5 votes

Anime’s Present And Future At Stake: The In-Betweener Problem

2 comments

  1. Akir
    Link
    In-betweening has always been the sore spot for animation - so much so that the US has basically abandoned 2D animation. For the few studios actually producing animation in this country, we...

    In-betweening has always been the sore spot for animation - so much so that the US has basically abandoned 2D animation. For the few studios actually producing animation in this country, we basically only do key animation and outsource tweening to South Korea. You've probably noticed the credits for popular shows like The Simpsons and Futurama mention a studio called Rough Draft Korea. Or perhaps you may recognize Studio Mir, who did the animation for The Legend of Korra, Voltron, and Kipo. This is not a new thing; this has been happening since at least the early 90s.

    Japan also does this a lot. You've probably noticed in a lot of anime there is often a credit for "DR MOVIE" - that's another Korean studio.

    Of course Korea has grown since the 90s, so they are not as cheap as they used to be. There have long been efforts to create animation industries elsewhere in the world. Animation Magic is probably the most infamous one; they're the Russian studio who did the animation for the CD-i Zelda games.

    2 votes
  2. grungegun
    Link
    From the article. It's an interesting problem. I'm more hopeful about increased automation than the author is.

    Last week, anime creators with diverse backgrounds and standings in and outside the industry joined their voices to illustrate the hellish experience that is in-betweening. This is how the delegitimization of an essential job is ruining lives and putting anime’s present and future at risk.

    From the article. It's an interesting problem. I'm more hopeful about increased automation than the author is.

    1 vote