I've been a hater of NRS's character animations for a long time time now. These are actually starting to look pretty good. Sindel's hair looks really fluid, and the added effects on the the ax...
I've been a hater of NRS's character animations for a long time time now. These are actually starting to look pretty good. Sindel's hair looks really fluid, and the added effects on the the ax slashes really give it more oomph.
Not gonna lie, I didn't have much interest in another MK game, but the idea of the player producing "environmental" hazards to combo with is down right interesting. Still refuse to learn a crap...
Not gonna lie, I didn't have much interest in another MK game, but the idea of the player producing "environmental" hazards to combo with is down right interesting. Still refuse to learn a crap ton of combos though...
I've been a hater of NRS's character animations for a long time time now. These are actually starting to look pretty good. Sindel's hair looks really fluid, and the added effects on the the ax slashes really give it more oomph.
Not gonna lie, I didn't have much interest in another MK game, but the idea of the player producing "environmental" hazards to combo with is down right interesting. Still refuse to learn a crap ton of combos though...