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How Unity’s new ECS expands your optimization space

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  1. Zeph
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    Talks a bit about ECS's in general, what Unitys' does well, how to make use of the Burst compiler and job system, and shows off the performance improvement that results. It's really interesting to...

    Talks a bit about ECS's in general, what Unitys' does well, how to make use of the Burst compiler and job system, and shows off the performance improvement that results.

    It's really interesting to see that such a popular engine is making steps towards better performance, this makes it a much better option for developers that need good performance but don't have the time to create their own solution. Its been out for a while but it'll take content like this to convince developers it's worth the effort.