Heh, I was just wondering.. Is Star Citizen worth playing yet? Or is Elite Danerous and/or No Mans Sky still the more-functional space sim experience? From the article, sounds like it's still a 'no'.
Heh, I was just wondering.. Is Star Citizen worth playing yet?
Or is Elite Danerous and/or No Mans Sky still the more-functional space sim experience?
As someone who's played quite a bit, it's more similar to a tech demo than an actual game. There are a lot of game loops that are very cool, like the asteroid mining, and those are a lot of fun to...
As someone who's played quite a bit, it's more similar to a tech demo than an actual game. There are a lot of game loops that are very cool, like the asteroid mining, and those are a lot of fun to just play around with. But there's not really a unifying "goal" or "purpose" to the game. And it's quite unstable and buggy. But if you're a fan of the "space game" genre, it's a remarkable look at the future.
EDIT: If you're curious about what the game is fundamentally capable of, here's a very well-made video that's received quite a few views that's showing off one of the in-game events.
...the massively-multiplayer sandbox is still in alpha development, so unless you enjoy tinkering with unstable + incomplete works-in-progress, no... ...that said, the single-player campaign went...
...the massively-multiplayer sandbox is still in alpha development, so unless you enjoy tinkering with unstable + incomplete works-in-progress, no...
...that said, the single-player campaign went feature-complete in october, so we should see a beta release of squadron 42 by 2025...
Heh, I was just wondering.. Is Star Citizen worth playing yet?
Or is Elite Danerous and/or No Mans Sky still the more-functional space sim experience?
From the article, sounds like it's still a 'no'.
As someone who's played quite a bit, it's more similar to a tech demo than an actual game. There are a lot of game loops that are very cool, like the asteroid mining, and those are a lot of fun to just play around with. But there's not really a unifying "goal" or "purpose" to the game. And it's quite unstable and buggy. But if you're a fan of the "space game" genre, it's a remarkable look at the future.
EDIT: If you're curious about what the game is fundamentally capable of, here's a very well-made video that's received quite a few views that's showing off one of the in-game events.
...the massively-multiplayer sandbox is still in alpha development, so unless you enjoy tinkering with unstable + incomplete works-in-progress, no...
...that said, the single-player campaign went feature-complete in october, so we should see a beta release of squadron 42 by 2025...