I love Gleam, but haven't paid much attention since the older days. Erlang is one of my favorite languages, spent a lot of time in Elixir, and I even ended up writing a process/task/procedure...
I love Gleam, but haven't paid much attention since the older days. Erlang is one of my favorite languages, spent a lot of time in Elixir, and I even ended up writing a process/task/procedure manager inspired by the BEAM for use in other projects.
Has Gleam added to the concurrency/actor model yet, or is that still experimental like it was in the way past (please say it exists!)?
does anyone have any ideas on how big the binary sizes are for compilation? I imagine they bundle all of the EVM/BEAM into it? Must be beefy if that is the case.
I love Gleam, but haven't paid much attention since the older days. Erlang is one of my favorite languages, spent a lot of time in Elixir, and I even ended up writing a process/task/procedure manager inspired by the BEAM for use in other projects.
Has Gleam added to the concurrency/actor model yet, or is that still experimental like it was in the way past (please say it exists!)?
does anyone have any ideas on how big the binary sizes are for compilation? I imagine they bundle all of the EVM/BEAM into it? Must be beefy if that is the case.
Tildes should be rewritten in Gleam
I once started a rewrite in Elixir, never published it anywhere sadly. If you write one in Gleam I would love to take a look!