16 votes

q5.js – Beginner friendly graphics powered by WebGPU

5 comments

  1. [2]
    marcus-aurelius
    Link
    The docs are fantastic, I'll give it a try.

    The docs are fantastic, I'll give it a try.

    3 votes
    1. marcus-aurelius
      Link Parent
      After playing a bit with it, I would use it over p5, but the lack of types stills annoy me. For more serious stuff, I would suggest pixijs

      After playing a bit with it, I would use it over p5, but the lack of types stills annoy me.

      For more serious stuff, I would suggest pixijs

  2. [2]
    Oxalis
    Link
    As someone that's been using Processing/P5.js since its very early days as a research project from MIT's aesthetics + computation group, I'm really happy to see a comprehensive evolution of the...

    As someone that's been using Processing/P5.js since its very early days as a research project from MIT's aesthetics + computation group, I'm really happy to see a comprehensive evolution of the project and its easy-to-start API.

    I know there were some issues with P5.js regarding funding and project stewardship that put the mission into stasis, so seeing an API-compatible project that's aiming for massive performance gains is really great!

    With all that said, it seems WebGPU is disabled on all of my privacy-first browsers, so some of the fancier demos in the docs are nonfunctional. Always a shame to have to decide between security and functionality.

    2 votes
    1. slade
      Link Parent
      Is that what it is? I'm using the DDG browser and the mobile site is fairly broken. The links don't work, including the docs link, and the animations are very jittery. I'm going to have to check...

      Is that what it is? I'm using the DDG browser and the mobile site is fairly broken. The links don't work, including the docs link, and the animations are very jittery.

      I'm going to have to check this out at home on my desktop.

      3 votes