5 votes Leveling up networking for a multi-game future Posted July 1, 2021 by Apos Tags: riot games, networking https://technology.riotgames.com/news/leveling-networking-multi-game-future Link information This data is scraped automatically and may be incorrect. Published Jun 29 2021 Word count 2351 words 1 comment Collapse replies Expand all Comments sorted by most votes newest first order posted relevance OK Apos (OP) July 1, 2021 Link Their previous articles were also interesting: Fixing the Internet for Real Time Applications: Part I The Problem Fixing the Internet for Real Time Applications: Part II Riot's Solution Fixing the... Their previous articles were also interesting: Fixing the Internet for Real Time Applications: Part I The Problem Fixing the Internet for Real Time Applications: Part II Riot's Solution Fixing the Internet for Real-Time Applications: Part III What's Next? I read them back in the days and remember gaining a lot of insight into the Internet's underlying structure. 1 vote
Apos (OP) July 1, 2021 Link Their previous articles were also interesting: Fixing the Internet for Real Time Applications: Part I The Problem Fixing the Internet for Real Time Applications: Part II Riot's Solution Fixing the... Their previous articles were also interesting: Fixing the Internet for Real Time Applications: Part I The Problem Fixing the Internet for Real Time Applications: Part II Riot's Solution Fixing the Internet for Real-Time Applications: Part III What's Next? I read them back in the days and remember gaining a lot of insight into the Internet's underlying structure. 1 vote
Their previous articles were also interesting:
I read them back in the days and remember gaining a lot of insight into the Internet's underlying structure.