Minecraft Dungeons is often described as "your first ARPG" (diablo-like), as in it's mechanically simple, but IMO it's more difficult and has more depth than you'd expect. If you can get the...
Minecraft Dungeons is often described as "your first ARPG" (diablo-like), as in it's mechanically simple, but IMO it's more difficult and has more depth than you'd expect. If you can get the Ultimate Edition on sale, it's totally worth it.
What makes it different is that you don't have a skill tree on your character, but each piece of gear have 1-3 special passive effects that you can invest xp points into (+ 2 active items with a cooldown). My only gripes is that levels can be quite long (like 30+ minutes) with a lot of boring backtracking if you want to explore all dead ends, and it's actually meh as a couch coop game.
It's a great game, but there are definitely ways to improve it, so I hope the sequel will deliver.
Minecraft Dungeons is often described as "your first ARPG" (diablo-like), as in it's mechanically simple, but IMO it's more difficult and has more depth than you'd expect. If you can get the Ultimate Edition on sale, it's totally worth it.
What makes it different is that you don't have a skill tree on your character, but each piece of gear have 1-3 special passive effects that you can invest xp points into (+ 2 active items with a cooldown). My only gripes is that levels can be quite long (like 30+ minutes) with a lot of boring backtracking if you want to explore all dead ends, and it's actually meh as a couch coop game.
It's a great game, but there are definitely ways to improve it, so I hope the sequel will deliver.
As a Java only player, I'm just hyped about the Ancient City portal flickering. New dimension finally?