Following very closely from Analogue announcing an N64 FPGA console last week, it look like the “impossible” MiSTer N64 core has very quickly become vastly more capable than I’d realised. How...
Following very closely from Analogue announcing an N64 FPGA console last week, it look like the “impossible” MiSTer N64 core has very quickly become vastly more capable than I’d realised.
How closely related those two things are is something I’m not up to date enough to know, so if anyone has been watching this development more closely it’d be interesting to hear your thoughts - was it a common breakthrough that enabled both, are they sharing code, is it just coincidence?
The video itself is a good overview, too: techie enough to outline what this really means and what work is still to do, but approachable enough that I didn’t feel I was missing too much with only a fairly shallow understanding of the emulation scene right now.
Following very closely from Analogue announcing an N64 FPGA console last week, it look like the “impossible” MiSTer N64 core has very quickly become vastly more capable than I’d realised.
How closely related those two things are is something I’m not up to date enough to know, so if anyone has been watching this development more closely it’d be interesting to hear your thoughts - was it a common breakthrough that enabled both, are they sharing code, is it just coincidence?
The video itself is a good overview, too: techie enough to outline what this really means and what work is still to do, but approachable enough that I didn’t feel I was missing too much with only a fairly shallow understanding of the emulation scene right now.