection, UN networks, US products/western markets and the IMF.

    Walking away from the table now leaves room for others to make new deals at your expense.

    America was also able to keep conflict far away from their borders and shield the population from the realities of war. Now they threaten Mexico, Greenland and Canada because they can.

    18 votes
  19. Comment on I am kinda curious about the demographics of Tildes in ~talk

    SloMoMonday
    Link Parent
    I know it's not the smartest time to do it with the current economy, but in November this office went from just another shit office to an actual concern for my safety. The hostile response to my...

    I know it's not the smartest time to do it with the current economy, but in November this office went from just another shit office to an actual concern for my safety. The hostile response to my resignation letter pretty much sealed the deal and I'm keeping a low profile until I'm out on the 21st.

    5 votes