GUI dev using Godot
Most of my professional work involves the plumbing side of things (e.g. APIs, integration etc.) So I've come to front end quite late, and dabbled in HTML/CSS/JS frameworks, and tried to create a...
Most of my professional work involves the plumbing side of things (e.g. APIs, integration etc.) So I've come to front end quite late, and dabbled in HTML/CSS/JS frameworks, and tried to create a thing or two using Python GUI frameworks too.
After spending a bit of time learning about game development in Godot, I decided it might be fun to try and build a simple desktop app in the engine, and it surprised me how easy it was, it took me a day or two to build a basic git front end.
Of course, if you ever need to build something outside of GDscript, it'll require building an extension, probably in C++, but it makes me wonder if those sorts of tools exist outside of games engines? It feels like game devs get a wonderful tool that they use as a garnish on top of the real work (the game).
I'd be keen to know what people who regularly build front end tools tend to prefer to use.
ETA: I just realized the title is a poor summary of what I'm actually asking about, sorry!